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	 5894060abb
			
		
	
	
		5894060abb
		
	
	
	
	
		
			
			Add texture region support for StyleBoxTexture. Quick region(texture region and scale region) selection for StyleBoxTexture with TextureRegionEditorPlugin.
		
			
				
	
	
		
			146 lines
		
	
	
	
		
			4.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			146 lines
		
	
	
	
		
			4.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*************************************************************************/
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| /*  texture_region_editor_plugin.h                                        */
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| /*************************************************************************/
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| /*                       This file is part of:                           */
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| /*                           GODOT ENGINE                                */
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| /*                    http://www.godotengine.org                         */
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| /*************************************************************************/
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| /* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur.                 */
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| /*                                                                       */
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| /* Author: Mariano Suligoy                                               */
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| /*                                                                       */
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| /* Permission is hereby granted, free of charge, to any person obtaining */
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| /* a copy of this software and associated documentation files (the       */
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| /* "Software"), to deal in the Software without restriction, including   */
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| /* without limitation the rights to use, copy, modify, merge, publish,   */
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| /* distribute, sublicense, and/or sell copies of the Software, and to    */
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| /* permit persons to whom the Software is furnished to do so, subject to */
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| /* the following conditions:                                             */
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| /*                                                                       */
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| /* The above copyright notice and this permission notice shall be        */
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| /* included in all copies or substantial portions of the Software.       */
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| /*                                                                       */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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| /*************************************************************************/
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| 
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| #ifndef TEXTURE_REGION_EDITOR_PLUGIN_H
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| #define TEXTURE_REGION_EDITOR_PLUGIN_H
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| 
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| #include "canvas_item_editor_plugin.h"
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| #include "tools/editor/editor_plugin.h"
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| #include "tools/editor/editor_node.h"
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| #include "scene/2d/sprite.h"
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| #include "scene/gui/patch_9_frame.h"
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| #include "scene/resources/style_box.h"
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| 
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| class TextureRegionEditor : public HBoxContainer {
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| 
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| 	OBJ_TYPE(TextureRegionEditor, HBoxContainer );
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| 	enum RegionType {
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| 		REGION_TEXTURE_REGION,
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| 		REGION_PATCH_MARGIN
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| 	};
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| 
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| 	friend class TextureRegionEditorPlugin;
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| 	ToolButton *region_button;
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| 	ToolButton *margin_button;
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| 	ToolButton *b_snap_enable;
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| 	ToolButton *b_snap_grid;
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| 	TextureFrame *icon_zoom;
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| 	HSlider *zoom;
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| 	SpinBox *zoom_value;
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| 	SpinBox *sb_step_y;
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| 	SpinBox *sb_step_x;
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| 	SpinBox *sb_off_y;
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| 	SpinBox *sb_off_x;
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| 	Control *edit_draw;
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| 
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| 	VScrollBar *vscroll;
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| 	HScrollBar *hscroll;
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| 
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| 	EditorNode *editor;
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| 	AcceptDialog *dlg_editor;
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| 	UndoRedo* undo_redo;
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| 
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| 	Vector2 draw_ofs;
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| 	float draw_zoom;
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| 	bool updating_scroll;
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| 
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| 	bool use_snap;
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| 	bool snap_show_grid;
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| 	Vector2 snap_offset;
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| 	Vector2 snap_step;
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| 
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| 
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| 	String node_type;
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| 	Patch9Frame *node_patch9;
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| 	Sprite *node_sprite;
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| 	StyleBoxTexture *obj_styleBox;
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| 
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| 	int editing_region;
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| 	Rect2 rect;
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| 	Rect2 rect_prev;
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| 	Rect2 tex_region;
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| 
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| 	bool drag;
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| 	bool creating;
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| 	Vector2 drag_from;
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| 	int drag_index;
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| 
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| 	AcceptDialog *error;
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| 
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| 	void _set_use_snap(bool p_use);
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| 	void _set_show_grid(bool p_show);
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| 	void _set_snap_off_x(float p_val);
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| 	void _set_snap_off_y(float p_val);
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| 	void _set_snap_step_x(float p_val);
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| 	void _set_snap_step_y(float p_val);
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| 	void apply_rect(const Rect2& rect);
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| protected:
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| 
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| 	void _notification(int p_what);
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| 	void _node_removed(Object *p_obj);
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| 	static void _bind_methods();
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| 
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| 	Vector2 snap_point(Vector2 p_target) const;
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| 
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| public:
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| 
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| 	void _edit_node(int tex_region);
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| 	void _edit_region();
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| 	void _edit_margin();
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| 	void _region_draw();
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| 	void _region_input(const InputEvent &p_input);
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| 	void _scroll_changed(float);
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| 
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| 	void edit(Object *p_obj);
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| 	TextureRegionEditor(EditorNode* p_editor);
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| 
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| };
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| 
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| class TextureRegionEditorPlugin : public EditorPlugin
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| {
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| 	OBJ_TYPE( TextureRegionEditorPlugin, EditorPlugin );
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| 
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| 	TextureRegionEditor *region_editor;
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| 	EditorNode *editor;
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| public:
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| 
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| 	virtual String get_name() const { return "SpriteRegion"; }
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| 	bool has_main_screen() const { return false; }
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| 	virtual void edit(Object *p_node);
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| 	virtual bool handles(Object *p_node) const;
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| 	virtual void make_visible(bool p_visible);
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| 	void set_state(const Dictionary &p_state);
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| 	Dictionary get_state() const;
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| 
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| 	TextureRegionEditorPlugin(EditorNode *p_node);
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| };
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| 
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| #endif // TEXTURE_REGION_EDITOR_PLUGIN_H
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