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333 lines
14 KiB
C++
333 lines
14 KiB
C++
/**************************************************************************/
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/* camera_2d_editor_plugin.cpp */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#include "camera_2d_editor_plugin.h"
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#include "core/config/project_settings.h"
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#include "editor/editor_node.h"
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#include "editor/editor_undo_redo_manager.h"
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#include "editor/scene/canvas_item_editor_plugin.h"
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#include "editor/themes/editor_scale.h"
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#include "scene/2d/camera_2d.h"
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#include "scene/gui/label.h"
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#include "scene/gui/menu_button.h"
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void Camera2DEditor::edit(Camera2D *p_camera) {
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if (p_camera == selected_camera) {
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return;
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}
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const Callable update_overlays = callable_mp(plugin, &EditorPlugin::update_overlays);
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if (selected_camera) {
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selected_camera->disconnect(SceneStringName(draw), update_overlays);
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if (drag_type != Drag::NONE) {
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selected_camera->set_limit_rect(drag_revert);
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}
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drag_type = Drag::NONE;
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hover_type = Drag::NONE;
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CanvasItemEditor::get_singleton()->set_cursor_shape_override(CURSOR_ARROW);
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}
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selected_camera = p_camera;
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if (selected_camera) {
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selected_camera->connect(SceneStringName(draw), update_overlays);
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}
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plugin->update_overlays();
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}
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bool Camera2DEditor::forward_canvas_gui_input(const Ref<InputEvent> &p_event) {
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if (!selected_camera || !selected_camera->is_limit_enabled()) {
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return false;
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}
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Ref<InputEventMouseButton> mb = p_event;
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if (mb.is_valid()) {
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if (mb->get_button_index() == MouseButton::LEFT) {
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if (mb->is_pressed()) {
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if (hover_type != Drag::NONE) {
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Vector2 pos = CanvasItemEditor::get_singleton()->get_canvas_transform().affine_inverse().xform(mb->get_position());
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const Rect2 limit_rect = selected_camera->get_limit_rect();
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drag_type = hover_type;
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drag_revert = selected_camera->get_limit_rect();
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center_drag_point = pos - limit_rect.position;
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return true;
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}
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} else if (drag_type != Drag::NONE) {
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EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton();
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ur->create_action(TTR("Edit Camera2D Limits"));
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ur->add_do_method(selected_camera, "_set_limit_rect", selected_camera->get_limit_rect());
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ur->add_do_method(this, "_update_overlays_if_needed", selected_camera);
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ur->add_undo_method(selected_camera, "_set_limit_rect", drag_revert);
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ur->add_undo_method(this, "_update_overlays_if_needed", selected_camera);
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ur->commit_action(false);
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drag_type = Drag::NONE;
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return true;
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}
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} else if (drag_type != Drag::NONE && mb->get_button_index() == MouseButton::RIGHT && mb->is_pressed()) {
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selected_camera->set_limit_rect(drag_revert);
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drag_type = Drag::NONE;
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plugin->update_overlays();
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_update_hover(mb->get_position());
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return true;
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}
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return false;
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}
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Ref<InputEventMouseMotion> mm = p_event;
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if (mm.is_valid()) {
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Vector2 pos = mm->get_position();
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if (drag_type == Drag::NONE) {
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_update_hover(pos);
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return false;
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}
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pos = CanvasItemEditor::get_singleton()->get_canvas_transform().affine_inverse().xform(pos);
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pos = CanvasItemEditor::get_singleton()->snap_point(pos);
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switch (drag_type) {
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case Drag::LEFT: {
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selected_camera->set_limit(SIDE_LEFT, MIN(selected_camera->get_limit(SIDE_RIGHT), pos.x));
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plugin->update_overlays();
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} break;
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case Drag::RIGHT: {
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selected_camera->set_limit(SIDE_RIGHT, MAX(selected_camera->get_limit(SIDE_LEFT), pos.x));
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plugin->update_overlays();
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} break;
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case Drag::TOP: {
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selected_camera->set_limit(SIDE_TOP, MIN(selected_camera->get_limit(SIDE_BOTTOM), pos.y));
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plugin->update_overlays();
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} break;
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case Drag::BOTTOM: {
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selected_camera->set_limit(SIDE_BOTTOM, MAX(selected_camera->get_limit(SIDE_TOP), pos.y));
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plugin->update_overlays();
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} break;
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case Drag::TOP_LEFT: {
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selected_camera->set_limit(SIDE_LEFT, MIN(selected_camera->get_limit(SIDE_RIGHT), pos.x));
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selected_camera->set_limit(SIDE_TOP, MIN(selected_camera->get_limit(SIDE_BOTTOM), pos.y));
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plugin->update_overlays();
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} break;
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case Drag::TOP_RIGHT: {
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selected_camera->set_limit(SIDE_RIGHT, MAX(selected_camera->get_limit(SIDE_LEFT), pos.x));
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selected_camera->set_limit(SIDE_TOP, MIN(selected_camera->get_limit(SIDE_BOTTOM), pos.y));
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plugin->update_overlays();
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} break;
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case Drag::BOTTOM_LEFT: {
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selected_camera->set_limit(SIDE_LEFT, MIN(selected_camera->get_limit(SIDE_RIGHT), pos.x));
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selected_camera->set_limit(SIDE_BOTTOM, MAX(selected_camera->get_limit(SIDE_TOP), pos.y));
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plugin->update_overlays();
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} break;
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case Drag::BOTTOM_RIGHT: {
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selected_camera->set_limit(SIDE_RIGHT, MAX(selected_camera->get_limit(SIDE_LEFT), pos.x));
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selected_camera->set_limit(SIDE_BOTTOM, MAX(selected_camera->get_limit(SIDE_TOP), pos.y));
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plugin->update_overlays();
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} break;
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case Drag::CENTER: {
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Rect2 target_rect = selected_camera->get_limit_rect();
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target_rect.position = pos - center_drag_point;
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selected_camera->set_limit_rect(target_rect);
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plugin->update_overlays();
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} break;
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case Drag::NONE: {
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} break;
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}
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return true;
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}
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return false;
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}
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void Camera2DEditor::forward_canvas_draw_over_viewport(Control *p_overlay) {
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if (!selected_camera || !selected_camera->is_limit_enabled()) {
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return;
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}
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Rect2 limit_rect = selected_camera->get_limit_rect();
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limit_rect = CanvasItemEditor::get_singleton()->get_canvas_transform().xform(limit_rect);
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p_overlay->draw_rect(limit_rect, Color(1, 1, 0.25, 0.63), false, 3);
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}
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void Camera2DEditor::_menu_option(int p_option) {
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switch (p_option) {
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case MENU_SNAP_LIMITS_TO_VIEWPORT: {
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EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton();
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ur->create_action(TTR("Snap Camera2D Limits to the Viewport"), UndoRedo::MERGE_DISABLE, selected_camera);
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ur->add_do_method(this, "_snap_limits_to_viewport", selected_camera);
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ur->add_undo_method(selected_camera, "_set_limit_rect", selected_camera->get_limit_rect());
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ur->add_undo_method(this, "_update_overlays_if_needed", selected_camera);
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ur->commit_action();
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} break;
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}
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}
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void Camera2DEditor::_snap_limits_to_viewport(Camera2D *p_camera) {
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p_camera->set_limit(SIDE_LEFT, 0);
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p_camera->set_limit(SIDE_TOP, 0);
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p_camera->set_limit(SIDE_RIGHT, GLOBAL_GET("display/window/size/viewport_width"));
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p_camera->set_limit(SIDE_BOTTOM, GLOBAL_GET("display/window/size/viewport_height"));
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_update_overlays_if_needed(p_camera);
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}
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void Camera2DEditor::_update_overlays_if_needed(Camera2D *p_camera) {
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if (p_camera == selected_camera) {
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plugin->update_overlays();
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}
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}
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void Camera2DEditor::_update_hover(const Vector2 &p_mouse_pos) {
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if (CanvasItemEditor::get_singleton()->get_current_tool() != CanvasItemEditor::TOOL_SELECT) {
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hover_type = Drag::NONE;
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CanvasItemEditor::get_singleton()->set_cursor_shape_override();
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return;
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}
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const Rect2 limit_rect = CanvasItemEditor::get_singleton()->get_canvas_transform().xform(selected_camera->get_limit_rect());
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const float drag_tolerance = 8.0;
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const Vector2 tolerance_vector = Vector2(1, 1) * drag_tolerance;
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hover_type = Drag::NONE;
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if (Rect2(limit_rect.position - tolerance_vector, tolerance_vector * 2).has_point(p_mouse_pos)) {
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hover_type = Drag::TOP_LEFT;
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} else if (Rect2(Vector2(limit_rect.get_end().x, limit_rect.position.y) - tolerance_vector, tolerance_vector * 2).has_point(p_mouse_pos)) {
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hover_type = Drag::TOP_RIGHT;
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} else if (Rect2(Vector2(limit_rect.position.x, limit_rect.get_end().y) - tolerance_vector, tolerance_vector * 2).has_point(p_mouse_pos)) {
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hover_type = Drag::BOTTOM_LEFT;
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} else if (Rect2(limit_rect.get_end() - tolerance_vector, tolerance_vector * 2).has_point(p_mouse_pos)) {
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hover_type = Drag::BOTTOM_RIGHT;
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} else if (p_mouse_pos.y > limit_rect.position.y && p_mouse_pos.y < limit_rect.get_end().y) {
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if (Math::abs(p_mouse_pos.x - limit_rect.position.x) < drag_tolerance) {
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hover_type = Drag::LEFT;
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} else if (Math::abs(p_mouse_pos.x - limit_rect.get_end().x) < drag_tolerance) {
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hover_type = Drag::RIGHT;
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}
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} else if (p_mouse_pos.x > limit_rect.position.x && p_mouse_pos.x < limit_rect.get_end().x) {
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if (Math::abs(p_mouse_pos.y - limit_rect.position.y) < drag_tolerance) {
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hover_type = Drag::TOP;
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} else if (Math::abs(p_mouse_pos.y - limit_rect.get_end().y) < drag_tolerance) {
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hover_type = Drag::BOTTOM;
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}
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}
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if (hover_type == Drag::NONE && limit_rect.has_point(p_mouse_pos)) {
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const Rect2 editor_rect = Rect2(Vector2(), CanvasItemEditor::get_singleton()->get_viewport_control()->get_size());
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const Rect2 transformed_rect = selected_camera->get_viewport()->get_canvas_transform().xform_inv(limit_rect);
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// Only allow center drag if any limit edge is visible on screen.
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bool edge_visible = false;
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edge_visible = edge_visible || (transformed_rect.get_end().y > editor_rect.position.y && transformed_rect.position.y < editor_rect.get_end().y && transformed_rect.position.x > editor_rect.position.x && transformed_rect.position.x < editor_rect.get_end().x);
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edge_visible = edge_visible || (transformed_rect.get_end().y > editor_rect.position.y && transformed_rect.position.y < editor_rect.get_end().y && transformed_rect.get_end().x > editor_rect.position.x && transformed_rect.get_end().x < editor_rect.get_end().x);
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edge_visible = edge_visible || (transformed_rect.get_end().x > editor_rect.position.x && transformed_rect.position.x < editor_rect.get_end().x && transformed_rect.position.y > editor_rect.position.y && transformed_rect.position.y < editor_rect.get_end().y);
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edge_visible = edge_visible || (transformed_rect.get_end().x > editor_rect.position.x && transformed_rect.position.x < editor_rect.get_end().x && transformed_rect.get_end().y > editor_rect.position.y && transformed_rect.get_end().y < editor_rect.get_end().y);
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if (edge_visible) {
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hover_type = Drag::CENTER;
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}
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}
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switch (hover_type) {
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case Drag::NONE: {
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CanvasItemEditor::get_singleton()->set_cursor_shape_override();
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} break;
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case Drag::LEFT:
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case Drag::RIGHT: {
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CanvasItemEditor::get_singleton()->set_cursor_shape_override(CURSOR_HSIZE);
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} break;
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case Drag::TOP:
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case Drag::BOTTOM: {
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CanvasItemEditor::get_singleton()->set_cursor_shape_override(CURSOR_VSIZE);
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} break;
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case Drag::TOP_LEFT:
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case Drag::BOTTOM_RIGHT: {
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CanvasItemEditor::get_singleton()->set_cursor_shape_override(CURSOR_FDIAGSIZE);
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} break;
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case Drag::TOP_RIGHT:
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case Drag::BOTTOM_LEFT: {
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CanvasItemEditor::get_singleton()->set_cursor_shape_override(CURSOR_BDIAGSIZE);
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} break;
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case Drag::CENTER: {
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CanvasItemEditor::get_singleton()->set_cursor_shape_override(CURSOR_MOVE);
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} break;
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}
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}
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void Camera2DEditor::_notification(int p_what) {
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switch (p_what) {
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case NOTIFICATION_THEME_CHANGED: {
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options->set_button_icon(get_editor_theme_icon(SNAME("Camera2D")));
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} break;
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}
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}
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void Camera2DEditor::_bind_methods() {
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ClassDB::bind_method(D_METHOD("_snap_limits_to_viewport", "camera"), &Camera2DEditor::_snap_limits_to_viewport);
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ClassDB::bind_method(D_METHOD("_update_overlays_if_needed", "camera"), &Camera2DEditor::_update_overlays_if_needed);
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}
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Camera2DEditor::Camera2DEditor(EditorPlugin *p_plugin) {
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plugin = p_plugin;
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options = memnew(MenuButton);
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options->set_text(TTRC("Camera2D"));
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options->get_popup()->add_item(TTRC("Snap the Limits to the Viewport"), MENU_SNAP_LIMITS_TO_VIEWPORT);
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options->set_switch_on_hover(true);
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options->hide();
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CanvasItemEditor::get_singleton()->add_control_to_menu_panel(options);
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options->get_popup()->connect(SceneStringName(id_pressed), callable_mp(this, &Camera2DEditor::_menu_option));
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}
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void Camera2DEditorPlugin::edit(Object *p_object) {
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camera_2d_editor->edit(Object::cast_to<Camera2D>(p_object));
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}
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bool Camera2DEditorPlugin::handles(Object *p_object) const {
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return p_object->derives_from<Camera2D>();
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}
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void Camera2DEditorPlugin::make_visible(bool p_visible) {
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if (p_visible) {
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camera_2d_editor->options->show();
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} else {
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camera_2d_editor->options->hide();
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}
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}
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Camera2DEditorPlugin::Camera2DEditorPlugin() {
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camera_2d_editor = memnew(Camera2DEditor(this));
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EditorNode::get_singleton()->get_gui_base()->add_child(camera_2d_editor);
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}
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