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	 56336b4e24
			
		
	
	
		56336b4e24
		
	
	
	
	
		
			
			- Use the editor-defined error, warning and success colors for
  preview texts.
- Make the "Regular Expressions" option into a CheckButton
  (as it does something as soon as it's toggled) and move it out
  of the Advanced Options submenu.
- Make it clearer that the error message originates from an invalid
  regular expression.
- Clarify what the number means in the regex error message.
- Tweak some strings' casing for consistency.
(cherry picked from commit ff135065f4)
		
	
			
		
			
				
	
	
		
			118 lines
		
	
	
	
		
			4.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			118 lines
		
	
	
	
		
			4.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*************************************************************************/
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| /*  rename_dialog.h                                                      */
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| /*************************************************************************/
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| /*                       This file is part of:                           */
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| /*                           GODOT ENGINE                                */
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| /*                      https://godotengine.org                          */
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| /*************************************************************************/
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| /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur.                 */
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| /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md).   */
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| /*                                                                       */
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| /* Permission is hereby granted, free of charge, to any person obtaining */
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| /* a copy of this software and associated documentation files (the       */
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| /* "Software"), to deal in the Software without restriction, including   */
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| /* without limitation the rights to use, copy, modify, merge, publish,   */
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| /* distribute, sublicense, and/or sell copies of the Software, and to    */
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| /* permit persons to whom the Software is furnished to do so, subject to */
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| /* the following conditions:                                             */
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| /*                                                                       */
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| /* The above copyright notice and this permission notice shall be        */
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| /* included in all copies or substantial portions of the Software.       */
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| /*                                                                       */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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| /*************************************************************************/
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| 
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| #ifndef RENAME_DIALOG_H
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| #define RENAME_DIALOG_H
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| 
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| #include "scene/gui/check_box.h"
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| #include "scene/gui/dialogs.h"
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| #include "scene/gui/option_button.h"
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| #include "scene/gui/spin_box.h"
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| 
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| #include "core/undo_redo.h"
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| #include "editor/scene_tree_editor.h"
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| 
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| /**
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| @author Blazej Floch
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| */
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| 
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| class RenameDialog : public ConfirmationDialog {
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| 
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| 	GDCLASS(RenameDialog, ConfirmationDialog);
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| 
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| 	virtual void ok_pressed() { rename(); };
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| 	void _cancel_pressed(){};
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| 	void _features_toggled(bool pressed);
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| 	void _insert_text(String text);
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| 	void _update_substitute();
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| 	bool _is_main_field(LineEdit *line_edit);
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| 
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| 	void _iterate_scene(const Node *node, const Array &selection, int *count);
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| 	String _apply_rename(const Node *node, int count);
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| 	String _substitute(const String &subject, const Node *node, int count);
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| 	String _regex(const String &pattern, const String &subject, const String &replacement);
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| 	String _postprocess(const String &subject);
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| 	void _update_preview(String new_text = "");
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| 	void _update_preview_int(int new_value = 0);
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| 	static void _error_handler(void *p_self, const char *p_func, const char *p_file, int p_line, const char *p_error, const char *p_errorexp, ErrorHandlerType p_type);
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| 
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| 	SceneTreeEditor *scene_tree_editor;
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| 	UndoRedo *undo_redo;
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| 	int global_count;
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| 
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| 	LineEdit *lne_search;
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| 	LineEdit *lne_replace;
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| 	LineEdit *lne_prefix;
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| 	LineEdit *lne_suffix;
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| 
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| 	TabContainer *tabc_features;
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| 
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| 	CheckBox *cbut_substitute;
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| 	CheckButton *cbut_regex;
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| 	CheckBox *cbut_process;
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| 	CheckBox *chk_per_level_counter;
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| 
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| 	Button *but_insert_name;
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| 	Button *but_insert_parent;
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| 	Button *but_insert_type;
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| 	Button *but_insert_scene;
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| 	Button *but_insert_root;
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| 	Button *but_insert_count;
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| 
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| 	SpinBox *spn_count_start;
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| 	SpinBox *spn_count_step;
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| 	SpinBox *spn_count_padding;
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| 
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| 	OptionButton *opt_style;
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| 	OptionButton *opt_case;
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| 
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| 	Label *lbl_preview_title;
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| 	Label *lbl_preview;
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| 
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| 	List<Pair<NodePath, String> > to_rename;
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| 	Node *preview_node;
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| 	bool lock_preview_update;
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| 	ErrorHandlerList eh;
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| 	bool has_errors;
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| 
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| protected:
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| 	void _notification(int p_what){};
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| 	static void _bind_methods();
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| 	virtual void _post_popup();
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| 
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| public:
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| 	void reset();
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| 	void rename();
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| 
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| 	RenameDialog(SceneTreeEditor *p_scene_tree_editor, UndoRedo *p_undo_redo = NULL);
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| 	~RenameDialog(){};
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| };
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| 
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| #endif
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