mirror of
https://github.com/godotengine/godot.git
synced 2025-12-07 22:00:10 +00:00
* Overrides no longer happen for set/get. * They must be checked with a new function: `ProjectSettings::get_setting_with_override()`. * GLOBAL_DEF/GLOBAL_GET updated to use this This change solves many problems: * General confusion about getting the actual or overriden setting. * Feature tags available after settings are loaded were being ignored, they are now considered. * Hacks required for the Project Settings editor to work. Fixes #64100. Fixes #64014. Fixes #61908. |
||
|---|---|---|
| .. | ||
| engine.cpp | ||
| engine.h | ||
| project_settings.cpp | ||
| project_settings.h | ||
| SCsub | ||