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			132 lines
		
	
	
	
		
			4.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			132 lines
		
	
	
	
		
			4.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*************************************************************************/
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/*  tab_container.h                                                      */
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/*************************************************************************/
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/*                       This file is part of:                           */
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/*                           GODOT ENGINE                                */
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/*                      https://godotengine.org                          */
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/*************************************************************************/
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/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur.                 */
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/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md).   */
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/*                                                                       */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the       */
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/* "Software"), to deal in the Software without restriction, including   */
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/* without limitation the rights to use, copy, modify, merge, publish,   */
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/* distribute, sublicense, and/or sell copies of the Software, and to    */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions:                                             */
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/*                                                                       */
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/* The above copyright notice and this permission notice shall be        */
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/* included in all copies or substantial portions of the Software.       */
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/*                                                                       */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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/*************************************************************************/
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#ifndef TAB_CONTAINER_H
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#define TAB_CONTAINER_H
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#include "scene/gui/container.h"
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#include "scene/gui/popup.h"
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class TabContainer : public Container {
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	GDCLASS(TabContainer, Container);
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public:
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	enum TabAlign {
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		ALIGN_LEFT,
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		ALIGN_CENTER,
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		ALIGN_RIGHT
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	};
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private:
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	int first_tab_cache;
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	int tabs_ofs_cache;
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	int last_tab_cache;
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	int current;
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	int previous;
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	bool tabs_visible;
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	bool buttons_visible_cache;
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	bool menu_hovered;
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	int highlight_arrow;
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	TabAlign align;
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	Control *_get_tab(int p_idx) const;
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	int _get_top_margin() const;
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	Popup *popup;
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	bool drag_to_rearrange_enabled;
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	bool use_hidden_tabs_for_min_size;
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	int tabs_rearrange_group;
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	Vector<Control *> _get_tabs() const;
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	int _get_tab_width(int p_index) const;
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	void _on_theme_changed();
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	void _on_mouse_exited();
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	void _update_current_tab();
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protected:
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	void _child_renamed_callback();
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	void _gui_input(const Ref<InputEvent> &p_event);
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	void _notification(int p_what);
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	virtual void add_child_notify(Node *p_child);
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	virtual void remove_child_notify(Node *p_child);
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	Variant get_drag_data(const Point2 &p_point);
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	bool can_drop_data(const Point2 &p_point, const Variant &p_data) const;
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	void drop_data(const Point2 &p_point, const Variant &p_data);
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	int get_tab_idx_at_point(const Point2 &p_point) const;
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	static void _bind_methods();
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public:
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	void set_tab_align(TabAlign p_align);
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	TabAlign get_tab_align() const;
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	void set_tabs_visible(bool p_visible);
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	bool are_tabs_visible() const;
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	void set_tab_title(int p_tab, const String &p_title);
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	String get_tab_title(int p_tab) const;
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	void set_tab_icon(int p_tab, const Ref<Texture> &p_icon);
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	Ref<Texture> get_tab_icon(int p_tab) const;
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	void set_tab_disabled(int p_tab, bool p_disabled);
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	bool get_tab_disabled(int p_tab) const;
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	void set_tab_hidden(int p_tab, bool p_hidden);
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	bool get_tab_hidden(int p_tab) const;
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	int get_tab_count() const;
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	void set_current_tab(int p_current);
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	int get_current_tab() const;
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	int get_previous_tab() const;
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	Control *get_tab_control(int p_idx) const;
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	Control *get_current_tab_control() const;
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	virtual Size2 get_minimum_size() const;
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	virtual void get_translatable_strings(List<String> *p_strings) const;
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	void set_popup(Node *p_popup);
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	Popup *get_popup() const;
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	void set_drag_to_rearrange_enabled(bool p_enabled);
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	bool get_drag_to_rearrange_enabled() const;
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	void set_tabs_rearrange_group(int p_group_id);
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	int get_tabs_rearrange_group() const;
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	void set_use_hidden_tabs_for_min_size(bool p_use_hidden_tabs);
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	bool get_use_hidden_tabs_for_min_size() const;
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	TabContainer();
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};
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VARIANT_ENUM_CAST(TabContainer::TabAlign);
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#endif // TAB_CONTAINER_H
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