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			572 lines
		
	
	
	
		
			14 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*************************************************************************/
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| /*  spatial_editor_plugin.h                                              */
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| /*************************************************************************/
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| /*                       This file is part of:                           */
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| /*                           GODOT ENGINE                                */
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| /*                    http://www.godotengine.org                         */
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| /*************************************************************************/
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| /* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur.                 */
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| /*                                                                       */
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| /* Permission is hereby granted, free of charge, to any person obtaining */
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| /* a copy of this software and associated documentation files (the       */
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| /* "Software"), to deal in the Software without restriction, including   */
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| /* without limitation the rights to use, copy, modify, merge, publish,   */
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| /* distribute, sublicense, and/or sell copies of the Software, and to    */
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| /* permit persons to whom the Software is furnished to do so, subject to */
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| /* the following conditions:                                             */
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| /*                                                                       */
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| /* The above copyright notice and this permission notice shall be        */
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| /* included in all copies or substantial portions of the Software.       */
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| /*                                                                       */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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| /*************************************************************************/
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| #ifndef SPATIAL_EDITOR_PLUGIN_H
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| #define SPATIAL_EDITOR_PLUGIN_H
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| 
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| #include "tools/editor/editor_plugin.h"
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| #include "tools/editor/editor_node.h"
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| #include "scene/3d/visual_instance.h"
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| #include "scene/3d/immediate_geometry.h"
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| #include "scene/3d/light.h"
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| #include "scene/gui/panel_container.h"
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| /**
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| 	@author Juan Linietsky <reduzio@gmail.com>
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| */
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| 
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| class Camera;
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| class SpatialEditor;
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| class SpatialEditorGizmos;
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| 
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| class SpatialEditorGizmo : public SpatialGizmo {
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| 
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| 	OBJ_TYPE(SpatialEditorGizmo,SpatialGizmo);
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| 
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| 	bool selected;
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| public:
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| 
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| 	void set_selected(bool p_selected) { selected=p_selected; }
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| 	bool is_selected() const { return selected; }
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| 
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| 	virtual String get_handle_name(int p_idx) const;
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| 	virtual Variant get_handle_value(int p_idx) const;
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| 	virtual void set_handle(int p_idx,Camera *p_camera, const Point2& p_point);
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| 	virtual void commit_handle(int p_idx,const Variant& p_restore,bool p_cancel=false);
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| 
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| 	virtual bool intersect_frustum(const Camera *p_camera,const Vector<Plane> &p_frustum);
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| 	virtual bool intersect_ray(const Camera *p_camera,const Point2& p_point,  Vector3& r_pos, Vector3& r_normal,int *r_gizmo_handle=NULL,bool p_sec_first=false);
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| 	SpatialEditorGizmo();
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| };
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| 
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| 
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| class SpatialEditorViewport : public Control {
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| 
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| 	OBJ_TYPE( SpatialEditorViewport, Control );
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| friend class SpatialEditor;
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| 	enum {
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| 
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| 		VIEW_TOP,
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| 		VIEW_BOTTOM,
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| 		VIEW_LEFT,
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| 		VIEW_RIGHT,
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| 		VIEW_FRONT,
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| 		VIEW_REAR,
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| 		VIEW_CENTER_TO_SELECTION,
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| 		VIEW_ALIGN_SELECTION_WITH_VIEW,
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| 		VIEW_PERSPECTIVE,
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| 		VIEW_ENVIRONMENT,
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| 		VIEW_ORTHOGONAL,
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| 		VIEW_AUDIO_LISTENER,
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| 		VIEW_GIZMOS,
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| 	};
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| public:
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| 	enum {
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| 		GIZMO_BASE_LAYER=27,
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| 		GIZMO_EDIT_LAYER=26,
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| 		GIZMO_GRID_LAYER=25
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| 	};
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| private:
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| 	int index;
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| 	String name;
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| 	void _menu_option(int p_option);
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| 	Size2 prev_size;
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| 
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| 	EditorNode *editor;
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| 	EditorSelection *editor_selection;
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| 	UndoRedo *undo_redo;
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| 
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| 	Button *preview_camera;
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| 
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| 	MenuButton *view_menu;
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| 
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| 	Control *surface;
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| 	Viewport *viewport;
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| 	Camera *camera;
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| 	bool transforming;
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| 	bool orthogonal;
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| 	float gizmo_scale;
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| 
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| 	struct _RayResult {
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| 
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| 		Spatial* item;
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| 		float depth;
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| 		int handle;
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| 		_FORCE_INLINE_ bool operator<(const _RayResult& p_rr) const { return depth<p_rr.depth; }
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| 	};
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| 
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| 	void _update_name();
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| 	void _compute_edit(const Point2& p_point);
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| 	void _clear_selected();
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| 	void _select_clicked(bool p_append,bool p_single);
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| 	void _select(Spatial *p_node, bool p_append,bool p_single);
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| 	ObjectID _select_ray(const Point2& p_pos, bool p_append,bool &r_includes_current,int *r_gizmo_handle=NULL,bool p_alt_select=false);
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| 	void _find_items_at_pos(const Point2& p_pos,bool &r_includes_current,Vector<_RayResult> &results,bool p_alt_select=false);
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| 	Vector3 _get_ray_pos(const Vector2& p_pos) const;
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| 	Vector3 _get_ray(const Vector2& p_pos);
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| 	Point2 _point_to_screen(const Vector3& p_point);
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| 	Transform _get_camera_transform() const;
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| 	int get_selected_count() const;
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| 
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| 	Vector3 _get_camera_pos() const;
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| 	Vector3 _get_camera_normal() const;
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| 	Vector3 _get_screen_to_space(const Vector3& p_vector3);
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| 
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| 	void _select_region();
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| 	bool _gizmo_select(const Vector2& p_screenpos,bool p_hilite_only=false);
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| 
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| 	float get_znear() const;
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| 	float get_zfar() const;
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| 	float get_fov() const;
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| 
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| 	ObjectID clicked;
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| 	Vector<_RayResult> selection_results;
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| 	bool clicked_includes_current;
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| 	bool clicked_wants_append;
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| 
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| 	PopupMenu *selection_menu;
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| 
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| 	enum NavigationScheme {
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| 		NAVIGATION_GODOT,
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| 		NAVIGATION_MAYA,
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| 		NAVIGATION_MODO,
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| 	};
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| 	NavigationScheme _get_navigation_schema(const String& p_property);
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| 
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| 	enum NavigationZoomStyle {
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| 		NAVIGATION_ZOOM_VERTICAL,
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| 		NAVIGATION_ZOOM_HORIZONTAL
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| 	};
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| 	NavigationZoomStyle _get_navigation_zoom_style(const String& p_property);
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| 
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| 	enum NavigationMode {
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| 		NAVIGATION_NONE,
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| 		NAVIGATION_PAN,
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| 		NAVIGATION_ZOOM,
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| 		NAVIGATION_ORBIT
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| 	};
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| 	enum TransformMode {
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| 		TRANSFORM_NONE,
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| 		TRANSFORM_ROTATE,
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| 		TRANSFORM_TRANSLATE,
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| 		TRANSFORM_SCALE
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| 
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| 	};
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| 	enum TransformPlane {
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| 		TRANSFORM_VIEW,
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| 		TRANSFORM_X_AXIS,
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| 		TRANSFORM_Y_AXIS,
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| 		TRANSFORM_Z_AXIS,
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| 	};
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| 
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| 	struct EditData {
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| 		TransformMode mode;
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| 		TransformPlane plane;
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| 		Transform original;
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| 		Vector3 click_ray;
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| 		Vector3 click_ray_pos;
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| 		Vector3 center;
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| 		Vector3 orig_gizmo_pos;
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| 		int edited_gizmo;
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| 		Point2 mouse_pos;
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| 		bool snap;
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| 		Ref<SpatialEditorGizmo> gizmo;
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| 		int gizmo_handle;
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| 		Variant gizmo_initial_value;
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| 		Vector3 gizmo_initial_pos;
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| 	} _edit;
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| 
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| 	struct Cursor {
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| 
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| 		Vector3 cursor_pos;
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| 
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| 		Vector3 pos;
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| 		float x_rot,y_rot,distance;
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| 		bool region_select;
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| 		Point2 region_begin,region_end;
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| 
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| 		Cursor() { x_rot=y_rot=0; distance=4; region_select=false; }
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| 	} cursor;
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| 
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| 	RID move_gizmo_instance[3], rotate_gizmo_instance[3];
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| 
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| 
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| 	String last_message;
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| 	String message;
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| 	float message_time;
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| 
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| 	void set_message(String p_message,float p_time=5);
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| 
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| 	//
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| 	void _update_camera();
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| 	void _draw();
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| 
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| 	void _smouseenter();
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| 	void _sinput(const InputEvent& p_ie);
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| 	SpatialEditor *spatial_editor;
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| 
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| 	Camera* previewing;
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| 	Camera* preview;
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| 
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| 	void _preview_exited_scene();
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| 	void _toggle_camera_preview(bool);
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| 	void _init_gizmo_instance(int p_idx);
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| 	void _finish_gizmo_instances();
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| 	void _selection_result_pressed(int);
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| 	void _selection_menu_hide();
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| 	void _list_select(InputEventMouseButton b);
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| 
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| 
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| protected:
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| 
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| 	void _notification(int p_what);
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| 	static void _bind_methods();
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| public:
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| 
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| 	void update_transform_gizmo_view();
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| 
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| 	void set_can_preview(Camera* p_preview);
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| 	void set_state(const Dictionary& p_state);
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| 	Dictionary get_state() const;
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| 	void reset();
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| 	Viewport *get_viewport_node() { return viewport; }
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| 
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| 
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| 	SpatialEditorViewport(SpatialEditor *p_spatial_editor,EditorNode *p_editor,int p_index);
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| };
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| 
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| 
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| 
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| class SpatialEditorSelectedItem : public Object {
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| 
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| 	OBJ_TYPE(SpatialEditorSelectedItem,Object);
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| 
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| public:
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| 
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| 	AABB aabb;
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| 	Transform original; // original location when moving
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| 	Transform last_xform; // last transform
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| 	Spatial *sp;
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| 	RID sbox_instance;
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| 
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| 	SpatialEditorSelectedItem() { sp=NULL; }
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| 	~SpatialEditorSelectedItem();
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| };
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| 
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| class SpatialEditor : public VBoxContainer {
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| 
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| 	OBJ_TYPE(SpatialEditor, VBoxContainer );
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| public:
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| 
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| 	enum ToolMode {
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| 
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| 		TOOL_MODE_SELECT,
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| 		TOOL_MODE_MOVE,
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| 		TOOL_MODE_ROTATE,
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| 		TOOL_MODE_SCALE,
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| 		TOOL_MODE_LIST_SELECT,
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| 		TOOL_MAX
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| 
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| 	};
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| 
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| 
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| private:
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| 	EditorNode *editor;
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| 	EditorSelection *editor_selection;
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| 
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| 
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| 
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| 	Control *viewport_base;
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| 	SpatialEditorViewport *viewports[4];
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| 	VSplitContainer *shader_split;
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| 	HSplitContainer *palette_split;
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| 
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| 	/////
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| 
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| 	ToolMode tool_mode;
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| 	bool orthogonal;
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| 
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| 
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| 	VisualServer::ScenarioDebugMode scenario_debug;
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| 
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| 	RID light;
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| 	RID light_instance;
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| 	Transform light_transform;
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| 
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| 
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| 	RID origin;
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| 	RID origin_instance;
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| 	RID grid[3];
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| 	RID grid_instance[3];
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| 	bool grid_visible[3]; //currently visible
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| 	float last_grid_snap;
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| 	bool grid_enable[3]; //should be always visible if true
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| 	bool grid_enabled;
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| 
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| 	Ref<Mesh> move_gizmo[3], rotate_gizmo[3];
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| 	Ref<FixedMaterial> gizmo_color[3];
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| 	Ref<FixedMaterial> gizmo_hl;
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| 
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| 
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| 	int over_gizmo_handle;
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| 
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| 
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| 
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| 	Ref<Mesh> selection_box;
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| 	RID indicators;
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| 	RID indicators_instance;
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| 	RID cursor_mesh;
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| 	RID cursor_instance;
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| 	RID indicator_mat;
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| 	RID cursor_material;
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| 
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| /*
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| 	struct Selected {
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| 		AABB aabb;
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| 		Transform original; // original location when moving
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| 		Transform last_xform; // last transform
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| 		Spatial *sp;
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| 		RID poly_instance;
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| 	};
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| 
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| 	Map<uint32_t,Selected> selected;
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| */
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| 	struct Gizmo {
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| 
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| 		bool visible;
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| 		float scale;
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| 		Transform transform;
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| 	} gizmo;
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| 
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| 
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| 
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| 
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| 	enum MenuOption {
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| 
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| 		MENU_TOOL_SELECT,
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| 		MENU_TOOL_MOVE,
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| 		MENU_TOOL_ROTATE,
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| 		MENU_TOOL_SCALE,
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| 		MENU_TOOL_LIST_SELECT,
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| 		MENU_TRANSFORM_USE_SNAP,
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| 		MENU_TRANSFORM_CONFIGURE_SNAP,
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| 		MENU_TRANSFORM_LOCAL_COORDS,
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| 		MENU_TRANSFORM_DIALOG,
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| 		MENU_VIEW_USE_1_VIEWPORT,
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| 		MENU_VIEW_USE_2_VIEWPORTS,
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| 		MENU_VIEW_USE_2_VIEWPORTS_ALT,
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| 		MENU_VIEW_USE_3_VIEWPORTS,
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| 		MENU_VIEW_USE_3_VIEWPORTS_ALT,
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| 		MENU_VIEW_USE_4_VIEWPORTS,
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| 		MENU_VIEW_USE_DEFAULT_LIGHT,
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| 		MENU_VIEW_USE_DEFAULT_SRGB,
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| 		MENU_VIEW_DISPLAY_NORMAL,
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| 		MENU_VIEW_DISPLAY_WIREFRAME,
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| 		MENU_VIEW_DISPLAY_OVERDRAW,
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| 		MENU_VIEW_DISPLAY_SHADELESS,
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| 		MENU_VIEW_ORIGIN,
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| 		MENU_VIEW_GRID,
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| 		MENU_VIEW_CAMERA_SETTINGS,
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| 
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| 	};
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| 
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| 
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| 	Button *tool_button[TOOL_MAX];
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| 	Button *instance_button;
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| 
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| 
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| 	MenuButton* transform_menu;
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| 	MenuButton* view_menu;
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| 
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| 	ConfirmationDialog *snap_dialog;
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| 	ConfirmationDialog *xform_dialog;
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| 	ConfirmationDialog *settings_dialog;
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| 
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| 	bool snap_enabled;
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| 	LineEdit *snap_translate;
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| 	LineEdit *snap_rotate;
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| 	LineEdit *snap_scale;
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| 	PanelContainer* menu_panel;
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| 
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| 	LineEdit *xform_translate[3];
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| 	LineEdit *xform_rotate[3];
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| 	LineEdit *xform_scale[3];
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| 	OptionButton *xform_type;
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| 
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| 	VBoxContainer *settings_vbc;
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| 	SpinBox *settings_fov;
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| 	SpinBox *settings_znear;
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| 	SpinBox *settings_zfar;
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| 	DirectionalLight *settings_dlight;
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| 	ImmediateGeometry *settings_sphere;
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| 	Camera *settings_camera;
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| 	float settings_default_light_rot_x;
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| 	float settings_default_light_rot_y;
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| 
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| 	Control *settings_light_base;
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| 	Viewport *settings_light_vp;
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| 	ColorPickerButton *settings_ambient_color;
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| 	Image settings_light_dir_image;
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| 
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| 
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| 	void _xform_dialog_action();
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| 	void _menu_item_pressed(int p_option);
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| 
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| 	HBoxContainer *hbc_menu;
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| 
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| 
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| 
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| //
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| //
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| 	void _generate_selection_box();
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| 	UndoRedo *undo_redo;
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| 
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| 	void _instance_scene();
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| 	void _init_indicators();
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| 	void _finish_indicators();
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| 
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| 	void _toggle_maximize_view(Object* p_viewport);
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| 
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| 	Node *custom_camera;
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| 
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| 	Object *_get_editor_data(Object *p_what);
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| 
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| 	Ref<Environment> viewport_environment;
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| 
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| 	Spatial *selected;
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| 
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| 	void _request_gizmo(Object* p_obj);
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| 
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| 	static SpatialEditor *singleton;
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| 
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| 	void _node_removed(Node* p_node);
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| 	SpatialEditorGizmos *gizmos;
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| 	SpatialEditor();
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| 
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| 	void _update_ambient_light_color(const Color& p_color);
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| 	void _update_default_light_angle();
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| 	void _default_light_angle_input(const InputEvent& p_event);
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| 
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| protected:
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| 
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| 
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| 
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| 
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| 	void _notification(int p_what);
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| 	//void _input_event(InputEvent p_event);
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| 	void _unhandled_key_input(InputEvent p_event);
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| 
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| 	static void _bind_methods();
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| public:
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| 
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| 
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| 	static SpatialEditor *get_singleton() { return singleton; }
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| 	void snap_cursor_to_plane(const Plane& p_plane);
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| 
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| 	float get_znear() const { return settings_znear->get_val(); }
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| 	float get_zfar() const { return settings_zfar->get_val(); }
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| 	float get_fov() const { return settings_fov->get_val(); }
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| 
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| 	Transform get_gizmo_transform() const { return gizmo.transform; }
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| 	bool is_gizmo_visible() const { return gizmo.visible; }
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| 
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| 	ToolMode get_tool_mode() const { return tool_mode; }
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| 	bool is_snap_enabled() const { return snap_enabled; }
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| 	float get_translate_snap() const { return snap_translate->get_text().to_double(); }
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| 	float get_rotate_snap() const { return snap_rotate->get_text().to_double(); }
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| 	float get_scale_snap() const { return snap_scale->get_text().to_double(); }
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| 
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| 	Ref<Mesh> get_move_gizmo(int idx) const { return move_gizmo[idx]; }
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| 	Ref<Mesh> get_rotate_gizmo(int idx) const { return rotate_gizmo[idx]; }
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| 
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| 	void update_transform_gizmo();
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| 
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| 	void select_gizmo_hilight_axis(int p_axis);
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| 	void set_custom_camera(Node *p_camera) { custom_camera=p_camera; }
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| 
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| 	void set_undo_redo(UndoRedo *p_undo_redo) {undo_redo=p_undo_redo; }
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| 	Dictionary get_state() const;
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| 	void set_state(const Dictionary& p_state);
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| 
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| 	Ref<Environment> get_viewport_environment() { return viewport_environment; }
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| 
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| 	UndoRedo *get_undo_redo() { return undo_redo; }
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| 
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| 	void add_control_to_menu_panel(Control *p_control);
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| 
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| 	VSplitContainer *get_shader_split();
 | |
| 	HSplitContainer *get_palette_split();
 | |
| 
 | |
| 	Spatial *get_selected() { return selected; }
 | |
| 
 | |
| 	int get_over_gizmo_handle() const { return over_gizmo_handle; }
 | |
| 	void set_over_gizmo_handle(int idx) { over_gizmo_handle=idx; }
 | |
| 
 | |
| 	void set_can_preview(Camera* p_preview);
 | |
| 
 | |
| 	SpatialEditorViewport *get_editor_viewport(int p_idx) {
 | |
| 		ERR_FAIL_INDEX_V(p_idx,4,NULL);
 | |
| 		return viewports[p_idx];
 | |
| 	}
 | |
| 
 | |
| 	Camera *get_camera() { return NULL; }
 | |
| 	void edit(Spatial *p_spatial);
 | |
| 	void clear();
 | |
| 	SpatialEditor(EditorNode *p_editor);
 | |
| 	~SpatialEditor();
 | |
| };
 | |
| 
 | |
| class SpatialEditorPlugin : public EditorPlugin {
 | |
| 
 | |
| 	OBJ_TYPE( SpatialEditorPlugin, EditorPlugin );
 | |
| 
 | |
| 	SpatialEditor *spatial_editor;
 | |
| 	EditorNode *editor;
 | |
| protected:
 | |
| 	static void _bind_methods();
 | |
| public:
 | |
| 
 | |
| 	void snap_cursor_to_plane(const Plane& p_plane);
 | |
| 
 | |
| 	SpatialEditor *get_spatial_editor() { return spatial_editor; }
 | |
| 	virtual String get_name() const { return "3D"; }
 | |
| 	bool has_main_screen() const { return true; }
 | |
| 	virtual void make_visible(bool p_visible);
 | |
| 	virtual void edit(Object *p_object);
 | |
| 	virtual bool handles(Object *p_object) const;
 | |
| 
 | |
| 	virtual Dictionary get_state() const;
 | |
| 	virtual void set_state(const Dictionary& p_state);
 | |
| 	virtual void clear() { spatial_editor->clear(); }
 | |
| 
 | |
| 
 | |
| 	SpatialEditorPlugin(EditorNode *p_node);
 | |
| 	~SpatialEditorPlugin();
 | |
| 
 | |
| };
 | |
| 
 | |
| #endif
 | 
