godot/platform/android/detect.py
Rémi Verschelde 82b87d7a17 Remove unsupported NO_SAFE_CAST/-fno-rtti from Android build
Android was the last platform to still attempt to disable RTTI (for binary
size), but both the Android editor and now the ICU library used by templates
need RTTI.

There could still be the possibility to support this for non-ICU template
builds (i.e. without the TextServerAdvanced module), but since this isn't one
of the build configurations we test regularly it's pretty risky to keep this
option only for that specific use case. And our code is already littered with
`dynamic_cast`s which weren't guarded with `!defined(NO_SAFE_CAST)`.
2022-10-03 11:18:31 +02:00

196 lines
6.2 KiB
Python

import os
import sys
import platform
import subprocess
from typing import TYPE_CHECKING
if TYPE_CHECKING:
from SCons import Environment
def is_active():
return True
def get_name():
return "Android"
def can_build():
return os.path.exists(get_env_android_sdk_root())
def get_opts():
return [
("ANDROID_SDK_ROOT", "Path to the Android SDK", get_env_android_sdk_root()),
("ndk_platform", 'Target platform (android-<api>, e.g. "android-24")', "android-24"),
]
# Return the ANDROID_SDK_ROOT environment variable.
def get_env_android_sdk_root():
return os.environ.get("ANDROID_SDK_ROOT", -1)
def get_min_sdk_version(platform):
return int(platform.split("-")[1])
def get_android_ndk_root(env):
return env["ANDROID_SDK_ROOT"] + "/ndk/" + get_ndk_version()
# This is kept in sync with the value in 'platform/android/java/app/config.gradle'.
def get_ndk_version():
return "23.2.8568313"
def get_flags():
return [
("arch", "arm64"), # Default for convenience.
("target", "template_debug"),
]
# Check if Android NDK version is installed
# If not, install it.
def install_ndk_if_needed(env):
print("Checking for Android NDK...")
sdk_root = env["ANDROID_SDK_ROOT"]
if not os.path.exists(get_android_ndk_root(env)):
extension = ".bat" if os.name == "nt" else ""
sdkmanager = sdk_root + "/cmdline-tools/latest/bin/sdkmanager" + extension
if os.path.exists(sdkmanager):
# Install the Android NDK
print("Installing Android NDK...")
ndk_download_args = "ndk;" + get_ndk_version()
subprocess.check_call([sdkmanager, ndk_download_args])
else:
print("Cannot find " + sdkmanager)
print(
"Please ensure ANDROID_SDK_ROOT is correct and cmdline-tools are installed, or install NDK version "
+ get_ndk_version()
+ " manually."
)
sys.exit()
env["ANDROID_NDK_ROOT"] = get_android_ndk_root(env)
def configure(env: "Environment"):
# Validate arch.
supported_arches = ["x86_32", "x86_64", "arm32", "arm64"]
if env["arch"] not in supported_arches:
print(
'Unsupported CPU architecture "%s" for Android. Supported architectures are: %s.'
% (env["arch"], ", ".join(supported_arches))
)
sys.exit()
install_ndk_if_needed(env)
ndk_root = env["ANDROID_NDK_ROOT"]
# Architecture
if get_min_sdk_version(env["ndk_platform"]) < 21 and env["arch"] in ["x86_64", "arm64"]:
print(
'WARNING: arch="%s" is not supported with "ndk_platform" lower than "android-21". Forcing platform 21.'
% env["arch"]
)
env["ndk_platform"] = "android-21"
if env["arch"] == "arm32":
target_triple = "armv7a-linux-androideabi"
env.extra_suffix = ".armv7" + env.extra_suffix
elif env["arch"] == "arm64":
target_triple = "aarch64-linux-android"
env.extra_suffix = ".armv8" + env.extra_suffix
elif env["arch"] == "x86_32":
target_triple = "i686-linux-android"
env.extra_suffix = ".x86" + env.extra_suffix
elif env["arch"] == "x86_64":
target_triple = "x86_64-linux-android"
env.extra_suffix = ".x86_64" + env.extra_suffix
target_option = ["-target", target_triple + str(get_min_sdk_version(env["ndk_platform"]))]
env.Append(ASFLAGS=[target_option, "-c"])
env.Append(CCFLAGS=target_option)
env.Append(LINKFLAGS=target_option)
# LTO
if env["lto"] == "auto": # LTO benefits for Android (size, performance) haven't been clearly established yet.
env["lto"] = "none"
if env["lto"] != "none":
if env["lto"] == "thin":
env.Append(CCFLAGS=["-flto=thin"])
env.Append(LINKFLAGS=["-flto=thin"])
else:
env.Append(CCFLAGS=["-flto"])
env.Append(LINKFLAGS=["-flto"])
# Compiler configuration
env["SHLIBSUFFIX"] = ".so"
if env["PLATFORM"] == "win32":
env.use_windows_spawn_fix()
if sys.platform.startswith("linux"):
host_subpath = "linux-x86_64"
elif sys.platform.startswith("darwin"):
host_subpath = "darwin-x86_64"
elif sys.platform.startswith("win"):
if platform.machine().endswith("64"):
host_subpath = "windows-x86_64"
else:
host_subpath = "windows"
toolchain_path = ndk_root + "/toolchains/llvm/prebuilt/" + host_subpath
compiler_path = toolchain_path + "/bin"
env["CC"] = compiler_path + "/clang"
env["CXX"] = compiler_path + "/clang++"
env["AR"] = compiler_path + "/llvm-ar"
env["RANLIB"] = compiler_path + "/llvm-ranlib"
env["AS"] = compiler_path + "/clang"
# Disable exceptions on template builds
if not env.editor_build:
env.Append(CXXFLAGS=["-fno-exceptions"])
env.Append(
CCFLAGS=(
"-fpic -ffunction-sections -funwind-tables -fstack-protector-strong -fvisibility=hidden -fno-strict-aliasing".split()
)
)
env.Append(CPPDEFINES=["NO_STATVFS", "GLES_ENABLED"])
if get_min_sdk_version(env["ndk_platform"]) >= 24:
env.Append(CPPDEFINES=[("_FILE_OFFSET_BITS", 64)])
if env["arch"] == "x86_32":
# The NDK adds this if targeting API < 24, so we can drop it when Godot targets it at least
env.Append(CCFLAGS=["-mstackrealign"])
elif env["arch"] == "arm32":
env.Append(CCFLAGS="-march=armv7-a -mfloat-abi=softfp".split())
env.Append(CPPDEFINES=["__ARM_ARCH_7__", "__ARM_ARCH_7A__"])
env.Append(CPPDEFINES=["__ARM_NEON__"])
elif env["arch"] == "arm64":
env.Append(CCFLAGS=["-mfix-cortex-a53-835769"])
env.Append(CPPDEFINES=["__ARM_ARCH_8A__"])
# Link flags
env.Append(LINKFLAGS="-Wl,--gc-sections -Wl,--no-undefined -Wl,-z,now".split())
env.Append(LINKFLAGS="-Wl,-soname,libgodot_android.so")
env.Prepend(CPPPATH=["#platform/android"])
env.Append(CPPDEFINES=["ANDROID_ENABLED", "UNIX_ENABLED", "NO_FCNTL"])
env.Append(LIBS=["OpenSLES", "EGL", "GLESv2", "android", "log", "z", "dl"])
if env["vulkan"]:
env.Append(CPPDEFINES=["VULKAN_ENABLED"])
if not env["use_volk"]:
env.Append(LIBS=["vulkan"])