mirror of
				https://github.com/godotengine/godot.git
				synced 2025-10-31 13:41:03 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			25 lines
		
	
	
	
		
			865 B
		
	
	
	
		
			XML
		
	
	
	
	
	
			
		
		
	
	
			25 lines
		
	
	
	
		
			865 B
		
	
	
	
		
			XML
		
	
	
	
	
	
| <?xml version="1.0" encoding="UTF-8" ?>
 | |
| <class name="VisualScriptLocalVarSet" inherits="VisualScriptNode" version="4.0">
 | |
| 	<brief_description>
 | |
| 		Changes a local variable's value.
 | |
| 	</brief_description>
 | |
| 	<description>
 | |
| 		Changes a local variable's value to the given input. The new value is also provided on an output Data port.
 | |
| 		[b]Input Ports:[/b]
 | |
| 		- Sequence
 | |
| 		- Data (variant): [code]set[/code]
 | |
| 		[b]Output Ports:[/b]
 | |
| 		- Sequence
 | |
| 		- Data (variant): [code]get[/code]
 | |
| 	</description>
 | |
| 	<tutorials>
 | |
| 	</tutorials>
 | |
| 	<members>
 | |
| 		<member name="type" type="int" setter="set_var_type" getter="get_var_type" enum="Variant.Type" default="0">
 | |
| 			The local variable's type.
 | |
| 		</member>
 | |
| 		<member name="var_name" type="StringName" setter="set_var_name" getter="get_var_name" default="&"new_local"">
 | |
| 			The local variable's name.
 | |
| 		</member>
 | |
| 	</members>
 | |
| </class>
 | 
