godot/drivers/accesskit
Nolan Darilek 6304e9f876 Accessibility: Fix text field character count and line navigation
Two fixes for text field accessibility:

1. Fix character count being off by one due to trailing newline always
   being appended to the last line. Add `is_last_line` parameter to
   `accessibility_create_sub_text_edit_elements()` to control this.

2. Link adjacent TextRuns via `previous_on_line`/`next_on_line` so
   screen readers can properly navigate lines. Without these links,
   AccessKit treats each TextRun as a separate line, causing incorrect
   announcements when arrowing through multi-line text.
2025-12-03 07:19:05 -05:00
..
dynwrappers [AccessKit] Update API to 0.16.0. 2025-06-03 10:49:04 +03:00
accessibility_driver_accesskit.cpp Accessibility: Fix text field character count and line navigation 2025-12-03 07:19:05 -05:00
accessibility_driver_accesskit.h Accessibility: Fix text field character count and line navigation 2025-12-03 07:19:05 -05:00
SCsub AccessKit integration for macOS, Linux, and Windows. 2025-04-08 20:25:47 +03:00