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GodotSharp
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C#: Replace uses of old Configuration and update old csprojs
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2020-03-25 11:38:54 +01:00 |
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arguments_vector.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
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base_object_glue.cpp
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Mono/C#: Add error checks to detect possible Reference leaks
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2020-01-13 21:00:07 +01:00 |
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base_object_glue.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
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collections_glue.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
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collections_glue.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
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gd_glue.cpp
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Mono/C#: Make 'GD.Print' and its variants fallback to 'ToString()'
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2020-01-02 13:54:20 +01:00 |
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gd_glue.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
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glue_header.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
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nodepath_glue.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
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nodepath_glue.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
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rid_glue.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
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rid_glue.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
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string_glue.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
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string_glue.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |