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			EditorExportPlugin adds a set of callbacks to allow customizing scenes, resources or subresources in all files exported: * Can take scene files, resource files and subresources in all of them. * Uses a cache for the converted files if nothing changes, so this work only happens if a file is modified. * Uses hashing to differentiate export configuration caches. * Removed the previous conversion code to binary, as this one uses existing stuff. This API is useful in several scenarios: * Needed by the "server" export platform to get rid of textures, meshes, audio, etc. * Needed by text to binary converters. * Needed by eventual optimizations such as shader precompiling on export, mesh merging and optimization, etc. This is a draft, feedback is very welcome.
		
			
				
	
	
		
			82 lines
		
	
	
	
		
			3.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			82 lines
		
	
	
	
		
			3.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*************************************************************************/
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| /*  config_file.h                                                        */
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| /*************************************************************************/
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| /*                       This file is part of:                           */
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| /*                           GODOT ENGINE                                */
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| /*                      https://godotengine.org                          */
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| /*************************************************************************/
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| /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur.                 */
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| /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md).   */
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| /*                                                                       */
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| /* Permission is hereby granted, free of charge, to any person obtaining */
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| /* a copy of this software and associated documentation files (the       */
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| /* "Software"), to deal in the Software without restriction, including   */
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| /* without limitation the rights to use, copy, modify, merge, publish,   */
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| /* distribute, sublicense, and/or sell copies of the Software, and to    */
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| /* permit persons to whom the Software is furnished to do so, subject to */
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| /* the following conditions:                                             */
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| /*                                                                       */
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| /* The above copyright notice and this permission notice shall be        */
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| /* included in all copies or substantial portions of the Software.       */
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| /*                                                                       */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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| /*************************************************************************/
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| 
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| #ifndef CONFIG_FILE_H
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| #define CONFIG_FILE_H
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| 
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| #include "core/io/file_access.h"
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| #include "core/object/ref_counted.h"
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| #include "core/templates/hash_map.h"
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| #include "core/variant/variant_parser.h"
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| 
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| class ConfigFile : public RefCounted {
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| 	GDCLASS(ConfigFile, RefCounted);
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| 
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| 	HashMap<String, HashMap<String, Variant>> values;
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| 
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| 	PackedStringArray _get_sections() const;
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| 	PackedStringArray _get_section_keys(const String &p_section) const;
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| 	Error _internal_load(const String &p_path, Ref<FileAccess> f);
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| 	Error _internal_save(Ref<FileAccess> file);
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| 
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| 	Error _parse(const String &p_path, VariantParser::Stream *p_stream);
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| 
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| protected:
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| 	static void _bind_methods();
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| 
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| public:
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| 	void set_value(const String &p_section, const String &p_key, const Variant &p_value);
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| 	Variant get_value(const String &p_section, const String &p_key, Variant p_default = Variant()) const;
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| 
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| 	bool has_section(const String &p_section) const;
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| 	bool has_section_key(const String &p_section, const String &p_key) const;
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| 
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| 	void get_sections(List<String> *r_sections) const;
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| 	void get_section_keys(const String &p_section, List<String> *r_keys) const;
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| 
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| 	void erase_section(const String &p_section);
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| 	void erase_section_key(const String &p_section, const String &p_key);
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| 
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| 	Error save(const String &p_path);
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| 	Error load(const String &p_path);
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| 	Error parse(const String &p_data);
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| 
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| 	String encode_to_text() const; // used by exporter
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| 
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| 	void clear();
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| 
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| 	Error load_encrypted(const String &p_path, const Vector<uint8_t> &p_key);
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| 	Error load_encrypted_pass(const String &p_path, const String &p_pass);
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| 
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| 	Error save_encrypted(const String &p_path, const Vector<uint8_t> &p_key);
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| 	Error save_encrypted_pass(const String &p_path, const String &p_pass);
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| };
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| 
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| #endif // CONFIG_FILE_H
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