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			145 lines
		
	
	
	
		
			6.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			145 lines
		
	
	
	
		
			6.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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| Convection Texture Tools
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| Copyright (c) 2018 Eric Lasota
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| 
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| Permission is hereby granted, free of charge, to any person obtaining
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| a copy of this software and associated documentation files (the
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| "Software"), to deal in the Software without restriction, including
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| without limitation the rights to use, copy, modify, merge, publish,
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| distribute, sublicense, and/or sell copies of the Software, and to
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| permit persons to whom the Software is furnished to do so, subject
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| to the following conditions:
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| 
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| The above copyright notice and this permission notice shall be included
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| in all copies or substantial portions of the Software.
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| 
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| THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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| OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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| MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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| IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
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| CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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| TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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| SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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| */
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| #pragma once
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| #ifndef __CVTT_CONVECTION_KERNELS__
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| #define __CVTT_CONVECTION_KERNELS__
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| 
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| #include <stdint.h>
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| 
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| namespace cvtt
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| {
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|     namespace Flags
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|     {
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|         // Enable partitioned modes in BC7 encoding (slower, better quality)
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|         const uint32_t BC7_EnablePartitioning   = 0x001;
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| 
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|         // Enable 3-partition modes in BC7 encoding (slower, better quality, requires BC7_EnablePartitioning)
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|         const uint32_t BC7_Enable3Subsets       = 0x002;
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| 
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|         // Enable dual-plane modes in BC7 encoding (slower, better quality)
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|         const uint32_t BC7_EnableDualPlane      = 0x004;
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| 
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|         // Use fast indexing in BC7 encoding (about 2x faster, slightly worse quality)
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|         const uint32_t BC7_FastIndexing         = 0x008;
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| 
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|         // Try precomputed single-color lookups where applicable (slightly slower, small quality increase on specific blocks)
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|         const uint32_t BC7_TrySingleColor       = 0x010;
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| 
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|         // Don't allow non-zero or non-max alpha values in blocks that only contain one or the other
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|         const uint32_t BC7_RespectPunchThrough  = 0x020;
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| 
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|         // Use fast indexing in HDR formats (faster, worse quality)
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|         const uint32_t BC6H_FastIndexing        = 0x040;
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| 
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|         // Exhaustive search RGB orderings when encoding BC1-BC3 (much slower, better quality)
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|         const uint32_t S3TC_Exhaustive          = 0x080;
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| 
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|         // Penalize distant endpoints, improving quality on inaccurate GPU decoders
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|         const uint32_t S3TC_Paranoid            = 0x100;
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| 
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|         // Uniform color channel importance
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|         const uint32_t Uniform                  = 0x200;
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| 
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|         // Misc useful default flag combinations
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|         const uint32_t Fastest = (BC6H_FastIndexing | S3TC_Paranoid);
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|         const uint32_t Faster = (BC7_EnableDualPlane | BC6H_FastIndexing | S3TC_Paranoid);
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|         const uint32_t Fast = (BC7_EnablePartitioning | BC7_EnableDualPlane | BC7_FastIndexing | S3TC_Paranoid);
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|         const uint32_t Default = (BC7_EnablePartitioning | BC7_EnableDualPlane | BC7_Enable3Subsets | BC7_FastIndexing | S3TC_Paranoid);
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|         const uint32_t Better = (BC7_EnablePartitioning | BC7_EnableDualPlane | BC7_Enable3Subsets | S3TC_Paranoid | S3TC_Exhaustive);
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|         const uint32_t Ultra = (BC7_EnablePartitioning | BC7_EnableDualPlane | BC7_Enable3Subsets | BC7_TrySingleColor | S3TC_Paranoid | S3TC_Exhaustive);
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|     }
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| 
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|     const unsigned int NumParallelBlocks = 8;
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| 
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|     struct Options
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|     {
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|         uint32_t flags;         // Bitmask of cvtt::Flags values
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|         float threshold;        // Alpha test threshold for BC1
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|         float redWeight;        // Red channel importance
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|         float greenWeight;      // Green channel importance
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|         float blueWeight;       // Blue channel importance
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|         float alphaWeight;      // Alpha channel importance
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| 
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|         int refineRoundsBC7;    // Number of refine rounds for BC7
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|         int refineRoundsBC6H;   // Number of refine rounds for BC6H (max 3)
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|         int refineRoundsIIC;    // Number of refine rounds for independent interpolated channels (BC3 alpha, BC4, BC5)
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|         int refineRoundsS3TC;   // Number of refine rounds for S3TC RGB
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| 
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|         int seedPoints;         // Number of seed points (min 1, max 4)
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| 
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|         Options()
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|             : flags(Flags::Default)
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|             , threshold(0.5f)
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|             , redWeight(0.2125f / 0.7154f)
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|             , greenWeight(1.0f)
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|             , blueWeight(0.0721f / 0.7154f)
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|             , alphaWeight(1.0f)
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|             , refineRoundsBC7(2)
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|             , refineRoundsBC6H(3)
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|             , refineRoundsIIC(8)
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|             , refineRoundsS3TC(2)
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|             , seedPoints(4)
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|         {
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|         }
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|     };
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| 
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|     // RGBA input block for unsigned 8-bit formats
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|     struct PixelBlockU8
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|     {
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|         uint8_t m_pixels[16][4];
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|     };
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| 
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|     // RGBA input block for signed 8-bit formats
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|     struct PixelBlockS8
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|     {
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|         int8_t m_pixels[16][4];
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|     };
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| 
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|     // RGBA input block for half-precision float formats (bit-cast to int16_t)
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|     struct PixelBlockF16
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|     {
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|         int16_t m_pixels[16][4];
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|     };
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| 
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|     namespace Kernels
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|     {
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|         // NOTE: All functions accept and output NumParallelBlocks blocks at once
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|         void EncodeBC1(uint8_t *pBC, const PixelBlockU8 *pBlocks, const Options &options);
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|         void EncodeBC2(uint8_t *pBC, const PixelBlockU8 *pBlocks, const Options &options);
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|         void EncodeBC3(uint8_t *pBC, const PixelBlockU8 *pBlocks, const Options &options);
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|         void EncodeBC4U(uint8_t *pBC, const PixelBlockU8 *pBlocks, const Options &options);
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|         void EncodeBC4S(uint8_t *pBC, const PixelBlockS8 *pBlocks, const Options &options);
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|         void EncodeBC5U(uint8_t *pBC, const PixelBlockU8 *pBlocks, const Options &options);
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|         void EncodeBC5S(uint8_t *pBC, const PixelBlockS8 *pBlocks, const Options &options);
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|         void EncodeBC6HU(uint8_t *pBC, const PixelBlockF16 *pBlocks, const Options &options);
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|         void EncodeBC6HS(uint8_t *pBC, const PixelBlockF16 *pBlocks, const Options &options);
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|         void EncodeBC7(uint8_t *pBC, const PixelBlockU8 *pBlocks, const Options &options);
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| 
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|         void DecodeBC6HU(PixelBlockF16 *pBlocks, const uint8_t *pBC);
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|         void DecodeBC6HS(PixelBlockF16 *pBlocks, const uint8_t *pBC);
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|         void DecodeBC7(PixelBlockU8 *pBlocks, const uint8_t *pBC);
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|     }
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| }
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| 
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| #endif
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