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	 ecec415988
			
		
	
	
		ecec415988
		
			
		
	
	
	
	
		
			
			Add support for font weight and stretch selection when using system fonts. Add function to get system fallback font from a font name, style, text, and language code. Implement system font support for Android. Use system fonts as a last resort fallback.
		
			
				
	
	
		
			596 lines
		
	
	
	
		
			21 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			596 lines
		
	
	
	
		
			21 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*************************************************************************/
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| /*  core_bind.h                                                          */
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| /*************************************************************************/
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| /*                       This file is part of:                           */
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| /*                           GODOT ENGINE                                */
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| /*                      https://godotengine.org                          */
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| /*************************************************************************/
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| /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur.                 */
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| /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md).   */
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| /*                                                                       */
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| /* Permission is hereby granted, free of charge, to any person obtaining */
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| /* a copy of this software and associated documentation files (the       */
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| /* "Software"), to deal in the Software without restriction, including   */
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| /* without limitation the rights to use, copy, modify, merge, publish,   */
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| /* distribute, sublicense, and/or sell copies of the Software, and to    */
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| /* permit persons to whom the Software is furnished to do so, subject to */
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| /* the following conditions:                                             */
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| /*                                                                       */
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| /* The above copyright notice and this permission notice shall be        */
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| /* included in all copies or substantial portions of the Software.       */
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| /*                                                                       */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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| /*************************************************************************/
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| 
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| #ifndef CORE_BIND_H
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| #define CORE_BIND_H
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| 
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| #include "core/debugger/engine_profiler.h"
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| #include "core/io/image.h"
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| #include "core/io/resource_loader.h"
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| #include "core/io/resource_saver.h"
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| #include "core/object/script_language.h"
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| #include "core/os/os.h"
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| #include "core/os/semaphore.h"
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| #include "core/os/thread.h"
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| #include "core/templates/safe_refcount.h"
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| 
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| class MainLoop;
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| template <typename T>
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| class TypedArray;
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| 
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| namespace core_bind {
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| 
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| class ResourceLoader : public Object {
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| 	GDCLASS(ResourceLoader, Object);
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| 
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| protected:
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| 	static void _bind_methods();
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| 	static ResourceLoader *singleton;
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| 
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| public:
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| 	enum ThreadLoadStatus {
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| 		THREAD_LOAD_INVALID_RESOURCE,
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| 		THREAD_LOAD_IN_PROGRESS,
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| 		THREAD_LOAD_FAILED,
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| 		THREAD_LOAD_LOADED
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| 	};
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| 
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| 	enum CacheMode {
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| 		CACHE_MODE_IGNORE, // Resource and subresources do not use path cache, no path is set into resource.
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| 		CACHE_MODE_REUSE, // Resource and subresources use patch cache, reuse existing loaded resources instead of loading from disk when available.
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| 		CACHE_MODE_REPLACE, // Resource and subresource use path cache, but replace existing loaded resources when available with information from disk.
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| 	};
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| 
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| 	static ResourceLoader *get_singleton() { return singleton; }
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| 
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| 	Error load_threaded_request(const String &p_path, const String &p_type_hint = "", bool p_use_sub_threads = false, CacheMode p_cache_mode = CACHE_MODE_REUSE);
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| 	ThreadLoadStatus load_threaded_get_status(const String &p_path, Array r_progress = Array());
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| 	Ref<Resource> load_threaded_get(const String &p_path);
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| 
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| 	Ref<Resource> load(const String &p_path, const String &p_type_hint = "", CacheMode p_cache_mode = CACHE_MODE_REUSE);
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| 	Vector<String> get_recognized_extensions_for_type(const String &p_type);
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| 	void add_resource_format_loader(Ref<ResourceFormatLoader> p_format_loader, bool p_at_front);
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| 	void remove_resource_format_loader(Ref<ResourceFormatLoader> p_format_loader);
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| 	void set_abort_on_missing_resources(bool p_abort);
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| 	PackedStringArray get_dependencies(const String &p_path);
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| 	bool has_cached(const String &p_path);
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| 	bool exists(const String &p_path, const String &p_type_hint = "");
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| 	ResourceUID::ID get_resource_uid(const String &p_path);
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| 
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| 	ResourceLoader() { singleton = this; }
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| };
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| 
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| class ResourceSaver : public Object {
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| 	GDCLASS(ResourceSaver, Object);
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| 
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| protected:
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| 	static void _bind_methods();
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| 	static ResourceSaver *singleton;
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| 
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| public:
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| 	enum SaverFlags {
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| 		FLAG_NONE = 0,
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| 		FLAG_RELATIVE_PATHS = 1,
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| 		FLAG_BUNDLE_RESOURCES = 2,
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| 		FLAG_CHANGE_PATH = 4,
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| 		FLAG_OMIT_EDITOR_PROPERTIES = 8,
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| 		FLAG_SAVE_BIG_ENDIAN = 16,
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| 		FLAG_COMPRESS = 32,
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| 		FLAG_REPLACE_SUBRESOURCE_PATHS = 64,
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| 	};
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| 
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| 	static ResourceSaver *get_singleton() { return singleton; }
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| 
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| 	Error save(const Ref<Resource> &p_resource, const String &p_path, BitField<SaverFlags> p_flags);
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| 	Vector<String> get_recognized_extensions(const Ref<Resource> &p_resource);
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| 	void add_resource_format_saver(Ref<ResourceFormatSaver> p_format_saver, bool p_at_front);
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| 	void remove_resource_format_saver(Ref<ResourceFormatSaver> p_format_saver);
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| 
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| 	ResourceSaver() { singleton = this; }
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| };
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| 
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| class OS : public Object {
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| 	GDCLASS(OS, Object);
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| 
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| protected:
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| 	static void _bind_methods();
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| 	static OS *singleton;
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| 
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| public:
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| 	enum RenderingDriver {
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| 		RENDERING_DRIVER_VULKAN,
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| 		RENDERING_DRIVER_OPENGL3,
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| 	};
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| 
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| 	enum Weekday {
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| 		DAY_SUNDAY,
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| 		DAY_MONDAY,
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| 		DAY_TUESDAY,
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| 		DAY_WEDNESDAY,
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| 		DAY_THURSDAY,
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| 		DAY_FRIDAY,
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| 		DAY_SATURDAY
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| 	};
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| 
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| 	enum Month {
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| 		// Start at 1 to follow Windows SYSTEMTIME structure
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| 		// https://msdn.microsoft.com/en-us/library/windows/desktop/ms724950(v=vs.85).aspx
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| 		MONTH_JANUARY = 1,
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| 		MONTH_FEBRUARY,
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| 		MONTH_MARCH,
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| 		MONTH_APRIL,
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| 		MONTH_MAY,
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| 		MONTH_JUNE,
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| 		MONTH_JULY,
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| 		MONTH_AUGUST,
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| 		MONTH_SEPTEMBER,
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| 		MONTH_OCTOBER,
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| 		MONTH_NOVEMBER,
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| 		MONTH_DECEMBER
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| 	};
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| 
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| 	virtual PackedStringArray get_connected_midi_inputs();
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| 	virtual void open_midi_inputs();
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| 	virtual void close_midi_inputs();
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| 
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| 	void set_low_processor_usage_mode(bool p_enabled);
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| 	bool is_in_low_processor_usage_mode() const;
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| 
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| 	void set_low_processor_usage_mode_sleep_usec(int p_usec);
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| 	int get_low_processor_usage_mode_sleep_usec() const;
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| 
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| 	void alert(const String &p_alert, const String &p_title = "ALERT!");
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| 	void crash(const String &p_message);
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| 
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| 	Vector<String> get_system_fonts() const;
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| 	String get_system_font_path(const String &p_font_name, int p_weight = 400, int p_stretch = 100, bool p_italic = false) const;
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| 	Vector<String> get_system_font_path_for_text(const String &p_font_name, const String &p_text, const String &p_locale = String(), const String &p_script = String(), int p_weight = 400, int p_stretch = 100, bool p_italic = false) const;
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| 	String get_executable_path() const;
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| 	String read_string_from_stdin(bool p_block = true);
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| 	int execute(const String &p_path, const Vector<String> &p_arguments, Array r_output = Array(), bool p_read_stderr = false, bool p_open_console = false);
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| 	int create_process(const String &p_path, const Vector<String> &p_arguments, bool p_open_console = false);
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| 	int create_instance(const Vector<String> &p_arguments);
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| 	Error kill(int p_pid);
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| 	Error shell_open(String p_uri);
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| 
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| 	bool is_process_running(int p_pid) const;
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| 	int get_process_id() const;
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| 
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| 	void set_restart_on_exit(bool p_restart, const Vector<String> &p_restart_arguments = Vector<String>());
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| 	bool is_restart_on_exit_set() const;
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| 	Vector<String> get_restart_on_exit_arguments() const;
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| 
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| 	bool has_environment(const String &p_var) const;
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| 	String get_environment(const String &p_var) const;
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| 	bool set_environment(const String &p_var, const String &p_value) const;
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| 
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| 	String get_name() const;
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| 	String get_distribution_name() const;
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| 	String get_version() const;
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| 	Vector<String> get_cmdline_args();
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| 	Vector<String> get_cmdline_user_args();
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| 
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| 	Vector<String> get_video_adapter_driver_info() const;
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| 
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| 	String get_locale() const;
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| 	String get_locale_language() const;
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| 
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| 	String get_model_name() const;
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| 
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| 	bool is_debug_build() const;
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| 
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| 	String get_unique_id() const;
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| 
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| 	String get_keycode_string(Key p_code) const;
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| 	bool is_keycode_unicode(char32_t p_unicode) const;
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| 	Key find_keycode_from_string(const String &p_code) const;
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| 
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| 	void set_use_file_access_save_and_swap(bool p_enable);
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| 
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| 	uint64_t get_static_memory_usage() const;
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| 	uint64_t get_static_memory_peak_usage() const;
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| 
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| 	void delay_usec(int p_usec) const;
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| 	void delay_msec(int p_msec) const;
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| 	uint64_t get_ticks_msec() const;
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| 	uint64_t get_ticks_usec() const;
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| 
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| 	bool is_userfs_persistent() const;
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| 
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| 	bool is_stdout_verbose() const;
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| 
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| 	int get_processor_count() const;
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| 	String get_processor_name() const;
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| 
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| 	enum SystemDir {
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| 		SYSTEM_DIR_DESKTOP,
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| 		SYSTEM_DIR_DCIM,
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| 		SYSTEM_DIR_DOCUMENTS,
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| 		SYSTEM_DIR_DOWNLOADS,
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| 		SYSTEM_DIR_MOVIES,
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| 		SYSTEM_DIR_MUSIC,
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| 		SYSTEM_DIR_PICTURES,
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| 		SYSTEM_DIR_RINGTONES,
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| 	};
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| 
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| 	String get_system_dir(SystemDir p_dir, bool p_shared_storage = true) const;
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| 
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| 	Error move_to_trash(const String &p_path) const;
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| 	String get_user_data_dir() const;
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| 	String get_config_dir() const;
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| 	String get_data_dir() const;
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| 	String get_cache_dir() const;
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| 
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| 	Error set_thread_name(const String &p_name);
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| 	Thread::ID get_thread_caller_id() const;
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| 	Thread::ID get_main_thread_id() const;
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| 
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| 	bool has_feature(const String &p_feature) const;
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| 
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| 	bool request_permission(const String &p_name);
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| 	bool request_permissions();
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| 	Vector<String> get_granted_permissions() const;
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| 
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| 	static OS *get_singleton() { return singleton; }
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| 
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| 	OS() { singleton = this; }
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| };
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| 
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| class Geometry2D : public Object {
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| 	GDCLASS(Geometry2D, Object);
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| 
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| 	static Geometry2D *singleton;
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| 
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| protected:
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| 	static void _bind_methods();
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| 
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| public:
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| 	static Geometry2D *get_singleton();
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| 	Variant segment_intersects_segment(const Vector2 &p_from_a, const Vector2 &p_to_a, const Vector2 &p_from_b, const Vector2 &p_to_b);
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| 	Variant line_intersects_line(const Vector2 &p_from_a, const Vector2 &p_dir_a, const Vector2 &p_from_b, const Vector2 &p_dir_b);
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| 	Vector<Vector2> get_closest_points_between_segments(const Vector2 &p1, const Vector2 &q1, const Vector2 &p2, const Vector2 &q2);
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| 	Vector2 get_closest_point_to_segment(const Vector2 &p_point, const Vector2 &p_a, const Vector2 &p_b);
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| 	Vector2 get_closest_point_to_segment_uncapped(const Vector2 &p_point, const Vector2 &p_a, const Vector2 &p_b);
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| 	bool point_is_inside_triangle(const Vector2 &s, const Vector2 &a, const Vector2 &b, const Vector2 &c) const;
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| 
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| 	bool is_point_in_circle(const Vector2 &p_point, const Vector2 &p_circle_pos, real_t p_circle_radius);
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| 	real_t segment_intersects_circle(const Vector2 &p_from, const Vector2 &p_to, const Vector2 &p_circle_pos, real_t p_circle_radius);
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| 
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| 	bool is_polygon_clockwise(const Vector<Vector2> &p_polygon);
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| 	bool is_point_in_polygon(const Point2 &p_point, const Vector<Vector2> &p_polygon);
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| 	Vector<int> triangulate_polygon(const Vector<Vector2> &p_polygon);
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| 	Vector<int> triangulate_delaunay(const Vector<Vector2> &p_points);
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| 	Vector<Point2> convex_hull(const Vector<Point2> &p_points);
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| 	TypedArray<PackedVector2Array> decompose_polygon_in_convex(const Vector<Vector2> &p_polygon);
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| 
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| 	enum PolyBooleanOperation {
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| 		OPERATION_UNION,
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| 		OPERATION_DIFFERENCE,
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| 		OPERATION_INTERSECTION,
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| 		OPERATION_XOR
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| 	};
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| 	// 2D polygon boolean operations.
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| 	TypedArray<PackedVector2Array> merge_polygons(const Vector<Vector2> &p_polygon_a, const Vector<Vector2> &p_polygon_b); // Union (add).
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| 	TypedArray<PackedVector2Array> clip_polygons(const Vector<Vector2> &p_polygon_a, const Vector<Vector2> &p_polygon_b); // Difference (subtract).
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| 	TypedArray<PackedVector2Array> intersect_polygons(const Vector<Vector2> &p_polygon_a, const Vector<Vector2> &p_polygon_b); // Common area (multiply).
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| 	TypedArray<PackedVector2Array> exclude_polygons(const Vector<Vector2> &p_polygon_a, const Vector<Vector2> &p_polygon_b); // All but common area (xor).
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| 
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| 	// 2D polyline vs polygon operations.
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| 	TypedArray<PackedVector2Array> clip_polyline_with_polygon(const Vector<Vector2> &p_polyline, const Vector<Vector2> &p_polygon); // Cut.
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| 	TypedArray<PackedVector2Array> intersect_polyline_with_polygon(const Vector<Vector2> &p_polyline, const Vector<Vector2> &p_polygon); // Chop.
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| 
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| 	// 2D offset polygons/polylines.
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| 	enum PolyJoinType {
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| 		JOIN_SQUARE,
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| 		JOIN_ROUND,
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| 		JOIN_MITER
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| 	};
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| 	enum PolyEndType {
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| 		END_POLYGON,
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| 		END_JOINED,
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| 		END_BUTT,
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| 		END_SQUARE,
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| 		END_ROUND
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| 	};
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| 	TypedArray<PackedVector2Array> offset_polygon(const Vector<Vector2> &p_polygon, real_t p_delta, PolyJoinType p_join_type = JOIN_SQUARE);
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| 	TypedArray<PackedVector2Array> offset_polyline(const Vector<Vector2> &p_polygon, real_t p_delta, PolyJoinType p_join_type = JOIN_SQUARE, PolyEndType p_end_type = END_SQUARE);
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| 
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| 	Dictionary make_atlas(const Vector<Size2> &p_rects);
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| 
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| 	Geometry2D() { singleton = this; }
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| };
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| 
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| class Geometry3D : public Object {
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| 	GDCLASS(Geometry3D, Object);
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| 
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| 	static Geometry3D *singleton;
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| 
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| protected:
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| 	static void _bind_methods();
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| 
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| public:
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| 	static Geometry3D *get_singleton();
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| 	TypedArray<Plane> build_box_planes(const Vector3 &p_extents);
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| 	TypedArray<Plane> build_cylinder_planes(float p_radius, float p_height, int p_sides, Vector3::Axis p_axis = Vector3::AXIS_Z);
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| 	TypedArray<Plane> build_capsule_planes(float p_radius, float p_height, int p_sides, int p_lats, Vector3::Axis p_axis = Vector3::AXIS_Z);
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| 	Vector<Vector3> get_closest_points_between_segments(const Vector3 &p1, const Vector3 &p2, const Vector3 &q1, const Vector3 &q2);
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| 	Vector3 get_closest_point_to_segment(const Vector3 &p_point, const Vector3 &p_a, const Vector3 &p_b);
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| 	Vector3 get_closest_point_to_segment_uncapped(const Vector3 &p_point, const Vector3 &p_a, const Vector3 &p_b);
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| 	Variant ray_intersects_triangle(const Vector3 &p_from, const Vector3 &p_dir, const Vector3 &p_v0, const Vector3 &p_v1, const Vector3 &p_v2);
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| 	Variant segment_intersects_triangle(const Vector3 &p_from, const Vector3 &p_to, const Vector3 &p_v0, const Vector3 &p_v1, const Vector3 &p_v2);
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| 
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| 	Vector<Vector3> segment_intersects_sphere(const Vector3 &p_from, const Vector3 &p_to, const Vector3 &p_sphere_pos, real_t p_sphere_radius);
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| 	Vector<Vector3> segment_intersects_cylinder(const Vector3 &p_from, const Vector3 &p_to, float p_height, float p_radius);
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| 	Vector<Vector3> segment_intersects_convex(const Vector3 &p_from, const Vector3 &p_to, const Vector<Plane> &p_planes);
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| 
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| 	Vector<Vector3> clip_polygon(const Vector<Vector3> &p_points, const Plane &p_plane);
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| 
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| 	Geometry3D() { singleton = this; }
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| };
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| 
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| class Marshalls : public Object {
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| 	GDCLASS(Marshalls, Object);
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| 
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| 	static Marshalls *singleton;
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| 
 | |
| protected:
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| 	static void _bind_methods();
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| 
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| public:
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| 	static Marshalls *get_singleton();
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| 
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| 	String variant_to_base64(const Variant &p_var, bool p_full_objects = false);
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| 	Variant base64_to_variant(const String &p_str, bool p_allow_objects = false);
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| 
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| 	String raw_to_base64(const Vector<uint8_t> &p_arr);
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| 	Vector<uint8_t> base64_to_raw(const String &p_str);
 | |
| 
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| 	String utf8_to_base64(const String &p_str);
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| 	String base64_to_utf8(const String &p_str);
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| 
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| 	Marshalls() { singleton = this; }
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| 	~Marshalls() { singleton = nullptr; }
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| };
 | |
| 
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| class Mutex : public RefCounted {
 | |
| 	GDCLASS(Mutex, RefCounted);
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| 	::Mutex mutex;
 | |
| 
 | |
| 	static void _bind_methods();
 | |
| 
 | |
| public:
 | |
| 	void lock();
 | |
| 	Error try_lock();
 | |
| 	void unlock();
 | |
| };
 | |
| 
 | |
| class Semaphore : public RefCounted {
 | |
| 	GDCLASS(Semaphore, RefCounted);
 | |
| 	::Semaphore semaphore;
 | |
| 
 | |
| 	static void _bind_methods();
 | |
| 
 | |
| public:
 | |
| 	void wait();
 | |
| 	Error try_wait();
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| 	void post();
 | |
| };
 | |
| 
 | |
| class Thread : public RefCounted {
 | |
| 	GDCLASS(Thread, RefCounted);
 | |
| 
 | |
| protected:
 | |
| 	Variant ret;
 | |
| 	SafeFlag running;
 | |
| 	Callable target_callable;
 | |
| 	::Thread thread;
 | |
| 	static void _bind_methods();
 | |
| 	static void _start_func(void *ud);
 | |
| 
 | |
| public:
 | |
| 	enum Priority {
 | |
| 		PRIORITY_LOW,
 | |
| 		PRIORITY_NORMAL,
 | |
| 		PRIORITY_HIGH,
 | |
| 		PRIORITY_MAX
 | |
| 	};
 | |
| 
 | |
| 	Error start(const Callable &p_callable, Priority p_priority = PRIORITY_NORMAL);
 | |
| 	String get_id() const;
 | |
| 	bool is_started() const;
 | |
| 	bool is_alive() const;
 | |
| 	Variant wait_to_finish();
 | |
| };
 | |
| 
 | |
| namespace special {
 | |
| 
 | |
| class ClassDB : public Object {
 | |
| 	GDCLASS(ClassDB, Object);
 | |
| 
 | |
| protected:
 | |
| 	static void _bind_methods();
 | |
| 
 | |
| public:
 | |
| 	PackedStringArray get_class_list() const;
 | |
| 	PackedStringArray get_inheriters_from_class(const StringName &p_class) const;
 | |
| 	StringName get_parent_class(const StringName &p_class) const;
 | |
| 	bool class_exists(const StringName &p_class) const;
 | |
| 	bool is_parent_class(const StringName &p_class, const StringName &p_inherits) const;
 | |
| 	bool can_instantiate(const StringName &p_class) const;
 | |
| 	Variant instantiate(const StringName &p_class) const;
 | |
| 
 | |
| 	bool has_signal(StringName p_class, StringName p_signal) const;
 | |
| 	Dictionary get_signal(StringName p_class, StringName p_signal) const;
 | |
| 	TypedArray<Dictionary> get_signal_list(StringName p_class, bool p_no_inheritance = false) const;
 | |
| 
 | |
| 	TypedArray<Dictionary> get_property_list(StringName p_class, bool p_no_inheritance = false) const;
 | |
| 	Variant get_property(Object *p_object, const StringName &p_property) const;
 | |
| 	Error set_property(Object *p_object, const StringName &p_property, const Variant &p_value) const;
 | |
| 
 | |
| 	bool has_method(StringName p_class, StringName p_method, bool p_no_inheritance = false) const;
 | |
| 
 | |
| 	TypedArray<Dictionary> get_method_list(StringName p_class, bool p_no_inheritance = false) const;
 | |
| 
 | |
| 	PackedStringArray get_integer_constant_list(const StringName &p_class, bool p_no_inheritance = false) const;
 | |
| 	bool has_integer_constant(const StringName &p_class, const StringName &p_name) const;
 | |
| 	int64_t get_integer_constant(const StringName &p_class, const StringName &p_name) const;
 | |
| 
 | |
| 	bool has_enum(const StringName &p_class, const StringName &p_name, bool p_no_inheritance = false) const;
 | |
| 	PackedStringArray get_enum_list(const StringName &p_class, bool p_no_inheritance = false) const;
 | |
| 	PackedStringArray get_enum_constants(const StringName &p_class, const StringName &p_enum, bool p_no_inheritance = false) const;
 | |
| 	StringName get_integer_constant_enum(const StringName &p_class, const StringName &p_name, bool p_no_inheritance = false) const;
 | |
| 
 | |
| 	bool is_class_enabled(StringName p_class) const;
 | |
| 
 | |
| 	ClassDB() {}
 | |
| 	~ClassDB() {}
 | |
| };
 | |
| 
 | |
| } // namespace special
 | |
| 
 | |
| class Engine : public Object {
 | |
| 	GDCLASS(Engine, Object);
 | |
| 
 | |
| protected:
 | |
| 	static void _bind_methods();
 | |
| 	static Engine *singleton;
 | |
| 
 | |
| public:
 | |
| 	static Engine *get_singleton() { return singleton; }
 | |
| 	void set_physics_ticks_per_second(int p_ips);
 | |
| 	int get_physics_ticks_per_second() const;
 | |
| 
 | |
| 	void set_max_physics_steps_per_frame(int p_max_physics_steps);
 | |
| 	int get_max_physics_steps_per_frame() const;
 | |
| 
 | |
| 	void set_physics_jitter_fix(double p_threshold);
 | |
| 	double get_physics_jitter_fix() const;
 | |
| 	double get_physics_interpolation_fraction() const;
 | |
| 
 | |
| 	void set_max_fps(int p_fps);
 | |
| 	int get_max_fps() const;
 | |
| 
 | |
| 	double get_frames_per_second() const;
 | |
| 	uint64_t get_physics_frames() const;
 | |
| 	uint64_t get_process_frames() const;
 | |
| 
 | |
| 	int get_frames_drawn();
 | |
| 
 | |
| 	void set_time_scale(double p_scale);
 | |
| 	double get_time_scale();
 | |
| 
 | |
| 	MainLoop *get_main_loop() const;
 | |
| 
 | |
| 	Dictionary get_version_info() const;
 | |
| 	Dictionary get_author_info() const;
 | |
| 	TypedArray<Dictionary> get_copyright_info() const;
 | |
| 	Dictionary get_donor_info() const;
 | |
| 	Dictionary get_license_info() const;
 | |
| 	String get_license_text() const;
 | |
| 
 | |
| 	String get_architecture_name() const;
 | |
| 
 | |
| 	bool is_in_physics_frame() const;
 | |
| 
 | |
| 	bool has_singleton(const StringName &p_name) const;
 | |
| 	Object *get_singleton_object(const StringName &p_name) const;
 | |
| 	void register_singleton(const StringName &p_name, Object *p_object);
 | |
| 	void unregister_singleton(const StringName &p_name);
 | |
| 	Vector<String> get_singleton_list() const;
 | |
| 
 | |
| 	void register_script_language(ScriptLanguage *p_language);
 | |
| 	int get_script_language_count();
 | |
| 	ScriptLanguage *get_script_language(int p_index) const;
 | |
| 
 | |
| 	void set_editor_hint(bool p_enabled);
 | |
| 	bool is_editor_hint() const;
 | |
| 
 | |
| 	// `set_write_movie_path()` is not exposed to the scripting API as changing it at run-time has no effect.
 | |
| 	String get_write_movie_path() const;
 | |
| 
 | |
| 	void set_print_error_messages(bool p_enabled);
 | |
| 	bool is_printing_error_messages() const;
 | |
| 
 | |
| 	Engine() { singleton = this; }
 | |
| };
 | |
| 
 | |
| class EngineDebugger : public Object {
 | |
| 	GDCLASS(EngineDebugger, Object);
 | |
| 
 | |
| 	HashMap<StringName, Callable> captures;
 | |
| 	HashMap<StringName, Ref<EngineProfiler>> profilers;
 | |
| 
 | |
| protected:
 | |
| 	static void _bind_methods();
 | |
| 	static EngineDebugger *singleton;
 | |
| 
 | |
| public:
 | |
| 	static EngineDebugger *get_singleton() { return singleton; }
 | |
| 
 | |
| 	bool is_active();
 | |
| 
 | |
| 	void register_profiler(const StringName &p_name, Ref<EngineProfiler> p_profiler);
 | |
| 	void unregister_profiler(const StringName &p_name);
 | |
| 	bool is_profiling(const StringName &p_name);
 | |
| 	bool has_profiler(const StringName &p_name);
 | |
| 	void profiler_add_frame_data(const StringName &p_name, const Array &p_data);
 | |
| 	void profiler_enable(const StringName &p_name, bool p_enabled, const Array &p_opts = Array());
 | |
| 
 | |
| 	void register_message_capture(const StringName &p_name, const Callable &p_callable);
 | |
| 	void unregister_message_capture(const StringName &p_name);
 | |
| 	bool has_capture(const StringName &p_name);
 | |
| 
 | |
| 	void send_message(const String &p_msg, const Array &p_data);
 | |
| 
 | |
| 	static Error call_capture(void *p_user, const String &p_cmd, const Array &p_data, bool &r_captured);
 | |
| 
 | |
| 	EngineDebugger() { singleton = this; }
 | |
| 	~EngineDebugger();
 | |
| };
 | |
| 
 | |
| } // namespace core_bind
 | |
| 
 | |
| VARIANT_ENUM_CAST(core_bind::ResourceLoader::ThreadLoadStatus);
 | |
| VARIANT_ENUM_CAST(core_bind::ResourceLoader::CacheMode);
 | |
| 
 | |
| VARIANT_BITFIELD_CAST(core_bind::ResourceSaver::SaverFlags);
 | |
| 
 | |
| VARIANT_ENUM_CAST(core_bind::OS::RenderingDriver);
 | |
| VARIANT_ENUM_CAST(core_bind::OS::Weekday);
 | |
| VARIANT_ENUM_CAST(core_bind::OS::Month);
 | |
| VARIANT_ENUM_CAST(core_bind::OS::SystemDir);
 | |
| 
 | |
| VARIANT_ENUM_CAST(core_bind::Geometry2D::PolyBooleanOperation);
 | |
| VARIANT_ENUM_CAST(core_bind::Geometry2D::PolyJoinType);
 | |
| VARIANT_ENUM_CAST(core_bind::Geometry2D::PolyEndType);
 | |
| 
 | |
| VARIANT_ENUM_CAST(core_bind::Thread::Priority);
 | |
| 
 | |
| #endif // CORE_BIND_H
 |