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	 2d20fc39aa
			
		
	
	
		2d20fc39aa
		
	
	
	
	
		
			
			We already removed it from the online docs with #35132. Currently it can only be "Built-In Types" (Variant types) or "Core" (everything else), which is of limited use. We might also want to consider dropping it from `ClassDB` altogether in Godot 4.0.
		
			
				
	
	
		
			22 lines
		
	
	
	
		
			769 B
		
	
	
	
		
			XML
		
	
	
	
	
	
			
		
		
	
	
			22 lines
		
	
	
	
		
			769 B
		
	
	
	
		
			XML
		
	
	
	
	
	
| <?xml version="1.0" encoding="UTF-8" ?>
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| <class name="VisualScriptIterator" inherits="VisualScriptNode" version="3.2">
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| 	<brief_description>
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| 		Steps through items in a given input.
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| 	</brief_description>
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| 	<description>
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| 		This node steps through each item in a given input. Input can be any sequence data type, such as an [Array] or [String]. When each item has been processed, execution passed out the [code]exit[/code] Sequence port.
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| 		[b]Input Ports:[/b]
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| 		- Sequence: [code]for (elem) in (input)[/code]
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| 		- Data (variant): [code]input[/code]
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| 		[b]Output Ports:[/b]
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| 		- Sequence: [code]each[/code]
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| 		- Sequence: [code]exit[/code]
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| 		- Data (variant): [code]elem[/code]
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| 	</description>
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| 	<tutorials>
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| 	</tutorials>
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| 	<methods>
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| 	</methods>
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| 	<constants>
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| 	</constants>
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| </class>
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