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			69 lines
		
	
	
	
		
			1.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			69 lines
		
	
	
	
		
			1.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #ifndef MESH_INSTANCE_EDITOR_PLUGIN_H
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| #define MESH_INSTANCE_EDITOR_PLUGIN_H
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| 
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| 
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| #include "tools/editor/editor_plugin.h"
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| #include "tools/editor/editor_node.h"
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| #include "scene/3d/mesh_instance.h"
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| #include "scene/gui/spin_box.h"
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| 
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| 
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| class MeshInstanceEditor : public Node {
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| 
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| 	OBJ_TYPE(MeshInstanceEditor, Node );
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| 
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| 
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| 	enum Menu {
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| 
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| 		MENU_OPTION_CREATE_STATIC_TRIMESH_BODY,
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| 		MENU_OPTION_CREATE_STATIC_CONVEX_BODY,
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| 		MENU_OPTION_CREATE_TRIMESH_COLLISION_SHAPE,
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| 		MENU_OPTION_CREATE_CONVEX_COLLISION_SHAPE,
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| 		MENU_OPTION_CREATE_NAVMESH,
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| 		MENU_OPTION_CREATE_OUTLINE_MESH,
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| 	};
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| 
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| 	MeshInstance *node;
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| 
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| 	MenuButton *options;
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| 
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| 	ConfirmationDialog *outline_dialog;
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| 	SpinBox *outline_size;
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| 
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| 	AcceptDialog *err_dialog;
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| 
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| 	void _menu_option(int p_option);
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| 	void _create_outline_mesh();
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| 
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| friend class MeshInstanceEditorPlugin;
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| 
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| protected:
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| 	void _node_removed(Node *p_node);
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| 	static void _bind_methods();
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| public:
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| 
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| 	void edit(MeshInstance *p_mesh);
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| 	MeshInstanceEditor();
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| };
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| 
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| class MeshInstanceEditorPlugin : public EditorPlugin {
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| 
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| 	OBJ_TYPE( MeshInstanceEditorPlugin, EditorPlugin );
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| 
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| 	MeshInstanceEditor *mesh_editor;
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| 	EditorNode *editor;
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| 
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| public:
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| 
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| 	virtual String get_name() const { return "MeshInstance"; }
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| 	bool has_main_screen() const { return false; }
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| 	virtual void edit(Object *p_node);
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| 	virtual bool handles(Object *p_node) const;
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| 	virtual void make_visible(bool p_visible);
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| 
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| 	MeshInstanceEditorPlugin(EditorNode *p_node);
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| 	~MeshInstanceEditorPlugin();
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| 
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| };
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| 
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| #endif // MESH_EDITOR_PLUGIN_H
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