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			184 lines
		
	
	
	
		
			5.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			184 lines
		
	
	
	
		
			5.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*************************************************************************/
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| /*  math_funcs.h                                                         */
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| /*************************************************************************/
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| /*                       This file is part of:                           */
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| /*                           GODOT ENGINE                                */
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| /*                    http://www.godotengine.org                         */
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| /*************************************************************************/
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| /* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur.                 */
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| /*                                                                       */
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| /* Permission is hereby granted, free of charge, to any person obtaining */
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| /* a copy of this software and associated documentation files (the       */
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| /* "Software"), to deal in the Software without restriction, including   */
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| /* without limitation the rights to use, copy, modify, merge, publish,   */
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| /* distribute, sublicense, and/or sell copies of the Software, and to    */
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| /* permit persons to whom the Software is furnished to do so, subject to */
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| /* the following conditions:                                             */
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| /*                                                                       */
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| /* The above copyright notice and this permission notice shall be        */
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| /* included in all copies or substantial portions of the Software.       */
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| /*                                                                       */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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| /*************************************************************************/
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| #ifndef MATH_FUNCS_H
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| #define MATH_FUNCS_H
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| 
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| #include "typedefs.h"
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| #include "math_defs.h"
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| 
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| #ifndef NO_MATH_H
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| #include "math.h"
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| #endif
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| 
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| class Math {
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| 
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| 
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| 	static uint32_t default_seed;
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| public:
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| 	Math() {}; // useless to instance
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| 
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| 	enum {
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| 		RANDOM_MAX=2147483647L
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| 	};
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| 
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| 	static double sin(double p_x);
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| 	static double cos(double p_x);
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| 	static double tan(double p_x);
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| 	static double sinh(double p_x);
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| 	static double cosh(double p_x);
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| 	static double tanh(double p_x);
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| 	static double asin(double p_x);
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| 	static double acos(double p_x);
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| 	static double atan(double p_x);
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| 	static double atan2(double p_y, double p_x);
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| 	static double deg2rad(double p_y);
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| 	static double rad2deg(double p_y);
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| 	static double sqrt(double p_x);
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| 	static double fmod(double p_x,double p_y);
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| 	static double fposmod(double p_x,double p_y);
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| 	static uint32_t rand_from_seed(uint32_t *seed);
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| 	static double floor(double p_x);
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| 	static double ceil(double p_x);
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| 	static double ease(double p_x, double p_c);
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| 	static int decimals(double p_step);
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| 	static double stepify(double p_value,double p_step);
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| 	static void seed(uint32_t x=0);
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| 	static void randomize();
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| 	static uint32_t larger_prime(uint32_t p_val);
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| 	static double dectime(double p_value,double p_amount, double p_step);
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| 
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| 
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| 	static inline double linear2db(double p_linear) {
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| 
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| 		return Math::log( p_linear ) * 8.6858896380650365530225783783321;
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| 	}
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| 
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| 	static inline double db2linear(double p_db) {
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| 
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| 		return Math::exp( p_db * 0.11512925464970228420089957273422 );
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| 	}
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| 
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| 	static bool is_nan(double p_val);
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| 	static bool is_inf(double p_val);
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| 
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| 
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| 
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| 	static uint32_t rand();
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| 	static double randf();
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| 
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| 	static double round(double p_val);
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| 
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| 	static double random(double from, double to);
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| 
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| 
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| 	static _FORCE_INLINE_ real_t abs(real_t g) {
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| 
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| #ifdef REAL_T_IS_DOUBLE
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| 
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| 		return absd(g);
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| #else
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| 
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| 		return absf(g);
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| #endif
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| 	}
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| 
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| 	static _FORCE_INLINE_ float absf(float g) {
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| 
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| 		union {
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| 			float f;
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| 			uint32_t i;
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| 		} u;
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| 
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| 		u.f=g;
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| 		u.i&=2147483647u;
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| 		return u.f;
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| 	}
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| 
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| 	static _FORCE_INLINE_ double absd(double g) {
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| 
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| 		union {
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| 			double d;
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| 			uint64_t i;
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| 		} u;
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| 		u.d=g;
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| 		u.i&=(uint64_t)9223372036854775807ll;
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| 		return u.d;
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| 	}
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| 
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| 	//this function should be as fast as possible and rounding mode should not matter
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| 	static _FORCE_INLINE_ int fast_ftoi(float a) {
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| 
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| 		static int b;
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| 
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| #if (defined(_WIN32_WINNT) && _WIN32_WINNT >= 0x0603) || WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP // windows 8 phone?
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| 		b = (int)((a>0.0f) ? (a + 0.5f):(a -0.5f));
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| 
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| #elif defined(_MSC_VER) && _MSC_VER < 1800
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| 		__asm fld a
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| 		__asm fistp b
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| /*#elif defined( __GNUC__ ) && ( defined( __i386__ ) || defined( __x86_64__ ) )
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| 		// use AT&T inline assembly style, document that
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| 		// we use memory as output (=m) and input (m)
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| 		__asm__ __volatile__ (
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| 		"flds %1        \n\t"
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| 		"fistpl %0      \n\t"
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| 		: "=m" (b)
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| 		: "m" (a));*/
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| 
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| #else
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| 		b=lrintf(a); //assuming everything but msvc 2012 or earlier has lrint
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| #endif
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| 		return	b;
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| 	}
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| 
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| 
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| #if defined(__GNUC__)
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| 
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| 	static _FORCE_INLINE_ int64_t dtoll(double p_double) { return (int64_t)p_double; } ///@TODO OPTIMIZE
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| #else
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| 
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| 	static _FORCE_INLINE_ int64_t dtoll(double p_double) { return (int64_t)p_double; } ///@TODO OPTIMIZE
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| #endif
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| 
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| 	static _FORCE_INLINE_ float lerp(float a, float b, float c) {
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| 
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| 		return a+(b-a)*c;
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| 	}
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| 
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| 	static double pow(double x, double y);
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| 	static double log(double x);
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| 	static double exp(double x);
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| 
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| };
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| 
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| 
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| #define Math_PI 3.14159265358979323846
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| #define Math_SQRT12 0.7071067811865475244008443621048490
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| 
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| #endif // MATH_FUNCS_H
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