godot/editor/plugins
2025-06-24 15:49:45 +03:00
..
gizmos Add a LightmapProbe gizmo size editor setting 2025-06-11 01:04:01 +02:00
shader Re-organize UI in the shader editor 2025-04-05 13:12:59 +03:00
shader_baker Add shader baker to project exporter. 2025-05-27 12:45:27 -03:00
tiles Improve auto-translation of editor's top & bottom bars 2025-06-18 21:11:32 +08:00
abstract_polygon_2d_editor.cpp Merge pull request #104015 from bruvzg/poly_center 2025-06-10 16:22:35 +02:00
abstract_polygon_2d_editor.h [Polygon2DEditor] Add tool to automatically move center of gravity to origin. 2025-04-14 08:51:25 +03:00
animation_blend_space_1d_editor.cpp Remove NOTIFICATION_ENTER_TREE when NOTIFICATION_THEME_CHANGED is used 2025-05-06 15:28:03 +02:00
animation_blend_space_1d_editor.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
animation_blend_space_2d_editor.cpp Remove NOTIFICATION_ENTER_TREE when NOTIFICATION_THEME_CHANGED is used 2025-05-06 15:28:03 +02:00
animation_blend_space_2d_editor.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
animation_blend_tree_editor_plugin.cpp Make conversions from NodePath to String explicit. 2025-06-11 16:50:27 +02:00
animation_blend_tree_editor_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
animation_library_editor.cpp Make conversions from NodePath to String explicit. 2025-06-11 16:50:27 +02:00
animation_library_editor.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
animation_player_editor_plugin.cpp Improve auto-translation of editor's top & bottom bars 2025-06-18 21:11:32 +08:00
animation_player_editor_plugin.h Fix AnimationPlayer finished state in the editor 2025-06-08 00:02:16 +09:00
animation_state_machine_editor.cpp Merge pull request #101179 from Flynsarmy/one_less_click 2025-05-19 08:01:32 -05:00
animation_state_machine_editor.h Remove dead code in AnimationStateMachine editor 2025-04-09 08:39:27 +08:00
animation_tree_editor_plugin.cpp Improve auto-translation of editor's top & bottom bars 2025-06-18 21:11:32 +08:00
animation_tree_editor_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
asset_library_editor_plugin.cpp Change editor button focus mode to FOCUS_ACCESSIBILITY. 2025-06-08 15:53:27 +03:00
asset_library_editor_plugin.h Merge pull request #102101 from KoBeWi/2d_3d_skrypt_gra_biblioteka_zasobów 2025-03-29 10:16:33 -05:00
audio_stream_editor_plugin.cpp Change editor button focus mode to FOCUS_ACCESSIBILITY. 2025-06-08 15:53:27 +03:00
audio_stream_editor_plugin.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
audio_stream_randomizer_editor_plugin.cpp Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
audio_stream_randomizer_editor_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
bit_map_editor_plugin.cpp Remove NOTIFICATION_ENTER_TREE when NOTIFICATION_THEME_CHANGED is used 2025-05-06 15:28:03 +02:00
bit_map_editor_plugin.h Add borders to BitMap in BitMapEditor 2025-03-12 20:41:01 +03:00
bone_map_editor_plugin.cpp Initial editor accessibility. 2025-04-08 20:25:48 +03:00
bone_map_editor_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
camera_2d_editor_plugin.cpp Improve Camera2D limit editing 2025-06-18 11:12:55 +02:00
camera_2d_editor_plugin.h Improve Camera2D limit editing 2025-06-18 11:12:55 +02:00
camera_3d_editor_plugin.cpp Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
camera_3d_editor_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
canvas_item_editor_plugin.cpp Merge pull request #104190 from KoBeWi/edit_your_limits 2025-06-13 01:30:14 +02:00
canvas_item_editor_plugin.h Allow overriding 2D editor cursor 2025-06-12 14:00:19 +02:00
cast_2d_editor_plugin.cpp Fix select and edit invisble items in SubViewports 2024-12-02 17:12:51 -05:00
cast_2d_editor_plugin.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
collision_polygon_2d_editor_plugin.cpp [Polygon2DEditor] Add tool to automatically move center of gravity to origin. 2025-04-14 08:51:25 +03:00
collision_polygon_2d_editor_plugin.h [Polygon2DEditor] Add tool to automatically move center of gravity to origin. 2025-04-14 08:51:25 +03:00
collision_shape_2d_editor_plugin.cpp Fix WorldBoundaryShape2D handle when distance is negative 2025-06-04 08:43:35 +08:00
collision_shape_2d_editor_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
color_channel_selector.cpp ColorChannelSelector: add tooltip, fix toggle_button repositioning and channels autotranslation 2025-06-17 12:38:22 +00:00
color_channel_selector.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
control_editor_plugin.cpp Cleanup header includes for AddMetadataDialog 2025-05-27 21:45:00 +08:00
control_editor_plugin.h Cleanup header includes for AddMetadataDialog 2025-05-27 21:45:00 +08:00
curve_editor_plugin.cpp Initial editor accessibility. 2025-04-08 20:25:48 +03:00
curve_editor_plugin.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
debugger_editor_plugin.cpp Improve auto-translation of editor's top & bottom bars 2025-06-18 21:11:32 +08:00
debugger_editor_plugin.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
dedicated_server_export_plugin.cpp Get rid of easily removable uses of const_cast 2024-12-01 17:50:13 -08:00
dedicated_server_export_plugin.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
editor_context_menu_plugin.cpp Merge pull request #100556 from KoBeWi/unlimited_contextizer 2025-01-07 23:17:23 +01:00
editor_context_menu_plugin.h Remove inline from constexpr variables 2025-04-28 21:09:43 +02:00
editor_debugger_plugin.cpp Expose several EngineDebugger methods and signals as plugin callbacks 2024-06-10 19:46:23 -04:00
editor_debugger_plugin.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
editor_plugin.compat.inc Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
editor_plugin.cpp Improve use of Ref.is_null/valid 2024-12-23 16:35:02 -05:00
editor_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
editor_plugin_settings.cpp Improve auto-translation of settings dialogs 2025-05-28 00:13:48 +02:00
editor_plugin_settings.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
editor_preview_plugins.cpp Revert "Rework scene preview thumbnails" 2025-06-21 00:05:57 +02:00
editor_preview_plugins.h Revert "Rework scene preview thumbnails" 2025-06-21 00:05:57 +02:00
editor_resource_conversion_plugin.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
editor_resource_conversion_plugin.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
editor_resource_tooltip_plugins.cpp Core: Replace C math headers with C++ equivalents 2025-04-16 15:49:02 -05:00
editor_resource_tooltip_plugins.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
editor_script_plugin.cpp Editor: Add named EditorScripts to the command palette 2025-04-10 19:00:08 +02:00
editor_script_plugin.h Editor: Add named EditorScripts to the command palette 2025-04-10 19:00:08 +02:00
embedded_process.cpp Draw checkerboard (or clear color) under embedded window. 2025-05-13 13:16:22 +03:00
embedded_process.h Draw checkerboard (or clear color) under embedded window. 2025-05-13 13:16:22 +03:00
font_config_plugin.cpp Remove NOTIFICATION_ENTER_TREE when NOTIFICATION_THEME_CHANGED is used 2025-05-06 15:28:03 +02:00
font_config_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
game_view_plugin.cpp Merge pull request #107038 from bruvzg/emb_scr 2025-06-11 12:10:12 +02:00
game_view_plugin.h Add support for taking embedded window screenshots. 2025-06-09 11:40:36 +03:00
gdextension_export_plugin.h Merge pull request #106390 from akien-mga/linux-drop-ppc32 2025-05-28 09:47:34 -05:00
gpu_particles_collision_sdf_editor_plugin.cpp Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
gpu_particles_collision_sdf_editor_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
gradient_editor_plugin.cpp Initial editor accessibility. 2025-04-08 20:25:48 +03:00
gradient_editor_plugin.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
gradient_texture_2d_editor_plugin.cpp Remove NOTIFICATION_ENTER_TREE when NOTIFICATION_THEME_CHANGED is used 2025-05-06 15:28:03 +02:00
gradient_texture_2d_editor_plugin.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
input_event_editor_plugin.cpp Remove NOTIFICATION_ENTER_TREE when NOTIFICATION_THEME_CHANGED is used 2025-05-06 15:28:03 +02:00
input_event_editor_plugin.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
light_occluder_2d_editor_plugin.cpp Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
light_occluder_2d_editor_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
lightmap_gi_editor_plugin.cpp Introduce 'drivers/apple_embedded' abstract platform for code reuse 2025-05-19 15:37:13 -07:00
lightmap_gi_editor_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
line_2d_editor_plugin.cpp Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
line_2d_editor_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
material_editor_plugin.cpp Selectively apply FOCUS_ACCESSIBILITY to the Labels instead of setting it by default. 2025-04-23 12:47:31 +03:00
material_editor_plugin.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
mesh_editor_plugin.cpp Core: Use Math namespace for constants 2025-04-10 16:29:30 -05:00
mesh_editor_plugin.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
mesh_instance_3d_editor_plugin.cpp Make conversions from NodePath to String explicit. 2025-06-11 16:50:27 +02:00
mesh_instance_3d_editor_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
mesh_library_editor_plugin.cpp Merge pull request #102786 from Giganzo/top-toolbar-menu-button-styles 2025-04-10 10:18:10 -05:00
mesh_library_editor_plugin.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
multimesh_editor_plugin.cpp Make conversions from NodePath to String explicit. 2025-06-11 16:50:27 +02:00
multimesh_editor_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
node_3d_editor_gizmos.cpp Merge pull request #103993 from aaronfranke/geometry-segment 2025-04-01 08:01:34 -05:00
node_3d_editor_gizmos.h Allow multiple EditorNode3DGizmo collision meshes 2025-03-26 01:20:43 +01:00
node_3d_editor_plugin.cpp Merge pull request #107441 from ryevdokimov/blender-comma-transform 2025-06-13 15:54:00 +02:00
node_3d_editor_plugin.h Merge pull request #101376 from ryevdokimov/movement-threshold-rotation-gizmo 2025-06-12 22:48:20 +02:00
occluder_instance_3d_editor_plugin.cpp Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
occluder_instance_3d_editor_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
packed_scene_editor_plugin.cpp Remove NOTIFICATION_ENTER_TREE when NOTIFICATION_THEME_CHANGED is used 2025-05-06 15:28:03 +02:00
packed_scene_editor_plugin.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
packed_scene_translation_parser_plugin.cpp Make conversions from NodePath to String explicit. 2025-06-11 16:50:27 +02:00
packed_scene_translation_parser_plugin.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
parallax_background_editor_plugin.cpp Fix MenuButton style in editor top menu bar 2025-02-10 10:03:54 +01:00
parallax_background_editor_plugin.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
particle_process_material_editor_plugin.cpp Initial editor accessibility. 2025-04-08 20:25:48 +03:00
particle_process_material_editor_plugin.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
particles_editor_plugin.cpp Fix heap-use-after-free when closing a scene with 2D particle nodes selected 2025-05-23 12:20:20 +08:00
particles_editor_plugin.h Fix heap-use-after-free when closing a scene with 2D particle nodes selected 2025-05-23 12:20:20 +08:00
path_2d_editor_plugin.cpp Improve Path2D debug performance 2025-06-09 17:25:06 +02:00
path_2d_editor_plugin.h Improve Path2D debug performance 2025-06-09 17:25:06 +02:00
path_3d_editor_plugin.cpp Change editor button focus mode to FOCUS_ACCESSIBILITY. 2025-06-08 15:53:27 +03:00
path_3d_editor_plugin.h Merge pull request #104058 from dugramen/path3d-outwards-curve 2025-03-28 14:32:25 +01:00
physical_bone_3d_editor_plugin.cpp Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
physical_bone_3d_editor_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
plugin_config_dialog.cpp Add String::replace_char(s) methods for performance and convenience 2025-04-10 13:08:45 +02:00
plugin_config_dialog.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
polygon_2d_editor_plugin.cpp Fix removing wrong vertices in the Polygon2D editor when points overlap each other 2025-06-24 15:49:45 +03:00
polygon_2d_editor_plugin.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
polygon_3d_editor_plugin.cpp Initial editor accessibility. 2025-04-08 20:25:48 +03:00
polygon_3d_editor_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
resource_preloader_editor_plugin.cpp Improve auto-translation of editor's top & bottom bars 2025-06-18 21:11:32 +08:00
resource_preloader_editor_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
root_motion_editor_plugin.cpp Make conversions from NodePath to String explicit. 2025-06-11 16:50:27 +02:00
root_motion_editor_plugin.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
script_editor_plugin.cpp Merge pull request #92280 from dalexeev/editor-fix-built-in-script-documentation 2025-06-18 18:14:09 -05:00
script_editor_plugin.h Merge pull request #98929 from dsnopek/editor-syntax-highlighter-create 2025-06-10 16:22:22 +02:00
script_text_editor.cpp Merge pull request #106919 from kitbdev/fix-codeedit-hover-word-lookup 2025-06-18 18:13:43 -05:00
script_text_editor.h Fix highlighting warning and error issues related to Godot editor. 2025-05-20 10:03:39 +02:00
SCsub Add shader baker to project exporter. 2025-05-27 12:45:27 -03:00
shader_baker_export_plugin.cpp Fix export fail on Android if shader_baker is enabled. 2025-06-16 21:13:12 +05:30
shader_baker_export_plugin.h Add shader baker to project exporter. 2025-05-27 12:45:27 -03:00
shader_editor_plugin.cpp Merge pull request #107624 from timothyqiu/top-bottom-atr 2025-06-18 18:14:06 -05:00
shader_editor_plugin.h Improve zoom performance in Script and Shader editors 2025-05-08 19:33:21 -04:00
shader_file_editor_plugin.cpp Improve auto-translation of editor's top & bottom bars 2025-06-18 21:11:32 +08:00
shader_file_editor_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
skeleton_2d_editor_plugin.cpp Merge pull request #102786 from Giganzo/top-toolbar-menu-button-styles 2025-04-10 10:18:10 -05:00
skeleton_2d_editor_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
skeleton_3d_editor_plugin.cpp Fix editing/removal of bone meta 2025-06-14 21:25:04 +02:00
skeleton_3d_editor_plugin.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
skeleton_ik_3d_editor_plugin.cpp Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
skeleton_ik_3d_editor_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
sprite_2d_editor_plugin.cpp Reintroduce the dragging method of Sprite2D's region_rect 2025-05-24 19:41:05 +08:00
sprite_2d_editor_plugin.h Reintroduce the dragging method of Sprite2D's region_rect 2025-05-24 19:41:05 +08:00
sprite_frames_editor_plugin.cpp Improve auto-translation of editor's top & bottom bars 2025-06-18 21:11:32 +08:00
sprite_frames_editor_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
style_box_editor_plugin.cpp Initial editor accessibility. 2025-04-08 20:25:48 +03:00
style_box_editor_plugin.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
sub_viewport_preview_editor_plugin.cpp Cleanup header includes for AddMetadataDialog 2025-05-27 21:45:00 +08:00
sub_viewport_preview_editor_plugin.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
text_editor.cpp CodeEditor: Make possible to select and copy error text 2025-06-12 22:06:09 +02:00
text_editor.h Improve 2D/3D main screen auto-switching logic 2025-04-09 09:34:44 -07:00
text_shader_editor.cpp CodeEditor: Make possible to select and copy error text 2025-06-12 22:06:09 +02:00
text_shader_editor.h Re-organize UI in the shader editor 2025-04-05 13:12:59 +03:00
texture_3d_editor_plugin.cpp Selectively apply FOCUS_ACCESSIBILITY to the Labels instead of setting it by default. 2025-04-23 12:47:31 +03:00
texture_3d_editor_plugin.h TextureEditorPlugin: Add borders to 3D and Layered editors 2025-04-12 18:58:29 +02:00
texture_editor_plugin.cpp Remove NOTIFICATION_ENTER_TREE when NOTIFICATION_THEME_CHANGED is used 2025-05-06 15:28:03 +02:00
texture_editor_plugin.h TextureEditorPlugin: Add borders to 3D and Layered editors 2025-04-12 18:58:29 +02:00
texture_layered_editor_plugin.cpp Selectively apply FOCUS_ACCESSIBILITY to the Labels instead of setting it by default. 2025-04-23 12:47:31 +03:00
texture_layered_editor_plugin.h TextureEditorPlugin: Add borders to 3D and Layered editors 2025-04-12 18:58:29 +02:00
texture_region_editor_plugin.cpp Fix redundant signal connection in TextureRegionEditor 2025-05-15 19:23:25 +02:00
texture_region_editor_plugin.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
theme_editor_plugin.cpp Improve auto-translation of editor's top & bottom bars 2025-06-18 21:11:32 +08:00
theme_editor_plugin.h Editor: Add ability to rename theme types 2025-05-29 21:57:48 +03:00
theme_editor_preview.cpp Free nodes from instantiating if it is not a Control in the theme editor 2025-06-17 19:45:53 +07:00
theme_editor_preview.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
tool_button_editor_plugin.cpp Rename internal Button icon to button_icon to match exposed methods 2024-10-29 16:23:03 -07:00
tool_button_editor_plugin.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
version_control_editor_plugin.cpp Improve auto-translation of editor's top & bottom bars 2025-06-18 21:11:32 +08:00
version_control_editor_plugin.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
visual_shader_editor_plugin.cpp [VisualShader] Fix and improve editor state persistence 2025-06-14 13:10:17 +02:00
visual_shader_editor_plugin.h [VisualShader] Fix and improve editor state persistence 2025-06-14 13:10:17 +02:00
voxel_gi_editor_plugin.cpp Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
voxel_gi_editor_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00