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			142 lines
		
	
	
	
		
			3.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			142 lines
		
	
	
	
		
			3.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
#ifndef SCENE_FORMAT_TEXT_H
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#define SCENE_FORMAT_TEXT_H
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#include "io/resource_loader.h"
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#include "io/resource_saver.h"
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#include "os/file_access.h"
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#include "scene/resources/packed_scene.h"
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#include "variant_parser.h"
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class ResourceInteractiveLoaderText : public ResourceInteractiveLoader {
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	String local_path;
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	String res_path;
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	String error_text;
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	FileAccess *f;
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	VariantParser::StreamFile stream;
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	struct ExtResource {
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		String path;
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		String type;
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	};
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	bool is_scene;
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	String res_type;
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//	Map<String,String> remaps;
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	Map<int,ExtResource> ext_resources;
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	int resources_total;
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	int resource_current;
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	String resource_type;
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	VariantParser::Tag next_tag;
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	mutable int lines;
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	Map<String,String> remaps;
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	//void _printerr();
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	static Error _parse_sub_resources(void* p_self, VariantParser::Stream* p_stream,Ref<Resource>& r_res,int &line,String &r_err_str) { return reinterpret_cast<ResourceInteractiveLoaderText*>(p_self)->_parse_sub_resource(p_stream,r_res,line,r_err_str); }
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	static Error _parse_ext_resources(void* p_self, VariantParser::Stream* p_stream,Ref<Resource>& r_res,int &line,String &r_err_str) { return reinterpret_cast<ResourceInteractiveLoaderText*>(p_self)->_parse_ext_resource(p_stream,r_res,line,r_err_str); }
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	Error _parse_sub_resource(VariantParser::Stream* p_stream,Ref<Resource>& r_res,int &line,String &r_err_str);
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	Error _parse_ext_resource(VariantParser::Stream* p_stream,Ref<Resource>& r_res,int &line,String &r_err_str);
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	VariantParser::ResourceParser rp;
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	Ref<PackedScene> packed_scene;
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friend class ResourceFormatLoaderText;
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	List<RES> resource_cache;
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	Error error;
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	RES resource;
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public:
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	virtual void set_local_path(const String& p_local_path);
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	virtual Ref<Resource> get_resource();
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	virtual Error poll();
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	virtual int get_stage() const;
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	virtual int get_stage_count() const;
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	void open(FileAccess *p_f, bool p_skip_first_tag=false);
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	String recognize(FileAccess *p_f);
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	void get_dependencies(FileAccess *p_f, List<String> *p_dependencies, bool p_add_types);
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	Error rename_dependencies(FileAccess *p_f, const String &p_path,const Map<String,String>& p_map);
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	~ResourceInteractiveLoaderText();
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};
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class ResourceFormatLoaderText : public ResourceFormatLoader {
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public:
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	virtual Ref<ResourceInteractiveLoader> load_interactive(const String &p_path,Error *r_error=NULL);
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	virtual void get_recognized_extensions_for_type(const String& p_type,List<String> *p_extensions) const;
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	virtual void get_recognized_extensions(List<String> *p_extensions) const;
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	virtual bool handles_type(const String& p_type) const;
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	virtual String get_resource_type(const String &p_path) const;
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	virtual void get_dependencies(const String& p_path, List<String> *p_dependencies, bool p_add_types=false);
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	virtual Error rename_dependencies(const String &p_path,const Map<String,String>& p_map);
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};
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class ResourceFormatSaverTextInstance  {
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	String local_path;
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	Ref<PackedScene> packed_scene;
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	bool takeover_paths;
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	bool relative_paths;
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	bool bundle_resources;
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	bool skip_editor;
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	FileAccess *f;
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	Set<RES> resource_set;
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	List<RES> saved_resources;
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	Map<RES,int> external_resources;
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	Map<RES,int> internal_resources;
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	void _find_resources(const Variant& p_variant,bool p_main=false);
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	static String _write_resources(void *ud,const RES& p_resource);
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	String _write_resource(const RES& res);
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public:
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	Error save(const String &p_path,const RES& p_resource,uint32_t p_flags=0);
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};
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class ResourceFormatSaverText : public ResourceFormatSaver {
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public:
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	static ResourceFormatSaverText* singleton;
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	virtual Error save(const String &p_path,const RES& p_resource,uint32_t p_flags=0);
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	virtual bool recognize(const RES& p_resource) const;
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	virtual void get_recognized_extensions(const RES& p_resource,List<String> *p_extensions) const;
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	ResourceFormatSaverText();
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};
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#endif // SCENE_FORMAT_TEXT_H
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