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			212 lines
		
	
	
	
		
			6.2 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
			
		
		
	
	
			212 lines
		
	
	
	
		
			6.2 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
| <?xml version="1.0" encoding="UTF-8" ?>
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| <class name="TouchScreenButton" inherits="Node2D" category="Core" version="3.0.alpha.custom_build">
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| 	<brief_description>
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| 		Button for touch screen devices.
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| 	</brief_description>
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| 	<description>
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| 		Button for touch screen devices. You can set it to be visible on all screens, or only on touch devices.
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| 	</description>
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| 	<tutorials>
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| 	</tutorials>
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| 	<demos>
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| 	</demos>
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| 	<methods>
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| 		<method name="get_action" qualifiers="const">
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| 			<return type="String">
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| 			</return>
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| 			<description>
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| 				Returns the button's action.
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| 			</description>
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| 		</method>
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| 		<method name="get_bitmask" qualifiers="const">
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| 			<return type="BitMap">
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| 			</return>
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| 			<description>
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| 				Returns the button's bitmask.
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| 			</description>
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| 		</method>
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| 		<method name="get_shape" qualifiers="const">
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| 			<return type="Shape2D">
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| 			</return>
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| 			<description>
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| 				Returns the button's shape.
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| 			</description>
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| 		</method>
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| 		<method name="get_texture" qualifiers="const">
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| 			<return type="Texture">
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| 			</return>
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| 			<description>
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| 				Returns the button's texture for the normal state.
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| 			</description>
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| 		</method>
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| 		<method name="get_texture_pressed" qualifiers="const">
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| 			<return type="Texture">
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| 			</return>
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| 			<description>
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| 				Returns the button's texture for the pressed state.
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| 			</description>
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| 		</method>
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| 		<method name="get_visibility_mode" qualifiers="const">
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| 			<return type="int" enum="TouchScreenButton.VisibilityMode">
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| 			</return>
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| 			<description>
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| 				Sets the button's visibility mode. See [code]VISIBILITY_*[/code] constants.
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| 			</description>
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| 		</method>
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| 		<method name="is_passby_press_enabled" qualifiers="const">
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| 			<return type="bool">
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| 			</return>
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| 			<description>
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| 			</description>
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| 		</method>
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| 		<method name="is_pressed" qualifiers="const">
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| 			<return type="bool">
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| 			</return>
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| 			<description>
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| 				Returns [code]true[/code] if this button is currently pressed.
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| 			</description>
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| 		</method>
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| 		<method name="is_shape_centered" qualifiers="const">
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| 			<return type="bool">
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| 			</return>
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| 			<description>
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| 			</description>
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| 		</method>
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| 		<method name="is_shape_visible" qualifiers="const">
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| 			<return type="bool">
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| 			</return>
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| 			<description>
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| 			</description>
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| 		</method>
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| 		<method name="set_action">
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| 			<return type="void">
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| 			</return>
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| 			<argument index="0" name="action" type="String">
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| 			</argument>
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| 			<description>
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| 				Sets the button's action.
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| 			</description>
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| 		</method>
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| 		<method name="set_bitmask">
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| 			<return type="void">
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| 			</return>
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| 			<argument index="0" name="bitmask" type="BitMap">
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| 			</argument>
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| 			<description>
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| 				Sets the button's [BitMap] bitmask.
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| 			</description>
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| 		</method>
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| 		<method name="set_passby_press">
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| 			<return type="void">
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| 			</return>
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| 			<argument index="0" name="enabled" type="bool">
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| 			</argument>
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| 			<description>
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| 				If [code]true[/code] passby presses are enabled for this button.
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| 			</description>
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| 		</method>
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| 		<method name="set_shape">
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| 			<return type="void">
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| 			</return>
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| 			<argument index="0" name="shape" type="Shape2D">
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| 			</argument>
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| 			<description>
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| 				Sets the button's shape.
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| 			</description>
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| 		</method>
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| 		<method name="set_shape_centered">
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| 			<return type="void">
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| 			</return>
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| 			<argument index="0" name="bool" type="bool">
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| 			</argument>
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| 			<description>
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| 				If [code]true[/code] the button's shape is centered.
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| 			</description>
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| 		</method>
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| 		<method name="set_shape_visible">
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| 			<return type="void">
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| 			</return>
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| 			<argument index="0" name="bool" type="bool">
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| 			</argument>
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| 			<description>
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| 				If [code]true[/code] the button's shape is visible.
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| 			</description>
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| 		</method>
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| 		<method name="set_texture">
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| 			<return type="void">
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| 			</return>
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| 			<argument index="0" name="texture" type="Texture">
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| 			</argument>
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| 			<description>
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| 				Sets the button's [Texture] for the normal state.
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| 			</description>
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| 		</method>
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| 		<method name="set_texture_pressed">
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| 			<return type="void">
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| 			</return>
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| 			<argument index="0" name="texture_pressed" type="Texture">
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| 			</argument>
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| 			<description>
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| 				Sets the button's [Texture] for the pressed state.
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| 			</description>
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| 		</method>
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| 		<method name="set_visibility_mode">
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| 			<return type="void">
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| 			</return>
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| 			<argument index="0" name="mode" type="int" enum="TouchScreenButton.VisibilityMode">
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| 			</argument>
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| 			<description>
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| 				Sets the button's visibility mode. See the [code]VISIBILITY_*[/code] constants.
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| 			</description>
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| 		</method>
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| 	</methods>
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| 	<members>
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| 		<member name="action" type="String" setter="set_action" getter="get_action">
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| 			The button's action. Actions can be handled with [InputEventAction].
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| 		</member>
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| 		<member name="bitmask" type="BitMap" setter="set_bitmask" getter="get_bitmask">
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| 			The button's bitmask.
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| 		</member>
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| 		<member name="normal" type="Texture" setter="set_texture" getter="get_texture">
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| 			The button's texture for the normal state.
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| 		</member>
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| 		<member name="passby_press" type="bool" setter="set_passby_press" getter="is_passby_press_enabled">
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| 			If [code]true[/code] passby presses are enabled.
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| 		</member>
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| 		<member name="pressed" type="Texture" setter="set_texture_pressed" getter="get_texture_pressed">
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| 			The button's texture for the pressed state.
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| 		</member>
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| 		<member name="shape" type="Shape2D" setter="set_shape" getter="get_shape">
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| 			The button's shape.
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| 		</member>
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| 		<member name="shape_centered" type="bool" setter="set_shape_centered" getter="is_shape_centered">
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| 			If [code]true[/code] the button's shape is centered.
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| 		</member>
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| 		<member name="shape_visible" type="bool" setter="set_shape_visible" getter="is_shape_visible">
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| 			If [code]true[/code] the button's shape is visible.
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| 		</member>
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| 		<member name="visibility_mode" type="int" setter="set_visibility_mode" getter="get_visibility_mode" enum="TouchScreenButton.VisibilityMode">
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| 			The button's visibility mode. See [code]VISIBILITY_*[/code] constants.
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| 		</member>
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| 	</members>
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| 	<signals>
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| 		<signal name="pressed">
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| 			<description>
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| 				Emitted when the button is pressed (down).
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| 			</description>
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| 		</signal>
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| 		<signal name="released">
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| 			<description>
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| 				Emitted when the button is released (up).
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| 			</description>
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| 		</signal>
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| 	</signals>
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| 	<constants>
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| 		<constant name="VISIBILITY_ALWAYS" value="0">
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| 			Always visible.
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| 		</constant>
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| 		<constant name="VISIBILITY_TOUCHSCREEN_ONLY" value="1">
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| 			Visible on touch screens only.
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| 		</constant>
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| 	</constants>
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| </class>
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