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		b5334d14f7
		
			
		
	
	
	
	
		
			
			Happy new year to the wonderful Godot community!
2020 has been a tough year for most of us personally, but a good year for
Godot development nonetheless with a huge amount of work done towards Godot
4.0 and great improvements backported to the long-lived 3.2 branch.
We've had close to 400 contributors to engine code this year, authoring near
7,000 commit! (And that's only for the `master` branch and for the engine code,
there's a lot more when counting docs, demos and other first-party repos.)
Here's to a great year 2021 for all Godot users 🎆
		
	
			
		
			
				
	
	
		
			393 lines
		
	
	
	
		
			11 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			393 lines
		
	
	
	
		
			11 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*************************************************************************/
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| /*  callable.cpp                                                         */
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| /*************************************************************************/
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| /*                       This file is part of:                           */
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| /*                           GODOT ENGINE                                */
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| /*                      https://godotengine.org                          */
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| /*************************************************************************/
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| /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 */
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| /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).   */
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| /*                                                                       */
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| /* Permission is hereby granted, free of charge, to any person obtaining */
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| /* a copy of this software and associated documentation files (the       */
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| /* "Software"), to deal in the Software without restriction, including   */
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| /* without limitation the rights to use, copy, modify, merge, publish,   */
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| /* distribute, sublicense, and/or sell copies of the Software, and to    */
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| /* permit persons to whom the Software is furnished to do so, subject to */
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| /* the following conditions:                                             */
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| /*                                                                       */
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| /* The above copyright notice and this permission notice shall be        */
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| /* included in all copies or substantial portions of the Software.       */
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| /*                                                                       */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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| /*************************************************************************/
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| 
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| #include "callable.h"
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| 
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| #include "callable_bind.h"
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| #include "core/object/message_queue.h"
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| #include "core/object/object.h"
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| #include "core/object/reference.h"
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| #include "core/object/script_language.h"
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| 
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| void Callable::call_deferred(const Variant **p_arguments, int p_argcount) const {
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| 	MessageQueue::get_singleton()->push_callable(*this, p_arguments, p_argcount);
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| }
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| 
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| void Callable::call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, CallError &r_call_error) const {
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| 	if (is_null()) {
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| 		r_call_error.error = CallError::CALL_ERROR_INSTANCE_IS_NULL;
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| 		r_call_error.argument = 0;
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| 		r_call_error.expected = 0;
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| 		r_return_value = Variant();
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| 	} else if (is_custom()) {
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| 		custom->call(p_arguments, p_argcount, r_return_value, r_call_error);
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| 	} else {
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| 		Object *obj = ObjectDB::get_instance(ObjectID(object));
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| 		r_return_value = obj->call(method, p_arguments, p_argcount, r_call_error);
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| 	}
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| }
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| 
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| Callable Callable::bind(const Variant **p_arguments, int p_argcount) const {
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| 	Vector<Variant> args;
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| 	args.resize(p_argcount);
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| 	for (int i = 0; i < p_argcount; i++) {
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| 		args.write[i] = *p_arguments[i];
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| 	}
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| 	return Callable(memnew(CallableCustomBind(*this, args)));
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| }
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| Callable Callable::unbind(int p_argcount) const {
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| 	return Callable(memnew(CallableCustomUnbind(*this, p_argcount)));
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| }
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| 
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| Object *Callable::get_object() const {
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| 	if (is_null()) {
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| 		return nullptr;
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| 	} else if (is_custom()) {
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| 		return ObjectDB::get_instance(custom->get_object());
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| 	} else {
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| 		return ObjectDB::get_instance(ObjectID(object));
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| 	}
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| }
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| 
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| ObjectID Callable::get_object_id() const {
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| 	if (is_null()) {
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| 		return ObjectID();
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| 	} else if (is_custom()) {
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| 		return custom->get_object();
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| 	} else {
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| 		return ObjectID(object);
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| 	}
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| }
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| 
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| StringName Callable::get_method() const {
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| 	ERR_FAIL_COND_V_MSG(is_custom(), StringName(),
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| 			vformat("Can't get method on CallableCustom \"%s\".", operator String()));
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| 	return method;
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| }
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| 
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| CallableCustom *Callable::get_custom() const {
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| 	ERR_FAIL_COND_V_MSG(!is_custom(), nullptr,
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| 			vformat("Can't get custom on non-CallableCustom \"%s\".", operator String()));
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| 	return custom;
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| }
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| 
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| const Callable *Callable::get_base_comparator() const {
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| 	const Callable *comparator = nullptr;
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| 	if (is_custom()) {
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| 		comparator = custom->get_base_comparator();
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| 	}
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| 	if (comparator) {
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| 		return comparator;
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| 	} else {
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| 		return this;
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| 	}
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| }
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| 
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| uint32_t Callable::hash() const {
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| 	if (is_custom()) {
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| 		return custom->hash();
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| 	} else {
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| 		uint32_t hash = method.hash();
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| 		return hash_djb2_one_64(object, hash);
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| 	}
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| }
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| 
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| bool Callable::operator==(const Callable &p_callable) const {
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| 	bool custom_a = is_custom();
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| 	bool custom_b = p_callable.is_custom();
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| 
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| 	if (custom_a == custom_b) {
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| 		if (custom_a) {
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| 			if (custom == p_callable.custom) {
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| 				return true; //same pointer, dont even compare
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| 			}
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| 
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| 			CallableCustom::CompareEqualFunc eq_a = custom->get_compare_equal_func();
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| 			CallableCustom::CompareEqualFunc eq_b = p_callable.custom->get_compare_equal_func();
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| 			if (eq_a == eq_b) {
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| 				return eq_a(custom, p_callable.custom);
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| 			} else {
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| 				return false;
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| 			}
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| 		} else {
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| 			return object == p_callable.object && method == p_callable.method;
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| 		}
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| 	} else {
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| 		return false;
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| 	}
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| }
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| 
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| bool Callable::operator!=(const Callable &p_callable) const {
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| 	return !(*this == p_callable);
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| }
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| 
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| bool Callable::operator<(const Callable &p_callable) const {
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| 	bool custom_a = is_custom();
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| 	bool custom_b = p_callable.is_custom();
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| 
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| 	if (custom_a == custom_b) {
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| 		if (custom_a) {
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| 			if (custom == p_callable.custom) {
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| 				return false; //same pointer, dont even compare
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| 			}
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| 
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| 			CallableCustom::CompareLessFunc less_a = custom->get_compare_less_func();
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| 			CallableCustom::CompareLessFunc less_b = p_callable.custom->get_compare_less_func();
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| 			if (less_a == less_b) {
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| 				return less_a(custom, p_callable.custom);
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| 			} else {
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| 				return less_a < less_b; //it's something..
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| 			}
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| 
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| 		} else {
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| 			if (object == p_callable.object) {
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| 				return method < p_callable.method;
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| 			} else {
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| 				return object < p_callable.object;
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| 			}
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| 		}
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| 	} else {
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| 		return int(custom_a ? 1 : 0) < int(custom_b ? 1 : 0);
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| 	}
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| }
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| 
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| void Callable::operator=(const Callable &p_callable) {
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| 	if (is_custom()) {
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| 		if (p_callable.is_custom()) {
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| 			if (custom == p_callable.custom) {
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| 				return;
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| 			}
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| 		}
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| 
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| 		if (custom->ref_count.unref()) {
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| 			memdelete(custom);
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| 		}
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| 	}
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| 
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| 	if (p_callable.is_custom()) {
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| 		method = StringName();
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| 		if (!p_callable.custom->ref_count.ref()) {
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| 			object = 0;
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| 		} else {
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| 			object = 0;
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| 			custom = p_callable.custom;
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| 		}
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| 	} else {
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| 		method = p_callable.method;
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| 		object = p_callable.object;
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| 	}
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| }
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| 
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| Callable::operator String() const {
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| 	if (is_custom()) {
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| 		return custom->get_as_text();
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| 	} else {
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| 		if (is_null()) {
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| 			return "null::null";
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| 		}
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| 
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| 		Object *base = get_object();
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| 		if (base) {
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| 			String class_name = base->get_class();
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| 			Ref<Script> script = base->get_script();
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| 			if (script.is_valid() && script->get_path().is_resource_file()) {
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| 				class_name += "(" + script->get_path().get_file() + ")";
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| 			}
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| 			return class_name + "::" + String(method);
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| 		} else {
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| 			return "null::" + String(method);
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| 		}
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| 	}
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| }
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| 
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| Callable::Callable(const Object *p_object, const StringName &p_method) {
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| 	if (p_method == StringName()) {
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| 		object = 0;
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| 		ERR_FAIL_MSG("Method argument to Callable constructor must be a non-empty string");
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| 	}
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| 	if (p_object == nullptr) {
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| 		object = 0;
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| 		ERR_FAIL_MSG("Object argument to Callable constructor must be non-null");
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| 	}
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| 
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| 	object = p_object->get_instance_id();
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| 	method = p_method;
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| }
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| 
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| Callable::Callable(ObjectID p_object, const StringName &p_method) {
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| 	if (p_method == StringName()) {
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| 		object = 0;
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| 		ERR_FAIL_MSG("Method argument to Callable constructor must be a non-empty string");
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| 	}
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| 
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| 	object = p_object;
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| 	method = p_method;
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| }
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| 
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| Callable::Callable(CallableCustom *p_custom) {
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| 	if (p_custom->referenced) {
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| 		object = 0;
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| 		ERR_FAIL_MSG("Callable custom is already referenced");
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| 	}
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| 	p_custom->referenced = true;
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| 	object = 0; //ensure object is all zero, since pointer may be 32 bits
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| 	custom = p_custom;
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| }
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| 
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| Callable::Callable(const Callable &p_callable) {
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| 	if (p_callable.is_custom()) {
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| 		if (!p_callable.custom->ref_count.ref()) {
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| 			object = 0;
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| 		} else {
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| 			object = 0;
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| 			custom = p_callable.custom;
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| 		}
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| 	} else {
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| 		method = p_callable.method;
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| 		object = p_callable.object;
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| 	}
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| }
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| 
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| Callable::~Callable() {
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| 	if (is_custom()) {
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| 		if (custom->ref_count.unref()) {
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| 			memdelete(custom);
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| 		}
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| 	}
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| }
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| 
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| const Callable *CallableCustom::get_base_comparator() const {
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| 	return nullptr;
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| }
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| 
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| CallableCustom::CallableCustom() {
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| 	ref_count.init();
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| }
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| 
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| //////////////////////////////////
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| 
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| Object *Signal::get_object() const {
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| 	return ObjectDB::get_instance(object);
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| }
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| 
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| ObjectID Signal::get_object_id() const {
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| 	return object;
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| }
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| 
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| StringName Signal::get_name() const {
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| 	return name;
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| }
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| 
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| bool Signal::operator==(const Signal &p_signal) const {
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| 	return object == p_signal.object && name == p_signal.name;
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| }
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| 
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| bool Signal::operator!=(const Signal &p_signal) const {
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| 	return object != p_signal.object || name != p_signal.name;
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| }
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| 
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| bool Signal::operator<(const Signal &p_signal) const {
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| 	if (object == p_signal.object) {
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| 		return name < p_signal.name;
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| 	} else {
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| 		return object < p_signal.object;
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| 	}
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| }
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| 
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| Signal::operator String() const {
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| 	Object *base = get_object();
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| 	if (base) {
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| 		String class_name = base->get_class();
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| 		Ref<Script> script = base->get_script();
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| 		if (script.is_valid() && script->get_path().is_resource_file()) {
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| 			class_name += "(" + script->get_path().get_file() + ")";
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| 		}
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| 		return class_name + "::[signal]" + String(name);
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| 	} else {
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| 		return "null::[signal]" + String(name);
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| 	}
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| }
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| 
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| Error Signal::emit(const Variant **p_arguments, int p_argcount) const {
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| 	Object *obj = ObjectDB::get_instance(object);
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| 	if (!obj) {
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| 		return ERR_INVALID_DATA;
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| 	}
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| 
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| 	return obj->emit_signal(name, p_arguments, p_argcount);
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| }
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| 
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| Error Signal::connect(const Callable &p_callable, const Vector<Variant> &p_binds, uint32_t p_flags) {
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| 	Object *object = get_object();
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| 	ERR_FAIL_COND_V(!object, ERR_UNCONFIGURED);
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| 
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| 	return object->connect(name, p_callable, p_binds, p_flags);
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| }
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| 
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| void Signal::disconnect(const Callable &p_callable) {
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| 	Object *object = get_object();
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| 	ERR_FAIL_COND(!object);
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| 	object->disconnect(name, p_callable);
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| }
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| 
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| bool Signal::is_connected(const Callable &p_callable) const {
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| 	Object *object = get_object();
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| 	ERR_FAIL_COND_V(!object, false);
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| 
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| 	return object->is_connected(name, p_callable);
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| }
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| 
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| Array Signal::get_connections() const {
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| 	Object *object = get_object();
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| 	if (!object) {
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| 		return Array();
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| 	}
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| 
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| 	List<Object::Connection> connections;
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| 	object->get_signal_connection_list(name, &connections);
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| 
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| 	Array arr;
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| 	for (List<Object::Connection>::Element *E = connections.front(); E; E = E->next()) {
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| 		arr.push_back(E->get());
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| 	}
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| 	return arr;
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| }
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| 
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| Signal::Signal(const Object *p_object, const StringName &p_name) {
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| 	ERR_FAIL_COND_MSG(p_object == nullptr, "Object argument to Signal constructor must be non-null");
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| 
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| 	object = p_object->get_instance_id();
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| 	name = p_name;
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| }
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| 
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| Signal::Signal(ObjectID p_object, const StringName &p_name) {
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| 	object = p_object;
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| 	name = p_name;
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| }
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