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			213 lines
		
	
	
	
		
			7.2 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
			
		
		
	
	
			213 lines
		
	
	
	
		
			7.2 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
| <?xml version="1.0" encoding="UTF-8" ?>
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| <class name="BaseButton" inherits="Control" category="Core" version="3.0.alpha.custom_build">
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| 	<brief_description>
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| 		Provides a base class for different kinds of buttons.
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| 	</brief_description>
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| 	<description>
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| 		BaseButton is the abstract base class for buttons, so it shouldn't be used directly (It doesn't display anything). Other types of buttons inherit from it.
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| 	</description>
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| 	<tutorials>
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| 	</tutorials>
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| 	<demos>
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| 	</demos>
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| 	<methods>
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| 		<method name="_pressed" qualifiers="virtual">
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| 			<return type="void">
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| 			</return>
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| 			<description>
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| 				Called when button is pressed.
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| 			</description>
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| 		</method>
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| 		<method name="_toggled" qualifiers="virtual">
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| 			<return type="void">
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| 			</return>
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| 			<argument index="0" name="pressed" type="bool">
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| 			</argument>
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| 			<description>
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| 				Called when button is toggled (only if toggle_mode is active).
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| 			</description>
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| 		</method>
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| 		<method name="get_action_mode" qualifiers="const">
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| 			<return type="int" enum="BaseButton.ActionMode">
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| 			</return>
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| 			<description>
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| 				Return the current mode of action (see [method set_action_mode]) (one of the ACTION_MODE_* constants).
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| 			</description>
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| 		</method>
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| 		<method name="get_button_group" qualifiers="const">
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| 			<return type="ButtonGroup">
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| 			</return>
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| 			<description>
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| 			</description>
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| 		</method>
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| 		<method name="get_draw_mode" qualifiers="const">
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| 			<return type="int" enum="BaseButton.DrawMode">
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| 			</return>
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| 			<description>
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| 				Return the visual state used to draw the button. This is useful mainly when implementing your own draw code by either overriding _draw() or connecting to "draw" signal. The visual state of the button is defined by the DRAW_* enum.
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| 			</description>
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| 		</method>
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| 		<method name="get_enabled_focus_mode" qualifiers="const">
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| 			<return type="int" enum="Control.FocusMode">
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| 			</return>
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| 			<description>
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| 				Returns focus access mode used when switching between enabled/disabled (see [method Control.set_focus_mode] and [method set_disabled]).
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| 			</description>
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| 		</method>
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| 		<method name="get_shortcut" qualifiers="const">
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| 			<return type="ShortCut">
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| 			</return>
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| 			<description>
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| 			</description>
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| 		</method>
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| 		<method name="is_disabled" qualifiers="const">
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| 			<return type="bool">
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| 			</return>
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| 			<description>
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| 				Return whether the button is in disabled state (see [method set_disabled]).
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| 			</description>
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| 		</method>
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| 		<method name="is_hovered" qualifiers="const">
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| 			<return type="bool">
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| 			</return>
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| 			<description>
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| 				Return true if mouse entered the button before it exit.
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| 			</description>
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| 		</method>
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| 		<method name="is_pressed" qualifiers="const">
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| 			<return type="bool">
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| 			</return>
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| 			<description>
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| 				If toggle_mode is active, return whether the button is toggled. If toggle_mode is not active, return whether the button is pressed down.
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| 			</description>
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| 		</method>
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| 		<method name="is_toggle_mode" qualifiers="const">
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| 			<return type="bool">
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| 			</return>
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| 			<description>
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| 				Return the toggle_mode property (see [method set_toggle_mode]).
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| 			</description>
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| 		</method>
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| 		<method name="set_action_mode">
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| 			<return type="void">
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| 			</return>
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| 			<argument index="0" name="mode" type="int" enum="BaseButton.ActionMode">
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| 			</argument>
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| 			<description>
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| 				Set the current mode of action, determining when the button is considered clicked (see the ACTION_MODE_* constants).
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| 			</description>
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| 		</method>
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| 		<method name="set_button_group">
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| 			<return type="void">
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| 			</return>
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| 			<argument index="0" name="button_group" type="ButtonGroup">
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| 			</argument>
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| 			<description>
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| 			</description>
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| 		</method>
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| 		<method name="set_disabled">
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| 			<return type="void">
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| 			</return>
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| 			<argument index="0" name="disabled" type="bool">
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| 			</argument>
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| 			<description>
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| 				Set the button into disabled state. When a button is disabled, it can't be clicked or toggled.
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| 			</description>
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| 		</method>
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| 		<method name="set_enabled_focus_mode">
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| 			<return type="void">
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| 			</return>
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| 			<argument index="0" name="mode" type="int" enum="Control.FocusMode">
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| 			</argument>
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| 			<description>
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| 				Sets the focus access mode to use when switching between enabled/disabled (see [method Control.set_focus_mode] and [method set_disabled]).
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| 			</description>
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| 		</method>
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| 		<method name="set_pressed">
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| 			<return type="void">
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| 			</return>
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| 			<argument index="0" name="pressed" type="bool">
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| 			</argument>
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| 			<description>
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| 				Set the button to pressed state (only if toggle_mode is active).
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| 			</description>
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| 		</method>
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| 		<method name="set_shortcut">
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| 			<return type="void">
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| 			</return>
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| 			<argument index="0" name="shortcut" type="ShortCut">
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| 			</argument>
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| 			<description>
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| 			</description>
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| 		</method>
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| 		<method name="set_toggle_mode">
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| 			<return type="void">
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| 			</return>
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| 			<argument index="0" name="enabled" type="bool">
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| 			</argument>
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| 			<description>
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| 				Set the button toggle_mode property. Toggle mode makes the button flip state between pressed and unpressed each time its area is clicked.
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| 			</description>
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| 		</method>
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| 	</methods>
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| 	<members>
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| 		<member name="action_mode" type="int" setter="set_action_mode" getter="get_action_mode" enum="BaseButton.ActionMode">
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| 		</member>
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| 		<member name="disabled" type="bool" setter="set_disabled" getter="is_disabled">
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| 		</member>
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| 		<member name="enabled_focus_mode" type="int" setter="set_enabled_focus_mode" getter="get_enabled_focus_mode" enum="Control.FocusMode">
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| 		</member>
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| 		<member name="group" type="ButtonGroup" setter="set_button_group" getter="get_button_group">
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| 		</member>
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| 		<member name="pressed" type="bool" setter="set_pressed" getter="is_pressed">
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| 		</member>
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| 		<member name="shortcut" type="ShortCut" setter="set_shortcut" getter="get_shortcut">
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| 		</member>
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| 		<member name="toggle_mode" type="bool" setter="set_toggle_mode" getter="is_toggle_mode">
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| 		</member>
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| 	</members>
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| 	<signals>
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| 		<signal name="button_down">
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| 			<description>
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| 				Emitted when the button starts being held down.
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| 			</description>
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| 		</signal>
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| 		<signal name="button_up">
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| 			<description>
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| 				Emitted when the button stops being held down.
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| 			</description>
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| 		</signal>
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| 		<signal name="pressed">
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| 			<description>
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| 				This signal is emitted every time the button is toggled or pressed (i.e. activated, so on [code]button_down[/code] if "Click on press" is active and on [code]button_up[/code] otherwise).
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| 			</description>
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| 		</signal>
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| 		<signal name="toggled">
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| 			<argument index="0" name="pressed" type="bool">
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| 			</argument>
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| 			<description>
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| 				This signal is emitted when the button was just toggled between pressed and normal states (only if toggle_mode is active). The new state is contained in the [i]pressed[/i] argument.
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| 			</description>
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| 		</signal>
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| 	</signals>
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| 	<constants>
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| 		<constant name="DRAW_NORMAL" value="0">
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| 			The normal state (i.e. not pressed, not hovered, not toggled and enabled) of buttons.
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| 		</constant>
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| 		<constant name="DRAW_PRESSED" value="1">
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| 			The state of buttons are pressed.
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| 		</constant>
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| 		<constant name="DRAW_HOVER" value="2">
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| 			The state of buttons are hovered.
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| 		</constant>
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| 		<constant name="DRAW_DISABLED" value="3">
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| 			The state of buttons are disabled.
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| 		</constant>
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| 		<constant name="ACTION_MODE_BUTTON_PRESS" value="0">
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| 			Require just a press to consider the button clicked.
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| 		</constant>
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| 		<constant name="ACTION_MODE_BUTTON_RELEASE" value="1">
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| 			Require a press and a subsequent release before considering the button clicked.
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| 		</constant>
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| 	</constants>
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| </class>
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