godot/modules/gdscript/tests/scripts/completion
Thaddeus Crews c977b597b8
Merge pull request #107872 from Thought-Weaver/users/loganapple/editor-caret-fix
[Autocomplete] Avoid prepending literals when the character has already been typed
2025-07-10 11:39:30 -05:00
..
argument_options Initial fix for double caret inserting in NodePath 2025-07-07 09:23:32 -07:00
assignment_options Improve GDScript autocompletion for methods 2024-11-22 18:24:45 +08:00
builtin_enum Autocompletion: Add support for global enums 2025-06-15 19:41:13 +02:00
common GDScript: Fix autocompletion issues with nested types 2025-07-08 14:48:21 +02:00
enum_values_in_dictionary GDScript: Fix autocompletion issues with nested types 2025-07-08 14:48:21 +02:00
enum_values_in_match GDScript: Do phrase level recovery for match 2025-04-15 13:00:43 +02:00
filter Autocompletion: rework argument options string literal completion 2024-07-08 17:53:36 +02:00
get_node Autocompletion: Don't use next for GET_NODE inference 2025-06-17 17:03:59 +02:00
global_enum Autocompletion: Add support for global enums 2025-06-15 19:41:13 +02:00
index Autocompletion: enable string literal completion in subscripts 2024-08-27 13:02:09 +02:00
no_parenthesis_when_callable_is_expected Autocompletion: Don't add parenthesis if Callable is expected 2025-04-10 18:40:32 +02:00
types GDScript: Fix autocompletion issues with nested types 2025-07-08 14:48:21 +02:00
class_a.notest.gd GDScript: Fix autocompletion issues with nested types 2025-07-08 14:48:21 +02:00
class_b.notest.gd GDScript: Fix autocompletion issues with nested types 2025-07-08 14:48:21 +02:00