godot/servers/rendering/dummy
Allen Pestaluky a1591512f8 Always perform color correction and debanding on nonlinear sRGB values.
Fixes #107730

Co-authored-by: LuoZhihao <luo_zhihao@outlook.com>
2025-07-08 13:44:53 -04:00
..
environment Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
storage Always perform color correction and debanding on nonlinear sRGB values. 2025-07-08 13:44:53 -04:00
rasterizer_canvas_dummy.h Implement the count parameter in RenderingServer.canvas_item_add_triangle_array() 2025-05-14 22:52:30 +09:00
rasterizer_dummy.h rendering: compositor has is_opengl API; minor optimisations 2025-03-13 15:41:44 +11:00
rasterizer_scene_dummy.h allow moving meshes without motion vectors 2025-04-25 14:25:06 +02:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00