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			232 lines
		
	
	
	
		
			6.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			232 lines
		
	
	
	
		
			6.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*************************************************************************/
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| /*  collision_object_2d_sw.cpp                                           */
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| /*************************************************************************/
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| /*                       This file is part of:                           */
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| /*                           GODOT ENGINE                                */
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| /*                    http://www.godotengine.org                         */
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| /*************************************************************************/
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| /* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur.                 */
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| /*                                                                       */
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| /* Permission is hereby granted, free of charge, to any person obtaining */
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| /* a copy of this software and associated documentation files (the       */
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| /* "Software"), to deal in the Software without restriction, including   */
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| /* without limitation the rights to use, copy, modify, merge, publish,   */
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| /* distribute, sublicense, and/or sell copies of the Software, and to    */
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| /* permit persons to whom the Software is furnished to do so, subject to */
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| /* the following conditions:                                             */
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| /*                                                                       */
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| /* The above copyright notice and this permission notice shall be        */
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| /* included in all copies or substantial portions of the Software.       */
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| /*                                                                       */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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| /*************************************************************************/
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| #include "collision_object_2d_sw.h"
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| #include "space_2d_sw.h"
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| 
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| void CollisionObject2DSW::add_shape(Shape2DSW *p_shape,const Matrix32& p_transform) {
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| 
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| 	Shape s;
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| 	s.shape=p_shape;
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| 	s.xform=p_transform;
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| 	s.xform_inv=s.xform.affine_inverse();
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| 	s.bpid=0; //needs update
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| 	s.trigger=false;
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| 	shapes.push_back(s);
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| 	p_shape->add_owner(this);
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| 	_update_shapes();
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| 	_shapes_changed();
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| 
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| }
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| 
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| void CollisionObject2DSW::set_shape(int p_index,Shape2DSW *p_shape){
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| 
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| 	ERR_FAIL_INDEX(p_index,shapes.size());
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| 	shapes[p_index].shape->remove_owner(this);
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| 	shapes[p_index].shape=p_shape;
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| 
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| 	p_shape->add_owner(this);
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| 	_update_shapes();
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| 	_shapes_changed();
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| 
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| }
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| 
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| void CollisionObject2DSW::set_shape_metadata(int p_index,const Variant& p_metadata) {
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| 
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| 	ERR_FAIL_INDEX(p_index,shapes.size());
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| 	shapes[p_index].metadata=p_metadata;
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| 
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| }
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| 
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| void CollisionObject2DSW::set_shape_transform(int p_index,const Matrix32& p_transform){
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| 
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| 	ERR_FAIL_INDEX(p_index,shapes.size());
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| 
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| 	shapes[p_index].xform=p_transform;
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| 	shapes[p_index].xform_inv=p_transform.affine_inverse();
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| 	_update_shapes();
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| 	_shapes_changed();
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| }
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| 
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| void CollisionObject2DSW::remove_shape(Shape2DSW *p_shape) {
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| 
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| 	//remove a shape, all the times it appears
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| 	for(int i=0;i<shapes.size();i++) {
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| 
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| 		if (shapes[i].shape==p_shape) {
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| 			remove_shape(i);
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| 			i--;
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| 		}
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| 	}
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| }
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| 
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| void CollisionObject2DSW::remove_shape(int p_index){
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| 
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| 	//remove anything from shape to be erased to end, so subindices don't change
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| 	ERR_FAIL_INDEX(p_index,shapes.size());
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| 	for(int i=p_index;i<shapes.size();i++) {
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| 
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| 		if (shapes[i].bpid==0)
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| 			continue;
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| 		//should never get here with a null owner
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| 		space->get_broadphase()->remove(shapes[i].bpid);
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| 		shapes[i].bpid=0;
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| 	}
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| 	shapes[p_index].shape->remove_owner(this);
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| 	shapes.remove(p_index);
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| 
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| 	_shapes_changed();
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| 
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| }
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| 
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| void CollisionObject2DSW::_set_static(bool p_static) {
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| 	if (_static==p_static)
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| 		return;
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| 	_static=p_static;
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| 
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| 	if (!space)
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| 		return;
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| 	for(int i=0;i<get_shape_count();i++) {
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| 		Shape &s=shapes[i];
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| 		if (s.bpid>0) {
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| 			space->get_broadphase()->set_static(s.bpid,_static);
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| 		}
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| 	}
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| 
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| }
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| 
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| void CollisionObject2DSW::_unregister_shapes() {
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| 
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| 	for(int i=0;i<shapes.size();i++) {
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| 
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| 		Shape &s=shapes[i];
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| 		if (s.bpid>0) {
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| 			space->get_broadphase()->remove(s.bpid);
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| 			s.bpid=0;
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| 		}
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| 	}
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| 
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| }
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| 
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| void CollisionObject2DSW::_update_shapes() {
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| 
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| 	if (!space)
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| 		return;
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| 
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| 
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| 	for(int i=0;i<shapes.size();i++) {
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| 
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| 		Shape &s=shapes[i];
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| 		if (s.bpid==0) {
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| 			s.bpid=space->get_broadphase()->create(this,i);
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| 			space->get_broadphase()->set_static(s.bpid,_static);
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| 		}
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| 
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| 		//not quite correct, should compute the next matrix..
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| 		Rect2 shape_aabb=s.shape->get_aabb();
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| 		Matrix32 xform = transform * s.xform;
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| 		shape_aabb=xform.xform(shape_aabb);
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| 		s.aabb_cache=shape_aabb;
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| 		s.aabb_cache=s.aabb_cache.grow( (s.aabb_cache.size.x + s.aabb_cache.size.y)*0.5*0.05 );
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| 
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| 
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| 		space->get_broadphase()->move(s.bpid,s.aabb_cache);
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| 	}
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| 
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| }
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| 
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| void CollisionObject2DSW::_update_shapes_with_motion(const Vector2& p_motion) {
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| 
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| 
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| 	if (!space)
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| 		return;
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| 
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| 	for(int i=0;i<shapes.size();i++) {
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| 
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| 		Shape &s=shapes[i];
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| 		if (s.bpid==0) {
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| 			s.bpid=space->get_broadphase()->create(this,i);
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| 			space->get_broadphase()->set_static(s.bpid,_static);
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| 		}
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| 
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| 		//not quite correct, should compute the next matrix..
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| 		Rect2 shape_aabb=s.shape->get_aabb();
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| 		Matrix32 xform = transform * s.xform;
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| 		shape_aabb=xform.xform(shape_aabb);
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| 		shape_aabb=shape_aabb.merge(Rect2( shape_aabb.pos+p_motion,shape_aabb.size)); //use motion
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| 		s.aabb_cache=shape_aabb;
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| 
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| 		space->get_broadphase()->move(s.bpid,shape_aabb);
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| 	}
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| 
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| 
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| }
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| 
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| void CollisionObject2DSW::_set_space(Space2DSW *p_space) {
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| 
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| 	if (space) {
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| 
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| 		space->remove_object(this);
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| 
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| 		for(int i=0;i<shapes.size();i++) {
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| 
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| 			Shape &s=shapes[i];
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| 			if (s.bpid) {
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| 				space->get_broadphase()->remove(s.bpid);
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| 				s.bpid=0;
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| 			}
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| 		}
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| 
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| 	}
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| 
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| 	space=p_space;
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| 
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| 	if (space) {
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| 
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| 		space->add_object(this);
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| 		_update_shapes();
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| 	}
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| 
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| }
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| 
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| void CollisionObject2DSW::_shape_changed() {
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| 
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| 	_update_shapes();
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| 	_shapes_changed();
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| }
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| 
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| CollisionObject2DSW::CollisionObject2DSW(Type p_type) {
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| 
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| 	_static=true;
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| 	type=p_type;
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| 	space=NULL;
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| 	instance_id=0;
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| 	collision_mask=1;
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| 	layer_mask=1;
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| 	pickable=true;
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| }
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