mirror of
				https://github.com/godotengine/godot.git
				synced 2025-10-31 13:41:03 +00:00 
			
		
		
		
	 f7c3d6329c
			
		
	
	
		f7c3d6329c
		
	
	
	
	
		
			
			Raycasts now have type_mask and layer_mask. Areas - collision_mask and layer_mask. PhysicsBodies needed only collision_mask.
		
			
				
	
	
		
			296 lines
		
	
	
	
		
			13 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			296 lines
		
	
	
	
		
			13 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*************************************************************************/
 | |
| /*  physics_server_sw.h                                                  */
 | |
| /*************************************************************************/
 | |
| /*                       This file is part of:                           */
 | |
| /*                           GODOT ENGINE                                */
 | |
| /*                    http://www.godotengine.org                         */
 | |
| /*************************************************************************/
 | |
| /* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur.                 */
 | |
| /*                                                                       */
 | |
| /* Permission is hereby granted, free of charge, to any person obtaining */
 | |
| /* a copy of this software and associated documentation files (the       */
 | |
| /* "Software"), to deal in the Software without restriction, including   */
 | |
| /* without limitation the rights to use, copy, modify, merge, publish,   */
 | |
| /* distribute, sublicense, and/or sell copies of the Software, and to    */
 | |
| /* permit persons to whom the Software is furnished to do so, subject to */
 | |
| /* the following conditions:                                             */
 | |
| /*                                                                       */
 | |
| /* The above copyright notice and this permission notice shall be        */
 | |
| /* included in all copies or substantial portions of the Software.       */
 | |
| /*                                                                       */
 | |
| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
 | |
| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
 | |
| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
 | |
| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
 | |
| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
 | |
| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
 | |
| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
 | |
| /*************************************************************************/
 | |
| #ifndef PHYSICS_SERVER_SW
 | |
| #define PHYSICS_SERVER_SW
 | |
| 
 | |
| 
 | |
| #include "servers/physics_server.h"
 | |
| #include "shape_sw.h"
 | |
| #include "space_sw.h"
 | |
| #include "step_sw.h"
 | |
| #include "joints_sw.h"
 | |
| 
 | |
| 
 | |
| class PhysicsServerSW : public PhysicsServer {
 | |
| 
 | |
| 	OBJ_TYPE( PhysicsServerSW, PhysicsServer );
 | |
| 
 | |
| friend class PhysicsDirectSpaceStateSW;
 | |
| 	bool active;
 | |
| 	int iterations;
 | |
| 	bool doing_sync;
 | |
| 	real_t last_step;
 | |
| 
 | |
| 	int island_count;
 | |
| 	int active_objects;
 | |
| 	int collision_pairs;
 | |
| 
 | |
| 	StepSW *stepper;
 | |
| 	Set<const SpaceSW*> active_spaces;
 | |
| 
 | |
| 	PhysicsDirectBodyStateSW *direct_state;
 | |
| 
 | |
| 	mutable RID_Owner<ShapeSW> shape_owner;
 | |
| 	mutable RID_Owner<SpaceSW> space_owner;
 | |
| 	mutable RID_Owner<AreaSW> area_owner;
 | |
| 	mutable RID_Owner<BodySW> body_owner;
 | |
| 	mutable RID_Owner<JointSW> joint_owner;
 | |
| 
 | |
| //	void _clear_query(QuerySW *p_query);
 | |
| public:
 | |
| 
 | |
| 	struct CollCbkData {
 | |
| 
 | |
| 		int max;
 | |
| 		int amount;
 | |
| 		Vector3 *ptr;
 | |
| 	};
 | |
| 
 | |
| 	static void _shape_col_cbk(const Vector3& p_point_A,const Vector3& p_point_B,void *p_userdata);
 | |
| 
 | |
| 	virtual RID shape_create(ShapeType p_shape);
 | |
| 	virtual void shape_set_data(RID p_shape, const Variant& p_data);
 | |
| 	virtual void shape_set_custom_solver_bias(RID p_shape, real_t p_bias);
 | |
| 
 | |
| 	virtual ShapeType shape_get_type(RID p_shape) const;
 | |
| 	virtual Variant shape_get_data(RID p_shape) const;
 | |
| 	virtual real_t shape_get_custom_solver_bias(RID p_shape) const;
 | |
| 
 | |
| 	/* SPACE API */
 | |
| 
 | |
| 	virtual RID space_create();
 | |
| 	virtual void space_set_active(RID p_space,bool p_active);
 | |
| 	virtual bool space_is_active(RID p_space) const;
 | |
| 
 | |
| 	virtual void space_set_param(RID p_space,SpaceParameter p_param, real_t p_value);
 | |
| 	virtual real_t space_get_param(RID p_space,SpaceParameter p_param) const;
 | |
| 
 | |
| 	// this function only works on fixed process, errors and returns null otherwise
 | |
| 	virtual PhysicsDirectSpaceState* space_get_direct_state(RID p_space);
 | |
| 
 | |
| 	virtual void space_set_debug_contacts(RID p_space,int p_max_contacts);
 | |
| 	virtual Vector<Vector3> space_get_contacts(RID p_space) const;
 | |
| 	virtual int space_get_contact_count(RID p_space) const;
 | |
| 
 | |
| 	/* AREA API */
 | |
| 
 | |
| 	virtual RID area_create();
 | |
| 
 | |
| 	virtual void area_set_space_override_mode(RID p_area, AreaSpaceOverrideMode p_mode);
 | |
| 	virtual AreaSpaceOverrideMode area_get_space_override_mode(RID p_area) const;
 | |
| 
 | |
| 	virtual void area_set_space(RID p_area, RID p_space);
 | |
| 	virtual RID area_get_space(RID p_area) const;
 | |
| 
 | |
| 	virtual void area_add_shape(RID p_area, RID p_shape, const Transform& p_transform=Transform());
 | |
| 	virtual void area_set_shape(RID p_area, int p_shape_idx,RID p_shape);
 | |
| 	virtual void area_set_shape_transform(RID p_area, int p_shape_idx, const Transform& p_transform);
 | |
| 
 | |
| 	virtual int area_get_shape_count(RID p_area) const;
 | |
| 	virtual RID area_get_shape(RID p_area, int p_shape_idx) const;
 | |
| 	virtual Transform area_get_shape_transform(RID p_area, int p_shape_idx) const;
 | |
| 
 | |
| 	virtual void area_remove_shape(RID p_area, int p_shape_idx);
 | |
| 	virtual void area_clear_shapes(RID p_area);
 | |
| 
 | |
| 	virtual void area_attach_object_instance_ID(RID p_area,ObjectID p_ID);
 | |
| 	virtual ObjectID area_get_object_instance_ID(RID p_area) const;
 | |
| 
 | |
| 	virtual void area_set_param(RID p_area,AreaParameter p_param,const Variant& p_value);
 | |
| 	virtual void area_set_transform(RID p_area, const Transform& p_transform);
 | |
| 
 | |
| 	virtual Variant area_get_param(RID p_parea,AreaParameter p_param) const;
 | |
| 	virtual Transform area_get_transform(RID p_area) const;
 | |
| 
 | |
| 	virtual void area_set_ray_pickable(RID p_area,bool p_enable);
 | |
| 	virtual bool area_is_ray_pickable(RID p_area) const;
 | |
| 
 | |
| 	virtual void area_set_collision_mask(RID p_area,uint32_t p_mask);
 | |
| 	virtual void area_set_layer_mask(RID p_area,uint32_t p_mask);
 | |
| 
 | |
| 	virtual void area_set_monitorable(RID p_area,bool p_monitorable);
 | |
| 
 | |
| 	virtual void area_set_monitor_callback(RID p_area,Object *p_receiver,const StringName& p_method);
 | |
| 	virtual void area_set_area_monitor_callback(RID p_area,Object *p_receiver,const StringName& p_method);
 | |
| 
 | |
| 
 | |
| 	/* BODY API */
 | |
| 
 | |
| 	// create a body of a given type
 | |
| 	virtual RID body_create(BodyMode p_mode=BODY_MODE_RIGID,bool p_init_sleeping=false);
 | |
| 
 | |
| 	virtual void body_set_space(RID p_body, RID p_space);
 | |
| 	virtual RID body_get_space(RID p_body) const;
 | |
| 
 | |
| 	virtual void body_set_mode(RID p_body, BodyMode p_mode);
 | |
| 	virtual BodyMode body_get_mode(RID p_body) const;
 | |
| 
 | |
| 	virtual void body_add_shape(RID p_body, RID p_shape, const Transform& p_transform=Transform());
 | |
| 	virtual void body_set_shape(RID p_body, int p_shape_idx,RID p_shape);
 | |
| 	virtual void body_set_shape_transform(RID p_body, int p_shape_idx, const Transform& p_transform);
 | |
| 
 | |
| 	virtual int body_get_shape_count(RID p_body) const;
 | |
| 	virtual RID body_get_shape(RID p_body, int p_shape_idx) const;
 | |
| 	virtual Transform body_get_shape_transform(RID p_body, int p_shape_idx) const;
 | |
| 
 | |
| 	virtual void body_set_shape_as_trigger(RID p_body, int p_shape_idx,bool p_enable);
 | |
| 	virtual bool body_is_shape_set_as_trigger(RID p_body, int p_shape_idx) const;
 | |
| 
 | |
| 	virtual void body_remove_shape(RID p_body, int p_shape_idx);
 | |
| 	virtual void body_clear_shapes(RID p_body);
 | |
| 
 | |
| 	virtual void body_attach_object_instance_ID(RID p_body,uint32_t p_ID);
 | |
| 	virtual uint32_t body_get_object_instance_ID(RID p_body) const;
 | |
| 
 | |
| 	virtual void body_set_enable_continuous_collision_detection(RID p_body,bool p_enable);
 | |
| 	virtual bool body_is_continuous_collision_detection_enabled(RID p_body) const;
 | |
| 
 | |
| 	virtual void body_set_layer_mask(RID p_body, uint32_t p_mask);
 | |
| 	virtual uint32_t body_get_layer_mask(RID p_body, uint32_t p_mask) const;
 | |
| 
 | |
| 	virtual void body_set_collision_mask(RID p_body, uint32_t p_mask);
 | |
| 	virtual uint32_t body_get_collision_mask(RID p_body, uint32_t p_mask) const;
 | |
| 
 | |
| 	virtual void body_set_user_flags(RID p_body, uint32_t p_flags);
 | |
| 	virtual uint32_t body_get_user_flags(RID p_body, uint32_t p_flags) const;
 | |
| 
 | |
| 	virtual void body_set_param(RID p_body, BodyParameter p_param, float p_value);
 | |
| 	virtual float body_get_param(RID p_body, BodyParameter p_param) const;
 | |
| 
 | |
| 	virtual void body_set_state(RID p_body, BodyState p_state, const Variant& p_variant);
 | |
| 	virtual Variant body_get_state(RID p_body, BodyState p_state) const;
 | |
| 
 | |
| 	virtual void body_set_applied_force(RID p_body, const Vector3& p_force);
 | |
| 	virtual Vector3 body_get_applied_force(RID p_body) const;
 | |
| 
 | |
| 	virtual void body_set_applied_torque(RID p_body, const Vector3& p_torque);
 | |
| 	virtual Vector3 body_get_applied_torque(RID p_body) const;
 | |
| 
 | |
| 	virtual void body_apply_impulse(RID p_body, const Vector3& p_pos, const Vector3& p_impulse);
 | |
| 	virtual void body_set_axis_velocity(RID p_body, const Vector3& p_axis_velocity);
 | |
| 
 | |
| 	virtual void body_set_axis_lock(RID p_body,BodyAxisLock p_lock);
 | |
| 	virtual BodyAxisLock body_get_axis_lock(RID p_body) const;
 | |
| 
 | |
| 	virtual void body_add_collision_exception(RID p_body, RID p_body_b);
 | |
| 	virtual void body_remove_collision_exception(RID p_body, RID p_body_b);
 | |
| 	virtual void body_get_collision_exceptions(RID p_body, List<RID> *p_exceptions);
 | |
| 
 | |
| 	virtual void body_set_contacts_reported_depth_treshold(RID p_body, float p_treshold);
 | |
| 	virtual float body_get_contacts_reported_depth_treshold(RID p_body) const;
 | |
| 
 | |
| 	virtual void body_set_omit_force_integration(RID p_body,bool p_omit);
 | |
| 	virtual bool body_is_omitting_force_integration(RID p_body) const;
 | |
| 
 | |
| 	virtual void body_set_max_contacts_reported(RID p_body, int p_contacts);
 | |
| 	virtual int body_get_max_contacts_reported(RID p_body) const;
 | |
| 
 | |
| 	virtual void body_set_force_integration_callback(RID p_body,Object *p_receiver,const StringName& p_method,const Variant& p_udata=Variant());
 | |
| 
 | |
| 	virtual void body_set_ray_pickable(RID p_body,bool p_enable);
 | |
| 	virtual bool body_is_ray_pickable(RID p_body) const;
 | |
| 
 | |
| 	/* JOINT API */
 | |
| 
 | |
| 	virtual RID joint_create_pin(RID p_body_A,const Vector3& p_local_A,RID p_body_B,const Vector3& p_local_B);
 | |
| 
 | |
| 	virtual void pin_joint_set_param(RID p_joint,PinJointParam p_param, float p_value);
 | |
| 	virtual float pin_joint_get_param(RID p_joint,PinJointParam p_param) const;
 | |
| 
 | |
| 	virtual void pin_joint_set_local_A(RID p_joint, const Vector3& p_A);
 | |
| 	virtual Vector3 pin_joint_get_local_A(RID p_joint) const;
 | |
| 
 | |
| 	virtual void pin_joint_set_local_B(RID p_joint, const Vector3& p_B);
 | |
| 	virtual Vector3 pin_joint_get_local_B(RID p_joint) const;
 | |
| 
 | |
| 	virtual RID joint_create_hinge(RID p_body_A,const Transform& p_frame_A,RID p_body_B,const Transform& p_frame_B);
 | |
| 	virtual RID joint_create_hinge_simple(RID p_body_A,const Vector3& p_pivot_A,const Vector3& p_axis_A,RID p_body_B,const Vector3& p_pivot_B,const Vector3& p_axis_B);
 | |
| 
 | |
| 	virtual void hinge_joint_set_param(RID p_joint,HingeJointParam p_param, float p_value);
 | |
| 	virtual float hinge_joint_get_param(RID p_joint,HingeJointParam p_param) const;
 | |
| 
 | |
| 	virtual void hinge_joint_set_flag(RID p_joint,HingeJointFlag p_flag, bool p_value);
 | |
| 	virtual bool hinge_joint_get_flag(RID p_joint,HingeJointFlag p_flag) const;
 | |
| 
 | |
| 
 | |
| 	virtual RID joint_create_slider(RID p_body_A,const Transform& p_local_frame_A,RID p_body_B,const Transform& p_local_frame_B); //reference frame is A
 | |
| 
 | |
| 	virtual void slider_joint_set_param(RID p_joint,SliderJointParam p_param, float p_value);
 | |
| 	virtual float slider_joint_get_param(RID p_joint,SliderJointParam p_param) const;
 | |
| 
 | |
| 	virtual RID joint_create_cone_twist(RID p_body_A,const Transform& p_local_frame_A,RID p_body_B,const Transform& p_local_frame_B); //reference frame is A
 | |
| 
 | |
| 	virtual void cone_twist_joint_set_param(RID p_joint,ConeTwistJointParam p_param, float p_value);
 | |
| 	virtual float cone_twist_joint_get_param(RID p_joint,ConeTwistJointParam p_param) const;
 | |
| 
 | |
| 	virtual RID joint_create_generic_6dof(RID p_body_A,const Transform& p_local_frame_A,RID p_body_B,const Transform& p_local_frame_B); //reference frame is A
 | |
| 
 | |
| 	virtual void generic_6dof_joint_set_param(RID p_joint,Vector3::Axis,G6DOFJointAxisParam p_param, float p_value);
 | |
| 	virtual float generic_6dof_joint_get_param(RID p_joint,Vector3::Axis,G6DOFJointAxisParam p_param);
 | |
| 
 | |
| 	virtual void generic_6dof_joint_set_flag(RID p_joint,Vector3::Axis,G6DOFJointAxisFlag p_flag, bool p_enable);
 | |
| 	virtual bool generic_6dof_joint_get_flag(RID p_joint,Vector3::Axis,G6DOFJointAxisFlag p_flag);
 | |
| 
 | |
| 	virtual JointType joint_get_type(RID p_joint) const;
 | |
| 
 | |
| 	virtual void joint_set_solver_priority(RID p_joint,int p_priority);
 | |
| 	virtual int joint_get_solver_priority(RID p_joint) const;
 | |
| 
 | |
| #if 0
 | |
| 	virtual void joint_set_param(RID p_joint, JointParam p_param, real_t p_value);
 | |
| 	virtual real_t joint_get_param(RID p_joint,JointParam p_param) const;
 | |
| 
 | |
| 	virtual RID pin_joint_create(const Vector3& p_pos,RID p_body_a,RID p_body_b=RID());
 | |
| 	virtual RID groove_joint_create(const Vector3& p_a_groove1,const Vector3& p_a_groove2, const Vector3& p_b_anchor, RID p_body_a,RID p_body_b);
 | |
| 	virtual RID damped_spring_joint_create(const Vector3& p_anchor_a,const Vector3& p_anchor_b,RID p_body_a,RID p_body_b=RID());
 | |
| 	virtual void damped_string_joint_set_param(RID p_joint, DampedStringParam p_param, real_t p_value);
 | |
| 	virtual real_t damped_string_joint_get_param(RID p_joint, DampedStringParam p_param) const;
 | |
| 
 | |
| 	virtual JointType joint_get_type(RID p_joint) const;
 | |
| #endif
 | |
| 	/* MISC */
 | |
| 
 | |
| 	virtual void free(RID p_rid);
 | |
| 
 | |
| 	virtual void set_active(bool p_active);
 | |
| 	virtual void init();
 | |
| 	virtual void step(float p_step);
 | |
| 	virtual void sync();
 | |
| 	virtual void flush_queries();
 | |
| 	virtual void finish();
 | |
| 
 | |
| 	int get_process_info(ProcessInfo p_info);
 | |
| 
 | |
| 	PhysicsServerSW();
 | |
| 	~PhysicsServerSW();
 | |
| 
 | |
| };
 | |
| 
 | |
| #endif
 | |
| 
 |