..
a_star.compat.inc
add partial path return option for astar
2024-04-03 22:27:33 -07:00
a_star.cpp
Smoke test: In collections, log an error if reserve() is called with a number smaller than the current size. Don't log an error if it is called with a number smaller than the current capacity.
2025-04-23 16:47:47 +02:00
a_star.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
a_star_grid_2d.compat.inc
add partial path return option for astar
2024-04-03 22:27:33 -07:00
a_star_grid_2d.cpp
Core: Use Math namespace for constants
2025-04-10 16:29:30 -05:00
a_star_grid_2d.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
aabb.cpp
Core: Add constexpr constructors/operators to math structs
2025-03-17 12:15:31 -05:00
aabb.h
Core: Add constexpr constructors/operators to math structs
2025-03-17 12:15:31 -05:00
audio_frame.h
Merge pull request #104239 from Ivorforce/optimize-undenormalize
2025-04-14 19:39:46 -05:00
basis.cpp
Core: Replace C math headers with C++ equivalents
2025-04-16 15:49:02 -05:00
basis.h
Core: Add constexpr constructors/operators to math structs
2025-03-17 12:15:31 -05:00
bvh.h
Replace size() == 0 with is_empty().
2025-04-02 19:18:43 +08:00
bvh_abb.h
Style: Begin integrating simple .clangd fixes
2025-03-22 13:24:35 -05:00
bvh_cull.inc
Merge pull request #57630 from lawnjelly/bvh4_templated_checks
2022-03-04 23:29:38 +01:00
bvh_debug.inc
Fix some uses of float and real_t in core/math
2024-03-29 16:44:12 -07:00
bvh_integrity.inc
Dynamic BVH broadphase in 2D & 3D Godot Physics
2021-05-10 16:28:55 -07:00
bvh_logic.inc
Style: Add 19.1.0 LLVM options to .clang-format
2024-11-22 09:24:32 -06:00
bvh_misc.inc
Style: Add 19.1.0 LLVM options to .clang-format
2024-11-22 09:24:32 -06:00
bvh_pair.inc
Core ubsan fixes
2024-12-18 14:31:12 +01:00
bvh_public.inc
Fixup BVH debugging statements
2022-07-25 18:21:53 +02:00
bvh_refit.inc
Fix not refitting upward from leaf nodes.
2023-09-28 20:27:51 +08:00
bvh_split.inc
Fix some uses of float and real_t in core/math
2024-03-29 16:44:12 -07:00
bvh_structs.inc
Style: Add 19.1.0 LLVM options to .clang-format
2024-11-22 09:24:32 -06:00
bvh_tree.h
Core: Modernize C headers with C++ equivalents
2025-05-02 08:23:01 -05:00
color.cpp
Optimize Color.html()
2025-04-05 14:00:30 +03:00
color.h
Core: Add constexpr constructors/operators to math structs
2025-03-17 12:15:31 -05:00
color_names.inc
Style: Begin integrating simple .clangd fixes
2025-03-22 13:24:35 -05:00
convex_hull.cpp
Core: Modernize C headers with C++ equivalents
2025-05-02 08:23:01 -05:00
convex_hull.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
delaunay_2d.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
delaunay_3d.h
Style: Begin integrating simple .clangd fixes
2025-03-22 13:24:35 -05:00
disjoint_set.h
Style: Begin integrating simple .clangd fixes
2025-03-22 13:24:35 -05:00
dynamic_bvh.cpp
Core: Use Math namespace for constants
2025-04-10 16:29:30 -05:00
dynamic_bvh.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
expression.cpp
Avoid single character String allocations when appending characters
2025-05-12 17:35:42 -04:00
expression.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
face3.cpp
Remove ABS in favor of Math::abs
2025-03-19 13:52:40 +01:00
face3.h
Core: Add constexpr constructors/operators to math structs
2025-03-17 12:15:31 -05:00
geometry_2d.cpp
Using iterator pattern instead of List::Element *.
2025-03-28 13:29:15 +08:00
geometry_2d.h
Core: Integrate warning suppression macro helpers
2025-04-03 10:13:46 -05:00
geometry_3d.cpp
Core: Use Math namespace for constants
2025-04-10 16:29:30 -05:00
geometry_3d.h
Replace size() == 0 with is_empty().
2025-04-02 19:18:43 +08:00
math_defs.h
Core: Use Math namespace for constants
2025-04-10 16:29:30 -05:00
math_fieldwise.cpp
Allow to select multiple remote nodes at runtime
2025-03-11 12:35:41 -03:00
math_fieldwise.h
Allow to select multiple remote nodes at runtime
2025-03-11 12:35:41 -03:00
math_funcs.cpp
Core: Convert Math class to namespace
2025-03-21 10:29:18 -05:00
math_funcs.h
Core: Replace C math headers with C++ equivalents
2025-04-16 15:49:02 -05:00
plane.cpp
Remove ABS in favor of Math::abs
2025-03-19 13:52:40 +01:00
plane.h
Remove ABS in favor of Math::abs
2025-03-19 13:52:40 +01:00
projection.cpp
Core: Replace C math headers with C++ equivalents
2025-04-16 15:49:02 -05:00
projection.h
Core: Add constexpr constructors/operators to math structs
2025-03-17 12:15:31 -05:00
quaternion.cpp
Core: Replace C math headers with C++ equivalents
2025-04-16 15:49:02 -05:00
quaternion.h
Use Math::abs to avoid ambiguity with integer abs
2025-04-14 23:54:07 +02:00
quick_hull.cpp
Replace size() == 0 with is_empty().
2025-04-02 19:18:43 +08:00
quick_hull.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
random_number_generator.cpp
Add RandomNumberGenerator::rand_weighted method
2024-02-29 13:29:53 +01:00
random_number_generator.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
random_pcg.cpp
Fix RandomPCG::random(int, int) overflow bug
2025-05-06 17:54:12 -04:00
random_pcg.h
Core: Replace C math headers with C++ equivalents
2025-04-16 15:49:02 -05:00
rect2.cpp
[Core] Add is_same to types that have float components
2025-02-03 19:25:50 +01:00
rect2.h
Core: Add constexpr constructors/operators to math structs
2025-03-17 12:15:31 -05:00
rect2i.cpp
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
rect2i.h
Core: Add constexpr constructors/operators to math structs
2025-03-17 12:15:31 -05:00
SCsub
SCons: Add unobtrusive type hints in SCons files
2024-09-25 09:34:35 -05:00
static_raycaster.cpp
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
static_raycaster.h
Core: Use Math namespace for constants
2025-04-10 16:29:30 -05:00
transform_2d.cpp
Core: Use Math namespace for constants
2025-04-10 16:29:30 -05:00
transform_2d.h
Core: Add constexpr constructors/operators to math structs
2025-03-17 12:15:31 -05:00
transform_3d.cpp
Core: Add constexpr constructors/operators to math structs
2025-03-17 12:15:31 -05:00
transform_3d.h
Core: Add constexpr constructors/operators to math structs
2025-03-17 12:15:31 -05:00
transform_interpolator.cpp
Fixed Timestep Interpolation (3D)
2024-07-07 22:15:23 +02:00
transform_interpolator.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
triangle_mesh.cpp
Expose TriangleMesh api functions wrapped for scripting
2025-04-02 09:52:35 +02:00
triangle_mesh.h
Expose TriangleMesh api functions wrapped for scripting
2025-04-02 09:52:35 +02:00
triangulate.cpp
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
triangulate.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
vector2.cpp
[Core] Add is_same to types that have float components
2025-02-03 19:25:50 +01:00
vector2.h
Core: Add constexpr constructors/operators to math structs
2025-03-17 12:15:31 -05:00
vector2i.cpp
Core: Add constexpr constructors/operators to math structs
2025-03-17 12:15:31 -05:00
vector2i.h
Core: Add constexpr constructors/operators to math structs
2025-03-17 12:15:31 -05:00
vector3.cpp
[Core] Add is_same to types that have float components
2025-02-03 19:25:50 +01:00
vector3.h
Core: Add constexpr constructors/operators to math structs
2025-03-17 12:15:31 -05:00
vector3i.cpp
[Core] Add scalar versions of Vector* min/max/clamp/snap(ped)
2024-05-02 10:31:13 +02:00
vector3i.h
Core: Add constexpr constructors/operators to math structs
2025-03-17 12:15:31 -05:00
vector4.cpp
[Core] Add is_same to types that have float components
2025-02-03 19:25:50 +01:00
vector4.h
Core: Add constexpr constructors/operators to math structs
2025-03-17 12:15:31 -05:00
vector4i.cpp
[Core] Add scalar versions of Vector* min/max/clamp/snap(ped)
2024-05-02 10:31:13 +02:00
vector4i.h
Core: Add constexpr constructors/operators to math structs
2025-03-17 12:15:31 -05:00