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The code is based on the current version of thirdparty/vhacd and modified to use Godot's types and code style. Additional changes: - backported and extended PagedAllocator to allow leaked objects - applied patch from https://github.com/bulletphysics/bullet3/pull/3037 |
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| .. | ||
| config.py | ||
| navigation_mesh_editor_plugin.cpp | ||
| navigation_mesh_editor_plugin.h | ||
| navigation_mesh_generator.cpp | ||
| navigation_mesh_generator.h | ||
| register_types.cpp | ||
| register_types.h | ||
| SCsub | ||