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			68 lines
		
	
	
	
		
			3.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			68 lines
		
	
	
	
		
			3.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*************************************************************************/
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/*  transitioner.h                                                       */
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/*************************************************************************/
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/*                       This file is part of:                           */
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/*                           GODOT ENGINE                                */
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/*                    http://www.godotengine.org                         */
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/*************************************************************************/
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/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur.                 */
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/*                                                                       */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the       */
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/* "Software"), to deal in the Software without restriction, including   */
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/* without limitation the rights to use, copy, modify, merge, publish,   */
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/* distribute, sublicense, and/or sell copies of the Software, and to    */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions:                                             */
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/*                                                                       */
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/* The above copyright notice and this permission notice shall be        */
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/* included in all copies or substantial portions of the Software.       */
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/*                                                                       */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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/*************************************************************************/
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#ifndef TRANSITIONER_H
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#define TRANSITIONER_H
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/*
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class Transitioner : public Node {
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	OBJ_TYPE(Transitioner, Node);
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public:
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	enum Interpolation {
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		INTERPOLATION_NEAREST,
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		INTERPOLATION_LINEAR,
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		INTERPOLATION_CUBIC
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	};
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	enum TransitionType {
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		TYPE_PROPERTY,
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		TYPE_METHOD,
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		TYPE_TRANSITION
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	};
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	void create_transition(const String& p_transition, TransitionType p_type);
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	void transition_set_target(const NodePath& p_node,const String& p_target);
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	TransitionType transition_get_type() const;
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	void transition_add_key(const String& p_transition,float p_time, const Variant& p_key);
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	int transition_get_key_count(const String& p_transition) const;
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	Variant transition_get_key_time(const String& p_transition.int p_key_index) const
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	Variant transition_get_key(const String& p_transition,int p_key_index) const;
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	void transition_remove_key(const String& p_transition, int p_key_index);
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	void transition_clear_keys(const String& p_transition);
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	void remove_transition(const String& p_transition);
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	void transition_
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	Transitioner();
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};
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*/
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#endif // TRANSITIONER_H
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