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	Adds support for simple SCU build (DEV_ENABLED only). This speeds up compilation by compiling multiple cpp files within a single translation unit.
		
			
				
	
	
		
			161 lines
		
	
	
	
		
			6.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			161 lines
		
	
	
	
		
			6.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/**************************************************************************/
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/*  text_editor.h                                                         */
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/**************************************************************************/
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/*                         This file is part of:                          */
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/*                             GODOT ENGINE                               */
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/*                        https://godotengine.org                         */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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/*                                                                        */
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/* Permission is hereby granted, free of charge, to any person obtaining  */
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/* a copy of this software and associated documentation files (the        */
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/* "Software"), to deal in the Software without restriction, including    */
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/* without limitation the rights to use, copy, modify, merge, publish,    */
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/* distribute, sublicense, and/or sell copies of the Software, and to     */
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/* permit persons to whom the Software is furnished to do so, subject to  */
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/* the following conditions:                                              */
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/*                                                                        */
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/* The above copyright notice and this permission notice shall be         */
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/* included in all copies or substantial portions of the Software.        */
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/*                                                                        */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
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/**************************************************************************/
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#ifndef TEXT_EDITOR_H
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#define TEXT_EDITOR_H
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#include "script_editor_plugin.h"
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#include "editor/code_editor.h"
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class TextEditor : public ScriptEditorBase {
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	GDCLASS(TextEditor, ScriptEditorBase);
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	static ScriptEditorBase *create_editor(const Ref<Resource> &p_resource);
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private:
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	CodeTextEditor *code_editor = nullptr;
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	Ref<Resource> edited_res;
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	bool editor_enabled = false;
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	HBoxContainer *edit_hb = nullptr;
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	MenuButton *edit_menu = nullptr;
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	PopupMenu *highlighter_menu = nullptr;
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	MenuButton *search_menu = nullptr;
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	PopupMenu *bookmarks_menu = nullptr;
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	PopupMenu *context_menu = nullptr;
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	GotoLineDialog *goto_line_dialog = nullptr;
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	enum {
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		EDIT_UNDO,
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		EDIT_REDO,
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		EDIT_CUT,
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		EDIT_COPY,
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		EDIT_PASTE,
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		EDIT_SELECT_ALL,
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		EDIT_TRIM_TRAILING_WHITESAPCE,
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		EDIT_CONVERT_INDENT_TO_SPACES,
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		EDIT_CONVERT_INDENT_TO_TABS,
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		EDIT_MOVE_LINE_UP,
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		EDIT_MOVE_LINE_DOWN,
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		EDIT_INDENT,
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		EDIT_UNINDENT,
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		EDIT_DELETE_LINE,
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		EDIT_DUPLICATE_SELECTION,
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		EDIT_TO_UPPERCASE,
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		EDIT_TO_LOWERCASE,
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		EDIT_CAPITALIZE,
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		EDIT_TOGGLE_WORD_WRAP,
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		EDIT_TOGGLE_FOLD_LINE,
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		EDIT_FOLD_ALL_LINES,
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		EDIT_UNFOLD_ALL_LINES,
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		SEARCH_FIND,
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		SEARCH_FIND_NEXT,
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		SEARCH_FIND_PREV,
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		SEARCH_REPLACE,
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		SEARCH_IN_FILES,
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		REPLACE_IN_FILES,
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		SEARCH_GOTO_LINE,
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		BOOKMARK_TOGGLE,
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		BOOKMARK_GOTO_NEXT,
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		BOOKMARK_GOTO_PREV,
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		BOOKMARK_REMOVE_ALL,
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	};
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protected:
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	void _edit_option(int p_op);
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	void _make_context_menu(bool p_selection, bool p_can_fold, bool p_is_folded, Vector2 p_position);
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	void _text_edit_gui_input(const Ref<InputEvent> &ev);
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	void _prepare_edit_menu();
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	HashMap<String, Ref<EditorSyntaxHighlighter>> highlighters;
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	void _change_syntax_highlighter(int p_idx);
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	void _load_theme_settings();
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	void _convert_case(CodeTextEditor::CaseStyle p_case);
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	void _validate_script();
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	void _update_bookmark_list();
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	void _bookmark_item_pressed(int p_idx);
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public:
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	virtual void add_syntax_highlighter(Ref<EditorSyntaxHighlighter> p_highlighter) override;
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	virtual void set_syntax_highlighter(Ref<EditorSyntaxHighlighter> p_highlighter) override;
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	virtual String get_name() override;
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	virtual Ref<Texture2D> get_theme_icon() override;
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	virtual Ref<Resource> get_edited_resource() const override;
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	virtual void set_edited_resource(const Ref<Resource> &p_res) override;
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	virtual void enable_editor(Control *p_shortcut_context = nullptr) override;
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	virtual void reload_text() override;
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	virtual void apply_code() override;
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	virtual bool is_unsaved() override;
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	virtual Variant get_edit_state() override;
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	virtual void set_edit_state(const Variant &p_state) override;
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	virtual Variant get_navigation_state() override;
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	virtual Vector<String> get_functions() override;
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	virtual PackedInt32Array get_breakpoints() override;
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	virtual void set_breakpoint(int p_line, bool p_enabled) override{};
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	virtual void clear_breakpoints() override{};
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	virtual void goto_line(int p_line, bool p_with_error = false) override;
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	void goto_line_selection(int p_line, int p_begin, int p_end);
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	virtual void set_executing_line(int p_line) override;
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	virtual void clear_executing_line() override;
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	virtual void trim_trailing_whitespace() override;
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	virtual void insert_final_newline() override;
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	virtual void convert_indent() override;
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	virtual void ensure_focus() override;
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	virtual void tag_saved_version() override;
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	virtual void update_settings() override;
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	virtual bool show_members_overview() override;
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	virtual bool can_lose_focus_on_node_selection() override { return true; }
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	virtual void set_debugger_active(bool p_active) override;
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	virtual void set_tooltip_request_func(const Callable &p_toolip_callback) override;
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	virtual void add_callback(const String &p_function, PackedStringArray p_args) override;
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	void update_toggle_scripts_button() override;
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	virtual Control *get_edit_menu() override;
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	virtual void clear_edit_menu() override;
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	virtual void set_find_replace_bar(FindReplaceBar *p_bar) override;
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	virtual void validate() override;
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	virtual Control *get_base_editor() const override;
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	static void register_editor();
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	TextEditor();
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	~TextEditor();
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};
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#endif // TEXT_EDITOR_H
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