godot/modules/navigation_3d
2025-05-05 12:08:15 -07:00
..
3d Rename LocalVector.invert() -> LocalVector.reverse() to match the Vector, String and List APIs. 2025-04-24 22:36:32 +02:00
editor Selectively apply FOCUS_ACCESSIBILITY to the Labels instead of setting it by default. 2025-04-23 12:47:31 +03:00
config.py Allow to compile templates without navigation features 2025-04-01 11:53:35 -03:00
nav_agent_3d.cpp [Navigation] Create a dedicated 2D navigation server 2025-03-29 12:10:50 +01:00
nav_agent_3d.h [Navigation] Create a dedicated 2D navigation server 2025-03-29 12:10:50 +01:00
nav_base_3d.h [Navigation] Create a dedicated 2D navigation server 2025-03-29 12:10:50 +01:00
nav_link_3d.cpp Remove no longer needed link polygons from NavMapBuilder 2025-04-14 17:32:55 +02:00
nav_link_3d.h [Navigation] Create a dedicated 2D navigation server 2025-03-29 12:10:50 +01:00
nav_map_3d.cpp Capitalize global navigation constants 2025-05-05 12:08:15 -07:00
nav_map_3d.h Capitalize global navigation constants 2025-05-05 12:08:15 -07:00
nav_obstacle_3d.cpp [Navigation] Create a dedicated 2D navigation server 2025-03-29 12:10:50 +01:00
nav_obstacle_3d.h [Navigation] Create a dedicated 2D navigation server 2025-03-29 12:10:50 +01:00
nav_region_3d.cpp Add function to get navigation region iteration id from NavigationServer 2025-04-15 19:17:45 +02:00
nav_region_3d.h Add function to get navigation region iteration id from NavigationServer 2025-04-15 19:17:45 +02:00
nav_rid_3d.h [Navigation] Create a dedicated 2D navigation server 2025-03-29 12:10:50 +01:00
nav_utils_3d.h Replace NavigationServer3D Point struct with Vector3 2025-04-10 20:19:20 +02:00
register_types.cpp [Navigation] Create a dedicated 2D navigation server 2025-03-29 12:10:50 +01:00
register_types.h [Navigation] Create a dedicated 2D navigation server 2025-03-29 12:10:50 +01:00
SCsub SCons: Add CPPEXTPATH for external includes 2025-04-02 07:29:08 -05:00