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	 59f04e16b8
			
		
	
	
		59f04e16b8
		
	
	
	
	
		
			
			Changed windows file access file to check for path length and use the \\?\ long format when needed
		
			
				
	
	
		
			166 lines
		
	
	
	
		
			6.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			166 lines
		
	
	
	
		
			6.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /**************************************************************************/
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| /*  dir_access.h                                                          */
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| /**************************************************************************/
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| /*                         This file is part of:                          */
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| /*                             GODOT ENGINE                               */
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| /*                        https://godotengine.org                         */
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| /**************************************************************************/
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| /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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| /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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| /*                                                                        */
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| /* Permission is hereby granted, free of charge, to any person obtaining  */
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| /* a copy of this software and associated documentation files (the        */
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| /* "Software"), to deal in the Software without restriction, including    */
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| /* without limitation the rights to use, copy, modify, merge, publish,    */
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| /* distribute, sublicense, and/or sell copies of the Software, and to     */
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| /* permit persons to whom the Software is furnished to do so, subject to  */
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| /* the following conditions:                                              */
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| /*                                                                        */
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| /* The above copyright notice and this permission notice shall be         */
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| /* included in all copies or substantial portions of the Software.        */
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| /*                                                                        */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
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| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */
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| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
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| /**************************************************************************/
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| 
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| #ifndef DIR_ACCESS_H
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| #define DIR_ACCESS_H
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| 
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| #include "core/object/ref_counted.h"
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| #include "core/string/ustring.h"
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| #include "core/typedefs.h"
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| 
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| //@ TODO, excellent candidate for THREAD_SAFE MACRO, should go through all these and add THREAD_SAFE where it applies
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| class DirAccess : public RefCounted {
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| 	GDCLASS(DirAccess, RefCounted);
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| 
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| public:
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| 	enum AccessType {
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| 		ACCESS_RESOURCES,
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| 		ACCESS_USERDATA,
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| 		ACCESS_FILESYSTEM,
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| 		ACCESS_MAX
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| 	};
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| 
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| 	typedef Ref<DirAccess> (*CreateFunc)();
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| 
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| private:
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| 	AccessType _access_type = ACCESS_FILESYSTEM;
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| 	static CreateFunc create_func[ACCESS_MAX]; ///< set this to instance a filesystem object
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| 	static Ref<DirAccess> _open(const String &p_path);
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| 
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| 	Error _copy_dir(Ref<DirAccess> &p_target_da, String p_to, int p_chmod_flags, bool p_copy_links);
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| 	PackedStringArray _get_contents(bool p_directories);
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| 
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| 	thread_local static Error last_dir_open_error;
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| 	bool include_navigational = false;
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| 	bool include_hidden = false;
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| 
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| protected:
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| 	static void _bind_methods();
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| 
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| 	String _get_root_path() const;
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| 	virtual String _get_root_string() const;
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| 
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| 	AccessType get_access_type() const;
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| 	virtual String fix_path(String p_path) const;
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| 
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| 	template <class T>
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| 	static Ref<DirAccess> _create_builtin() {
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| 		return memnew(T);
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| 	}
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| 
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| public:
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| 	virtual Error list_dir_begin() = 0; ///< This starts dir listing
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| 	virtual String get_next() = 0;
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| 	virtual bool current_is_dir() const = 0;
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| 	virtual bool current_is_hidden() const = 0;
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| 
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| 	virtual void list_dir_end() = 0; ///<
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| 
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| 	virtual int get_drive_count() = 0;
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| 	virtual String get_drive(int p_drive) = 0;
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| 	virtual int get_current_drive();
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| 	virtual bool drives_are_shortcuts();
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| 
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| 	virtual Error change_dir(String p_dir) = 0; ///< can be relative or absolute, return false on success
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| 	virtual String get_current_dir(bool p_include_drive = true) const = 0; ///< return current dir location
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| 	virtual Error make_dir(String p_dir) = 0;
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| 	virtual Error make_dir_recursive(String p_dir);
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| 	virtual Error erase_contents_recursive(); //super dangerous, use with care!
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| 
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| 	virtual bool file_exists(String p_file) = 0;
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| 	virtual bool dir_exists(String p_dir) = 0;
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| 	virtual bool is_readable(String p_dir) { return true; };
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| 	virtual bool is_writable(String p_dir) { return true; };
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| 	static bool exists(String p_dir);
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| 	virtual uint64_t get_space_left() = 0;
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| 
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| 	Error copy_dir(String p_from, String p_to, int p_chmod_flags = -1, bool p_copy_links = false);
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| 	virtual Error copy(String p_from, String p_to, int p_chmod_flags = -1);
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| 	virtual Error rename(String p_from, String p_to) = 0;
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| 	virtual Error remove(String p_name) = 0;
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| 
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| 	virtual bool is_link(String p_file) = 0;
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| 	virtual String read_link(String p_file) = 0;
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| 	virtual Error create_link(String p_source, String p_target) = 0;
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| 
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| 	// Meant for editor code when we want to quickly remove a file without custom
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| 	// handling (e.g. removing a cache file).
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| 	static void remove_file_or_error(String p_path) {
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| 		Ref<DirAccess> da = create(ACCESS_FILESYSTEM);
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| 		if (da->file_exists(p_path)) {
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| 			if (da->remove(p_path) != OK) {
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| 				ERR_FAIL_MSG("Cannot remove file or directory: " + p_path);
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| 			}
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| 		} else {
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| 			ERR_FAIL_MSG("Cannot remove non-existent file or directory: " + p_path);
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| 		}
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| 	}
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| 
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| 	virtual String get_filesystem_type() const = 0;
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| 	static String get_full_path(const String &p_path, AccessType p_access);
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| 	static Ref<DirAccess> create_for_path(const String &p_path);
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| 
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| 	static Ref<DirAccess> create(AccessType p_access);
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| 	static Error get_open_error();
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| 
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| 	template <class T>
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| 	static void make_default(AccessType p_access) {
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| 		create_func[p_access] = _create_builtin<T>;
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| 	}
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| 
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| 	static Ref<DirAccess> open(const String &p_path, Error *r_error = nullptr);
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| 
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| 	static int _get_drive_count();
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| 	static String get_drive_name(int p_idx);
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| 
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| 	static Error make_dir_absolute(const String &p_dir);
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| 	static Error make_dir_recursive_absolute(const String &p_dir);
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| 	static bool dir_exists_absolute(const String &p_dir);
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| 
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| 	static Error copy_absolute(const String &p_from, const String &p_to, int p_chmod_flags = -1);
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| 	static Error rename_absolute(const String &p_from, const String &p_to);
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| 	static Error remove_absolute(const String &p_path);
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| 
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| 	PackedStringArray get_files();
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| 	static PackedStringArray get_files_at(const String &p_path);
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| 	PackedStringArray get_directories();
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| 	static PackedStringArray get_directories_at(const String &p_path);
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| 	String _get_next();
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| 
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| 	void set_include_navigational(bool p_enable);
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| 	bool get_include_navigational() const;
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| 	void set_include_hidden(bool p_enable);
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| 	bool get_include_hidden() const;
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| 
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| 	DirAccess() {}
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| 	virtual ~DirAccess() {}
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| };
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| 
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| #endif // DIR_ACCESS_H
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