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			93 lines
		
	
	
	
		
			3.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			93 lines
		
	
	
	
		
			3.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*************************************************************************/
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/*  box_container.h                                                      */
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/*************************************************************************/
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/*                       This file is part of:                           */
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/*                           GODOT ENGINE                                */
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/*                    http://www.godotengine.org                         */
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/*************************************************************************/
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/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur.                 */
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/*                                                                       */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the       */
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/* "Software"), to deal in the Software without restriction, including   */
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/* without limitation the rights to use, copy, modify, merge, publish,   */
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/* distribute, sublicense, and/or sell copies of the Software, and to    */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions:                                             */
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/*                                                                       */
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/* The above copyright notice and this permission notice shall be        */
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/* included in all copies or substantial portions of the Software.       */
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/*                                                                       */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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/*************************************************************************/
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#ifndef BOX_CONTAINER_H
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#define BOX_CONTAINER_H
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#include "scene/gui/container.h"
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class BoxContainer : public Container {
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	OBJ_TYPE(BoxContainer,Container);
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public:
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	enum AlignMode {
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		ALIGN_BEGIN,
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		ALIGN_CENTER,
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		ALIGN_END
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	};
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private:
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	bool vertical;
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	AlignMode align;
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	void _resort();
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protected:
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	void _notification(int p_what);
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	static void _bind_methods();
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public:
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	void add_spacer(bool p_begin=false);
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	void set_alignment(AlignMode p_align);
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	AlignMode get_alignment() const;
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	virtual Size2 get_minimum_size() const;
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	BoxContainer(bool p_vertical=false);
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};
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class HBoxContainer : public BoxContainer {
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	OBJ_TYPE(HBoxContainer,BoxContainer);
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public:
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	HBoxContainer() : BoxContainer(false) {}
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};
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class MarginContainer;
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class VBoxContainer : public BoxContainer {
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	OBJ_TYPE(VBoxContainer,BoxContainer);
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public:
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	MarginContainer* add_margin_child(const String& p_label,Control *p_control,bool p_expand=false);
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	VBoxContainer() : BoxContainer(true) {}
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};
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VARIANT_ENUM_CAST(BoxContainer::AlignMode);
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#endif // BOX_CONTAINER_H
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