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		b5334d14f7
		
			
		
	
	
	
	
		
			
			Happy new year to the wonderful Godot community!
2020 has been a tough year for most of us personally, but a good year for
Godot development nonetheless with a huge amount of work done towards Godot
4.0 and great improvements backported to the long-lived 3.2 branch.
We've had close to 400 contributors to engine code this year, authoring near
7,000 commit! (And that's only for the `master` branch and for the engine code,
there's a lot more when counting docs, demos and other first-party repos.)
Here's to a great year 2021 for all Godot users 🎆
		
	
			
		
			
				
	
	
		
			446 lines
		
	
	
	
		
			24 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			446 lines
		
	
	
	
		
			24 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*************************************************************************/
 | |
| /*  method_ptrcall.h                                                     */
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| /*************************************************************************/
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| /*                       This file is part of:                           */
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| /*                           GODOT ENGINE                                */
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| /*                      https://godotengine.org                          */
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| /*************************************************************************/
 | |
| /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 */
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| /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).   */
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| /*                                                                       */
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| /* Permission is hereby granted, free of charge, to any person obtaining */
 | |
| /* a copy of this software and associated documentation files (the       */
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| /* "Software"), to deal in the Software without restriction, including   */
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| /* without limitation the rights to use, copy, modify, merge, publish,   */
 | |
| /* distribute, sublicense, and/or sell copies of the Software, and to    */
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| /* permit persons to whom the Software is furnished to do so, subject to */
 | |
| /* the following conditions:                                             */
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| /*                                                                       */
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| /* The above copyright notice and this permission notice shall be        */
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| /* included in all copies or substantial portions of the Software.       */
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| /*                                                                       */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
 | |
| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
 | |
| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
 | |
| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
 | |
| /*************************************************************************/
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| 
 | |
| #ifndef METHOD_PTRCALL_H
 | |
| #define METHOD_PTRCALL_H
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| 
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| #include "core/math/transform_2d.h"
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| #include "core/object/object_id.h"
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| #include "core/typedefs.h"
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| #include "core/variant/variant.h"
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| 
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| template <class T>
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| struct PtrToArg {};
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| 
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| #define MAKE_PTRARG(m_type)                                            \
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| 	template <>                                                        \
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| 	struct PtrToArg<m_type> {                                          \
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| 		_FORCE_INLINE_ static m_type convert(const void *p_ptr) {      \
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| 			return *reinterpret_cast<const m_type *>(p_ptr);           \
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| 		}                                                              \
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| 		_FORCE_INLINE_ static void encode(m_type p_val, void *p_ptr) { \
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| 			*((m_type *)p_ptr) = p_val;                                \
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| 		}                                                              \
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| 	};                                                                 \
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| 	template <>                                                        \
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| 	struct PtrToArg<const m_type &> {                                  \
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| 		_FORCE_INLINE_ static m_type convert(const void *p_ptr) {      \
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| 			return *reinterpret_cast<const m_type *>(p_ptr);           \
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| 		}                                                              \
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| 		_FORCE_INLINE_ static void encode(m_type p_val, void *p_ptr) { \
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| 			*((m_type *)p_ptr) = p_val;                                \
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| 		}                                                              \
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| 	}
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| 
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| #define MAKE_PTRARGCONV(m_type, m_conv)                                           \
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| 	template <>                                                                   \
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| 	struct PtrToArg<m_type> {                                                     \
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| 		_FORCE_INLINE_ static m_type convert(const void *p_ptr) {                 \
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| 			return static_cast<m_type>(*reinterpret_cast<const m_conv *>(p_ptr)); \
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| 		}                                                                         \
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| 		_FORCE_INLINE_ static void encode(m_type p_val, void *p_ptr) {            \
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| 			*((m_conv *)p_ptr) = static_cast<m_conv>(p_val);                      \
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| 		}                                                                         \
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| 	};                                                                            \
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| 	template <>                                                                   \
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| 	struct PtrToArg<const m_type &> {                                             \
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| 		_FORCE_INLINE_ static m_type convert(const void *p_ptr) {                 \
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| 			return static_cast<m_type>(*reinterpret_cast<const m_conv *>(p_ptr)); \
 | |
| 		}                                                                         \
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| 		_FORCE_INLINE_ static void encode(m_type p_val, void *p_ptr) {            \
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| 			*((m_conv *)p_ptr) = static_cast<m_conv>(p_val);                      \
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| 		}                                                                         \
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| 	}
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| 
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| #define MAKE_PTRARG_BY_REFERENCE(m_type)                                      \
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| 	template <>                                                               \
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| 	struct PtrToArg<m_type> {                                                 \
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| 		_FORCE_INLINE_ static m_type convert(const void *p_ptr) {             \
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| 			return *reinterpret_cast<const m_type *>(p_ptr);                  \
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| 		}                                                                     \
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| 		_FORCE_INLINE_ static void encode(const m_type &p_val, void *p_ptr) { \
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| 			*((m_type *)p_ptr) = p_val;                                       \
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| 		}                                                                     \
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| 	};                                                                        \
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| 	template <>                                                               \
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| 	struct PtrToArg<const m_type &> {                                         \
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| 		_FORCE_INLINE_ static m_type convert(const void *p_ptr) {             \
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| 			return *reinterpret_cast<const m_type *>(p_ptr);                  \
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| 		}                                                                     \
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| 		_FORCE_INLINE_ static void encode(const m_type &p_val, void *p_ptr) { \
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| 			*((m_type *)p_ptr) = p_val;                                       \
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| 		}                                                                     \
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| 	}
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| 
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| MAKE_PTRARG(bool);
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| // Integer types.
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| MAKE_PTRARGCONV(uint8_t, int64_t);
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| MAKE_PTRARGCONV(int8_t, int64_t);
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| MAKE_PTRARGCONV(uint16_t, int64_t);
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| MAKE_PTRARGCONV(int16_t, int64_t);
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| MAKE_PTRARGCONV(uint32_t, int64_t);
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| MAKE_PTRARGCONV(int32_t, int64_t);
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| MAKE_PTRARG(int64_t);
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| MAKE_PTRARG(uint64_t);
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| // Float types
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| MAKE_PTRARGCONV(float, double);
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| MAKE_PTRARG(double);
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| 
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| MAKE_PTRARG(String);
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| MAKE_PTRARG(Vector2);
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| MAKE_PTRARG(Vector2i);
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| MAKE_PTRARG(Rect2);
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| MAKE_PTRARG(Rect2i);
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| MAKE_PTRARG_BY_REFERENCE(Vector3);
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| MAKE_PTRARG_BY_REFERENCE(Vector3i);
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| MAKE_PTRARG(Transform2D);
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| MAKE_PTRARG_BY_REFERENCE(Plane);
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| MAKE_PTRARG(Quat);
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| MAKE_PTRARG_BY_REFERENCE(AABB);
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| MAKE_PTRARG_BY_REFERENCE(Basis);
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| MAKE_PTRARG_BY_REFERENCE(Transform);
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| MAKE_PTRARG_BY_REFERENCE(Color);
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| MAKE_PTRARG(StringName);
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| MAKE_PTRARG(NodePath);
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| MAKE_PTRARG(RID);
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| // Object doesn't need this.
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| MAKE_PTRARG(Callable);
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| MAKE_PTRARG(Signal);
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| MAKE_PTRARG(Dictionary);
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| MAKE_PTRARG(Array);
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| MAKE_PTRARG(PackedByteArray);
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| MAKE_PTRARG(PackedInt32Array);
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| MAKE_PTRARG(PackedInt64Array);
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| MAKE_PTRARG(PackedFloat32Array);
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| MAKE_PTRARG(PackedFloat64Array);
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| MAKE_PTRARG(PackedStringArray);
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| MAKE_PTRARG(PackedVector2Array);
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| MAKE_PTRARG(PackedVector3Array);
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| MAKE_PTRARG(PackedColorArray);
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| MAKE_PTRARG_BY_REFERENCE(Variant);
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| 
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| // This is for Object.
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| 
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| template <class T>
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| struct PtrToArg<T *> {
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| 	_FORCE_INLINE_ static T *convert(const void *p_ptr) {
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| 		return const_cast<T *>(reinterpret_cast<const T *>(p_ptr));
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| 	}
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| 
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| 	_FORCE_INLINE_ static void encode(T *p_var, void *p_ptr) {
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| 		*((T **)p_ptr) = p_var;
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| 	}
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| };
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| 
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| template <class T>
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| struct PtrToArg<const T *> {
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| 	_FORCE_INLINE_ static const T *convert(const void *p_ptr) {
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| 		return reinterpret_cast<const T *>(p_ptr);
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| 	}
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| 
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| 	_FORCE_INLINE_ static void encode(T *p_var, void *p_ptr) {
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| 		*((T **)p_ptr) = p_var;
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| 	}
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| };
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| 
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| // This is for ObjectID.
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| 
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| template <>
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| struct PtrToArg<ObjectID> {
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| 	_FORCE_INLINE_ static const ObjectID convert(const void *p_ptr) {
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| 		return ObjectID(*reinterpret_cast<const uint64_t *>(p_ptr));
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| 	}
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| 
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| 	_FORCE_INLINE_ static void encode(const ObjectID &p_val, void *p_ptr) {
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| 		*((uint64_t *)p_ptr) = p_val;
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| 	}
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| };
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| 
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| // This is for the special cases used by Variant.
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| 
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| #define MAKE_VECARG(m_type)                                                              \
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| 	template <>                                                                          \
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| 	struct PtrToArg<Vector<m_type>> {                                                    \
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| 		_FORCE_INLINE_ static Vector<m_type> convert(const void *p_ptr) {                \
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| 			const Vector<m_type> *dvs = reinterpret_cast<const Vector<m_type> *>(p_ptr); \
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| 			Vector<m_type> ret;                                                          \
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| 			int len = dvs->size();                                                       \
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| 			ret.resize(len);                                                             \
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| 			{                                                                            \
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| 				const m_type *r = dvs->ptr();                                            \
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| 				for (int i = 0; i < len; i++) {                                          \
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| 					ret.write[i] = r[i];                                                 \
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| 				}                                                                        \
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| 			}                                                                            \
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| 			return ret;                                                                  \
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| 		}                                                                                \
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| 		_FORCE_INLINE_ static void encode(Vector<m_type> p_vec, void *p_ptr) {           \
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| 			Vector<m_type> *dv = reinterpret_cast<Vector<m_type> *>(p_ptr);              \
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| 			int len = p_vec.size();                                                      \
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| 			dv->resize(len);                                                             \
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| 			{                                                                            \
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| 				m_type *w = dv->ptrw();                                                  \
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| 				for (int i = 0; i < len; i++) {                                          \
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| 					w[i] = p_vec[i];                                                     \
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| 				}                                                                        \
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| 			}                                                                            \
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| 		}                                                                                \
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| 	};                                                                                   \
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| 	template <>                                                                          \
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| 	struct PtrToArg<const Vector<m_type> &> {                                            \
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| 		_FORCE_INLINE_ static Vector<m_type> convert(const void *p_ptr) {                \
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| 			const Vector<m_type> *dvs = reinterpret_cast<const Vector<m_type> *>(p_ptr); \
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| 			Vector<m_type> ret;                                                          \
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| 			int len = dvs->size();                                                       \
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| 			ret.resize(len);                                                             \
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| 			{                                                                            \
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| 				const m_type *r = dvs->ptr();                                            \
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| 				for (int i = 0; i < len; i++) {                                          \
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| 					ret.write[i] = r[i];                                                 \
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| 				}                                                                        \
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| 			}                                                                            \
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| 			return ret;                                                                  \
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| 		}                                                                                \
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| 	}
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| 
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| #define MAKE_VECARG_ALT(m_type, m_type_alt)                                              \
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| 	template <>                                                                          \
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| 	struct PtrToArg<Vector<m_type_alt>> {                                                \
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| 		_FORCE_INLINE_ static Vector<m_type_alt> convert(const void *p_ptr) {            \
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| 			const Vector<m_type> *dvs = reinterpret_cast<const Vector<m_type> *>(p_ptr); \
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| 			Vector<m_type_alt> ret;                                                      \
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| 			int len = dvs->size();                                                       \
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| 			ret.resize(len);                                                             \
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| 			{                                                                            \
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| 				const m_type *r = dvs->ptr();                                            \
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| 				for (int i = 0; i < len; i++) {                                          \
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| 					ret.write[i] = r[i];                                                 \
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| 				}                                                                        \
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| 			}                                                                            \
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| 			return ret;                                                                  \
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| 		}                                                                                \
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| 		_FORCE_INLINE_ static void encode(Vector<m_type_alt> p_vec, void *p_ptr) {       \
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| 			Vector<m_type> *dv = reinterpret_cast<Vector<m_type> *>(p_ptr);              \
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| 			int len = p_vec.size();                                                      \
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| 			dv->resize(len);                                                             \
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| 			{                                                                            \
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| 				m_type *w = dv->ptrw();                                                  \
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| 				for (int i = 0; i < len; i++) {                                          \
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| 					w[i] = p_vec[i];                                                     \
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| 				}                                                                        \
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| 			}                                                                            \
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| 		}                                                                                \
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| 	};                                                                                   \
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| 	template <>                                                                          \
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| 	struct PtrToArg<const Vector<m_type_alt> &> {                                        \
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| 		_FORCE_INLINE_ static Vector<m_type_alt> convert(const void *p_ptr) {            \
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| 			const Vector<m_type> *dvs = reinterpret_cast<const Vector<m_type> *>(p_ptr); \
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| 			Vector<m_type_alt> ret;                                                      \
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| 			int len = dvs->size();                                                       \
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| 			ret.resize(len);                                                             \
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| 			{                                                                            \
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| 				const m_type *r = dvs->ptr();                                            \
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| 				for (int i = 0; i < len; i++) {                                          \
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| 					ret.write[i] = r[i];                                                 \
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| 				}                                                                        \
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| 			}                                                                            \
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| 			return ret;                                                                  \
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| 		}                                                                                \
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| 	}
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| 
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| MAKE_VECARG_ALT(String, StringName);
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| 
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| // For stuff that gets converted to Array vectors.
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| 
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| #define MAKE_VECARR(m_type)                                                    \
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| 	template <>                                                                \
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| 	struct PtrToArg<Vector<m_type>> {                                          \
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| 		_FORCE_INLINE_ static Vector<m_type> convert(const void *p_ptr) {      \
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| 			const Array *arr = reinterpret_cast<const Array *>(p_ptr);         \
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| 			Vector<m_type> ret;                                                \
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| 			int len = arr->size();                                             \
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| 			ret.resize(len);                                                   \
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| 			for (int i = 0; i < len; i++) {                                    \
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| 				ret.write[i] = (*arr)[i];                                      \
 | |
| 			}                                                                  \
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| 			return ret;                                                        \
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| 		}                                                                      \
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| 		_FORCE_INLINE_ static void encode(Vector<m_type> p_vec, void *p_ptr) { \
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| 			Array *arr = reinterpret_cast<Array *>(p_ptr);                     \
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| 			int len = p_vec.size();                                            \
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| 			arr->resize(len);                                                  \
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| 			for (int i = 0; i < len; i++) {                                    \
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| 				(*arr)[i] = p_vec[i];                                          \
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| 			}                                                                  \
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| 		}                                                                      \
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| 	};                                                                         \
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| 	template <>                                                                \
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| 	struct PtrToArg<const Vector<m_type> &> {                                  \
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| 		_FORCE_INLINE_ static Vector<m_type> convert(const void *p_ptr) {      \
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| 			const Array *arr = reinterpret_cast<const Array *>(p_ptr);         \
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| 			Vector<m_type> ret;                                                \
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| 			int len = arr->size();                                             \
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| 			ret.resize(len);                                                   \
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| 			for (int i = 0; i < len; i++) {                                    \
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| 				ret.write[i] = (*arr)[i];                                      \
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| 			}                                                                  \
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| 			return ret;                                                        \
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| 		}                                                                      \
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| 	}
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| 
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| MAKE_VECARR(Variant);
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| MAKE_VECARR(RID);
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| MAKE_VECARR(Plane);
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| 
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| #define MAKE_DVECARR(m_type)                                                   \
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| 	template <>                                                                \
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| 	struct PtrToArg<Vector<m_type>> {                                          \
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| 		_FORCE_INLINE_ static Vector<m_type> convert(const void *p_ptr) {      \
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| 			const Array *arr = reinterpret_cast<const Array *>(p_ptr);         \
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| 			Vector<m_type> ret;                                                \
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| 			int len = arr->size();                                             \
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| 			ret.resize(len);                                                   \
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| 			{                                                                  \
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| 				m_type *w = ret.ptrw();                                        \
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| 				for (int i = 0; i < len; i++) {                                \
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| 					w[i] = (*arr)[i];                                          \
 | |
| 				}                                                              \
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| 			}                                                                  \
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| 			return ret;                                                        \
 | |
| 		}                                                                      \
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| 		_FORCE_INLINE_ static void encode(Vector<m_type> p_vec, void *p_ptr) { \
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| 			Array *arr = reinterpret_cast<Array *>(p_ptr);                     \
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| 			int len = p_vec.size();                                            \
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| 			arr->resize(len);                                                  \
 | |
| 			{                                                                  \
 | |
| 				const m_type *r = p_vec.ptr();                                 \
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| 				for (int i = 0; i < len; i++) {                                \
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| 					(*arr)[i] = r[i];                                          \
 | |
| 				}                                                              \
 | |
| 			}                                                                  \
 | |
| 		}                                                                      \
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| 	};                                                                         \
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| 	template <>                                                                \
 | |
| 	struct PtrToArg<const Vector<m_type> &> {                                  \
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| 		_FORCE_INLINE_ static Vector<m_type> convert(const void *p_ptr) {      \
 | |
| 			const Array *arr = reinterpret_cast<const Array *>(p_ptr);         \
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| 			Vector<m_type> ret;                                                \
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| 			int len = arr->size();                                             \
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| 			ret.resize(len);                                                   \
 | |
| 			{                                                                  \
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| 				m_type *w = ret.ptrw();                                        \
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| 				for (int i = 0; i < len; i++) {                                \
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| 					w[i] = (*arr)[i];                                          \
 | |
| 				}                                                              \
 | |
| 			}                                                                  \
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| 			return ret;                                                        \
 | |
| 		}                                                                      \
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| 	}
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| 
 | |
| // Special case for IP_Address.
 | |
| 
 | |
| #define MAKE_STRINGCONV_BY_REFERENCE(m_type)                                  \
 | |
| 	template <>                                                               \
 | |
| 	struct PtrToArg<m_type> {                                                 \
 | |
| 		_FORCE_INLINE_ static m_type convert(const void *p_ptr) {             \
 | |
| 			m_type s = *reinterpret_cast<const String *>(p_ptr);              \
 | |
| 			return s;                                                         \
 | |
| 		}                                                                     \
 | |
| 		_FORCE_INLINE_ static void encode(const m_type &p_vec, void *p_ptr) { \
 | |
| 			String *arr = reinterpret_cast<String *>(p_ptr);                  \
 | |
| 			*arr = p_vec;                                                     \
 | |
| 		}                                                                     \
 | |
| 	};                                                                        \
 | |
|                                                                               \
 | |
| 	template <>                                                               \
 | |
| 	struct PtrToArg<const m_type &> {                                         \
 | |
| 		_FORCE_INLINE_ static m_type convert(const void *p_ptr) {             \
 | |
| 			m_type s = *reinterpret_cast<const String *>(p_ptr);              \
 | |
| 			return s;                                                         \
 | |
| 		}                                                                     \
 | |
| 	}
 | |
| 
 | |
| MAKE_STRINGCONV_BY_REFERENCE(IP_Address);
 | |
| 
 | |
| template <>
 | |
| struct PtrToArg<Vector<Face3>> {
 | |
| 	_FORCE_INLINE_ static Vector<Face3> convert(const void *p_ptr) {
 | |
| 		const Vector<Vector3> *dvs = reinterpret_cast<const Vector<Vector3> *>(p_ptr);
 | |
| 		Vector<Face3> ret;
 | |
| 		int len = dvs->size() / 3;
 | |
| 		ret.resize(len);
 | |
| 		{
 | |
| 			const Vector3 *r = dvs->ptr();
 | |
| 			Face3 *w = ret.ptrw();
 | |
| 			for (int i = 0; i < len; i++) {
 | |
| 				w[i].vertex[0] = r[i * 3 + 0];
 | |
| 				w[i].vertex[1] = r[i * 3 + 1];
 | |
| 				w[i].vertex[2] = r[i * 3 + 2];
 | |
| 			}
 | |
| 		}
 | |
| 		return ret;
 | |
| 	}
 | |
| 	_FORCE_INLINE_ static void encode(Vector<Face3> p_vec, void *p_ptr) {
 | |
| 		Vector<Vector3> *arr = reinterpret_cast<Vector<Vector3> *>(p_ptr);
 | |
| 		int len = p_vec.size();
 | |
| 		arr->resize(len * 3);
 | |
| 		{
 | |
| 			const Face3 *r = p_vec.ptr();
 | |
| 			Vector3 *w = arr->ptrw();
 | |
| 			for (int i = 0; i < len; i++) {
 | |
| 				w[i * 3 + 0] = r[i].vertex[0];
 | |
| 				w[i * 3 + 1] = r[i].vertex[1];
 | |
| 				w[i * 3 + 2] = r[i].vertex[2];
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| };
 | |
| 
 | |
| template <>
 | |
| struct PtrToArg<const Vector<Face3> &> {
 | |
| 	_FORCE_INLINE_ static Vector<Face3> convert(const void *p_ptr) {
 | |
| 		const Vector<Vector3> *dvs = reinterpret_cast<const Vector<Vector3> *>(p_ptr);
 | |
| 		Vector<Face3> ret;
 | |
| 		int len = dvs->size() / 3;
 | |
| 		ret.resize(len);
 | |
| 		{
 | |
| 			const Vector3 *r = dvs->ptr();
 | |
| 			Face3 *w = ret.ptrw();
 | |
| 			for (int i = 0; i < len; i++) {
 | |
| 				w[i].vertex[0] = r[i * 3 + 0];
 | |
| 				w[i].vertex[1] = r[i * 3 + 1];
 | |
| 				w[i].vertex[2] = r[i * 3 + 2];
 | |
| 			}
 | |
| 		}
 | |
| 		return ret;
 | |
| 	}
 | |
| };
 | |
| 
 | |
| #endif // METHOD_PTRCALL_H
 |