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			148 lines
		
	
	
	
		
			4.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			148 lines
		
	
	
	
		
			4.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*************************************************************************/
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/*  javascript_eval.cpp                                                  */
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/*************************************************************************/
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/*                       This file is part of:                           */
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/*                           GODOT ENGINE                                */
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/*                      https://godotengine.org                          */
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/*************************************************************************/
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/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur.                 */
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/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md)    */
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/*                                                                       */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the       */
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/* "Software"), to deal in the Software without restriction, including   */
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/* without limitation the rights to use, copy, modify, merge, publish,   */
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/* distribute, sublicense, and/or sell copies of the Software, and to    */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions:                                             */
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/*                                                                       */
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/* The above copyright notice and this permission notice shall be        */
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/* included in all copies or substantial portions of the Software.       */
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/*                                                                       */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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/*************************************************************************/
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#ifdef JAVASCRIPT_EVAL_ENABLED
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#include "api/javascript_eval.h"
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#include "emscripten.h"
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extern "C" EMSCRIPTEN_KEEPALIVE uint8_t *resize_poolbytearray_and_open_write(PoolByteArray *p_arr, PoolByteArray::Write *r_write, int p_len) {
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	p_arr->resize(p_len);
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	*r_write = p_arr->write();
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	return r_write->ptr();
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}
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Variant JavaScript::eval(const String &p_code, bool p_use_global_exec_context) {
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	union {
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		bool b;
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		double d;
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		char *s;
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	} js_data;
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	PoolByteArray arr;
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	PoolByteArray::Write arr_write;
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	/* clang-format off */
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	Variant::Type return_type = static_cast<Variant::Type>(EM_ASM_INT({
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		const CODE = $0;
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		const USE_GLOBAL_EXEC_CONTEXT = $1;
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		const PTR = $2;
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		const BYTEARRAY_PTR = $3;
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		const BYTEARRAY_WRITE_PTR = $4;
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		var eval_ret;
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		try {
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			if (USE_GLOBAL_EXEC_CONTEXT) {
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				// indirect eval call grants global execution context
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				var global_eval = eval;
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				eval_ret = global_eval(UTF8ToString(CODE));
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			} else {
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				eval_ret = eval(UTF8ToString(CODE));
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			}
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		} catch (e) {
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			err(e);
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			eval_ret = null;
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		}
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		switch (typeof eval_ret) {
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			case 'boolean':
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				setValue(PTR, eval_ret, 'i32');
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				return 1; // BOOL
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			case 'number':
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				setValue(PTR, eval_ret, 'double');
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				return 3; // REAL
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			case 'string':
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				var array_len = lengthBytesUTF8(eval_ret)+1;
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				var array_ptr = _malloc(array_len);
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				try {
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					if (array_ptr===0) {
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						throw new Error('String allocation failed (probably out of memory)');
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					}
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					setValue(PTR, array_ptr , '*');
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					stringToUTF8(eval_ret, array_ptr, array_len);
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					return 4; // STRING
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				} catch (e) {
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					if (array_ptr!==0) {
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						_free(array_ptr)
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					}
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					err(e);
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					// fall through
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				}
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				break;
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			case 'object':
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				if (eval_ret === null) {
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					break;
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				}
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				if (ArrayBuffer.isView(eval_ret) && !(eval_ret instanceof Uint8Array)) {
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					eval_ret = new Uint8Array(eval_ret.buffer);
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				}
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				else if (eval_ret instanceof ArrayBuffer) {
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					eval_ret = new Uint8Array(eval_ret);
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				}
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				if (eval_ret instanceof Uint8Array) {
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					var bytes_ptr = ccall('resize_poolbytearray_and_open_write', 'number', ['number', 'number' ,'number'], [BYTEARRAY_PTR, BYTEARRAY_WRITE_PTR, eval_ret.length]);
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					HEAPU8.set(eval_ret, bytes_ptr);
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					return 20; // POOL_BYTE_ARRAY
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				}
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				break;
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		}
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		return 0; // NIL
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	}, p_code.utf8().get_data(), p_use_global_exec_context, &js_data, &arr, &arr_write));
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	/* clang-format on */
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	switch (return_type) {
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		case Variant::BOOL:
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			return js_data.b;
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		case Variant::REAL:
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			return js_data.d;
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		case Variant::STRING: {
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			String str = String::utf8(js_data.s);
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			/* clang-format off */
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				EM_ASM_({ _free($0); }, js_data.s);
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			/* clang-format on */
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			return str;
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		}
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		case Variant::POOL_BYTE_ARRAY:
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			arr_write = PoolByteArray::Write();
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			return arr;
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		default:
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			return Variant();
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	}
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}
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#endif // JAVASCRIPT_EVAL_ENABLED
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