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	-Added a new "add" and "instance" buttons for scene tree -Added a vformat() function to ease translation work
		
			
				
	
	
		
			718 lines
		
	
	
	
		
			22 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			718 lines
		
	
	
	
		
			22 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*************************************************************************/
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/*  sample_player.cpp                                                    */
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/*************************************************************************/
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/*                       This file is part of:                           */
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/*                           GODOT ENGINE                                */
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/*                    http://www.godotengine.org                         */
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/*************************************************************************/
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/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur.                 */
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/*                                                                       */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the       */
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/* "Software"), to deal in the Software without restriction, including   */
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/* without limitation the rights to use, copy, modify, merge, publish,   */
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/* distribute, sublicense, and/or sell copies of the Software, and to    */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions:                                             */
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/*                                                                       */
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/* The above copyright notice and this permission notice shall be        */
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/* included in all copies or substantial portions of the Software.       */
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/*                                                                       */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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/*************************************************************************/
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#include "sample_player.h"
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#include "servers/audio_server.h"
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bool SamplePlayer::_set(const StringName& p_name, const Variant& p_value) {
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	String name=p_name;
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	if (name=="play/play") {
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		if (library.is_valid()) {
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			String what=p_value;
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			if (what=="")
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				stop_all();
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			else
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				play(what);
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			played_back=what;
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		}
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	} else if (name=="config/samples")
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		set_sample_library(p_value);
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	else if (name=="config/polyphony")
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		set_polyphony(p_value);
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	else if (name.begins_with("default/")) {
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		String what=name.right(8);
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		if (what=="volume_db")
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			set_default_volume_db(p_value);
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		else if (what=="pitch_scale")
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			set_default_pitch_scale(p_value);
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		else if (what=="pan")
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			_default.pan=p_value;
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		else if (what=="depth")
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			_default.depth=p_value;
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		else if (what=="height")
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			_default.height=p_value;
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		else if (what=="filter/type")
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			_default.filter_type=FilterType(p_value.operator int());
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		else if (what=="filter/cutoff")
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			_default.filter_cutoff=p_value;
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		else if (what=="filter/resonance")
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			_default.filter_resonance=p_value;
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		else if (what=="filter/gain")
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			_default.filter_gain=p_value;
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		else if (what=="reverb_room")
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			_default.reverb_room=ReverbRoomType(p_value.operator int());
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		else if (what=="reverb_send")
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			_default.reverb_send=p_value;
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		else if (what=="chorus_send")
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			_default.chorus_send=p_value;
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		else
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			return false;
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	} else
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		return false;
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	return true;
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}
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bool SamplePlayer::_get(const StringName& p_name,Variant &r_ret) const {
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	String name=p_name;
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	if (name=="play/play") {
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		r_ret=played_back;
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	} else if (name=="config/polyphony") {
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		r_ret= get_polyphony();
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	} else if (name=="config/samples") {
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		r_ret= get_sample_library();
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	} else if (name.begins_with("default/")) {
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			String what=name.right(8);
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			if (what=="volume_db")
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				r_ret= get_default_volume_db();
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			else if (what=="pitch_scale")
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				r_ret= get_default_pitch_scale();
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			else if (what=="pan")
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				r_ret= _default.pan;
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			else if (what=="depth")
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				r_ret= _default.depth;
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			else if (what=="height")
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				r_ret= _default.height;
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			else if (what=="filter/type")
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				r_ret= _default.filter_type;
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			else if (what=="filter/cutoff")
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				r_ret= _default.filter_cutoff;
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			else if (what=="filter/resonance")
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				r_ret= _default.filter_resonance;
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			else if (what=="filter/gain")
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				r_ret= _default.filter_gain;
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			else if (what=="reverb_room")
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				r_ret= _default.reverb_room;
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			else if (what=="reverb_send")
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				r_ret= _default.reverb_send;
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			else if (what=="chorus_send")
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				r_ret= _default.chorus_send;
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			else
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				return false;
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	} else
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		return false;
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	return true;
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}
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void SamplePlayer::_get_property_list(List<PropertyInfo> *p_list) const {
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	String en="";
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	if (library.is_valid()) {
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		List<StringName> samples;
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		Ref<SampleLibrary> ncl=library;
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		ncl->get_sample_list(&samples);
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		for (List<StringName>::Element *E=samples.front();E;E=E->next()) {
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			en+=",";
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			en+=E->get();
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		}
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	}
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	p_list->push_back( PropertyInfo( Variant::STRING, "play/play", PROPERTY_HINT_ENUM, en,PROPERTY_USAGE_EDITOR));
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	p_list->push_back( PropertyInfo( Variant::INT, "config/polyphony", PROPERTY_HINT_RANGE, "1,256,1"));
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	p_list->push_back( PropertyInfo( Variant::OBJECT, "config/samples", PROPERTY_HINT_RESOURCE_TYPE, "SampleLibrary"));
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	p_list->push_back( PropertyInfo( Variant::REAL, "default/volume_db", PROPERTY_HINT_RANGE, "-80,24,0.01"));
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	p_list->push_back( PropertyInfo( Variant::REAL, "default/pitch_scale", PROPERTY_HINT_RANGE, "0.01,48,0.01"));
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	p_list->push_back( PropertyInfo( Variant::REAL, "default/pan", PROPERTY_HINT_RANGE, "-1,1,0.01"));
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	p_list->push_back( PropertyInfo( Variant::REAL, "default/depth", PROPERTY_HINT_RANGE, "-1,1,0.01"));
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	p_list->push_back( PropertyInfo( Variant::REAL, "default/height", PROPERTY_HINT_RANGE, "-1,1,0.01"));
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	p_list->push_back( PropertyInfo( Variant::INT, "default/filter/type", PROPERTY_HINT_ENUM, "Disabled,Lowpass,Bandpass,Highpass,Notch,Peak,BandLimit,LowShelf,HighShelf"));
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	p_list->push_back( PropertyInfo( Variant::REAL, "default/filter/cutoff", PROPERTY_HINT_RANGE, "20,16384.0,0.01"));
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	p_list->push_back( PropertyInfo( Variant::REAL, "default/filter/resonance", PROPERTY_HINT_RANGE, "0,4,0.01"));
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	p_list->push_back( PropertyInfo( Variant::REAL, "default/filter/gain", PROPERTY_HINT_RANGE, "0,2,0.01"));
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	p_list->push_back( PropertyInfo( Variant::INT, "default/reverb_room", PROPERTY_HINT_ENUM, "Small,Medium,Large,Hall"));
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	p_list->push_back( PropertyInfo( Variant::REAL, "default/reverb_send", PROPERTY_HINT_RANGE, "0,1,0.01"));
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	p_list->push_back( PropertyInfo( Variant::REAL, "default/chorus_send", PROPERTY_HINT_RANGE, "0,1,0.01"));
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}
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SamplePlayer::Voice::Voice() {
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	voice=AudioServer::get_singleton()->voice_create();
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	clear();
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}
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void SamplePlayer::Voice::clear() {
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	check=0;
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	mix_rate=44100;
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	volume=1;
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	pan=0;
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	pan_depth=0;
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	pan_height=0;
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	filter_type=FILTER_NONE;
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	filter_cutoff=0;
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	filter_resonance=0;
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	chorus_send=0;
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	reverb_room=REVERB_HALL;
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	reverb_send=0;
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	active=false;
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}
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SamplePlayer::Voice::~Voice() {
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	AudioServer::get_singleton()->free(voice);
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}
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void SamplePlayer::set_polyphony(int p_voice_count) {
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	ERR_FAIL_COND( p_voice_count <1 || p_voice_count >0xFFFE );
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	voices.resize(p_voice_count);
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}
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int SamplePlayer::get_polyphony() const {
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	return voices.size();
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}
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SamplePlayer::VoiceID SamplePlayer::play(const String& p_name,bool unique) {
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	if (library.is_null())
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		return INVALID_VOICE_ID;
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	ERR_FAIL_COND_V( !library->has_sample(p_name), INVALID_VOICE_ID );
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	Ref<Sample> sample = library->get_sample(p_name);
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	float vol_change = library->sample_get_volume_db(p_name);
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	float pitch_change = library->sample_get_pitch_scale(p_name);
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	last_check++;
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	last_id = (last_id + 1) % voices.size();
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	Voice&v = voices[last_id];
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	v.clear();
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	v.mix_rate=sample->get_mix_rate()*(_default.pitch_scale*pitch_change);
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	v.sample_mix_rate=sample->get_mix_rate();
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	v.check=last_check;
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	v.volume=Math::db2linear(_default.volume_db+vol_change);
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	v.pan=_default.pan;
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	v.pan_depth=_default.depth;
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	v.pan_height=_default.height;
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	v.filter_type=_default.filter_type;
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	v.filter_cutoff=_default.filter_cutoff;
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	v.filter_resonance=_default.filter_resonance;
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	v.filter_gain=_default.filter_gain;
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	v.chorus_send=_default.chorus_send;
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	v.reverb_room=_default.reverb_room;
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	v.reverb_send=_default.reverb_send;
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	AudioServer::get_singleton()->voice_play(v.voice,sample->get_rid());
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	AudioServer::get_singleton()->voice_set_mix_rate(v.voice,v.mix_rate);
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	AudioServer::get_singleton()->voice_set_volume(v.voice,v.volume);
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	AudioServer::get_singleton()->voice_set_pan(v.voice,v.pan,v.pan_depth,v.pan_height);
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	AudioServer::get_singleton()->voice_set_filter(v.voice,(AudioServer::FilterType)v.filter_type,v.filter_cutoff,v.filter_resonance,v.filter_gain);
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	AudioServer::get_singleton()->voice_set_chorus(v.voice,v.chorus_send);
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	AudioServer::get_singleton()->voice_set_reverb(v.voice,(AudioServer::ReverbRoomType)v.reverb_room,v.reverb_send);
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	v.active=true;
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	if (unique) {
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		for(int i=0;i<voices.size();i++) {
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			if (!voices[i].active || uint32_t(i)==last_id)
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				continue;
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			AudioServer::get_singleton()->voice_stop(voices[i].voice);
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			voices[i].clear();
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		}
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	}
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	return last_id | (last_check<<16);
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}
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void SamplePlayer::stop_all() {
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	for(int i=0;i<voices.size();i++) {
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		if (!voices[i].active)
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			continue;
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		AudioServer::get_singleton()->voice_stop(voices[i].voice);
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		voices[i].clear();
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	}
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}
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#define _GET_VOICE\
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	uint32_t voice=p_voice&0xFFFF;\
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	ERR_FAIL_COND(voice > (uint32_t)voices.size());\
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	Voice &v=voices[voice];\
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	if (v.check!=uint32_t(p_voice>>16))\
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		return;\
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	ERR_FAIL_COND(!v.active);
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void SamplePlayer::stop(VoiceID p_voice) {
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	_GET_VOICE
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	AudioServer::get_singleton()->voice_stop(v.voice);
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	v.active=false;
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}
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void SamplePlayer::set_mix_rate(VoiceID p_voice, int p_mix_rate) {
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	_GET_VOICE
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	v.mix_rate=p_mix_rate;
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	AudioServer::get_singleton()->voice_set_mix_rate(v.voice,v.mix_rate);
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}
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void SamplePlayer::set_pitch_scale(VoiceID p_voice, float p_pitch_scale) {
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	_GET_VOICE
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	v.mix_rate=v.sample_mix_rate*p_pitch_scale;
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	AudioServer::get_singleton()->voice_set_mix_rate(v.voice,v.mix_rate);
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}
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void SamplePlayer::set_volume(VoiceID p_voice, float p_volume) {
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	_GET_VOICE
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	v.volume=p_volume;
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	AudioServer::get_singleton()->voice_set_volume(v.voice,v.volume);
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}
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void SamplePlayer::set_volume_db(VoiceID p_voice, float p_db) {
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	//@TODO handle 0 volume as -80db or something
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	_GET_VOICE
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	v.volume=Math::db2linear(p_db);
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	AudioServer::get_singleton()->voice_set_volume(v.voice,v.volume);
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}
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void SamplePlayer::set_pan(VoiceID p_voice, float p_pan,float p_pan_depth,float p_pan_height) {
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	_GET_VOICE
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	v.pan=p_pan;
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	v.pan_depth=p_pan_depth;
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	v.pan_height=p_pan_height;
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	AudioServer::get_singleton()->voice_set_pan(v.voice,v.pan,v.pan_depth,v.pan_height);
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}
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void SamplePlayer::set_filter(VoiceID p_voice,FilterType p_filter,float p_cutoff,float p_resonance,float p_gain) {
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	_GET_VOICE
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	v.filter_type=p_filter;
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	v.filter_cutoff=p_cutoff;
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	v.filter_resonance=p_resonance;
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	v.filter_gain=p_gain;
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	AudioServer::get_singleton()->voice_set_filter(v.voice,(AudioServer::FilterType)p_filter,p_cutoff,p_resonance);
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}
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void SamplePlayer::set_chorus(VoiceID p_voice,float p_send) {
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	_GET_VOICE
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	v.chorus_send=p_send;
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	AudioServer::get_singleton()->voice_set_chorus(v.voice,p_send);
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}
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void SamplePlayer::set_reverb(VoiceID p_voice,ReverbRoomType p_room,float p_send) {
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	_GET_VOICE
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	v.reverb_room=p_room;
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	v.reverb_send=p_send;
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	AudioServer::get_singleton()->voice_set_reverb(v.voice,(AudioServer::ReverbRoomType)p_room,p_send);
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}
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#define _GET_VOICE_V(m_ret)\
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	uint32_t voice=p_voice&0xFFFF;\
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	ERR_FAIL_COND_V(voice > (uint32_t)voices.size(),m_ret);\
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						|
	const Voice &v=voices[voice];\
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	if (v.check!=(p_voice>>16))\
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		return m_ret;\
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	ERR_FAIL_COND_V(!v.active,m_ret);
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int SamplePlayer::get_mix_rate(VoiceID p_voice) const {
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	_GET_VOICE_V(0);
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	return v.mix_rate;
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}
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float SamplePlayer::get_pitch_scale(VoiceID p_voice) const {
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						|
	_GET_VOICE_V(0);
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						|
	return v.sample_mix_rate/(float)v.mix_rate;
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						|
}
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float SamplePlayer::get_volume(VoiceID p_voice) const {
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						|
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						|
	_GET_VOICE_V(0);
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	return v.volume;
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						|
}
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						|
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						|
 | 
						|
float SamplePlayer::get_volume_db(VoiceID p_voice) const {
 | 
						|
 | 
						|
	_GET_VOICE_V(0);
 | 
						|
	return Math::linear2db(v.volume);
 | 
						|
}
 | 
						|
 | 
						|
float SamplePlayer::get_pan(VoiceID p_voice) const {
 | 
						|
 | 
						|
	_GET_VOICE_V(0);
 | 
						|
	return v.pan;
 | 
						|
}
 | 
						|
float SamplePlayer::get_pan_depth(VoiceID p_voice) const {
 | 
						|
 | 
						|
 | 
						|
	_GET_VOICE_V(0);
 | 
						|
	return v.pan_depth;
 | 
						|
}
 | 
						|
float SamplePlayer::get_pan_height(VoiceID p_voice) const {
 | 
						|
 | 
						|
	_GET_VOICE_V(0);
 | 
						|
 | 
						|
	return v.pan_height;
 | 
						|
}
 | 
						|
SamplePlayer::FilterType SamplePlayer::get_filter_type(VoiceID p_voice) const {
 | 
						|
 | 
						|
	_GET_VOICE_V(FILTER_NONE);
 | 
						|
 | 
						|
	return v.filter_type;
 | 
						|
}
 | 
						|
float SamplePlayer::get_filter_cutoff(VoiceID p_voice) const {
 | 
						|
 | 
						|
	_GET_VOICE_V(0);
 | 
						|
 | 
						|
	return v.filter_cutoff;
 | 
						|
}
 | 
						|
float SamplePlayer::get_filter_resonance(VoiceID p_voice) const {
 | 
						|
 | 
						|
	_GET_VOICE_V(0);
 | 
						|
 | 
						|
	return v.filter_resonance;
 | 
						|
}
 | 
						|
 | 
						|
float SamplePlayer::get_filter_gain(VoiceID p_voice) const {
 | 
						|
 | 
						|
	_GET_VOICE_V(0);
 | 
						|
 | 
						|
	return v.filter_gain;
 | 
						|
}
 | 
						|
float SamplePlayer::get_chorus(VoiceID p_voice) const {
 | 
						|
 | 
						|
	_GET_VOICE_V(0);
 | 
						|
 | 
						|
	return v.chorus_send;
 | 
						|
}
 | 
						|
SamplePlayer::ReverbRoomType SamplePlayer::get_reverb_room(VoiceID p_voice) const {
 | 
						|
 | 
						|
	_GET_VOICE_V(REVERB_SMALL);
 | 
						|
 | 
						|
	return v.reverb_room;
 | 
						|
}
 | 
						|
 | 
						|
float SamplePlayer::get_reverb(VoiceID p_voice) const {
 | 
						|
 | 
						|
	_GET_VOICE_V(0);
 | 
						|
 | 
						|
	return v.reverb_send;
 | 
						|
}
 | 
						|
 | 
						|
bool SamplePlayer::is_voice_active(VoiceID p_voice) const {
 | 
						|
 | 
						|
	_GET_VOICE_V(false);
 | 
						|
	return v.active && AudioServer::get_singleton()->voice_is_active(v.voice);
 | 
						|
 | 
						|
}
 | 
						|
bool SamplePlayer::is_active() const {
 | 
						|
 | 
						|
	for(int i=0;i<voices.size();i++) {
 | 
						|
 | 
						|
		if (voices[i].active && AudioServer::get_singleton()->voice_is_active(voices[i].voice))
 | 
						|
			return true;
 | 
						|
 | 
						|
 | 
						|
	}
 | 
						|
 | 
						|
	return false;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
 | 
						|
void SamplePlayer::set_sample_library(const Ref<SampleLibrary>& p_library) {
 | 
						|
 | 
						|
	library=p_library;
 | 
						|
	_change_notify();
 | 
						|
}
 | 
						|
 | 
						|
Ref<SampleLibrary> SamplePlayer::get_sample_library() const {
 | 
						|
 | 
						|
	return library;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
 | 
						|
void SamplePlayer::set_default_pitch_scale(float p_pitch_scale) {
 | 
						|
 | 
						|
	_default.pitch_scale=p_pitch_scale;
 | 
						|
}
 | 
						|
void SamplePlayer::set_default_volume(float p_volume) {
 | 
						|
 | 
						|
	_default.volume_db=Math::linear2db(p_volume);
 | 
						|
}
 | 
						|
void SamplePlayer::set_default_volume_db(float p_db) {
 | 
						|
 | 
						|
	_default.volume_db=p_db;
 | 
						|
}
 | 
						|
void SamplePlayer::set_default_pan(float p_pan,float p_pan_depth,float p_pan_height) {
 | 
						|
 | 
						|
	_default.pan=p_pan;
 | 
						|
	_default.depth=p_pan_depth;
 | 
						|
	_default.height=p_pan_height;
 | 
						|
 | 
						|
}
 | 
						|
void SamplePlayer::set_default_filter(FilterType p_filter,float p_cutoff,float p_resonance,float p_gain) {
 | 
						|
 | 
						|
	_default.filter_type=p_filter;
 | 
						|
	_default.filter_cutoff=p_cutoff;
 | 
						|
	_default.filter_resonance=p_resonance;
 | 
						|
	_default.filter_gain=p_gain;
 | 
						|
}
 | 
						|
void SamplePlayer::set_default_chorus(float p_send) {
 | 
						|
 | 
						|
	_default.chorus_send=p_send;
 | 
						|
 | 
						|
}
 | 
						|
void SamplePlayer::set_default_reverb(ReverbRoomType p_room,float p_send) {
 | 
						|
 | 
						|
	_default.reverb_room=p_room;
 | 
						|
	_default.reverb_send=p_send;
 | 
						|
}
 | 
						|
 | 
						|
float SamplePlayer::get_default_volume() const {
 | 
						|
 | 
						|
	return Math::db2linear(_default.volume_db);
 | 
						|
}
 | 
						|
float SamplePlayer::get_default_volume_db() const {
 | 
						|
 | 
						|
	return _default.volume_db;
 | 
						|
}
 | 
						|
float SamplePlayer::get_default_pitch_scale() const {
 | 
						|
 | 
						|
	return _default.pitch_scale;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
float SamplePlayer::get_default_pan() const {
 | 
						|
 | 
						|
	return _default.pan;
 | 
						|
}
 | 
						|
float SamplePlayer::get_default_pan_depth() const {
 | 
						|
 | 
						|
	return _default.depth;
 | 
						|
}
 | 
						|
float SamplePlayer::get_default_pan_height() const {
 | 
						|
 | 
						|
	return _default.height;
 | 
						|
}
 | 
						|
SamplePlayer::FilterType SamplePlayer::get_default_filter_type() const {
 | 
						|
 | 
						|
	return _default.filter_type;
 | 
						|
}
 | 
						|
float SamplePlayer::get_default_filter_cutoff() const {
 | 
						|
 | 
						|
	return _default.filter_cutoff;
 | 
						|
}
 | 
						|
float SamplePlayer::get_default_filter_resonance() const {
 | 
						|
 | 
						|
	return _default.filter_resonance;
 | 
						|
}
 | 
						|
float SamplePlayer::get_default_filter_gain() const {
 | 
						|
 | 
						|
	return _default.filter_gain;
 | 
						|
}
 | 
						|
float SamplePlayer::get_default_chorus() const {
 | 
						|
 | 
						|
	return _default.chorus_send;
 | 
						|
}
 | 
						|
SamplePlayer::ReverbRoomType SamplePlayer::get_default_reverb_room() const {
 | 
						|
 | 
						|
	return _default.reverb_room;
 | 
						|
}
 | 
						|
float SamplePlayer::get_default_reverb() const {
 | 
						|
 | 
						|
	return _default.reverb_send;
 | 
						|
}
 | 
						|
 | 
						|
String SamplePlayer::get_configuration_warning() const {
 | 
						|
 | 
						|
	if (library.is_null()) {
 | 
						|
		return TTR("A SampleLibrary resource must be created or set in the 'samples' property in order for SamplePlayer to play sound.");
 | 
						|
	}
 | 
						|
 | 
						|
	return String();
 | 
						|
}
 | 
						|
 | 
						|
void SamplePlayer::_bind_methods() {
 | 
						|
 | 
						|
	ObjectTypeDB::bind_method(_MD("set_sample_library","library:SampleLibrary"),&SamplePlayer::set_sample_library );
 | 
						|
	ObjectTypeDB::bind_method(_MD("get_sample_library:SampleLibrary"),&SamplePlayer::get_sample_library );
 | 
						|
 | 
						|
	ObjectTypeDB::bind_method(_MD("set_polyphony","max_voices"),&SamplePlayer::set_polyphony );
 | 
						|
	ObjectTypeDB::bind_method(_MD("get_polyphony"),&SamplePlayer::get_polyphony );
 | 
						|
 | 
						|
	ObjectTypeDB::bind_method(_MD("play","name","unique"),&SamplePlayer::play, DEFVAL(false) );
 | 
						|
	ObjectTypeDB::bind_method(_MD("stop","voice"),&SamplePlayer::stop );
 | 
						|
	ObjectTypeDB::bind_method(_MD("stop_all"),&SamplePlayer::stop_all );
 | 
						|
 | 
						|
	ObjectTypeDB::bind_method(_MD("set_mix_rate","voice","hz"),&SamplePlayer::set_mix_rate );
 | 
						|
	ObjectTypeDB::bind_method(_MD("set_pitch_scale","voice","ratio"),&SamplePlayer::set_pitch_scale );
 | 
						|
	ObjectTypeDB::bind_method(_MD("set_volume","voice","volume"),&SamplePlayer::set_volume );
 | 
						|
	ObjectTypeDB::bind_method(_MD("set_volume_db","voice","db"),&SamplePlayer::set_volume_db );
 | 
						|
	ObjectTypeDB::bind_method(_MD("set_pan","voice","pan","depth","height"),&SamplePlayer::set_pan,DEFVAL(0),DEFVAL(0) );
 | 
						|
	ObjectTypeDB::bind_method(_MD("set_filter","voice","type","cutoff_hz","resonance","gain"),&SamplePlayer::set_filter,DEFVAL(0) );
 | 
						|
	ObjectTypeDB::bind_method(_MD("set_chorus","voice","send"),&SamplePlayer::set_chorus );
 | 
						|
	ObjectTypeDB::bind_method(_MD("set_reverb","voice","room_type","send"),&SamplePlayer::set_reverb );
 | 
						|
 | 
						|
	ObjectTypeDB::bind_method(_MD("get_mix_rate","voice"),&SamplePlayer::get_mix_rate );
 | 
						|
	ObjectTypeDB::bind_method(_MD("get_pitch_scale","voice"),&SamplePlayer::get_pitch_scale );
 | 
						|
	ObjectTypeDB::bind_method(_MD("get_volume","voice"),&SamplePlayer::get_volume );
 | 
						|
	ObjectTypeDB::bind_method(_MD("get_volume_db","voice"),&SamplePlayer::get_volume_db );
 | 
						|
	ObjectTypeDB::bind_method(_MD("get_pan","voice"),&SamplePlayer::get_pan );
 | 
						|
	ObjectTypeDB::bind_method(_MD("get_pan_depth","voice"),&SamplePlayer::get_pan_depth );
 | 
						|
	ObjectTypeDB::bind_method(_MD("get_pan_height","voice"),&SamplePlayer::get_pan_height );
 | 
						|
	ObjectTypeDB::bind_method(_MD("get_filter_type","voice"),&SamplePlayer::get_filter_type );
 | 
						|
	ObjectTypeDB::bind_method(_MD("get_filter_cutoff","voice"),&SamplePlayer::get_filter_cutoff );
 | 
						|
	ObjectTypeDB::bind_method(_MD("get_filter_resonance","voice"),&SamplePlayer::get_filter_resonance );
 | 
						|
	ObjectTypeDB::bind_method(_MD("get_filter_gain","voice"),&SamplePlayer::get_filter_gain );
 | 
						|
	ObjectTypeDB::bind_method(_MD("get_chorus","voice"),&SamplePlayer::get_chorus );
 | 
						|
	ObjectTypeDB::bind_method(_MD("get_reverb_room","voice"),&SamplePlayer::get_reverb_room );
 | 
						|
	ObjectTypeDB::bind_method(_MD("get_reverb","voice"),&SamplePlayer::get_reverb );
 | 
						|
 | 
						|
	ObjectTypeDB::bind_method(_MD("set_default_pitch_scale","ratio"),&SamplePlayer::set_default_pitch_scale );
 | 
						|
	ObjectTypeDB::bind_method(_MD("set_default_volume","volume"),&SamplePlayer::set_default_volume );
 | 
						|
	ObjectTypeDB::bind_method(_MD("set_default_volume_db","db"),&SamplePlayer::set_default_volume_db );
 | 
						|
	ObjectTypeDB::bind_method(_MD("set_default_pan","pan","depth","height"),&SamplePlayer::set_default_pan,DEFVAL(0),DEFVAL(0) );
 | 
						|
	ObjectTypeDB::bind_method(_MD("set_default_filter","type","cutoff_hz","resonance","gain"),&SamplePlayer::set_default_filter,DEFVAL(0) );
 | 
						|
	ObjectTypeDB::bind_method(_MD("set_default_chorus","send"),&SamplePlayer::set_default_chorus );
 | 
						|
	ObjectTypeDB::bind_method(_MD("set_default_reverb","room_type","send"),&SamplePlayer::set_default_reverb );
 | 
						|
 | 
						|
	ObjectTypeDB::bind_method(_MD("get_default_pitch_scale"),&SamplePlayer::get_default_pitch_scale );
 | 
						|
	ObjectTypeDB::bind_method(_MD("get_default_volume"),&SamplePlayer::get_default_volume );
 | 
						|
	ObjectTypeDB::bind_method(_MD("get_default_volume_db"),&SamplePlayer::get_default_volume_db );
 | 
						|
	ObjectTypeDB::bind_method(_MD("get_default_pan"),&SamplePlayer::get_default_pan );
 | 
						|
	ObjectTypeDB::bind_method(_MD("get_default_pan_depth"),&SamplePlayer::get_default_pan_depth );
 | 
						|
	ObjectTypeDB::bind_method(_MD("get_default_pan_height"),&SamplePlayer::get_default_pan_height );
 | 
						|
	ObjectTypeDB::bind_method(_MD("get_default_filter_type"),&SamplePlayer::get_default_filter_type );
 | 
						|
	ObjectTypeDB::bind_method(_MD("get_default_filter_cutoff"),&SamplePlayer::get_default_filter_cutoff );
 | 
						|
	ObjectTypeDB::bind_method(_MD("get_default_filter_resonance"),&SamplePlayer::get_default_filter_resonance );
 | 
						|
	ObjectTypeDB::bind_method(_MD("get_default_filter_gain"),&SamplePlayer::get_default_filter_gain );
 | 
						|
	ObjectTypeDB::bind_method(_MD("get_default_chorus"),&SamplePlayer::get_default_chorus );
 | 
						|
	ObjectTypeDB::bind_method(_MD("get_default_reverb_room"),&SamplePlayer::get_default_reverb_room );
 | 
						|
	ObjectTypeDB::bind_method(_MD("get_default_reverb"),&SamplePlayer::get_default_reverb );
 | 
						|
 | 
						|
	ObjectTypeDB::bind_method(_MD("is_active"),&SamplePlayer::is_active );
 | 
						|
	ObjectTypeDB::bind_method(_MD("is_voice_active","voice"),&SamplePlayer::is_voice_active );
 | 
						|
 | 
						|
	BIND_CONSTANT( FILTER_NONE);
 | 
						|
	BIND_CONSTANT( FILTER_LOWPASS);
 | 
						|
	BIND_CONSTANT( FILTER_BANDPASS);
 | 
						|
	BIND_CONSTANT( FILTER_HIPASS);
 | 
						|
	BIND_CONSTANT( FILTER_NOTCH);
 | 
						|
	BIND_CONSTANT( FILTER_PEAK);
 | 
						|
	BIND_CONSTANT( FILTER_BANDLIMIT); ///< cutoff is LP resonace is HP
 | 
						|
	BIND_CONSTANT( FILTER_LOW_SHELF);
 | 
						|
	BIND_CONSTANT( FILTER_HIGH_SHELF);
 | 
						|
 | 
						|
	BIND_CONSTANT( REVERB_SMALL );
 | 
						|
	BIND_CONSTANT( REVERB_MEDIUM  );
 | 
						|
	BIND_CONSTANT( REVERB_LARGE  );
 | 
						|
	BIND_CONSTANT( REVERB_HALL );
 | 
						|
 | 
						|
	BIND_CONSTANT( INVALID_VOICE_ID );
 | 
						|
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
SamplePlayer::SamplePlayer() {
 | 
						|
 | 
						|
	voices.resize(1);
 | 
						|
 | 
						|
	_default.pitch_scale=1;
 | 
						|
	_default.volume_db=0;
 | 
						|
	_default.pan=0;
 | 
						|
	_default.depth=0;
 | 
						|
	_default.height=0;
 | 
						|
	_default.filter_type=FILTER_NONE;
 | 
						|
	_default.filter_cutoff=5000;
 | 
						|
	_default.filter_resonance=1;
 | 
						|
	_default.filter_gain=1;
 | 
						|
	_default.chorus_send=0;
 | 
						|
	_default.reverb_room=REVERB_LARGE;
 | 
						|
	_default.reverb_send=0;
 | 
						|
	last_id=0;
 | 
						|
	last_check=0;
 | 
						|
 | 
						|
 | 
						|
}
 | 
						|
 | 
						|
SamplePlayer::~SamplePlayer() {
 | 
						|
 | 
						|
 | 
						|
}
 |