mirror of
				https://github.com/godotengine/godot.git
				synced 2025-10-31 13:41:03 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			229 lines
		
	
	
	
		
			8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			229 lines
		
	
	
	
		
			8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /**************************************************************************/
 | |
| /*  shader_preprocessor.h                                                 */
 | |
| /**************************************************************************/
 | |
| /*                         This file is part of:                          */
 | |
| /*                             GODOT ENGINE                               */
 | |
| /*                        https://godotengine.org                         */
 | |
| /**************************************************************************/
 | |
| /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
 | |
| /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
 | |
| /*                                                                        */
 | |
| /* Permission is hereby granted, free of charge, to any person obtaining  */
 | |
| /* a copy of this software and associated documentation files (the        */
 | |
| /* "Software"), to deal in the Software without restriction, including    */
 | |
| /* without limitation the rights to use, copy, modify, merge, publish,    */
 | |
| /* distribute, sublicense, and/or sell copies of the Software, and to     */
 | |
| /* permit persons to whom the Software is furnished to do so, subject to  */
 | |
| /* the following conditions:                                              */
 | |
| /*                                                                        */
 | |
| /* The above copyright notice and this permission notice shall be         */
 | |
| /* included in all copies or substantial portions of the Software.        */
 | |
| /*                                                                        */
 | |
| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
 | |
| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */
 | |
| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
 | |
| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */
 | |
| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */
 | |
| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */
 | |
| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
 | |
| /**************************************************************************/
 | |
| 
 | |
| #pragma once
 | |
| 
 | |
| #include "core/string/ustring.h"
 | |
| #include "core/templates/list.h"
 | |
| #include "core/templates/local_vector.h"
 | |
| #include "core/templates/rb_map.h"
 | |
| #include "core/templates/rb_set.h"
 | |
| 
 | |
| #include "core/object/script_language.h"
 | |
| #include "scene/resources/shader_include.h"
 | |
| 
 | |
| class ShaderPreprocessor {
 | |
| public:
 | |
| 	enum CompletionType {
 | |
| 		COMPLETION_TYPE_NONE,
 | |
| 		COMPLETION_TYPE_DIRECTIVE,
 | |
| 		COMPLETION_TYPE_PRAGMA_DIRECTIVE,
 | |
| 		COMPLETION_TYPE_PRAGMA,
 | |
| 		COMPLETION_TYPE_CONDITION,
 | |
| 		COMPLETION_TYPE_INCLUDE_PATH,
 | |
| 	};
 | |
| 
 | |
| 	struct FilePosition {
 | |
| 		String file;
 | |
| 		int line = 0;
 | |
| 	};
 | |
| 
 | |
| 	struct Region {
 | |
| 		String file;
 | |
| 		int from_line = -1;
 | |
| 		int to_line = -1;
 | |
| 		bool enabled = false;
 | |
| 		Region *parent = nullptr;
 | |
| 	};
 | |
| 
 | |
| private:
 | |
| 	struct Token {
 | |
| 		char32_t text;
 | |
| 		int line;
 | |
| 
 | |
| 		Token();
 | |
| 		Token(char32_t p_text, int p_line);
 | |
| 	};
 | |
| 
 | |
| 	// The real preprocessor that understands basic shader and preprocessor language syntax.
 | |
| 	class Tokenizer {
 | |
| 	public:
 | |
| 		String code;
 | |
| 		int line;
 | |
| 		int index;
 | |
| 		int size;
 | |
| 		LocalVector<Token> generated;
 | |
| 
 | |
| 	private:
 | |
| 		void add_generated(const Token &p_t);
 | |
| 		char32_t next();
 | |
| 
 | |
| 	public:
 | |
| 		int get_line() const;
 | |
| 		int get_index() const;
 | |
| 		char32_t peek();
 | |
| 		int consume_line_continuations(int p_offset);
 | |
| 
 | |
| 		void get_and_clear_generated(LocalVector<char32_t> *r_out);
 | |
| 		void backtrack(char32_t p_what);
 | |
| 		LocalVector<Token> advance(char32_t p_what);
 | |
| 		void skip_whitespace();
 | |
| 		bool consume_empty_line();
 | |
| 		String get_identifier(bool *r_is_cursor = nullptr, bool p_started = false);
 | |
| 		String peek_identifier();
 | |
| 		Token get_token();
 | |
| 
 | |
| 		Tokenizer(const String &p_code);
 | |
| 	};
 | |
| 
 | |
| 	class CommentRemover {
 | |
| 	private:
 | |
| 		LocalVector<char32_t> stripped;
 | |
| 		String code;
 | |
| 		int index;
 | |
| 		int line;
 | |
| 		int comment_line_open;
 | |
| 		int comments_open;
 | |
| 		int strings_open;
 | |
| 
 | |
| 	public:
 | |
| 		String get_error() const;
 | |
| 		int get_error_line() const;
 | |
| 		char32_t peek() const;
 | |
| 
 | |
| 		bool advance(char32_t p_what);
 | |
| 		String strip();
 | |
| 
 | |
| 		CommentRemover(const String &p_code);
 | |
| 	};
 | |
| 
 | |
| 	struct Define {
 | |
| 		Vector<String> arguments;
 | |
| 		String body;
 | |
| 		bool is_builtin = false;
 | |
| 	};
 | |
| 
 | |
| 	struct Branch {
 | |
| 		Vector<bool> conditions;
 | |
| 		Branch *parent = nullptr;
 | |
| 		bool else_defined = false;
 | |
| 
 | |
| 		Branch() {}
 | |
| 
 | |
| 		Branch(bool p_condition, Branch *p_parent) :
 | |
| 				parent(p_parent) {
 | |
| 			conditions.push_back(p_condition);
 | |
| 		}
 | |
| 	};
 | |
| 
 | |
| 	struct State {
 | |
| 		RBMap<String, Define *> defines;
 | |
| 		List<Branch> branches;
 | |
| 		Branch *current_branch = nullptr;
 | |
| 		int condition_depth = 0;
 | |
| 		RBSet<String> includes;
 | |
| 		List<uint64_t> cyclic_include_hashes; // Holds code hash of includes.
 | |
| 		int include_depth = 0;
 | |
| 		String current_filename;
 | |
| 		String current_shader_type;
 | |
| 		String error;
 | |
| 		List<FilePosition> include_positions;
 | |
| 		bool save_regions = false;
 | |
| 		RBMap<String, List<Region>> regions;
 | |
| 		Region *previous_region = nullptr;
 | |
| 		bool disabled = false;
 | |
| 		CompletionType completion_type = COMPLETION_TYPE_NONE;
 | |
| 		HashSet<Ref<ShaderInclude>> shader_includes;
 | |
| 	};
 | |
| 
 | |
| private:
 | |
| 	LocalVector<char32_t> output;
 | |
| 	State *state = nullptr;
 | |
| 
 | |
| private:
 | |
| 	static bool is_char_word(char32_t p_char);
 | |
| 	static bool is_char_space(char32_t p_char);
 | |
| 	static bool is_char_end(char32_t p_char);
 | |
| 	static String vector_to_string(const LocalVector<char32_t> &p_v, int p_start = 0, int p_end = -1);
 | |
| 	static String tokens_to_string(const LocalVector<Token> &p_tokens);
 | |
| 
 | |
| 	void _set_expected_error(const String &p_what, int p_line) {
 | |
| 		set_error(vformat(RTR("Expected a '%s'."), p_what), p_line);
 | |
| 	}
 | |
| 
 | |
| 	void _set_unexpected_token_error(const String &p_what, int p_line) {
 | |
| 		set_error(vformat(RTR("Unexpected token: '%s'."), p_what), p_line);
 | |
| 	}
 | |
| 
 | |
| 	void process_directive(Tokenizer *p_tokenizer);
 | |
| 	void process_define(Tokenizer *p_tokenizer);
 | |
| 	void process_elif(Tokenizer *p_tokenizer);
 | |
| 	void process_else(Tokenizer *p_tokenizer);
 | |
| 	void process_endif(Tokenizer *p_tokenizer);
 | |
| 	void process_error(Tokenizer *p_tokenizer);
 | |
| 	void process_if(Tokenizer *p_tokenizer);
 | |
| 	void process_ifdef(Tokenizer *p_tokenizer);
 | |
| 	void process_ifndef(Tokenizer *p_tokenizer);
 | |
| 	void process_include(Tokenizer *p_tokenizer);
 | |
| 	void process_pragma(Tokenizer *p_tokenizer);
 | |
| 	void process_undef(Tokenizer *p_tokenizer);
 | |
| 
 | |
| 	void add_region(int p_line, bool p_enabled, Region *p_parent_region);
 | |
| 	void start_branch_condition(Tokenizer *p_tokenizer, bool p_success, bool p_continue = false);
 | |
| 
 | |
| 	Error expand_condition(const String &p_string, int p_line, String &r_result);
 | |
| 	void expand_output_macros(int p_start, int p_line);
 | |
| 	Error expand_macros(const String &p_string, int p_line, String &r_result);
 | |
| 	bool expand_macros_once(const String &p_line, int p_line_number, const RBMap<String, Define *>::Element *p_define_pair, String &r_expanded);
 | |
| 	bool find_match(const String &p_string, const String &p_value, int &r_index, int &r_index_start);
 | |
| 	void concatenate_macro_body(String &r_body);
 | |
| 
 | |
| 	String next_directive(Tokenizer *p_tokenizer, const Vector<String> &p_directives);
 | |
| 	void add_to_output(const String &p_str);
 | |
| 	void set_error(const String &p_error, int p_line);
 | |
| 
 | |
| 	static Define *create_define(const String &p_body);
 | |
| 	void insert_builtin_define(String p_name, String p_value, State &p_state);
 | |
| 
 | |
| 	void clear_state();
 | |
| 
 | |
| 	Error preprocess(State *p_state, const String &p_code, String &r_result);
 | |
| 
 | |
| public:
 | |
| 	typedef void (*IncludeCompletionFunction)(List<ScriptLanguage::CodeCompletionOption> *);
 | |
| 
 | |
| 	Error preprocess(const String &p_code, const String &p_filename, String &r_result, String *r_error_text = nullptr, List<FilePosition> *r_error_position = nullptr, List<Region> *r_regions = nullptr, HashSet<Ref<ShaderInclude>> *r_includes = nullptr, List<ScriptLanguage::CodeCompletionOption> *r_completion_options = nullptr, List<ScriptLanguage::CodeCompletionOption> *r_completion_defines = nullptr, IncludeCompletionFunction p_include_completion_func = nullptr);
 | |
| 
 | |
| 	static void get_keyword_list(List<String> *r_keywords, bool p_include_shader_keywords, bool p_ignore_context_keywords = false);
 | |
| 	static void get_pragma_list(List<String> *r_pragmas);
 | |
| 
 | |
| 	ShaderPreprocessor();
 | |
| 	~ShaderPreprocessor();
 | |
| };
 | 
