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	 f8d03b98e7
			
		
	
	
		f8d03b98e7
		
	
	
	
	
		
			
			-Added a new method in Resource: reset_state , used for reloading the same resource from disk -Added a new cache mode "replace" in ResourceLoader, which reuses existing loaded sub-resources but resets their data from disk (or replaces them if they chaged type) -Because the correct sub-resource paths are always loaded now, this fixes bugs with subresource folding or subresource ordering when saving.
		
			
				
	
	
		
			131 lines
		
	
	
	
		
			6.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			131 lines
		
	
	
	
		
			6.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*************************************************************************/
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| /*  resource_importer.h                                                  */
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| /*************************************************************************/
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| /*                       This file is part of:                           */
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| /*                           GODOT ENGINE                                */
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| /*                      https://godotengine.org                          */
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| /*************************************************************************/
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| /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 */
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| /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).   */
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| /*                                                                       */
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| /* Permission is hereby granted, free of charge, to any person obtaining */
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| /* a copy of this software and associated documentation files (the       */
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| /* "Software"), to deal in the Software without restriction, including   */
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| /* without limitation the rights to use, copy, modify, merge, publish,   */
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| /* distribute, sublicense, and/or sell copies of the Software, and to    */
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| /* permit persons to whom the Software is furnished to do so, subject to */
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| /* the following conditions:                                             */
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| /*                                                                       */
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| /* The above copyright notice and this permission notice shall be        */
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| /* included in all copies or substantial portions of the Software.       */
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| /*                                                                       */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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| /*************************************************************************/
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| 
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| #ifndef RESOURCE_IMPORTER_H
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| #define RESOURCE_IMPORTER_H
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| 
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| #include "core/io/resource_loader.h"
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| 
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| class ResourceImporter;
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| 
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| class ResourceFormatImporter : public ResourceFormatLoader {
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| 	struct PathAndType {
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| 		String path;
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| 		String type;
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| 		String importer;
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| 		String group_file;
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| 		Variant metadata;
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| 	};
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| 
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| 	Error _get_path_and_type(const String &p_path, PathAndType &r_path_and_type, bool *r_valid = nullptr) const;
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| 
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| 	static ResourceFormatImporter *singleton;
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| 
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| 	//need them to stay in order to compute the settings hash
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| 	struct SortImporterByName {
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| 		bool operator()(const Ref<ResourceImporter> &p_a, const Ref<ResourceImporter> &p_b) const;
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| 	};
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| 
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| 	Vector<Ref<ResourceImporter>> importers;
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| 
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| public:
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| 	static ResourceFormatImporter *get_singleton() { return singleton; }
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| 	virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE);
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| 	virtual void get_recognized_extensions(List<String> *p_extensions) const;
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| 	virtual void get_recognized_extensions_for_type(const String &p_type, List<String> *p_extensions) const;
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| 	virtual bool recognize_path(const String &p_path, const String &p_for_type = String()) const;
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| 	virtual bool handles_type(const String &p_type) const;
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| 	virtual String get_resource_type(const String &p_path) const;
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| 	virtual Variant get_resource_metadata(const String &p_path) const;
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| 	virtual bool is_import_valid(const String &p_path) const;
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| 	virtual void get_dependencies(const String &p_path, List<String> *p_dependencies, bool p_add_types = false);
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| 	virtual bool is_imported(const String &p_path) const { return recognize_path(p_path); }
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| 	virtual String get_import_group_file(const String &p_path) const;
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| 	virtual bool exists(const String &p_path) const;
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| 
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| 	virtual int get_import_order(const String &p_path) const;
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| 
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| 	String get_internal_resource_path(const String &p_path) const;
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| 	void get_internal_resource_path_list(const String &p_path, List<String> *r_paths);
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| 
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| 	void add_importer(const Ref<ResourceImporter> &p_importer) {
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| 		importers.push_back(p_importer);
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| 	}
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| 	void remove_importer(const Ref<ResourceImporter> &p_importer) { importers.erase(p_importer); }
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| 	Ref<ResourceImporter> get_importer_by_name(const String &p_name) const;
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| 	Ref<ResourceImporter> get_importer_by_extension(const String &p_extension) const;
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| 	void get_importers_for_extension(const String &p_extension, List<Ref<ResourceImporter>> *r_importers);
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| 
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| 	bool are_import_settings_valid(const String &p_path) const;
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| 	String get_import_settings_hash() const;
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| 
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| 	String get_import_base_path(const String &p_for_file) const;
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| 	ResourceFormatImporter();
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| };
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| 
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| class ResourceImporter : public Reference {
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| 	GDCLASS(ResourceImporter, Reference);
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| 
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| public:
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| 	virtual String get_importer_name() const = 0;
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| 	virtual String get_visible_name() const = 0;
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| 	virtual void get_recognized_extensions(List<String> *p_extensions) const = 0;
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| 	virtual String get_save_extension() const = 0;
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| 	virtual String get_resource_type() const = 0;
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| 	virtual float get_priority() const { return 1.0; }
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| 	virtual int get_import_order() const { return 0; }
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| 	virtual int get_format_version() const { return 0; }
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| 
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| 	struct ImportOption {
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| 		PropertyInfo option;
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| 		Variant default_value;
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| 
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| 		ImportOption(const PropertyInfo &p_info, const Variant &p_default) :
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| 				option(p_info),
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| 				default_value(p_default) {
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| 		}
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| 		ImportOption() {}
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| 	};
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| 
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| 	virtual int get_preset_count() const { return 0; }
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| 	virtual String get_preset_name(int p_idx) const { return String(); }
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| 
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| 	virtual void get_import_options(List<ImportOption> *r_options, int p_preset = 0) const = 0;
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| 	virtual bool get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const = 0;
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| 	virtual String get_option_group_file() const { return String(); }
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| 
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| 	virtual Error import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files = nullptr, Variant *r_metadata = nullptr) = 0;
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| 
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| 	virtual Error import_group_file(const String &p_group_file, const Map<String, Map<StringName, Variant>> &p_source_file_options, const Map<String, String> &p_base_paths) { return ERR_UNAVAILABLE; }
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| 	virtual bool are_import_settings_valid(const String &p_path) const { return true; }
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| 	virtual String get_import_settings_string() const { return String(); }
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| };
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| 
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| #endif // RESOURCE_IMPORTER_H
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