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		00d8f86044
		
	
	
	
	
		
			
			Mostly removing commented out strings, plus a few critical ones that should not be translated.
		
			
				
	
	
		
			646 lines
		
	
	
	
		
			17 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			646 lines
		
	
	
	
		
			17 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*************************************************************************/
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| /*  collision_polygon_editor_plugin.cpp                                  */
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| /*************************************************************************/
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| /*                       This file is part of:                           */
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| /*                           GODOT ENGINE                                */
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| /*                    http://www.godotengine.org                         */
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| /*************************************************************************/
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| /* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur.                 */
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| /*                                                                       */
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| /* Permission is hereby granted, free of charge, to any person obtaining */
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| /* a copy of this software and associated documentation files (the       */
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| /* "Software"), to deal in the Software without restriction, including   */
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| /* without limitation the rights to use, copy, modify, merge, publish,   */
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| /* distribute, sublicense, and/or sell copies of the Software, and to    */
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| /* permit persons to whom the Software is furnished to do so, subject to */
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| /* the following conditions:                                             */
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| /*                                                                       */
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| /* The above copyright notice and this permission notice shall be        */
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| /* included in all copies or substantial portions of the Software.       */
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| /*                                                                       */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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| /*************************************************************************/
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| #include "collision_polygon_editor_plugin.h"
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| #include "spatial_editor_plugin.h"
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| #include "os/file_access.h"
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| #include "tools/editor/editor_settings.h"
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| #include "scene/3d/camera.h"
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| #include "canvas_item_editor_plugin.h"
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| 
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| void CollisionPolygonEditor::_notification(int p_what) {
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| 
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| 	switch(p_what) {
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| 
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| 		case NOTIFICATION_READY: {
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| 
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| 			button_create->set_icon( get_icon("Edit","EditorIcons"));
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| 			button_edit->set_icon( get_icon("MovePoint","EditorIcons"));
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| 			button_edit->set_pressed(true);
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| 			get_tree()->connect("node_removed",this,"_node_removed");
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| 
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| 
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| 		} break;
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| 		case NOTIFICATION_PROCESS: {
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| 
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| 			if (node->get_depth() != prev_depth) {
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| 				_polygon_draw();
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| 				prev_depth=node->get_depth();
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| 			}
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| 
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| 		} break;
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| 	}
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| 
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| }
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| void CollisionPolygonEditor::_node_removed(Node *p_node) {
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| 
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| 	if(p_node==node) {
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| 		node=NULL;
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| 		if (imgeom->get_parent()==p_node)
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| 			p_node->remove_child(imgeom);
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| 		hide();
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| 		set_process(false);
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| 	}
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| 
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| }
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| 
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| 
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| void CollisionPolygonEditor::_menu_option(int p_option) {
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| 
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| 	switch(p_option) {
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| 
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| 		case MODE_CREATE: {
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| 
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| 			mode=MODE_CREATE;
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| 			button_create->set_pressed(true);
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| 			button_edit->set_pressed(false);
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| 		} break;
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| 		case MODE_EDIT: {
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| 
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| 			mode=MODE_EDIT;
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| 			button_create->set_pressed(false);
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| 			button_edit->set_pressed(true);
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| 		} break;
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| 
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| 	}
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| }
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| 
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| void CollisionPolygonEditor::_wip_close() {
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| 
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| 	undo_redo->create_action(TTR("Create Poly3D"));
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| 	undo_redo->add_undo_method(node,"set_polygon",node->get_polygon());
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| 	undo_redo->add_do_method(node,"set_polygon",wip);
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| 	undo_redo->add_do_method(this,"_polygon_draw");
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| 	undo_redo->add_undo_method(this,"_polygon_draw");
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| 	wip.clear();
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| 	wip_active=false;
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| 	mode=MODE_EDIT;
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| 	button_edit->set_pressed(true);
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| 	button_create->set_pressed(false);
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| 	edited_point=-1;
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| 	undo_redo->commit_action();
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| 
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| }
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| 
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| bool CollisionPolygonEditor::forward_spatial_input_event(Camera* p_camera,const InputEvent& p_event) {
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| 
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| 	if (!node)
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| 		return false;
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| 
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| 	Transform gt = node->get_global_transform();
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| 	Transform gi = gt.affine_inverse();
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| 	float depth = node->get_depth()*0.5;
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| 	Vector3 n = gt.basis.get_axis(2).normalized();
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| 	Plane p(gt.origin+n*depth,n);
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| 
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| 
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| 	switch(p_event.type) {
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| 
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| 		case InputEvent::MOUSE_BUTTON: {
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| 
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| 			const InputEventMouseButton &mb=p_event.mouse_button;
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| 
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| 
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| 
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| 			Vector2 gpoint=Point2(mb.x,mb.y);
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| 			Vector3 ray_from = p_camera->project_ray_origin(gpoint);
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| 			Vector3 ray_dir = p_camera->project_ray_normal(gpoint);
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| 
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| 			Vector3 spoint;
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| 
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| 			if (!p.intersects_ray(ray_from,ray_dir,&spoint))
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| 				break;
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| 
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| 			spoint = gi.xform(spoint);
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| 
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| 			Vector2 cpoint(spoint.x,spoint.y);
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| 
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| 			cpoint=CanvasItemEditor::get_singleton()->snap_point(cpoint);
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| 
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| 			Vector<Vector2> poly = node->get_polygon();
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| 
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| 			//first check if a point is to be added (segment split)
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| 			real_t grab_treshold=EDITOR_DEF("poly_editor/point_grab_radius",8);
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| 
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| 			switch(mode) {
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| 
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| 
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| 				case MODE_CREATE: {
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| 
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| 					if (mb.button_index==BUTTON_LEFT && mb.pressed) {
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| 
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| 
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| 						if (!wip_active) {
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| 
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| 							wip.clear();
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| 							wip.push_back( cpoint );
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| 							wip_active=true;
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| 							edited_point_pos=cpoint;
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| 							_polygon_draw();
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| 							edited_point=1;
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| 							return true;
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| 						} else {
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| 
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| 
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| 							if (wip.size()>1 && p_camera->unproject_position(gt.xform(Vector3(wip[0].x,wip[0].y,depth))).distance_to(gpoint)<grab_treshold) {
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| 								//wip closed
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| 								_wip_close();
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| 
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| 								return true;
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| 							} else {
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| 
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| 								wip.push_back( cpoint );
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| 								edited_point=wip.size();
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| 								_polygon_draw();
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| 								return true;
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| 
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| 								//add wip point
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| 							}
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| 						}
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| 					} else if (mb.button_index==BUTTON_RIGHT && mb.pressed && wip_active) {
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| 						_wip_close();
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| 					}
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| 
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| 
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| 
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| 				} break;
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| 
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| 				case MODE_EDIT: {
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| 
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| 					if (mb.button_index==BUTTON_LEFT) {
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| 						if (mb.pressed) {
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| 
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| 							if (mb.mod.control) {
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| 
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| 
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| 								if (poly.size() < 3) {
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| 
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| 									undo_redo->create_action(TTR("Edit Poly"));
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| 									undo_redo->add_undo_method(node,"set_polygon",poly);
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| 									poly.push_back(cpoint);
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| 									undo_redo->add_do_method(node,"set_polygon",poly);
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| 									undo_redo->add_do_method(this,"_polygon_draw");
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| 									undo_redo->add_undo_method(this,"_polygon_draw");
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| 									undo_redo->commit_action();
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| 									return true;
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| 								}
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| 
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| 								//search edges
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| 								int closest_idx=-1;
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| 								Vector2 closest_pos;
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| 								real_t closest_dist=1e10;
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| 								for(int i=0;i<poly.size();i++) {
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| 
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| 									Vector2 points[2] ={
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| 										p_camera->unproject_position(gt.xform(Vector3(poly[i].x,poly[i].y,depth))),
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| 										p_camera->unproject_position(gt.xform(Vector3(poly[(i+1)%poly.size()].x,poly[(i+1)%poly.size()].y,depth)))
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| 									};
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| 
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| 									Vector2 cp = Geometry::get_closest_point_to_segment_2d(gpoint,points);
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| 									if (cp.distance_squared_to(points[0])<CMP_EPSILON2 || cp.distance_squared_to(points[1])<CMP_EPSILON2)
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| 										continue; //not valid to reuse point
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| 
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| 									real_t d = cp.distance_to(gpoint);
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| 									if (d<closest_dist && d<grab_treshold) {
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| 										closest_dist=d;
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| 										closest_pos=cp;
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| 										closest_idx=i;
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| 									}
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| 
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| 
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| 								}
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| 
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| 								if (closest_idx>=0) {
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| 
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| 									pre_move_edit=poly;
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| 									poly.insert(closest_idx+1,cpoint);
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| 									edited_point=closest_idx+1;
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| 									edited_point_pos=cpoint;
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| 									node->set_polygon(poly);
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| 									_polygon_draw();
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| 									return true;
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| 								}
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| 							} else {
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| 
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| 								//look for points to move
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| 
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| 								int closest_idx=-1;
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| 								Vector2 closest_pos;
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| 								real_t closest_dist=1e10;
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| 								for(int i=0;i<poly.size();i++) {
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| 
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| 									Vector2 cp = p_camera->unproject_position(gt.xform(Vector3(poly[i].x,poly[i].y,depth)));
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| 
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| 									real_t d = cp.distance_to(gpoint);
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| 									if (d<closest_dist && d<grab_treshold) {
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| 										closest_dist=d;
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| 										closest_pos=cp;
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| 										closest_idx=i;
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| 									}
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| 
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| 								}
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| 
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| 								if (closest_idx>=0) {
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| 
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| 									pre_move_edit=poly;
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| 									edited_point=closest_idx;
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| 									edited_point_pos=poly[closest_idx];
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| 									_polygon_draw();
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| 									return true;
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| 								}
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| 							}
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| 						} else {
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| 
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| 							if (edited_point!=-1) {
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| 
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| 								//apply
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| 
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| 								ERR_FAIL_INDEX_V(edited_point,poly.size(),false);
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| 								poly[edited_point]=edited_point_pos;
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| 								undo_redo->create_action(TTR("Edit Poly"));
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| 								undo_redo->add_do_method(node,"set_polygon",poly);
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| 								undo_redo->add_undo_method(node,"set_polygon",pre_move_edit);
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| 								undo_redo->add_do_method(this,"_polygon_draw");
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| 								undo_redo->add_undo_method(this,"_polygon_draw");
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| 								undo_redo->commit_action();
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| 
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| 								edited_point=-1;
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| 								return true;
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| 							}
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| 						}
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| 					} if (mb.button_index==BUTTON_RIGHT && mb.pressed && edited_point==-1) {
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| 
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| 
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| 
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| 						int closest_idx=-1;
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| 						Vector2 closest_pos;
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| 						real_t closest_dist=1e10;
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| 						for(int i=0;i<poly.size();i++) {
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| 
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| 							Vector2 cp = p_camera->unproject_position(gt.xform(Vector3(poly[i].x,poly[i].y,depth)));
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| 
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| 							real_t d = cp.distance_to(gpoint);
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| 							if (d<closest_dist && d<grab_treshold) {
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| 								closest_dist=d;
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| 								closest_pos=cp;
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| 								closest_idx=i;
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| 							}
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| 
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| 						}
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| 
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| 						if (closest_idx>=0) {
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| 
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| 
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| 							undo_redo->create_action(TTR("Edit Poly (Remove Point)"));
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| 							undo_redo->add_undo_method(node,"set_polygon",poly);
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| 							poly.remove(closest_idx);
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| 							undo_redo->add_do_method(node,"set_polygon",poly);
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| 							undo_redo->add_do_method(this,"_polygon_draw");
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| 							undo_redo->add_undo_method(this,"_polygon_draw");
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| 							undo_redo->commit_action();
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| 							return true;
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| 						}
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| 
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| 					}
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| 
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| 
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| 
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| 				} break;
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| 			}
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| 
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| 
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| 
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| 		} break;
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| 		case InputEvent::MOUSE_MOTION: {
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| 
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| 			const InputEventMouseMotion &mm=p_event.mouse_motion;
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| 
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| 			if (edited_point!=-1 && (wip_active || mm.button_mask&BUTTON_MASK_LEFT)) {
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| 
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| 				Vector2 gpoint = Point2(mm.x,mm.y);
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| 
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| 				Vector3 ray_from = p_camera->project_ray_origin(gpoint);
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| 				Vector3 ray_dir = p_camera->project_ray_normal(gpoint);
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| 
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| 				Vector3 spoint;
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| 
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| 				if (!p.intersects_ray(ray_from,ray_dir,&spoint))
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| 					break;
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| 
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| 				spoint = gi.xform(spoint);
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| 
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| 				Vector2 cpoint(spoint.x,spoint.y);
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| 
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| 				cpoint=CanvasItemEditor::get_singleton()->snap_point(cpoint);
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| 				edited_point_pos = cpoint;
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| 
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| 				_polygon_draw();
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| 
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| 			}
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| 
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| 		} break;
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| 	}
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| 
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| 	return false;
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| }
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| void CollisionPolygonEditor::_polygon_draw() {
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| 
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| 	if (!node)
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| 		return;
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| 
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| 	Vector<Vector2> poly;
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| 
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| 	if (wip_active)
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| 		poly=wip;
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| 	else
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| 		poly=node->get_polygon();
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| 
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| 
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| 
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| 	int len = poly.size();
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| 	float depth = node->get_depth()*0.5;
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| 
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| 	imgeom->clear();
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| 	imgeom->set_material_override(line_material);
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| 	imgeom->begin(Mesh::PRIMITIVE_LINES,Ref<Texture>());
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| 
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| 
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| 	Rect2 rect;
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| 
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| 	for(int i=0;i<poly.size();i++) {
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| 
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| 
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| 		Vector2 p,p2;
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| 		p = i==edited_point ? edited_point_pos : poly[i];
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| 		if ((wip_active && i==poly.size()-1) || (((i+1)%poly.size())==edited_point))
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| 			p2=edited_point_pos;
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| 		else
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| 			p2 = poly[(i+1)%poly.size()];
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| 
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| 		if (i==0)
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| 			rect.pos=p;
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| 		else
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| 			rect.expand_to(p);
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| 
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| 		Vector3 point = Vector3(p.x,p.y,depth);
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| 		Vector3 next_point = Vector3(p2.x,p2.y,depth);
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| 
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| 		imgeom->set_color(Color(1,0.3,0.1,0.8));
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| 		imgeom->add_vertex(point);
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| 		imgeom->set_color(Color(1,0.3,0.1,0.8));
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| 		imgeom->add_vertex(next_point);
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| 
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| 		//Color col=Color(1,0.3,0.1,0.8);
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| 		//vpc->draw_line(point,next_point,col,2);
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| 		//vpc->draw_texture(handle,point-handle->get_size()*0.5);
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| 	}
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| 
 | |
| 	rect=rect.grow(1);
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| 
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| 	AABB r;
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| 	r.pos.x=rect.pos.x;
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| 	r.pos.y=rect.pos.y;
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| 	r.pos.z=depth;
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| 	r.size.x=rect.size.x;
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| 	r.size.y=rect.size.y;
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| 	r.size.z=0;
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| 
 | |
| 	imgeom->set_color(Color(0.8,0.8,0.8,0.2));
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| 	imgeom->add_vertex(r.pos);
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| 	imgeom->set_color(Color(0.8,0.8,0.8,0.2));
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| 	imgeom->add_vertex(r.pos+Vector3(0.3,0,0));
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| 	imgeom->set_color(Color(0.8,0.8,0.8,0.2));
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| 	imgeom->add_vertex(r.pos);
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| 	imgeom->set_color(Color(0.8,0.8,0.8,0.2));
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| 	imgeom->add_vertex(r.pos+Vector3(0.0,0.3,0));
 | |
| 
 | |
| 	imgeom->set_color(Color(0.8,0.8,0.8,0.2));
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| 	imgeom->add_vertex(r.pos+Vector3(r.size.x,0,0));
 | |
| 	imgeom->set_color(Color(0.8,0.8,0.8,0.2));
 | |
| 	imgeom->add_vertex(r.pos+Vector3(r.size.x,0,0)-Vector3(0.3,0,0));
 | |
| 	imgeom->set_color(Color(0.8,0.8,0.8,0.2));
 | |
| 	imgeom->add_vertex(r.pos+Vector3(r.size.x,0,0));
 | |
| 	imgeom->set_color(Color(0.8,0.8,0.8,0.2));
 | |
| 	imgeom->add_vertex(r.pos+Vector3(r.size.x,0,0)+Vector3(0,0.3,0));
 | |
| 
 | |
| 	imgeom->set_color(Color(0.8,0.8,0.8,0.2));
 | |
| 	imgeom->add_vertex(r.pos+Vector3(0,r.size.y,0));
 | |
| 	imgeom->set_color(Color(0.8,0.8,0.8,0.2));
 | |
| 	imgeom->add_vertex(r.pos+Vector3(0,r.size.y,0)-Vector3(0,0.3,0));
 | |
| 	imgeom->set_color(Color(0.8,0.8,0.8,0.2));
 | |
| 	imgeom->add_vertex(r.pos+Vector3(0,r.size.y,0));
 | |
| 	imgeom->set_color(Color(0.8,0.8,0.8,0.2));
 | |
| 	imgeom->add_vertex(r.pos+Vector3(0,r.size.y,0)+Vector3(0.3,0,0));
 | |
| 
 | |
| 	imgeom->set_color(Color(0.8,0.8,0.8,0.2));
 | |
| 	imgeom->add_vertex(r.pos+r.size);
 | |
| 	imgeom->set_color(Color(0.8,0.8,0.8,0.2));
 | |
| 	imgeom->add_vertex(r.pos+r.size-Vector3(0.3,0,0));
 | |
| 	imgeom->set_color(Color(0.8,0.8,0.8,0.2));
 | |
| 	imgeom->add_vertex(r.pos+r.size);
 | |
| 	imgeom->set_color(Color(0.8,0.8,0.8,0.2));
 | |
| 	imgeom->add_vertex(r.pos+r.size-Vector3(0.0,0.3,0));
 | |
| 
 | |
| 	imgeom->end();
 | |
| 
 | |
| 
 | |
| 	while(m->get_surface_count()) {
 | |
| 		m->surface_remove(0);
 | |
| 	}
 | |
| 
 | |
| 	if (poly.size()==0)
 | |
| 		return;
 | |
| 
 | |
| 	Array a;
 | |
| 	a.resize(Mesh::ARRAY_MAX);
 | |
| 	DVector<Vector3> va;
 | |
| 	{
 | |
| 
 | |
| 		va.resize(poly.size());
 | |
| 		DVector<Vector3>::Write w=va.write();
 | |
| 		for(int i=0;i<poly.size();i++) {
 | |
| 
 | |
| 
 | |
| 			Vector2 p,p2;
 | |
| 			p = i==edited_point ? edited_point_pos : poly[i];
 | |
| 
 | |
| 			Vector3 point = Vector3(p.x,p.y,depth);
 | |
| 			w[i]=point;
 | |
| 		}
 | |
| 	}
 | |
| 	a[Mesh::ARRAY_VERTEX]=va;
 | |
| 	m->add_surface(Mesh::PRIMITIVE_POINTS,a);
 | |
| 	m->surface_set_material(0,handle_material);
 | |
| 
 | |
| }
 | |
| 
 | |
| 
 | |
| 
 | |
| void CollisionPolygonEditor::edit(Node *p_collision_polygon) {
 | |
| 
 | |
| 
 | |
| 
 | |
| 	if (p_collision_polygon) {
 | |
| 
 | |
| 		node=p_collision_polygon->cast_to<CollisionPolygon>();
 | |
| 		wip.clear();
 | |
| 		wip_active=false;
 | |
| 		edited_point=-1;
 | |
| 		p_collision_polygon->add_child(imgeom);
 | |
| 		_polygon_draw();
 | |
| 		set_process(true);
 | |
| 		prev_depth=-1;
 | |
| 
 | |
| 	} else {
 | |
| 		node=NULL;
 | |
| 
 | |
| 		if (imgeom->get_parent())
 | |
| 			imgeom->get_parent()->remove_child(imgeom);
 | |
| 
 | |
| 		set_process(false);
 | |
| 	}
 | |
| 
 | |
| }
 | |
| 
 | |
| void CollisionPolygonEditor::_bind_methods() {
 | |
| 
 | |
| 	ObjectTypeDB::bind_method(_MD("_menu_option"),&CollisionPolygonEditor::_menu_option);
 | |
| 	ObjectTypeDB::bind_method(_MD("_polygon_draw"),&CollisionPolygonEditor::_polygon_draw);
 | |
| 	ObjectTypeDB::bind_method(_MD("_node_removed"),&CollisionPolygonEditor::_node_removed);
 | |
| 
 | |
| }
 | |
| 
 | |
| CollisionPolygonEditor::CollisionPolygonEditor(EditorNode *p_editor) {
 | |
| 
 | |
| 
 | |
| 	node=NULL;
 | |
| 	editor=p_editor;
 | |
| 	undo_redo = editor->get_undo_redo();
 | |
| 
 | |
| 	add_child( memnew( VSeparator ));
 | |
| 	button_create = memnew( ToolButton );
 | |
| 	add_child(button_create);
 | |
| 	button_create->connect("pressed",this,"_menu_option",varray(MODE_CREATE));
 | |
| 	button_create->set_toggle_mode(true);
 | |
| 
 | |
| 	button_edit = memnew( ToolButton );
 | |
| 	add_child(button_edit);
 | |
| 	button_edit->connect("pressed",this,"_menu_option",varray(MODE_EDIT));
 | |
| 	button_edit->set_toggle_mode(true);
 | |
| 
 | |
| 	//add_constant_override("separation",0);
 | |
| 
 | |
| #if 0
 | |
| 	options = memnew( MenuButton );
 | |
| 	add_child(options);
 | |
| 	options->set_area_as_parent_rect();
 | |
| 	options->set_text("Polygon");
 | |
| 	//options->get_popup()->add_item("Parse BBCode",PARSE_BBCODE);
 | |
| 	options->get_popup()->connect("item_pressed", this,"_menu_option");
 | |
| #endif
 | |
| 
 | |
| 	mode = MODE_EDIT;
 | |
| 	wip_active=false;
 | |
| 	imgeom = memnew( ImmediateGeometry );
 | |
| 	imgeom->set_transform(Transform(Matrix3(),Vector3(0,0,0.00001)));
 | |
| 
 | |
| 
 | |
| 	line_material = Ref<FixedMaterial>( memnew( FixedMaterial ));
 | |
| 	line_material->set_flag(Material::FLAG_UNSHADED, true);
 | |
| 	line_material->set_line_width(3.0);
 | |
| 	line_material->set_fixed_flag(FixedMaterial::FLAG_USE_ALPHA, true);
 | |
| 	line_material->set_fixed_flag(FixedMaterial::FLAG_USE_COLOR_ARRAY, true);
 | |
| 	line_material->set_parameter(FixedMaterial::PARAM_DIFFUSE,Color(1,1,1));
 | |
| 
 | |
| 
 | |
| 
 | |
| 
 | |
| 	handle_material = Ref<FixedMaterial>( memnew( FixedMaterial ));
 | |
| 	handle_material->set_flag(Material::FLAG_UNSHADED, true);
 | |
| 	handle_material->set_fixed_flag(FixedMaterial::FLAG_USE_POINT_SIZE, true);
 | |
| 	handle_material->set_parameter(FixedMaterial::PARAM_DIFFUSE,Color(1,1,1));
 | |
| 	handle_material->set_fixed_flag(FixedMaterial::FLAG_USE_ALPHA, true);
 | |
| 	handle_material->set_fixed_flag(FixedMaterial::FLAG_USE_COLOR_ARRAY, false);
 | |
| 	Ref<Texture> handle= SpatialEditor::get_singleton()->get_icon("Editor3DHandle","EditorIcons");
 | |
| 	handle_material->set_point_size(handle->get_width());
 | |
| 	handle_material->set_texture(FixedMaterial::PARAM_DIFFUSE,handle);
 | |
| 
 | |
| 	pointsm = memnew( MeshInstance );
 | |
| 	imgeom->add_child(pointsm);
 | |
| 	m = Ref<Mesh>( memnew( Mesh ) );
 | |
| 	pointsm->set_mesh(m);
 | |
| 	pointsm->set_transform(Transform(Matrix3(),Vector3(0,0,0.00001)));
 | |
| 
 | |
| 
 | |
| }
 | |
| 
 | |
| CollisionPolygonEditor::~CollisionPolygonEditor() {
 | |
| 
 | |
| 	memdelete( imgeom );
 | |
| }
 | |
| 
 | |
| 
 | |
| void CollisionPolygonEditorPlugin::edit(Object *p_object) {
 | |
| 
 | |
| 	collision_polygon_editor->edit(p_object->cast_to<Node>());
 | |
| }
 | |
| 
 | |
| bool CollisionPolygonEditorPlugin::handles(Object *p_object) const {
 | |
| 
 | |
| 	return p_object->is_type("CollisionPolygon");
 | |
| }
 | |
| 
 | |
| void CollisionPolygonEditorPlugin::make_visible(bool p_visible) {
 | |
| 
 | |
| 	if (p_visible) {
 | |
| 		collision_polygon_editor->show();
 | |
| 	} else {
 | |
| 
 | |
| 		collision_polygon_editor->hide();
 | |
| 		collision_polygon_editor->edit(NULL);
 | |
| 	}
 | |
| 
 | |
| }
 | |
| 
 | |
| CollisionPolygonEditorPlugin::CollisionPolygonEditorPlugin(EditorNode *p_node) {
 | |
| 
 | |
| 	editor=p_node;
 | |
| 	collision_polygon_editor = memnew( CollisionPolygonEditor(p_node) );
 | |
| 	SpatialEditor::get_singleton()->add_control_to_menu_panel(collision_polygon_editor);
 | |
| 
 | |
| 	collision_polygon_editor->hide();
 | |
| 
 | |
| 
 | |
| 
 | |
| }
 | |
| 
 | |
| 
 | |
| CollisionPolygonEditorPlugin::~CollisionPolygonEditorPlugin()
 | |
| {
 | |
| }
 | |
| 
 |