godot/scene
2025-11-18 12:12:33 -06:00
..
2d Fix TileMapLayer transformations for Node2D scene tiles 2025-11-15 00:39:34 +01:00
3d Merge pull request #112867 from TokageItLab/loose-spb 2025-11-17 19:36:21 -06:00
animation Merge pull request #110502 from TokageItLab/animlib-without-dict 2025-11-14 17:16:47 -06:00
audio Remove display_server.h transitive include from node.h. 2025-10-14 00:43:02 +02:00
debugger Fix 2D builds (again) 2025-10-10 20:44:50 +02:00
gui SpinBox: Add a property to set whether custom_arrow_step rounds value 2025-11-18 12:12:33 -06:00
main Merge pull request #110162 from bruvzg/m_cli 2025-11-18 08:25:46 -06:00
resources Merge pull request #112538 from Chaosus/vs_instance_index 2025-11-18 08:25:49 -06:00
theme Deprecate TextEdit background_color 2025-11-13 22:48:04 -05:00
property_list_helper.cpp Always store ID of PopupMenu items 2024-08-20 15:33:21 +02:00
property_list_helper.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
property_utils.cpp Remove transitive mesh.h, rendering_server.h and shader.h includes from node.h. 2025-10-08 12:16:52 +02:00
property_utils.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
register_scene_types.cpp Move the line of importing JointLimitation3D to 3D from Physics3D 2025-11-17 03:30:02 +09:00
register_scene_types.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
scene_string_names.h [Window] Add unfiltered input handler signal for custom decorations. 2025-10-12 21:15:46 +03:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00