godot/thirdparty/sdl/hidapi
Nintorch 0e19ad507e Fix the usage of libudev and dbus with SDL
Previously, libudev was ignored if SOWRAP_ENABLED was defined (it is defined by default) because otherwise it would crash CI builds due to a missing header, and dbus was always linked dynamically. This commit should fix this issue and make libudev usable again
2025-07-31 15:05:06 +05:00
..
hidapi
linux
mac
windows
AUTHORS.txt
LICENSE-bsd.txt
LICENSE.txt
SDL_hidapi.c
SDL_hidapi_android.h
SDL_hidapi_c.h
SDL_hidapi_ios.h
SDL_hidapi_libusb.h
SDL_hidapi_linux.h
SDL_hidapi_mac.h
SDL_hidapi_netbsd.h
SDL_hidapi_steamxbox.h
SDL_hidapi_windows.h
VERSION