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			1508 lines
		
	
	
	
		
			46 KiB
		
	
	
	
		
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			1508 lines
		
	
	
	
		
			46 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /**************************************************************************/
 | |
| /*  display_server_web.cpp                                                */
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| /**************************************************************************/
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| /*                         This file is part of:                          */
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| /*                             GODOT ENGINE                               */
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| /*                        https://godotengine.org                         */
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| /**************************************************************************/
 | |
| /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
 | |
| /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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| /*                                                                        */
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| /* Permission is hereby granted, free of charge, to any person obtaining  */
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| /* a copy of this software and associated documentation files (the        */
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| /* "Software"), to deal in the Software without restriction, including    */
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| /* without limitation the rights to use, copy, modify, merge, publish,    */
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| /* distribute, sublicense, and/or sell copies of the Software, and to     */
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| /* permit persons to whom the Software is furnished to do so, subject to  */
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| /* the following conditions:                                              */
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| /*                                                                        */
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| /* The above copyright notice and this permission notice shall be         */
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| /* included in all copies or substantial portions of the Software.        */
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| /*                                                                        */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
 | |
| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
 | |
| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */
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| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
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| /**************************************************************************/
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| 
 | |
| #include "display_server_web.h"
 | |
| 
 | |
| #include "dom_keys.inc"
 | |
| #include "godot_js.h"
 | |
| #include "os_web.h"
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| 
 | |
| #include "core/config/project_settings.h"
 | |
| #include "core/object/callable_method_pointer.h"
 | |
| #include "servers/rendering/dummy/rasterizer_dummy.h"
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| 
 | |
| #ifdef GLES3_ENABLED
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| #include "drivers/gles3/rasterizer_gles3.h"
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| #endif
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| 
 | |
| #include <emscripten.h>
 | |
| #include <png.h>
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| 
 | |
| #define DOM_BUTTON_LEFT 0
 | |
| #define DOM_BUTTON_MIDDLE 1
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| #define DOM_BUTTON_RIGHT 2
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| #define DOM_BUTTON_XBUTTON1 3
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| #define DOM_BUTTON_XBUTTON2 4
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| 
 | |
| DisplayServerWeb *DisplayServerWeb::get_singleton() {
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| 	return static_cast<DisplayServerWeb *>(DisplayServer::get_singleton());
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| }
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| 
 | |
| // Window (canvas)
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| bool DisplayServerWeb::check_size_force_redraw() {
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| 	bool size_changed = godot_js_display_size_update() != 0;
 | |
| 	if (size_changed && rect_changed_callback.is_valid()) {
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| 		Size2i window_size = window_get_size();
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| 		Variant size = Rect2i(Point2i(), window_size); // TODO use window_get_position if implemented.
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| 		rect_changed_callback.call(size);
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| 		emscripten_set_canvas_element_size(canvas_id, window_size.x, window_size.y);
 | |
| 	}
 | |
| 	return size_changed;
 | |
| }
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| 
 | |
| void DisplayServerWeb::fullscreen_change_callback(int p_fullscreen) {
 | |
| #ifdef PROXY_TO_PTHREAD_ENABLED
 | |
| 	if (!Thread::is_main_thread()) {
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| 		callable_mp_static(DisplayServerWeb::_fullscreen_change_callback).call_deferred(p_fullscreen);
 | |
| 		return;
 | |
| 	}
 | |
| #endif
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| 
 | |
| 	_fullscreen_change_callback(p_fullscreen);
 | |
| }
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| 
 | |
| void DisplayServerWeb::_fullscreen_change_callback(int p_fullscreen) {
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| 	DisplayServerWeb *display = get_singleton();
 | |
| 	if (p_fullscreen) {
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| 		display->window_mode = WINDOW_MODE_FULLSCREEN;
 | |
| 	} else {
 | |
| 		display->window_mode = WINDOW_MODE_WINDOWED;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| // Drag and drop callback.
 | |
| void DisplayServerWeb::drop_files_js_callback(const char **p_filev, int p_filec) {
 | |
| 	Vector<String> files;
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| 	for (int i = 0; i < p_filec; i++) {
 | |
| 		files.push_back(String::utf8(p_filev[i]));
 | |
| 	}
 | |
| 
 | |
| #ifdef PROXY_TO_PTHREAD_ENABLED
 | |
| 	if (!Thread::is_main_thread()) {
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| 		callable_mp_static(DisplayServerWeb::_drop_files_js_callback).call_deferred(files);
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| 		return;
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| 	}
 | |
| #endif
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| 
 | |
| 	_drop_files_js_callback(files);
 | |
| }
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| 
 | |
| void DisplayServerWeb::_drop_files_js_callback(const Vector<String> &p_files) {
 | |
| 	DisplayServerWeb *ds = get_singleton();
 | |
| 	if (!ds) {
 | |
| 		ERR_FAIL_MSG("Unable to drop files because the DisplayServer is not active");
 | |
| 	}
 | |
| 	if (!ds->drop_files_callback.is_valid()) {
 | |
| 		return;
 | |
| 	}
 | |
| 	Variant v_files = p_files;
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| 	const Variant *v_args[1] = { &v_files };
 | |
| 	Variant ret;
 | |
| 	Callable::CallError ce;
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| 	ds->drop_files_callback.callp((const Variant **)&v_args, 1, ret, ce);
 | |
| 	if (ce.error != Callable::CallError::CALL_OK) {
 | |
| 		ERR_PRINT(vformat("Failed to execute drop files callback: %s.", Variant::get_callable_error_text(ds->drop_files_callback, v_args, 1, ce)));
 | |
| 	}
 | |
| }
 | |
| 
 | |
| // Web quit request callback.
 | |
| void DisplayServerWeb::request_quit_callback() {
 | |
| #ifdef PROXY_TO_PTHREAD_ENABLED
 | |
| 	if (!Thread::is_main_thread()) {
 | |
| 		callable_mp_static(DisplayServerWeb::_request_quit_callback).call_deferred();
 | |
| 		return;
 | |
| 	}
 | |
| #endif
 | |
| 
 | |
| 	_request_quit_callback();
 | |
| }
 | |
| 
 | |
| void DisplayServerWeb::_request_quit_callback() {
 | |
| 	DisplayServerWeb *ds = get_singleton();
 | |
| 	if (ds && ds->window_event_callback.is_valid()) {
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| 		Variant event = int(DisplayServer::WINDOW_EVENT_CLOSE_REQUEST);
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| 		ds->window_event_callback.call(event);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| // Keys
 | |
| 
 | |
| void DisplayServerWeb::dom2godot_mod(Ref<InputEventWithModifiers> ev, int p_mod, Key p_keycode) {
 | |
| 	if (p_keycode != Key::SHIFT) {
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| 		ev->set_shift_pressed(p_mod & 1);
 | |
| 	}
 | |
| 	if (p_keycode != Key::ALT) {
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| 		ev->set_alt_pressed(p_mod & 2);
 | |
| 	}
 | |
| 	if (p_keycode != Key::CTRL) {
 | |
| 		ev->set_ctrl_pressed(p_mod & 4);
 | |
| 	}
 | |
| 	if (p_keycode != Key::META) {
 | |
| 		ev->set_meta_pressed(p_mod & 8);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void DisplayServerWeb::key_callback(int p_pressed, int p_repeat, int p_modifiers) {
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| 	DisplayServerWeb *ds = get_singleton();
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| 	JSKeyEvent &key_event = ds->key_event;
 | |
| 
 | |
| 	const String code = String::utf8(key_event.code);
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| 	const String key = String::utf8(key_event.key);
 | |
| 
 | |
| #ifdef PROXY_TO_PTHREAD_ENABLED
 | |
| 	if (!Thread::is_main_thread()) {
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| 		callable_mp_static(DisplayServerWeb::_key_callback).call_deferred(code, key, p_pressed, p_repeat, p_modifiers);
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| 		return;
 | |
| 	}
 | |
| #endif
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| 
 | |
| 	_key_callback(code, key, p_pressed, p_repeat, p_modifiers);
 | |
| }
 | |
| 
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| void DisplayServerWeb::_key_callback(const String &p_key_event_code, const String &p_key_event_key, int p_pressed, int p_repeat, int p_modifiers) {
 | |
| 	// Resume audio context after input in case autoplay was denied.
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| 	OS_Web::get_singleton()->resume_audio();
 | |
| 
 | |
| 	DisplayServerWeb *ds = get_singleton();
 | |
| 	if (ds->ime_started) {
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	char32_t c = 0x00;
 | |
| 	String unicode = p_key_event_key;
 | |
| 	if (unicode.length() == 1) {
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| 		c = unicode[0];
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| 	}
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| 
 | |
| 	Key keycode = dom_code2godot_scancode(p_key_event_code.utf8().get_data(), p_key_event_key.utf8().get_data(), false);
 | |
| 	Key scancode = dom_code2godot_scancode(p_key_event_code.utf8().get_data(), p_key_event_key.utf8().get_data(), true);
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| 	KeyLocation location = dom_code2godot_key_location(p_key_event_code.utf8().get_data());
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| 
 | |
| 	DisplayServerWeb::KeyEvent ke;
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| 
 | |
| 	ke.pressed = p_pressed;
 | |
| 	ke.echo = p_repeat;
 | |
| 	ke.raw = true;
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| 	ke.keycode = fix_keycode(c, keycode);
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| 	ke.physical_keycode = scancode;
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| 	ke.key_label = fix_key_label(c, keycode);
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| 	ke.unicode = fix_unicode(c);
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| 	ke.location = location;
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| 	ke.mod = p_modifiers;
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| 
 | |
| 	if (ds->key_event_pos >= ds->key_event_buffer.size()) {
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| 		ds->key_event_buffer.resize(1 + ds->key_event_pos);
 | |
| 	}
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| 	ds->key_event_buffer.write[ds->key_event_pos++] = ke;
 | |
| 
 | |
| 	// Make sure to flush all events so we can call restricted APIs inside the event.
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| 	Input::get_singleton()->flush_buffered_events();
 | |
| }
 | |
| 
 | |
| // Mouse
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| 
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| int DisplayServerWeb::mouse_button_callback(int p_pressed, int p_button, double p_x, double p_y, int p_modifiers) {
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| #ifdef PROXY_TO_PTHREAD_ENABLED
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| 	if (!Thread::is_main_thread()) {
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| 		callable_mp_static(DisplayServerWeb::_mouse_button_callback).call_deferred(p_pressed, p_button, p_x, p_y, p_modifiers);
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| 		return true;
 | |
| 	}
 | |
| #endif
 | |
| 
 | |
| 	return _mouse_button_callback(p_pressed, p_button, p_x, p_y, p_modifiers);
 | |
| }
 | |
| 
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| int DisplayServerWeb::_mouse_button_callback(int p_pressed, int p_button, double p_x, double p_y, int p_modifiers) {
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| 	DisplayServerWeb *ds = get_singleton();
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| 
 | |
| 	Point2 pos(p_x, p_y);
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| 	Ref<InputEventMouseButton> ev;
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| 	ev.instantiate();
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| 	ev->set_position(pos);
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| 	ev->set_global_position(pos);
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| 	ev->set_pressed(p_pressed);
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| 	dom2godot_mod(ev, p_modifiers, Key::NONE);
 | |
| 
 | |
| 	switch (p_button) {
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| 		case DOM_BUTTON_LEFT:
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| 			ev->set_button_index(MouseButton::LEFT);
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| 			break;
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| 		case DOM_BUTTON_MIDDLE:
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| 			ev->set_button_index(MouseButton::MIDDLE);
 | |
| 			break;
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| 		case DOM_BUTTON_RIGHT:
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| 			ev->set_button_index(MouseButton::RIGHT);
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| 			break;
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| 		case DOM_BUTTON_XBUTTON1:
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| 			ev->set_button_index(MouseButton::MB_XBUTTON1);
 | |
| 			break;
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| 		case DOM_BUTTON_XBUTTON2:
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| 			ev->set_button_index(MouseButton::MB_XBUTTON2);
 | |
| 			break;
 | |
| 		default:
 | |
| 			return false;
 | |
| 	}
 | |
| 
 | |
| 	if (p_pressed) {
 | |
| 		uint64_t diff = (OS::get_singleton()->get_ticks_usec() / 1000) - ds->last_click_ms;
 | |
| 
 | |
| 		if (ev->get_button_index() == ds->last_click_button_index) {
 | |
| 			if (diff < 400 && Point2(ds->last_click_pos).distance_to(ev->get_position()) < 5) {
 | |
| 				ds->last_click_ms = 0;
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| 				ds->last_click_pos = Point2(-100, -100);
 | |
| 				ds->last_click_button_index = MouseButton::NONE;
 | |
| 				ev->set_double_click(true);
 | |
| 			}
 | |
| 
 | |
| 		} else {
 | |
| 			ds->last_click_button_index = ev->get_button_index();
 | |
| 		}
 | |
| 
 | |
| 		if (!ev->is_double_click()) {
 | |
| 			ds->last_click_ms += diff;
 | |
| 			ds->last_click_pos = ev->get_position();
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	BitField<MouseButtonMask> mask = Input::get_singleton()->get_mouse_button_mask();
 | |
| 	MouseButtonMask button_flag = mouse_button_to_mask(ev->get_button_index());
 | |
| 	if (ev->is_pressed()) {
 | |
| 		mask.set_flag(button_flag);
 | |
| 	} else if (mask.has_flag(button_flag)) {
 | |
| 		mask.clear_flag(button_flag);
 | |
| 	} else {
 | |
| 		// Received release event, but press was outside the canvas, so ignore.
 | |
| 		return false;
 | |
| 	}
 | |
| 	ev->set_button_mask(mask);
 | |
| 
 | |
| 	Input::get_singleton()->parse_input_event(ev);
 | |
| 	// Resume audio context after input in case autoplay was denied.
 | |
| 	OS_Web::get_singleton()->resume_audio();
 | |
| 
 | |
| 	// Make sure to flush all events so we can call restricted APIs inside the event.
 | |
| 	Input::get_singleton()->flush_buffered_events();
 | |
| 
 | |
| 	// Prevent multi-click text selection and wheel-click scrolling anchor.
 | |
| 	// Context menu is prevented through contextmenu event.
 | |
| 	return true;
 | |
| }
 | |
| 
 | |
| void DisplayServerWeb::mouse_move_callback(double p_x, double p_y, double p_rel_x, double p_rel_y, int p_modifiers, double p_pressure) {
 | |
| #ifdef PROXY_TO_PTHREAD_ENABLED
 | |
| 	if (!Thread::is_main_thread()) {
 | |
| 		callable_mp_static(DisplayServerWeb::_mouse_move_callback).call_deferred(p_x, p_y, p_rel_x, p_rel_y, p_modifiers, p_pressure);
 | |
| 		return;
 | |
| 	}
 | |
| #endif
 | |
| 
 | |
| 	_mouse_move_callback(p_x, p_y, p_rel_x, p_rel_y, p_modifiers, p_pressure);
 | |
| }
 | |
| 
 | |
| void DisplayServerWeb::_mouse_move_callback(double p_x, double p_y, double p_rel_x, double p_rel_y, int p_modifiers, double p_pressure) {
 | |
| 	BitField<MouseButtonMask> input_mask = Input::get_singleton()->get_mouse_button_mask();
 | |
| 	// For motion outside the canvas, only read mouse movement if dragging
 | |
| 	// started inside the canvas; imitating desktop app behavior.
 | |
| 	if (!get_singleton()->cursor_inside_canvas && input_mask.is_empty()) {
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	Point2 pos(p_x, p_y);
 | |
| 	Ref<InputEventMouseMotion> ev;
 | |
| 	ev.instantiate();
 | |
| 	dom2godot_mod(ev, p_modifiers, Key::NONE);
 | |
| 	ev->set_button_mask(input_mask);
 | |
| 
 | |
| 	ev->set_position(pos);
 | |
| 	ev->set_global_position(pos);
 | |
| 	ev->set_pressure((float)p_pressure);
 | |
| 
 | |
| 	ev->set_relative(Vector2(p_rel_x, p_rel_y));
 | |
| 	ev->set_relative_screen_position(ev->get_relative());
 | |
| 	ev->set_velocity(Input::get_singleton()->get_last_mouse_velocity());
 | |
| 	ev->set_screen_velocity(ev->get_velocity());
 | |
| 
 | |
| 	Input::get_singleton()->parse_input_event(ev);
 | |
| }
 | |
| 
 | |
| // Cursor
 | |
| const char *DisplayServerWeb::godot2dom_cursor(DisplayServer::CursorShape p_shape) {
 | |
| 	switch (p_shape) {
 | |
| 		case DisplayServer::CURSOR_ARROW:
 | |
| 			return "default";
 | |
| 		case DisplayServer::CURSOR_IBEAM:
 | |
| 			return "text";
 | |
| 		case DisplayServer::CURSOR_POINTING_HAND:
 | |
| 			return "pointer";
 | |
| 		case DisplayServer::CURSOR_CROSS:
 | |
| 			return "crosshair";
 | |
| 		case DisplayServer::CURSOR_WAIT:
 | |
| 			return "wait";
 | |
| 		case DisplayServer::CURSOR_BUSY:
 | |
| 			return "progress";
 | |
| 		case DisplayServer::CURSOR_DRAG:
 | |
| 			return "grab";
 | |
| 		case DisplayServer::CURSOR_CAN_DROP:
 | |
| 			return "grabbing";
 | |
| 		case DisplayServer::CURSOR_FORBIDDEN:
 | |
| 			return "no-drop";
 | |
| 		case DisplayServer::CURSOR_VSIZE:
 | |
| 			return "ns-resize";
 | |
| 		case DisplayServer::CURSOR_HSIZE:
 | |
| 			return "ew-resize";
 | |
| 		case DisplayServer::CURSOR_BDIAGSIZE:
 | |
| 			return "nesw-resize";
 | |
| 		case DisplayServer::CURSOR_FDIAGSIZE:
 | |
| 			return "nwse-resize";
 | |
| 		case DisplayServer::CURSOR_MOVE:
 | |
| 			return "move";
 | |
| 		case DisplayServer::CURSOR_VSPLIT:
 | |
| 			return "row-resize";
 | |
| 		case DisplayServer::CURSOR_HSPLIT:
 | |
| 			return "col-resize";
 | |
| 		case DisplayServer::CURSOR_HELP:
 | |
| 			return "help";
 | |
| 		default:
 | |
| 			return "default";
 | |
| 	}
 | |
| }
 | |
| 
 | |
| bool DisplayServerWeb::tts_is_speaking() const {
 | |
| 	return godot_js_tts_is_speaking();
 | |
| }
 | |
| 
 | |
| bool DisplayServerWeb::tts_is_paused() const {
 | |
| 	return godot_js_tts_is_paused();
 | |
| }
 | |
| 
 | |
| void DisplayServerWeb::update_voices_callback(int p_size, const char **p_voice) {
 | |
| 	Vector<String> voices;
 | |
| 	for (int i = 0; i < p_size; i++) {
 | |
| 		voices.append(String::utf8(p_voice[i]));
 | |
| 	}
 | |
| 
 | |
| #ifdef PROXY_TO_PTHREAD_ENABLED
 | |
| 	if (!Thread::is_main_thread()) {
 | |
| 		callable_mp_static(DisplayServerWeb::_update_voices_callback).call_deferred(voices);
 | |
| 		return;
 | |
| 	}
 | |
| #endif
 | |
| 
 | |
| 	_update_voices_callback(voices);
 | |
| }
 | |
| 
 | |
| void DisplayServerWeb::_update_voices_callback(const Vector<String> &p_voices) {
 | |
| 	get_singleton()->voices.clear();
 | |
| 	for (int i = 0; i < p_voices.size(); i++) {
 | |
| 		Vector<String> tokens = p_voices[i].split(";", true, 2);
 | |
| 		if (tokens.size() == 2) {
 | |
| 			Dictionary voice_d;
 | |
| 			voice_d["name"] = tokens[1];
 | |
| 			voice_d["id"] = tokens[1];
 | |
| 			voice_d["language"] = tokens[0];
 | |
| 			get_singleton()->voices.push_back(voice_d);
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| TypedArray<Dictionary> DisplayServerWeb::tts_get_voices() const {
 | |
| 	godot_js_tts_get_voices(update_voices_callback);
 | |
| 	return voices;
 | |
| }
 | |
| 
 | |
| void DisplayServerWeb::tts_speak(const String &p_text, const String &p_voice, int p_volume, float p_pitch, float p_rate, int p_utterance_id, bool p_interrupt) {
 | |
| 	if (p_interrupt) {
 | |
| 		tts_stop();
 | |
| 	}
 | |
| 
 | |
| 	if (p_text.is_empty()) {
 | |
| 		tts_post_utterance_event(DisplayServer::TTS_UTTERANCE_CANCELED, p_utterance_id);
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	CharString string = p_text.utf8();
 | |
| 	utterance_ids[p_utterance_id] = string;
 | |
| 
 | |
| 	godot_js_tts_speak(string.get_data(), p_voice.utf8().get_data(), CLAMP(p_volume, 0, 100), CLAMP(p_pitch, 0.f, 2.f), CLAMP(p_rate, 0.1f, 10.f), p_utterance_id, DisplayServerWeb::js_utterance_callback);
 | |
| }
 | |
| 
 | |
| void DisplayServerWeb::tts_pause() {
 | |
| 	godot_js_tts_pause();
 | |
| }
 | |
| 
 | |
| void DisplayServerWeb::tts_resume() {
 | |
| 	godot_js_tts_resume();
 | |
| }
 | |
| 
 | |
| void DisplayServerWeb::tts_stop() {
 | |
| 	for (const KeyValue<int, CharString> &E : utterance_ids) {
 | |
| 		tts_post_utterance_event(DisplayServer::TTS_UTTERANCE_CANCELED, E.key);
 | |
| 	}
 | |
| 	utterance_ids.clear();
 | |
| 	godot_js_tts_stop();
 | |
| }
 | |
| 
 | |
| void DisplayServerWeb::js_utterance_callback(int p_event, int p_id, int p_pos) {
 | |
| #ifdef PROXY_TO_PTHREAD_ENABLED
 | |
| 	if (!Thread::is_main_thread()) {
 | |
| 		callable_mp_static(DisplayServerWeb::_js_utterance_callback).call_deferred(p_event, p_id, p_pos);
 | |
| 		return;
 | |
| 	}
 | |
| #endif
 | |
| 
 | |
| 	_js_utterance_callback(p_event, p_id, p_pos);
 | |
| }
 | |
| 
 | |
| void DisplayServerWeb::_js_utterance_callback(int p_event, int p_id, int p_pos) {
 | |
| 	DisplayServerWeb *ds = (DisplayServerWeb *)DisplayServer::get_singleton();
 | |
| 	if (ds->utterance_ids.has(p_id)) {
 | |
| 		int pos = 0;
 | |
| 		if ((TTSUtteranceEvent)p_event == DisplayServer::TTS_UTTERANCE_BOUNDARY) {
 | |
| 			// Convert position from UTF-8 to UTF-32.
 | |
| 			const CharString &string = ds->utterance_ids[p_id];
 | |
| 			for (int i = 0; i < MIN(p_pos, string.length()); i++) {
 | |
| 				uint8_t c = string[i];
 | |
| 				if ((c & 0xe0) == 0xc0) {
 | |
| 					i += 1;
 | |
| 				} else if ((c & 0xf0) == 0xe0) {
 | |
| 					i += 2;
 | |
| 				} else if ((c & 0xf8) == 0xf0) {
 | |
| 					i += 3;
 | |
| 				}
 | |
| 				pos++;
 | |
| 			}
 | |
| 		} else if ((TTSUtteranceEvent)p_event != DisplayServer::TTS_UTTERANCE_STARTED) {
 | |
| 			ds->utterance_ids.erase(p_id);
 | |
| 		}
 | |
| 		ds->tts_post_utterance_event((TTSUtteranceEvent)p_event, p_id, pos);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void DisplayServerWeb::cursor_set_shape(CursorShape p_shape) {
 | |
| 	ERR_FAIL_INDEX(p_shape, CURSOR_MAX);
 | |
| 	if (cursor_shape == p_shape) {
 | |
| 		return;
 | |
| 	}
 | |
| 	cursor_shape = p_shape;
 | |
| 	godot_js_display_cursor_set_shape(godot2dom_cursor(cursor_shape));
 | |
| }
 | |
| 
 | |
| DisplayServer::CursorShape DisplayServerWeb::cursor_get_shape() const {
 | |
| 	return cursor_shape;
 | |
| }
 | |
| 
 | |
| void DisplayServerWeb::cursor_set_custom_image(const Ref<Resource> &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) {
 | |
| 	ERR_FAIL_INDEX(p_shape, CURSOR_MAX);
 | |
| 	if (p_cursor.is_valid()) {
 | |
| 		Ref<Image> image = _get_cursor_image_from_resource(p_cursor, p_hotspot);
 | |
| 		ERR_FAIL_COND(image.is_null());
 | |
| 		Vector2i texture_size = image->get_size();
 | |
| 
 | |
| 		if (image->get_format() != Image::FORMAT_RGBA8) {
 | |
| 			image->convert(Image::FORMAT_RGBA8);
 | |
| 		}
 | |
| 
 | |
| 		png_image png_meta;
 | |
| 		memset(&png_meta, 0, sizeof png_meta);
 | |
| 		png_meta.version = PNG_IMAGE_VERSION;
 | |
| 		png_meta.width = texture_size.width;
 | |
| 		png_meta.height = texture_size.height;
 | |
| 		png_meta.format = PNG_FORMAT_RGBA;
 | |
| 
 | |
| 		PackedByteArray png;
 | |
| 		size_t len;
 | |
| 		PackedByteArray data = image->get_data();
 | |
| 		ERR_FAIL_COND(!png_image_write_get_memory_size(png_meta, len, 0, data.ptr(), 0, nullptr));
 | |
| 
 | |
| 		png.resize(len);
 | |
| 		ERR_FAIL_COND(!png_image_write_to_memory(&png_meta, png.ptrw(), &len, 0, data.ptr(), 0, nullptr));
 | |
| 
 | |
| 		godot_js_display_cursor_set_custom_shape(godot2dom_cursor(p_shape), png.ptr(), len, p_hotspot.x, p_hotspot.y);
 | |
| 
 | |
| 	} else {
 | |
| 		godot_js_display_cursor_set_custom_shape(godot2dom_cursor(p_shape), nullptr, 0, 0, 0);
 | |
| 	}
 | |
| 
 | |
| 	cursor_set_shape(cursor_shape);
 | |
| }
 | |
| 
 | |
| // Mouse mode
 | |
| void DisplayServerWeb::_mouse_update_mode() {
 | |
| 	MouseMode wanted_mouse_mode = mouse_mode_override_enabled
 | |
| 			? mouse_mode_override
 | |
| 			: mouse_mode_base;
 | |
| 
 | |
| 	ERR_FAIL_COND_MSG(wanted_mouse_mode == MOUSE_MODE_CONFINED || wanted_mouse_mode == MOUSE_MODE_CONFINED_HIDDEN, "MOUSE_MODE_CONFINED is not supported for the Web platform.");
 | |
| 	if (wanted_mouse_mode == mouse_get_mode()) {
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	if (wanted_mouse_mode == MOUSE_MODE_VISIBLE) {
 | |
| 		godot_js_display_cursor_set_visible(1);
 | |
| 		godot_js_display_cursor_lock_set(0);
 | |
| 
 | |
| 	} else if (wanted_mouse_mode == MOUSE_MODE_HIDDEN) {
 | |
| 		godot_js_display_cursor_set_visible(0);
 | |
| 		godot_js_display_cursor_lock_set(0);
 | |
| 
 | |
| 	} else if (wanted_mouse_mode == MOUSE_MODE_CAPTURED) {
 | |
| 		godot_js_display_cursor_set_visible(1);
 | |
| 		godot_js_display_cursor_lock_set(1);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void DisplayServerWeb::mouse_set_mode(MouseMode p_mode) {
 | |
| 	ERR_FAIL_INDEX(p_mode, MouseMode::MOUSE_MODE_MAX);
 | |
| 
 | |
| 	if (mouse_mode_override_enabled) {
 | |
| 		mouse_mode_base = p_mode;
 | |
| 		// No need to update, as override is enabled.
 | |
| 		return;
 | |
| 	}
 | |
| 	if (p_mode == mouse_mode_base && p_mode == mouse_get_mode()) {
 | |
| 		// No need to update, as it is currently set as the correct mode.
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	mouse_mode_base = p_mode;
 | |
| 	_mouse_update_mode();
 | |
| }
 | |
| 
 | |
| DisplayServer::MouseMode DisplayServerWeb::mouse_get_mode() const {
 | |
| 	if (godot_js_display_cursor_is_hidden()) {
 | |
| 		return MOUSE_MODE_HIDDEN;
 | |
| 	}
 | |
| 
 | |
| 	if (godot_js_display_cursor_is_locked()) {
 | |
| 		return MOUSE_MODE_CAPTURED;
 | |
| 	}
 | |
| 	return MOUSE_MODE_VISIBLE;
 | |
| }
 | |
| 
 | |
| void DisplayServerWeb::mouse_set_mode_override(MouseMode p_mode) {
 | |
| 	ERR_FAIL_INDEX(p_mode, MouseMode::MOUSE_MODE_MAX);
 | |
| 
 | |
| 	if (!mouse_mode_override_enabled) {
 | |
| 		mouse_mode_override = p_mode;
 | |
| 		// No need to update, as override is not enabled.
 | |
| 		return;
 | |
| 	}
 | |
| 	if (p_mode == mouse_mode_override && p_mode == mouse_get_mode()) {
 | |
| 		// No need to update, as it is currently set as the correct mode.
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	mouse_mode_override = p_mode;
 | |
| 	_mouse_update_mode();
 | |
| }
 | |
| 
 | |
| DisplayServer::MouseMode DisplayServerWeb::mouse_get_mode_override() const {
 | |
| 	return mouse_mode_override;
 | |
| }
 | |
| 
 | |
| void DisplayServerWeb::mouse_set_mode_override_enabled(bool p_override_enabled) {
 | |
| 	if (p_override_enabled == mouse_mode_override_enabled) {
 | |
| 		return;
 | |
| 	}
 | |
| 	mouse_mode_override_enabled = p_override_enabled;
 | |
| 	_mouse_update_mode();
 | |
| }
 | |
| 
 | |
| bool DisplayServerWeb::mouse_is_mode_override_enabled() const {
 | |
| 	return mouse_mode_override_enabled;
 | |
| }
 | |
| 
 | |
| Point2i DisplayServerWeb::mouse_get_position() const {
 | |
| 	return Input::get_singleton()->get_mouse_position();
 | |
| }
 | |
| 
 | |
| // Wheel
 | |
| int DisplayServerWeb::mouse_wheel_callback(int p_delta_mode, double p_delta_x, double p_delta_y) {
 | |
| #ifdef PROXY_TO_PTHREAD_ENABLED
 | |
| 	if (!Thread::is_main_thread()) {
 | |
| 		callable_mp_static(DisplayServerWeb::_mouse_wheel_callback).call_deferred(p_delta_mode, p_delta_x, p_delta_y);
 | |
| 		return true;
 | |
| 	}
 | |
| #endif
 | |
| 
 | |
| 	return _mouse_wheel_callback(p_delta_mode, p_delta_x, p_delta_y);
 | |
| }
 | |
| 
 | |
| int DisplayServerWeb::_mouse_wheel_callback(int p_delta_mode, double p_delta_x, double p_delta_y) {
 | |
| 	if (!godot_js_display_canvas_is_focused() && !godot_js_is_ime_focused()) {
 | |
| 		if (get_singleton()->cursor_inside_canvas) {
 | |
| 			godot_js_display_canvas_focus();
 | |
| 		} else {
 | |
| 			return false;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	Input *input = Input::get_singleton();
 | |
| 	Ref<InputEventMouseButton> ev;
 | |
| 	ev.instantiate();
 | |
| 	ev->set_position(input->get_mouse_position());
 | |
| 	ev->set_global_position(ev->get_position());
 | |
| 
 | |
| 	ev->set_shift_pressed(input->is_key_pressed(Key::SHIFT));
 | |
| 	ev->set_alt_pressed(input->is_key_pressed(Key::ALT));
 | |
| 	ev->set_ctrl_pressed(input->is_key_pressed(Key::CTRL));
 | |
| 	ev->set_meta_pressed(input->is_key_pressed(Key::META));
 | |
| 
 | |
| 	enum DeltaMode {
 | |
| 		DELTA_MODE_PIXEL = 0,
 | |
| 		DELTA_MODE_LINE = 1,
 | |
| 		DELTA_MODE_PAGE = 2,
 | |
| 	};
 | |
| 	const float MOUSE_WHEEL_PIXEL_FACTOR = 0.03f;
 | |
| 	const float MOUSE_WHEEL_LINE_FACTOR = 0.3f;
 | |
| 	const float MOUSE_WHEEL_PAGE_FACTOR = 1.0f;
 | |
| 	float mouse_wheel_factor;
 | |
| 
 | |
| 	switch (p_delta_mode) {
 | |
| 		case DELTA_MODE_PIXEL: {
 | |
| 			mouse_wheel_factor = MOUSE_WHEEL_PIXEL_FACTOR;
 | |
| 		} break;
 | |
| 		case DELTA_MODE_LINE: {
 | |
| 			mouse_wheel_factor = MOUSE_WHEEL_LINE_FACTOR;
 | |
| 		} break;
 | |
| 		case DELTA_MODE_PAGE: {
 | |
| 			mouse_wheel_factor = MOUSE_WHEEL_PAGE_FACTOR;
 | |
| 		} break;
 | |
| 	}
 | |
| 
 | |
| 	if (p_delta_y < 0) {
 | |
| 		ev->set_button_index(MouseButton::WHEEL_UP);
 | |
| 		ev->set_factor(-p_delta_y * mouse_wheel_factor);
 | |
| 	} else if (p_delta_y > 0) {
 | |
| 		ev->set_button_index(MouseButton::WHEEL_DOWN);
 | |
| 		ev->set_factor(p_delta_y * mouse_wheel_factor);
 | |
| 	} else if (p_delta_x > 0) {
 | |
| 		ev->set_button_index(MouseButton::WHEEL_LEFT);
 | |
| 		ev->set_factor(p_delta_x * mouse_wheel_factor);
 | |
| 	} else if (p_delta_x < 0) {
 | |
| 		ev->set_button_index(MouseButton::WHEEL_RIGHT);
 | |
| 		ev->set_factor(-p_delta_x * mouse_wheel_factor);
 | |
| 	} else {
 | |
| 		return false;
 | |
| 	}
 | |
| 
 | |
| 	MouseButtonMask button_flag = mouse_button_to_mask(ev->get_button_index());
 | |
| 	BitField<MouseButtonMask> button_mask = input->get_mouse_button_mask();
 | |
| 	button_mask.set_flag(button_flag);
 | |
| 
 | |
| 	ev->set_pressed(true);
 | |
| 	ev->set_button_mask(button_mask);
 | |
| 	input->parse_input_event(ev);
 | |
| 
 | |
| 	Ref<InputEventMouseButton> release = ev->duplicate();
 | |
| 	release->set_pressed(false);
 | |
| 	release->set_button_mask(input->get_mouse_button_mask());
 | |
| 	input->parse_input_event(release);
 | |
| 
 | |
| 	return true;
 | |
| }
 | |
| 
 | |
| // Touch
 | |
| void DisplayServerWeb::touch_callback(int p_type, int p_count) {
 | |
| #ifdef PROXY_TO_PTHREAD_ENABLED
 | |
| 	if (!Thread::is_main_thread()) {
 | |
| 		callable_mp_static(DisplayServerWeb::_touch_callback).call_deferred(p_type, p_count);
 | |
| 		return;
 | |
| 	}
 | |
| #endif
 | |
| 
 | |
| 	_touch_callback(p_type, p_count);
 | |
| }
 | |
| 
 | |
| void DisplayServerWeb::_touch_callback(int p_type, int p_count) {
 | |
| 	DisplayServerWeb *ds = get_singleton();
 | |
| 
 | |
| 	const JSTouchEvent &touch_event = ds->touch_event;
 | |
| 	for (int i = 0; i < p_count; i++) {
 | |
| 		Point2 point(touch_event.coords[i * 2], touch_event.coords[i * 2 + 1]);
 | |
| 		if (p_type == 2) {
 | |
| 			// touchmove
 | |
| 			Ref<InputEventScreenDrag> ev;
 | |
| 			ev.instantiate();
 | |
| 			ev->set_index(touch_event.identifier[i]);
 | |
| 			ev->set_position(point);
 | |
| 
 | |
| 			Point2 &prev = ds->touches[i];
 | |
| 			ev->set_relative(ev->get_position() - prev);
 | |
| 			ev->set_relative_screen_position(ev->get_relative());
 | |
| 			prev = ev->get_position();
 | |
| 
 | |
| 			Input::get_singleton()->parse_input_event(ev);
 | |
| 		} else {
 | |
| 			// touchstart/touchend
 | |
| 			Ref<InputEventScreenTouch> ev;
 | |
| 
 | |
| 			// Resume audio context after input in case autoplay was denied.
 | |
| 			OS_Web::get_singleton()->resume_audio();
 | |
| 
 | |
| 			ev.instantiate();
 | |
| 			ev->set_index(touch_event.identifier[i]);
 | |
| 			ev->set_position(point);
 | |
| 			ev->set_pressed(p_type == 0);
 | |
| 			ds->touches[i] = point;
 | |
| 
 | |
| 			Input::get_singleton()->parse_input_event(ev);
 | |
| 
 | |
| 			// Make sure to flush all events so we can call restricted APIs inside the event.
 | |
| 			Input::get_singleton()->flush_buffered_events();
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| bool DisplayServerWeb::is_touchscreen_available() const {
 | |
| 	return godot_js_display_touchscreen_is_available() || (Input::get_singleton() && Input::get_singleton()->is_emulating_touch_from_mouse());
 | |
| }
 | |
| 
 | |
| // Virtual Keyboard
 | |
| void DisplayServerWeb::vk_input_text_callback(const char *p_text, int p_cursor) {
 | |
| 	String text = String::utf8(p_text);
 | |
| 
 | |
| #ifdef PROXY_TO_PTHREAD_ENABLED
 | |
| 	if (!Thread::is_main_thread()) {
 | |
| 		callable_mp_static(DisplayServerWeb::_vk_input_text_callback).call_deferred(text, p_cursor);
 | |
| 		return;
 | |
| 	}
 | |
| #endif
 | |
| 
 | |
| 	_vk_input_text_callback(text, p_cursor);
 | |
| }
 | |
| 
 | |
| void DisplayServerWeb::_vk_input_text_callback(const String &p_text, int p_cursor) {
 | |
| 	DisplayServerWeb *ds = DisplayServerWeb::get_singleton();
 | |
| 	if (!ds || !ds->input_text_callback.is_valid()) {
 | |
| 		return;
 | |
| 	}
 | |
| 	// Call input_text
 | |
| 	ds->input_text_callback.call(p_text);
 | |
| 	// Insert key right to reach position.
 | |
| 	Input *input = Input::get_singleton();
 | |
| 	Ref<InputEventKey> k;
 | |
| 	for (int i = 0; i < p_cursor; i++) {
 | |
| 		k.instantiate();
 | |
| 		k->set_pressed(true);
 | |
| 		k->set_echo(false);
 | |
| 		k->set_keycode(Key::RIGHT);
 | |
| 		input->parse_input_event(k);
 | |
| 		k.instantiate();
 | |
| 		k->set_pressed(false);
 | |
| 		k->set_echo(false);
 | |
| 		k->set_keycode(Key::RIGHT);
 | |
| 		input->parse_input_event(k);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void DisplayServerWeb::virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect, VirtualKeyboardType p_type, int p_max_input_length, int p_cursor_start, int p_cursor_end) {
 | |
| 	godot_js_display_vk_show(p_existing_text.utf8().get_data(), p_type, p_cursor_start, p_cursor_end);
 | |
| }
 | |
| 
 | |
| void DisplayServerWeb::virtual_keyboard_hide() {
 | |
| 	godot_js_display_vk_hide();
 | |
| }
 | |
| 
 | |
| void DisplayServerWeb::window_blur_callback() {
 | |
| #ifdef PROXY_TO_PTHREAD_ENABLED
 | |
| 	if (!Thread::is_main_thread()) {
 | |
| 		callable_mp_static(DisplayServerWeb::_window_blur_callback).call_deferred();
 | |
| 		return;
 | |
| 	}
 | |
| #endif
 | |
| 
 | |
| 	_window_blur_callback();
 | |
| }
 | |
| 
 | |
| void DisplayServerWeb::_window_blur_callback() {
 | |
| 	Input::get_singleton()->release_pressed_events();
 | |
| }
 | |
| 
 | |
| // Gamepad
 | |
| void DisplayServerWeb::gamepad_callback(int p_index, int p_connected, const char *p_id, const char *p_guid) {
 | |
| 	String id = p_id;
 | |
| 	String guid = p_guid;
 | |
| 
 | |
| #ifdef PROXY_TO_PTHREAD_ENABLED
 | |
| 	if (!Thread::is_main_thread()) {
 | |
| 		callable_mp_static(DisplayServerWeb::_gamepad_callback).call_deferred(p_index, p_connected, id, guid);
 | |
| 		return;
 | |
| 	}
 | |
| #endif
 | |
| 
 | |
| 	_gamepad_callback(p_index, p_connected, id, guid);
 | |
| }
 | |
| 
 | |
| void DisplayServerWeb::_gamepad_callback(int p_index, int p_connected, const String &p_id, const String &p_guid) {
 | |
| 	if (p_connected) {
 | |
| 		DisplayServerWeb::get_singleton()->gamepad_count += 1;
 | |
| 	} else {
 | |
| 		DisplayServerWeb::get_singleton()->gamepad_count -= 1;
 | |
| 	}
 | |
| 
 | |
| 	Input *input = Input::get_singleton();
 | |
| 	if (p_connected) {
 | |
| 		input->joy_connection_changed(p_index, true, p_id, p_guid);
 | |
| 	} else {
 | |
| 		input->joy_connection_changed(p_index, false, "");
 | |
| 	}
 | |
| }
 | |
| 
 | |
| // IME.
 | |
| void DisplayServerWeb::ime_callback(int p_type, const char *p_text) {
 | |
| 	String text = String::utf8(p_text);
 | |
| 
 | |
| #ifdef PROXY_TO_PTHREAD_ENABLED
 | |
| 	if (!Thread::is_main_thread()) {
 | |
| 		callable_mp_static(DisplayServerWeb::_ime_callback).call_deferred(p_type, text);
 | |
| 		return;
 | |
| 	}
 | |
| #endif
 | |
| 
 | |
| 	_ime_callback(p_type, text);
 | |
| }
 | |
| 
 | |
| void DisplayServerWeb::_ime_callback(int p_type, const String &p_text) {
 | |
| 	DisplayServerWeb *ds = get_singleton();
 | |
| 	// Resume audio context after input in case autoplay was denied.
 | |
| 	OS_Web::get_singleton()->resume_audio();
 | |
| 
 | |
| 	switch (p_type) {
 | |
| 		case 0: {
 | |
| 			// IME start.
 | |
| 			ds->ime_text = String();
 | |
| 			ds->ime_selection = Vector2i();
 | |
| 			for (int i = ds->key_event_pos - 1; i >= 0; i--) {
 | |
| 				// Delete last raw keydown event from query.
 | |
| 				if (ds->key_event_buffer[i].pressed && ds->key_event_buffer[i].raw) {
 | |
| 					ds->key_event_buffer.remove_at(i);
 | |
| 					ds->key_event_pos--;
 | |
| 					break;
 | |
| 				}
 | |
| 			}
 | |
| 			OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_OS_IME_UPDATE);
 | |
| 			ds->ime_started = true;
 | |
| 		} break;
 | |
| 		case 1: {
 | |
| 			// IME update.
 | |
| 			if (ds->ime_active && ds->ime_started) {
 | |
| 				ds->ime_text = p_text;
 | |
| 				ds->ime_selection = Vector2i(ds->ime_text.length(), ds->ime_text.length());
 | |
| 				OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_OS_IME_UPDATE);
 | |
| 			}
 | |
| 		} break;
 | |
| 		case 2: {
 | |
| 			// IME commit.
 | |
| 			if (ds->ime_active && ds->ime_started) {
 | |
| 				ds->ime_started = false;
 | |
| 
 | |
| 				ds->ime_text = String();
 | |
| 				ds->ime_selection = Vector2i();
 | |
| 				OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_OS_IME_UPDATE);
 | |
| 
 | |
| 				String text = p_text;
 | |
| 				for (int i = 0; i < text.length(); i++) {
 | |
| 					DisplayServerWeb::KeyEvent ke;
 | |
| 
 | |
| 					ke.pressed = true;
 | |
| 					ke.echo = false;
 | |
| 					ke.raw = false;
 | |
| 					ke.keycode = Key::NONE;
 | |
| 					ke.physical_keycode = Key::NONE;
 | |
| 					ke.key_label = Key::NONE;
 | |
| 					ke.unicode = text[i];
 | |
| 					ke.mod = 0;
 | |
| 
 | |
| 					if (ds->key_event_pos >= ds->key_event_buffer.size()) {
 | |
| 						ds->key_event_buffer.resize(1 + ds->key_event_pos);
 | |
| 					}
 | |
| 					ds->key_event_buffer.write[ds->key_event_pos++] = ke;
 | |
| 				}
 | |
| 			}
 | |
| 		} break;
 | |
| 		default:
 | |
| 			break;
 | |
| 	}
 | |
| 
 | |
| 	ds->process_keys();
 | |
| 	Input::get_singleton()->flush_buffered_events();
 | |
| }
 | |
| 
 | |
| void DisplayServerWeb::window_set_ime_active(const bool p_active, WindowID p_window) {
 | |
| 	ime_active = p_active;
 | |
| 	godot_js_set_ime_active(p_active);
 | |
| }
 | |
| 
 | |
| void DisplayServerWeb::window_set_ime_position(const Point2i &p_pos, WindowID p_window) {
 | |
| 	godot_js_set_ime_position(p_pos.x, p_pos.y);
 | |
| }
 | |
| 
 | |
| Point2i DisplayServerWeb::ime_get_selection() const {
 | |
| 	return ime_selection;
 | |
| }
 | |
| 
 | |
| String DisplayServerWeb::ime_get_text() const {
 | |
| 	return ime_text;
 | |
| }
 | |
| 
 | |
| void DisplayServerWeb::process_joypads() {
 | |
| 	Input *input = Input::get_singleton();
 | |
| 	int32_t pads = godot_js_input_gamepad_sample_count();
 | |
| 	int32_t s_btns_num = 0;
 | |
| 	int32_t s_axes_num = 0;
 | |
| 	int32_t s_standard = 0;
 | |
| 	float s_btns[16];
 | |
| 	float s_axes[10];
 | |
| 	for (int idx = 0; idx < pads; idx++) {
 | |
| 		int err = godot_js_input_gamepad_sample_get(idx, s_btns, &s_btns_num, s_axes, &s_axes_num, &s_standard);
 | |
| 		if (err) {
 | |
| 			continue;
 | |
| 		}
 | |
| 		for (int b = 0; b < s_btns_num; b++) {
 | |
| 			// Buttons 6 and 7 in the standard mapping need to be
 | |
| 			// axis to be handled as JoyAxis::TRIGGER by Godot.
 | |
| 			if (s_standard && (b == 6)) {
 | |
| 				input->joy_axis(idx, JoyAxis::TRIGGER_LEFT, s_btns[b]);
 | |
| 			} else if (s_standard && (b == 7)) {
 | |
| 				input->joy_axis(idx, JoyAxis::TRIGGER_RIGHT, s_btns[b]);
 | |
| 			} else {
 | |
| 				input->joy_button(idx, (JoyButton)b, s_btns[b]);
 | |
| 			}
 | |
| 		}
 | |
| 		for (int a = 0; a < s_axes_num; a++) {
 | |
| 			input->joy_axis(idx, (JoyAxis)a, s_axes[a]);
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| Vector<String> DisplayServerWeb::get_rendering_drivers_func() {
 | |
| 	Vector<String> drivers;
 | |
| #ifdef GLES3_ENABLED
 | |
| 	drivers.push_back("opengl3");
 | |
| #endif
 | |
| 	return drivers;
 | |
| }
 | |
| 
 | |
| // Clipboard
 | |
| void DisplayServerWeb::update_clipboard_callback(const char *p_text) {
 | |
| 	String text = p_text;
 | |
| 
 | |
| #ifdef PROXY_TO_PTHREAD_ENABLED
 | |
| 	if (!Thread::is_main_thread()) {
 | |
| 		callable_mp_static(DisplayServerWeb::_update_clipboard_callback).call_deferred(text);
 | |
| 		return;
 | |
| 	}
 | |
| #endif
 | |
| 
 | |
| 	_update_clipboard_callback(text);
 | |
| }
 | |
| 
 | |
| void DisplayServerWeb::_update_clipboard_callback(const String &p_text) {
 | |
| 	get_singleton()->clipboard = p_text;
 | |
| }
 | |
| 
 | |
| void DisplayServerWeb::clipboard_set(const String &p_text) {
 | |
| 	clipboard = p_text;
 | |
| 	int err = godot_js_display_clipboard_set(p_text.utf8().get_data());
 | |
| 	ERR_FAIL_COND_MSG(err, "Clipboard API is not supported.");
 | |
| }
 | |
| 
 | |
| String DisplayServerWeb::clipboard_get() const {
 | |
| 	godot_js_display_clipboard_get(update_clipboard_callback);
 | |
| 	return clipboard;
 | |
| }
 | |
| 
 | |
| void DisplayServerWeb::send_window_event_callback(int p_notification) {
 | |
| #ifdef PROXY_TO_PTHREAD_ENABLED
 | |
| 	if (!Thread::is_main_thread()) {
 | |
| 		callable_mp_static(DisplayServerWeb::_send_window_event_callback).call_deferred(p_notification);
 | |
| 		return;
 | |
| 	}
 | |
| #endif
 | |
| 
 | |
| 	_send_window_event_callback(p_notification);
 | |
| }
 | |
| 
 | |
| void DisplayServerWeb::_send_window_event_callback(int p_notification) {
 | |
| 	DisplayServerWeb *ds = get_singleton();
 | |
| 	if (!ds) {
 | |
| 		return;
 | |
| 	}
 | |
| 	if (p_notification == DisplayServer::WINDOW_EVENT_MOUSE_ENTER || p_notification == DisplayServer::WINDOW_EVENT_MOUSE_EXIT) {
 | |
| 		ds->cursor_inside_canvas = p_notification == DisplayServer::WINDOW_EVENT_MOUSE_ENTER;
 | |
| 	}
 | |
| 	if (godot_js_is_ime_focused() && (p_notification == DisplayServer::WINDOW_EVENT_FOCUS_IN || p_notification == DisplayServer::WINDOW_EVENT_FOCUS_OUT)) {
 | |
| 		return;
 | |
| 	}
 | |
| 	if (ds->window_event_callback.is_valid()) {
 | |
| 		Variant event = int(p_notification);
 | |
| 		ds->window_event_callback.call(event);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void DisplayServerWeb::set_icon(const Ref<Image> &p_icon) {
 | |
| 	if (p_icon.is_valid()) {
 | |
| 		ERR_FAIL_COND(p_icon->get_width() <= 0 || p_icon->get_height() <= 0);
 | |
| 
 | |
| 		Ref<Image> icon = p_icon;
 | |
| 		if (icon->is_compressed()) {
 | |
| 			icon = icon->duplicate();
 | |
| 			ERR_FAIL_COND(icon->decompress() != OK);
 | |
| 		}
 | |
| 		if (icon->get_format() != Image::FORMAT_RGBA8) {
 | |
| 			if (icon == p_icon) {
 | |
| 				icon = icon->duplicate();
 | |
| 			}
 | |
| 			icon->convert(Image::FORMAT_RGBA8);
 | |
| 		}
 | |
| 
 | |
| 		png_image png_meta;
 | |
| 		memset(&png_meta, 0, sizeof png_meta);
 | |
| 		png_meta.version = PNG_IMAGE_VERSION;
 | |
| 		png_meta.width = icon->get_width();
 | |
| 		png_meta.height = icon->get_height();
 | |
| 		png_meta.format = PNG_FORMAT_RGBA;
 | |
| 
 | |
| 		PackedByteArray png;
 | |
| 		size_t len;
 | |
| 		PackedByteArray data = icon->get_data();
 | |
| 		ERR_FAIL_COND(!png_image_write_get_memory_size(png_meta, len, 0, data.ptr(), 0, nullptr));
 | |
| 
 | |
| 		png.resize(len);
 | |
| 		ERR_FAIL_COND(!png_image_write_to_memory(&png_meta, png.ptrw(), &len, 0, data.ptr(), 0, nullptr));
 | |
| 
 | |
| 		godot_js_display_window_icon_set(png.ptr(), len);
 | |
| 	} else {
 | |
| 		godot_js_display_window_icon_set(nullptr, 0);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void DisplayServerWeb::_dispatch_input_event(const Ref<InputEvent> &p_event) {
 | |
| 	Callable cb = get_singleton()->input_event_callback;
 | |
| 	if (cb.is_valid()) {
 | |
| 		cb.call(p_event);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| DisplayServer *DisplayServerWeb::create_func(const String &p_rendering_driver, WindowMode p_window_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Point2i *p_position, const Size2i &p_resolution, int p_screen, Context p_context, int64_t p_parent_window, Error &r_error) {
 | |
| 	return memnew(DisplayServerWeb(p_rendering_driver, p_window_mode, p_vsync_mode, p_flags, p_position, p_resolution, p_screen, p_context, p_parent_window, r_error));
 | |
| }
 | |
| 
 | |
| DisplayServerWeb::DisplayServerWeb(const String &p_rendering_driver, WindowMode p_window_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Point2i *p_position, const Size2i &p_resolution, int p_screen, Context p_context, int64_t p_parent_window, Error &r_error) {
 | |
| 	r_error = OK; // Always succeeds for now.
 | |
| 
 | |
| 	native_menu = memnew(NativeMenu); // Dummy native menu.
 | |
| 
 | |
| 	// Ensure the canvas ID.
 | |
| 	godot_js_config_canvas_id_get(canvas_id, 256);
 | |
| 
 | |
| 	// Handle contextmenu, webglcontextlost
 | |
| 	godot_js_display_setup_canvas(p_resolution.x, p_resolution.y, (p_window_mode == WINDOW_MODE_FULLSCREEN || p_window_mode == WINDOW_MODE_EXCLUSIVE_FULLSCREEN), OS::get_singleton()->is_hidpi_allowed() ? 1 : 0);
 | |
| 
 | |
| 	// Check if it's windows.
 | |
| 	swap_cancel_ok = godot_js_display_is_swap_ok_cancel() == 1;
 | |
| 
 | |
| 	// Expose method for requesting quit.
 | |
| 	godot_js_os_request_quit_cb(request_quit_callback);
 | |
| 
 | |
| #ifdef GLES3_ENABLED
 | |
| 	bool webgl2_inited = false;
 | |
| 	if (godot_js_display_has_webgl(2)) {
 | |
| 		EmscriptenWebGLContextAttributes attributes;
 | |
| 		emscripten_webgl_init_context_attributes(&attributes);
 | |
| 		attributes.alpha = OS::get_singleton()->is_layered_allowed();
 | |
| 		attributes.antialias = false;
 | |
| 		attributes.majorVersion = 2;
 | |
| 		attributes.explicitSwapControl = true;
 | |
| 
 | |
| 		webgl_ctx = emscripten_webgl_create_context(canvas_id, &attributes);
 | |
| 		webgl2_inited = webgl_ctx && emscripten_webgl_make_context_current(webgl_ctx) == EMSCRIPTEN_RESULT_SUCCESS;
 | |
| 	}
 | |
| 	if (webgl2_inited) {
 | |
| 		if (!emscripten_webgl_enable_extension(webgl_ctx, "OVR_multiview2")) {
 | |
| 			print_verbose("Failed to enable WebXR extension.");
 | |
| 		}
 | |
| 		RasterizerGLES3::make_current(false);
 | |
| 
 | |
| 	} else {
 | |
| 		OS::get_singleton()->alert(
 | |
| 				"Your browser seems not to support WebGL 2.\n\n"
 | |
| 				"If possible, consider updating your browser version and video card drivers.",
 | |
| 				"Unable to initialize WebGL 2 video driver");
 | |
| 		RasterizerDummy::make_current();
 | |
| 	}
 | |
| #else
 | |
| 	RasterizerDummy::make_current();
 | |
| #endif
 | |
| 
 | |
| 	// JS Input interface (js/libs/library_godot_input.js)
 | |
| 	godot_js_input_mouse_button_cb(&DisplayServerWeb::mouse_button_callback);
 | |
| 	godot_js_input_mouse_move_cb(&DisplayServerWeb::mouse_move_callback);
 | |
| 	godot_js_input_mouse_wheel_cb(&DisplayServerWeb::mouse_wheel_callback);
 | |
| 	godot_js_input_touch_cb(&DisplayServerWeb::touch_callback, touch_event.identifier, touch_event.coords);
 | |
| 	godot_js_input_key_cb(&DisplayServerWeb::key_callback, key_event.code, key_event.key);
 | |
| 	godot_js_input_paste_cb(&DisplayServerWeb::update_clipboard_callback);
 | |
| 	godot_js_input_drop_files_cb(&DisplayServerWeb::drop_files_js_callback);
 | |
| 	godot_js_input_gamepad_cb(&DisplayServerWeb::gamepad_callback);
 | |
| 	godot_js_set_ime_cb(&DisplayServerWeb::ime_callback, &DisplayServerWeb::key_callback, key_event.code, key_event.key);
 | |
| 
 | |
| 	// JS Display interface (js/libs/library_godot_display.js)
 | |
| 	godot_js_display_fullscreen_cb(&DisplayServerWeb::fullscreen_change_callback);
 | |
| 	godot_js_display_window_blur_cb(&DisplayServerWeb::window_blur_callback);
 | |
| 	godot_js_display_notification_cb(&DisplayServerWeb::send_window_event_callback,
 | |
| 			WINDOW_EVENT_MOUSE_ENTER,
 | |
| 			WINDOW_EVENT_MOUSE_EXIT,
 | |
| 			WINDOW_EVENT_FOCUS_IN,
 | |
| 			WINDOW_EVENT_FOCUS_OUT);
 | |
| 	godot_js_display_vk_cb(&DisplayServerWeb::vk_input_text_callback);
 | |
| 
 | |
| 	Input::get_singleton()->set_event_dispatch_function(_dispatch_input_event);
 | |
| }
 | |
| 
 | |
| DisplayServerWeb::~DisplayServerWeb() {
 | |
| 	if (native_menu) {
 | |
| 		memdelete(native_menu);
 | |
| 		native_menu = nullptr;
 | |
| 	}
 | |
| #ifdef GLES3_ENABLED
 | |
| 	if (webgl_ctx) {
 | |
| 		emscripten_webgl_commit_frame();
 | |
| 		emscripten_webgl_destroy_context(webgl_ctx);
 | |
| 	}
 | |
| #endif
 | |
| }
 | |
| 
 | |
| bool DisplayServerWeb::has_feature(Feature p_feature) const {
 | |
| 	switch (p_feature) {
 | |
| #ifndef DISABLE_DEPRECATED
 | |
| 		case FEATURE_GLOBAL_MENU: {
 | |
| 			return (native_menu && native_menu->has_feature(NativeMenu::FEATURE_GLOBAL_MENU));
 | |
| 		} break;
 | |
| #endif
 | |
| 		//case FEATURE_HIDPI:
 | |
| 		case FEATURE_ICON:
 | |
| 		case FEATURE_CLIPBOARD:
 | |
| 		case FEATURE_CURSOR_SHAPE:
 | |
| 		case FEATURE_CUSTOM_CURSOR_SHAPE:
 | |
| 		case FEATURE_MOUSE:
 | |
| 		case FEATURE_TOUCHSCREEN:
 | |
| 			return true;
 | |
| 		//case FEATURE_MOUSE_WARP:
 | |
| 		//case FEATURE_NATIVE_DIALOG:
 | |
| 		//case FEATURE_NATIVE_DIALOG_INPUT:
 | |
| 		//case FEATURE_NATIVE_DIALOG_FILE:
 | |
| 		//case FEATURE_NATIVE_DIALOG_FILE_EXTRA:
 | |
| 		//case FEATURE_NATIVE_DIALOG_FILE_MIME:
 | |
| 		//case FEATURE_NATIVE_ICON:
 | |
| 		//case FEATURE_WINDOW_TRANSPARENCY:
 | |
| 		//case FEATURE_KEEP_SCREEN_ON:
 | |
| 		//case FEATURE_ORIENTATION:
 | |
| 		case FEATURE_IME:
 | |
| 			// IME does not work with experimental VK support.
 | |
| 			return godot_js_display_vk_available() == 0;
 | |
| 		case FEATURE_VIRTUAL_KEYBOARD:
 | |
| 			return godot_js_display_vk_available() != 0;
 | |
| 		case FEATURE_TEXT_TO_SPEECH:
 | |
| 			return godot_js_display_tts_available() != 0;
 | |
| 		default:
 | |
| 			return false;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void DisplayServerWeb::register_web_driver() {
 | |
| 	register_create_function("web", create_func, get_rendering_drivers_func);
 | |
| }
 | |
| 
 | |
| String DisplayServerWeb::get_name() const {
 | |
| 	return "web";
 | |
| }
 | |
| 
 | |
| int DisplayServerWeb::get_screen_count() const {
 | |
| 	return 1;
 | |
| }
 | |
| 
 | |
| int DisplayServerWeb::get_primary_screen() const {
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| Point2i DisplayServerWeb::screen_get_position(int p_screen) const {
 | |
| 	p_screen = _get_screen_index(p_screen);
 | |
| 	int screen_count = get_screen_count();
 | |
| 	ERR_FAIL_INDEX_V(p_screen, screen_count, Point2i());
 | |
| 
 | |
| 	return Point2i(0, 0); // TODO offsetX/Y?
 | |
| }
 | |
| 
 | |
| Size2i DisplayServerWeb::screen_get_size(int p_screen) const {
 | |
| 	p_screen = _get_screen_index(p_screen);
 | |
| 	int screen_count = get_screen_count();
 | |
| 	ERR_FAIL_INDEX_V(p_screen, screen_count, Size2i());
 | |
| 
 | |
| 	int size[2];
 | |
| 	godot_js_display_screen_size_get(size, size + 1);
 | |
| 	return Size2(size[0], size[1]);
 | |
| }
 | |
| 
 | |
| Rect2i DisplayServerWeb::screen_get_usable_rect(int p_screen) const {
 | |
| 	p_screen = _get_screen_index(p_screen);
 | |
| 	int screen_count = get_screen_count();
 | |
| 	ERR_FAIL_INDEX_V(p_screen, screen_count, Rect2i());
 | |
| 
 | |
| 	int size[2];
 | |
| 	godot_js_display_window_size_get(size, size + 1);
 | |
| 	return Rect2i(0, 0, size[0], size[1]);
 | |
| }
 | |
| 
 | |
| int DisplayServerWeb::screen_get_dpi(int p_screen) const {
 | |
| 	p_screen = _get_screen_index(p_screen);
 | |
| 	int screen_count = get_screen_count();
 | |
| 	ERR_FAIL_INDEX_V(p_screen, screen_count, 72);
 | |
| 
 | |
| 	return godot_js_display_screen_dpi_get();
 | |
| }
 | |
| 
 | |
| float DisplayServerWeb::screen_get_scale(int p_screen) const {
 | |
| 	p_screen = _get_screen_index(p_screen);
 | |
| 	int screen_count = get_screen_count();
 | |
| 	ERR_FAIL_INDEX_V(p_screen, screen_count, 1.0f);
 | |
| 
 | |
| 	return godot_js_display_pixel_ratio_get();
 | |
| }
 | |
| 
 | |
| float DisplayServerWeb::screen_get_refresh_rate(int p_screen) const {
 | |
| 	p_screen = _get_screen_index(p_screen);
 | |
| 	int screen_count = get_screen_count();
 | |
| 	ERR_FAIL_INDEX_V(p_screen, screen_count, SCREEN_REFRESH_RATE_FALLBACK);
 | |
| 
 | |
| 	return SCREEN_REFRESH_RATE_FALLBACK; // Web doesn't have much of a need for the screen refresh rate, and there's no native way to do so.
 | |
| }
 | |
| 
 | |
| Vector<DisplayServer::WindowID> DisplayServerWeb::get_window_list() const {
 | |
| 	Vector<WindowID> ret;
 | |
| 	ret.push_back(MAIN_WINDOW_ID);
 | |
| 	return ret;
 | |
| }
 | |
| 
 | |
| DisplayServerWeb::WindowID DisplayServerWeb::get_window_at_screen_position(const Point2i &p_position) const {
 | |
| 	return MAIN_WINDOW_ID;
 | |
| }
 | |
| 
 | |
| void DisplayServerWeb::window_attach_instance_id(ObjectID p_instance, WindowID p_window) {
 | |
| 	window_attached_instance_id = p_instance;
 | |
| }
 | |
| 
 | |
| ObjectID DisplayServerWeb::window_get_attached_instance_id(WindowID p_window) const {
 | |
| 	return window_attached_instance_id;
 | |
| }
 | |
| 
 | |
| void DisplayServerWeb::window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window) {
 | |
| 	rect_changed_callback = p_callable;
 | |
| }
 | |
| 
 | |
| void DisplayServerWeb::window_set_window_event_callback(const Callable &p_callable, WindowID p_window) {
 | |
| 	window_event_callback = p_callable;
 | |
| }
 | |
| 
 | |
| void DisplayServerWeb::window_set_input_event_callback(const Callable &p_callable, WindowID p_window) {
 | |
| 	input_event_callback = p_callable;
 | |
| }
 | |
| 
 | |
| void DisplayServerWeb::window_set_input_text_callback(const Callable &p_callable, WindowID p_window) {
 | |
| 	input_text_callback = p_callable;
 | |
| }
 | |
| 
 | |
| void DisplayServerWeb::window_set_drop_files_callback(const Callable &p_callable, WindowID p_window) {
 | |
| 	drop_files_callback = p_callable;
 | |
| }
 | |
| 
 | |
| void DisplayServerWeb::window_set_title(const String &p_title, WindowID p_window) {
 | |
| 	godot_js_display_window_title_set(p_title.utf8().get_data());
 | |
| }
 | |
| 
 | |
| int DisplayServerWeb::window_get_current_screen(WindowID p_window) const {
 | |
| 	ERR_FAIL_COND_V(p_window != MAIN_WINDOW_ID, INVALID_SCREEN);
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| void DisplayServerWeb::window_set_current_screen(int p_screen, WindowID p_window) {
 | |
| 	// Not implemented.
 | |
| }
 | |
| 
 | |
| Point2i DisplayServerWeb::window_get_position(WindowID p_window) const {
 | |
| 	return Point2i();
 | |
| }
 | |
| 
 | |
| Point2i DisplayServerWeb::window_get_position_with_decorations(WindowID p_window) const {
 | |
| 	return Point2i();
 | |
| }
 | |
| 
 | |
| void DisplayServerWeb::window_set_position(const Point2i &p_position, WindowID p_window) {
 | |
| 	// Not supported.
 | |
| }
 | |
| 
 | |
| void DisplayServerWeb::window_set_transient(WindowID p_window, WindowID p_parent) {
 | |
| 	// Not supported.
 | |
| }
 | |
| 
 | |
| void DisplayServerWeb::window_set_max_size(const Size2i p_size, WindowID p_window) {
 | |
| 	// Not supported.
 | |
| }
 | |
| 
 | |
| Size2i DisplayServerWeb::window_get_max_size(WindowID p_window) const {
 | |
| 	return Size2i();
 | |
| }
 | |
| 
 | |
| void DisplayServerWeb::window_set_min_size(const Size2i p_size, WindowID p_window) {
 | |
| 	// Not supported.
 | |
| }
 | |
| 
 | |
| Size2i DisplayServerWeb::window_get_min_size(WindowID p_window) const {
 | |
| 	return Size2i();
 | |
| }
 | |
| 
 | |
| void DisplayServerWeb::window_set_size(const Size2i p_size, WindowID p_window) {
 | |
| 	godot_js_display_desired_size_set(p_size.x, p_size.y);
 | |
| }
 | |
| 
 | |
| Size2i DisplayServerWeb::window_get_size(WindowID p_window) const {
 | |
| 	int size[2];
 | |
| 	godot_js_display_window_size_get(size, size + 1);
 | |
| 	return Size2i(size[0], size[1]);
 | |
| }
 | |
| 
 | |
| Size2i DisplayServerWeb::window_get_size_with_decorations(WindowID p_window) const {
 | |
| 	return window_get_size(p_window);
 | |
| }
 | |
| 
 | |
| void DisplayServerWeb::window_set_mode(WindowMode p_mode, WindowID p_window) {
 | |
| 	if (window_mode == p_mode) {
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	switch (p_mode) {
 | |
| 		case WINDOW_MODE_WINDOWED: {
 | |
| 			if (window_mode == WINDOW_MODE_FULLSCREEN) {
 | |
| 				godot_js_display_fullscreen_exit();
 | |
| 			}
 | |
| 			window_mode = WINDOW_MODE_WINDOWED;
 | |
| 		} break;
 | |
| 		case WINDOW_MODE_EXCLUSIVE_FULLSCREEN:
 | |
| 		case WINDOW_MODE_FULLSCREEN: {
 | |
| 			int result = godot_js_display_fullscreen_request();
 | |
| 			ERR_FAIL_COND_MSG(result, "The request was denied. Remember that enabling fullscreen is only possible from an input callback for the Web platform.");
 | |
| 		} break;
 | |
| 		case WINDOW_MODE_MAXIMIZED:
 | |
| 		case WINDOW_MODE_MINIMIZED:
 | |
| 			// WindowMode MAXIMIZED and MINIMIZED are not supported in Web platform.
 | |
| 			break;
 | |
| 		default:
 | |
| 			break;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| DisplayServerWeb::WindowMode DisplayServerWeb::window_get_mode(WindowID p_window) const {
 | |
| 	return window_mode;
 | |
| }
 | |
| 
 | |
| bool DisplayServerWeb::window_is_maximize_allowed(WindowID p_window) const {
 | |
| 	return false;
 | |
| }
 | |
| 
 | |
| void DisplayServerWeb::window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window) {
 | |
| 	// Not supported.
 | |
| }
 | |
| 
 | |
| bool DisplayServerWeb::window_get_flag(WindowFlags p_flag, WindowID p_window) const {
 | |
| 	return false;
 | |
| }
 | |
| 
 | |
| void DisplayServerWeb::window_request_attention(WindowID p_window) {
 | |
| 	// Not supported.
 | |
| }
 | |
| 
 | |
| void DisplayServerWeb::window_move_to_foreground(WindowID p_window) {
 | |
| 	// Not supported.
 | |
| }
 | |
| 
 | |
| bool DisplayServerWeb::window_is_focused(WindowID p_window) const {
 | |
| 	return true;
 | |
| }
 | |
| 
 | |
| bool DisplayServerWeb::window_can_draw(WindowID p_window) const {
 | |
| 	return true;
 | |
| }
 | |
| 
 | |
| bool DisplayServerWeb::can_any_window_draw() const {
 | |
| 	return true;
 | |
| }
 | |
| 
 | |
| DisplayServer::VSyncMode DisplayServerWeb::window_get_vsync_mode(WindowID p_vsync_mode) const {
 | |
| 	return DisplayServer::VSYNC_ENABLED;
 | |
| }
 | |
| 
 | |
| void DisplayServerWeb::process_events() {
 | |
| 	process_keys();
 | |
| 	Input::get_singleton()->flush_buffered_events();
 | |
| 
 | |
| 	if (gamepad_count > 0) {
 | |
| 		if (godot_js_input_gamepad_sample() == OK) {
 | |
| 			process_joypads();
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void DisplayServerWeb::process_keys() {
 | |
| 	for (int i = 0; i < key_event_pos; i++) {
 | |
| 		const DisplayServerWeb::KeyEvent &ke = key_event_buffer[i];
 | |
| 
 | |
| 		Ref<InputEventKey> ev;
 | |
| 		ev.instantiate();
 | |
| 		ev->set_pressed(ke.pressed);
 | |
| 		ev->set_echo(ke.echo);
 | |
| 		ev->set_keycode(ke.keycode);
 | |
| 		ev->set_physical_keycode(ke.physical_keycode);
 | |
| 		ev->set_key_label(ke.key_label);
 | |
| 		ev->set_unicode(ke.unicode);
 | |
| 		ev->set_location(ke.location);
 | |
| 		if (ke.raw) {
 | |
| 			dom2godot_mod(ev, ke.mod, ke.keycode);
 | |
| 		}
 | |
| 
 | |
| 		Input::get_singleton()->parse_input_event(ev);
 | |
| 	}
 | |
| 	key_event_pos = 0;
 | |
| }
 | |
| 
 | |
| int DisplayServerWeb::get_current_video_driver() const {
 | |
| 	return 1;
 | |
| }
 | |
| 
 | |
| bool DisplayServerWeb::get_swap_cancel_ok() {
 | |
| 	return swap_cancel_ok;
 | |
| }
 | |
| 
 | |
| void DisplayServerWeb::swap_buffers() {
 | |
| #ifdef GLES3_ENABLED
 | |
| 	if (webgl_ctx) {
 | |
| 		emscripten_webgl_commit_frame();
 | |
| 	}
 | |
| #endif
 | |
| }
 | 
