godot/editor/gui
2025-03-17 21:20:02 +01:00
..
editor_bottom_panel.cpp Fix Embedded Game over expanded bottom panel - Simple version 2025-02-18 17:55:47 -05:00
editor_bottom_panel.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
editor_dir_dialog.cpp Unify make dir and duplicate dialogs 2024-10-02 14:57:37 +02:00
editor_dir_dialog.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
editor_file_dialog.cpp Use get_slicec instead of get_slice for single character splitters 2025-03-08 20:36:37 +01:00
editor_file_dialog.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
editor_object_selector.cpp Allow to select multiple remote nodes at runtime 2025-03-11 12:35:41 -03:00
editor_object_selector.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
editor_quick_open_dialog.cpp Improve path handling in EditorQuickOpenDialog 2025-02-10 22:16:24 +01:00
editor_quick_open_dialog.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
editor_run_bar.cpp Allow to compile the engine without XR support 2025-02-25 17:07:21 -03:00
editor_run_bar.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
editor_scene_tabs.cpp EditorNode: Add function to load file as scene or resource 2025-03-12 23:59:48 +01:00
editor_scene_tabs.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
editor_spin_slider.cpp Make EditorSpinSlider display a slider for floats with a step of 1.0 2025-01-22 23:03:01 +01:00
editor_spin_slider.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
editor_title_bar.cpp [macOS] Use native window drag for the custom editor title bars. 2024-12-02 17:40:27 +02:00
editor_title_bar.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
editor_toaster.cpp EditorToaster::popup_str() must always defer to the main MessageQueue 2025-01-30 11:05:59 +01:00
editor_toaster.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
editor_validation_panel.cpp Center the label of EditorValidationPanel 2024-06-24 15:22:02 +04:00
editor_validation_panel.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
editor_version_button.cpp Rename version defines to GODOT_VERSION_* to match GDExtension godot-cpp 2025-03-12 11:11:38 -07:00
editor_version_button.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
editor_zoom_widget.cpp Make editor's shortcut names translated on-site 2024-12-18 13:00:30 +08:00
editor_zoom_widget.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
scene_tree_editor.cpp Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
scene_tree_editor.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
touch_actions_panel.cpp Add TouchActionsPanel to Android Editor 2025-03-07 19:45:03 +05:30
touch_actions_panel.h Apply pre-commit changes 2025-03-14 14:25:31 +01:00