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config.cpp
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Add specular occlusion from ambient light
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2025-05-08 23:52:01 +02:00 |
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config.h
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Add specular occlusion from ambient light
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2025-05-08 23:52:01 +02:00 |
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light_storage.cpp
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Add 64-bit versions of core power of 2 functions
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2025-06-01 23:11:12 -07:00 |
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light_storage.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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material_storage.cpp
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Fix global shader texture uniform
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2025-06-13 13:24:38 +08:00 |
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material_storage.h
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Add stencil support for spatial materials
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2025-06-11 09:59:10 -05:00 |
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mesh_storage.cpp
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Expose RS.mesh_surface_update_index_region
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2025-06-05 19:35:59 +08:00 |
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mesh_storage.h
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Expose RS.mesh_surface_update_index_region
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2025-06-05 19:35:59 +08:00 |
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particles_storage.cpp
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Add resize_initialized and resize_uninitialized to Vector. These functions serve as replacements for resize, to make sure the caller understands whether elements need to be initialized 'by hand' after the call.
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2025-05-26 18:35:41 +02:00 |
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particles_storage.h
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Overhaul the cull mask internals for Lights, Decals, and Particle Colliders
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2025-05-08 21:39:12 -07:00 |
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render_scene_buffers_gles3.cpp
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Add stencil support for spatial materials
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2025-06-11 09:59:10 -05:00 |
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render_scene_buffers_gles3.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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SCsub
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SCons: Add unobtrusive type hints in SCons files
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2024-09-25 09:34:35 -05:00 |
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texture_storage.cpp
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Add stencil support for spatial materials
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2025-06-11 09:59:10 -05:00 |
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texture_storage.h
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Add stencil support for spatial materials
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2025-06-11 09:59:10 -05:00 |
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utilities.cpp
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BasisUniversal: Ensure ASTC's HDR variant is supported when transcoding
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2025-03-07 15:26:03 +01:00 |
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utilities.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |