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			574 lines
		
	
	
	
		
			18 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			574 lines
		
	
	
	
		
			18 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*************************************************************************/
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| /*  display_server_windows.h                                             */
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| /*************************************************************************/
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| /*                       This file is part of:                           */
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| /*                           GODOT ENGINE                                */
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| /*                      https://godotengine.org                          */
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| /*************************************************************************/
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| /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 */
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| /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).   */
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| /*                                                                       */
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| /* Permission is hereby granted, free of charge, to any person obtaining */
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| /* a copy of this software and associated documentation files (the       */
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| /* "Software"), to deal in the Software without restriction, including   */
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| /* without limitation the rights to use, copy, modify, merge, publish,   */
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| /* distribute, sublicense, and/or sell copies of the Software, and to    */
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| /* permit persons to whom the Software is furnished to do so, subject to */
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| /* the following conditions:                                             */
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| /*                                                                       */
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| /* The above copyright notice and this permission notice shall be        */
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| /* included in all copies or substantial portions of the Software.       */
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| /*                                                                       */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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| /*************************************************************************/
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| 
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| #ifndef DISPLAY_SERVER_WINDOWS_H
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| #define DISPLAY_SERVER_WINDOWS_H
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| 
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| #include "servers/display_server.h"
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| 
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| #include "core/config/project_settings.h"
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| #include "core/input/input.h"
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| #include "core/os/os.h"
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| #include "crash_handler_windows.h"
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| #include "drivers/unix/ip_unix.h"
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| #include "drivers/wasapi/audio_driver_wasapi.h"
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| #include "drivers/winmidi/midi_driver_winmidi.h"
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| #include "joypad_windows.h"
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| #include "key_mapping_windows.h"
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| #include "servers/audio_server.h"
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| #include "servers/rendering/renderer_compositor.h"
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| #include "servers/rendering/renderer_rd/renderer_compositor_rd.h"
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| #include "servers/rendering_server.h"
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| 
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| #ifdef XAUDIO2_ENABLED
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| #include "drivers/xaudio2/audio_driver_xaudio2.h"
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| #endif
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| 
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| #if defined(OPENGL_ENABLED)
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| #include "context_gl_windows.h"
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| #endif
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| 
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| #if defined(VULKAN_ENABLED)
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| #include "drivers/vulkan/rendering_device_vulkan.h"
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| #include "platform/windows/vulkan_context_win.h"
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| #endif
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| 
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| #include <fcntl.h>
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| #include <io.h>
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| #include <stdio.h>
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| #include <windows.h>
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| #include <windowsx.h>
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| 
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| // WinTab API
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| #define WT_PACKET 0x7FF0
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| #define WT_PROXIMITY 0x7FF5
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| #define WT_INFOCHANGE 0x7FF6
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| #define WT_CSRCHANGE 0x7FF7
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| 
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| #define WTI_DEFSYSCTX 4
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| #define WTI_DEVICES 100
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| #define DVC_NPRESSURE 15
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| #define DVC_TPRESSURE 16
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| #define DVC_ORIENTATION 17
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| #define DVC_ROTATION 18
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| 
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| #define CXO_MESSAGES 0x0004
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| #define PK_NORMAL_PRESSURE 0x0400
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| #define PK_TANGENT_PRESSURE 0x0800
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| #define PK_ORIENTATION 0x1000
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| 
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| typedef struct tagLOGCONTEXTW {
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| 	WCHAR lcName[40];
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| 	UINT lcOptions;
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| 	UINT lcStatus;
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| 	UINT lcLocks;
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| 	UINT lcMsgBase;
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| 	UINT lcDevice;
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| 	UINT lcPktRate;
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| 	DWORD lcPktData;
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| 	DWORD lcPktMode;
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| 	DWORD lcMoveMask;
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| 	DWORD lcBtnDnMask;
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| 	DWORD lcBtnUpMask;
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| 	LONG lcInOrgX;
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| 	LONG lcInOrgY;
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| 	LONG lcInOrgZ;
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| 	LONG lcInExtX;
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| 	LONG lcInExtY;
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| 	LONG lcInExtZ;
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| 	LONG lcOutOrgX;
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| 	LONG lcOutOrgY;
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| 	LONG lcOutOrgZ;
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| 	LONG lcOutExtX;
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| 	LONG lcOutExtY;
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| 	LONG lcOutExtZ;
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| 	DWORD lcSensX;
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| 	DWORD lcSensY;
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| 	DWORD lcSensZ;
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| 	BOOL lcSysMode;
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| 	int lcSysOrgX;
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| 	int lcSysOrgY;
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| 	int lcSysExtX;
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| 	int lcSysExtY;
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| 	DWORD lcSysSensX;
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| 	DWORD lcSysSensY;
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| } LOGCONTEXTW;
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| 
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| typedef struct tagAXIS {
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| 	LONG axMin;
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| 	LONG axMax;
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| 	UINT axUnits;
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| 	DWORD axResolution;
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| } AXIS;
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| 
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| typedef struct tagORIENTATION {
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| 	int orAzimuth;
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| 	int orAltitude;
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| 	int orTwist;
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| } ORIENTATION;
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| 
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| typedef struct tagPACKET {
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| 	int pkNormalPressure;
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| 	int pkTangentPressure;
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| 	ORIENTATION pkOrientation;
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| } PACKET;
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| 
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| typedef HANDLE(WINAPI *WTOpenPtr)(HWND p_window, LOGCONTEXTW *p_ctx, BOOL p_enable);
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| typedef BOOL(WINAPI *WTClosePtr)(HANDLE p_ctx);
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| typedef UINT(WINAPI *WTInfoPtr)(UINT p_category, UINT p_index, LPVOID p_output);
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| typedef BOOL(WINAPI *WTPacketPtr)(HANDLE p_ctx, UINT p_param, LPVOID p_packets);
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| typedef BOOL(WINAPI *WTEnablePtr)(HANDLE p_ctx, BOOL p_enable);
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| 
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| // Windows Ink API
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| #ifndef POINTER_STRUCTURES
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| 
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| #define POINTER_STRUCTURES
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| 
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| typedef DWORD POINTER_INPUT_TYPE;
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| typedef UINT32 POINTER_FLAGS;
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| typedef UINT32 PEN_FLAGS;
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| typedef UINT32 PEN_MASK;
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| 
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| #ifndef PEN_MASK_PRESSURE
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| #define PEN_MASK_PRESSURE 0x00000001
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| #endif
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| 
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| #ifndef PEN_MASK_TILT_X
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| #define PEN_MASK_TILT_X 0x00000004
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| #endif
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| 
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| #ifndef PEN_MASK_TILT_Y
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| #define PEN_MASK_TILT_Y 0x00000008
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| #endif
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| 
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| #ifndef POINTER_MESSAGE_FLAG_FIRSTBUTTON
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| #define POINTER_MESSAGE_FLAG_FIRSTBUTTON 0x00000010
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| #endif
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| 
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| enum tagPOINTER_INPUT_TYPE {
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| 	PT_POINTER = 0x00000001,
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| 	PT_TOUCH = 0x00000002,
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| 	PT_PEN = 0x00000003,
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| 	PT_MOUSE = 0x00000004,
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| 	PT_TOUCHPAD = 0x00000005
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| };
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| 
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| typedef enum tagPOINTER_BUTTON_CHANGE_TYPE {
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| 	POINTER_CHANGE_NONE,
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| 	POINTER_CHANGE_FIRSTBUTTON_DOWN,
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| 	POINTER_CHANGE_FIRSTBUTTON_UP,
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| 	POINTER_CHANGE_SECONDBUTTON_DOWN,
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| 	POINTER_CHANGE_SECONDBUTTON_UP,
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| 	POINTER_CHANGE_THIRDBUTTON_DOWN,
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| 	POINTER_CHANGE_THIRDBUTTON_UP,
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| 	POINTER_CHANGE_FOURTHBUTTON_DOWN,
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| 	POINTER_CHANGE_FOURTHBUTTON_UP,
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| 	POINTER_CHANGE_FIFTHBUTTON_DOWN,
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| 	POINTER_CHANGE_FIFTHBUTTON_UP,
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| } POINTER_BUTTON_CHANGE_TYPE;
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| 
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| typedef struct tagPOINTER_INFO {
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| 	POINTER_INPUT_TYPE pointerType;
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| 	UINT32 pointerId;
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| 	UINT32 frameId;
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| 	POINTER_FLAGS pointerFlags;
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| 	HANDLE sourceDevice;
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| 	HWND hwndTarget;
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| 	POINT ptPixelLocation;
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| 	POINT ptHimetricLocation;
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| 	POINT ptPixelLocationRaw;
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| 	POINT ptHimetricLocationRaw;
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| 	DWORD dwTime;
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| 	UINT32 historyCount;
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| 	INT32 InputData;
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| 	DWORD dwKeyStates;
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| 	UINT64 PerformanceCount;
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| 	POINTER_BUTTON_CHANGE_TYPE ButtonChangeType;
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| } POINTER_INFO;
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| 
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| typedef struct tagPOINTER_PEN_INFO {
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| 	POINTER_INFO pointerInfo;
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| 	PEN_FLAGS penFlags;
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| 	PEN_MASK penMask;
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| 	UINT32 pressure;
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| 	UINT32 rotation;
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| 	INT32 tiltX;
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| 	INT32 tiltY;
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| } POINTER_PEN_INFO;
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| 
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| #endif //POINTER_STRUCTURES
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| 
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| #ifndef WM_POINTERUPDATE
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| #define WM_POINTERUPDATE 0x0245
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| #endif
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| 
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| #ifndef WM_POINTERENTER
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| #define WM_POINTERENTER 0x0249
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| #endif
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| 
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| #ifndef WM_POINTERLEAVE
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| #define WM_POINTERLEAVE 0x024A
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| #endif
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| 
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| typedef BOOL(WINAPI *GetPointerTypePtr)(uint32_t p_id, POINTER_INPUT_TYPE *p_type);
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| typedef BOOL(WINAPI *GetPointerPenInfoPtr)(uint32_t p_id, POINTER_PEN_INFO *p_pen_info);
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| 
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| typedef struct {
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| 	BYTE bWidth; // Width, in pixels, of the image
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| 	BYTE bHeight; // Height, in pixels, of the image
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| 	BYTE bColorCount; // Number of colors in image (0 if >=8bpp)
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| 	BYTE bReserved; // Reserved ( must be 0)
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| 	WORD wPlanes; // Color Planes
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| 	WORD wBitCount; // Bits per pixel
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| 	DWORD dwBytesInRes; // How many bytes in this resource?
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| 	DWORD dwImageOffset; // Where in the file is this image?
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| } ICONDIRENTRY, *LPICONDIRENTRY;
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| 
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| typedef struct {
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| 	WORD idReserved; // Reserved (must be 0)
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| 	WORD idType; // Resource Type (1 for icons)
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| 	WORD idCount; // How many images?
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| 	ICONDIRENTRY idEntries[1]; // An entry for each image (idCount of 'em)
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| } ICONDIR, *LPICONDIR;
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| 
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| class DisplayServerWindows : public DisplayServer {
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| 	//No need to register, it's platform-specific and nothing is added
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| 	//GDCLASS(DisplayServerWindows, DisplayServer)
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| 
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| 	_THREAD_SAFE_CLASS_
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| 
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| 	// WinTab API
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| 	static bool wintab_available;
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| 	static WTOpenPtr wintab_WTOpen;
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| 	static WTClosePtr wintab_WTClose;
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| 	static WTInfoPtr wintab_WTInfo;
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| 	static WTPacketPtr wintab_WTPacket;
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| 	static WTEnablePtr wintab_WTEnable;
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| 
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| 	// Windows Ink API
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| 	static bool winink_available;
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| 	static GetPointerTypePtr win8p_GetPointerType;
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| 	static GetPointerPenInfoPtr win8p_GetPointerPenInfo;
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| 
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| 	void _update_tablet_ctx(const String &p_old_driver, const String &p_new_driver);
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| 	String tablet_driver;
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| 	Vector<String> tablet_drivers;
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| 
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| 	void GetMaskBitmaps(HBITMAP hSourceBitmap, COLORREF clrTransparent, OUT HBITMAP &hAndMaskBitmap, OUT HBITMAP &hXorMaskBitmap);
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| 
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| 	enum {
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| 		KEY_EVENT_BUFFER_SIZE = 512
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| 	};
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| 
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| 	struct KeyEvent {
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| 		WindowID window_id;
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| 		bool alt, shift, control, meta;
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| 		UINT uMsg;
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| 		WPARAM wParam;
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| 		LPARAM lParam;
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| 	};
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| 
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| 	KeyEvent key_event_buffer[KEY_EVENT_BUFFER_SIZE];
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| 	int key_event_pos;
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| 
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| 	bool old_invalid;
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| 	bool outside;
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| 	int old_x, old_y;
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| 	Point2i center;
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| 
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| #if defined(OPENGL_ENABLED)
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| 	ContextGL_Windows *context_gles2;
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| #endif
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| 
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| #if defined(VULKAN_ENABLED)
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| 	VulkanContextWindows *context_vulkan;
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| 	RenderingDeviceVulkan *rendering_device_vulkan;
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| #endif
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| 
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| 	Map<int, Vector2> touch_state;
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| 
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| 	int pressrc;
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| 	HINSTANCE hInstance; // Holds The Instance Of The Application
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| 	String rendering_driver;
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| 	bool app_focused = false;
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| 
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| 	struct WindowData {
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| 		HWND hWnd;
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| 		//layered window
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| 
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| 		Vector<Vector2> mpath;
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| 
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| 		bool preserve_window_size = false;
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| 		bool pre_fs_valid = false;
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| 		RECT pre_fs_rect;
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| 		bool maximized = false;
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| 		bool minimized = false;
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| 		bool fullscreen = false;
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| 		bool borderless = false;
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| 		bool resizable = true;
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| 		bool window_focused = false;
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| 		bool was_maximized = false;
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| 		bool always_on_top = false;
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| 		bool no_focus = false;
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| 		bool window_has_focus = false;
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| 
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| 		// Used to transfer data between events using timer.
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| 		WPARAM saved_wparam;
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| 		LPARAM saved_lparam;
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| 
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| 		// Timers.
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| 		uint32_t move_timer_id = 0U;
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| 		uint32_t focus_timer_id = 0U;
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| 
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| 		HANDLE wtctx;
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| 		LOGCONTEXTW wtlc;
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| 		int min_pressure;
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| 		int max_pressure;
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| 		bool tilt_supported;
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| 		bool block_mm = false;
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| 
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| 		int last_pressure_update;
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| 		float last_pressure;
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| 		Vector2 last_tilt;
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| 
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| 		HBITMAP hBitmap; //DIB section for layered window
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| 		uint8_t *dib_data = nullptr;
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| 		Size2 dib_size;
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| 		HDC hDC_dib;
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| 		Size2 min_size;
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| 		Size2 max_size;
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| 		int width = 0, height = 0;
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| 
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| 		Size2 window_rect;
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| 		Point2 last_pos;
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| 
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| 		ObjectID instance_id;
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| 
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| 		// IME
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| 		HIMC im_himc;
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| 		Vector2 im_position;
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| 
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| 		bool layered_window = false;
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| 
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| 		Callable rect_changed_callback;
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| 		Callable event_callback;
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| 		Callable input_event_callback;
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| 		Callable input_text_callback;
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| 		Callable drop_files_callback;
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| 
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| 		WindowID transient_parent = INVALID_WINDOW_ID;
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| 		Set<WindowID> transient_children;
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| 	};
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| 
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| 	JoypadWindows *joypad;
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| 
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| 	WindowID _create_window(WindowMode p_mode, uint32_t p_flags, const Rect2i &p_rect);
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| 	WindowID window_id_counter = MAIN_WINDOW_ID;
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| 	Map<WindowID, WindowData> windows;
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| 
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| 	WindowID last_focused_window = INVALID_WINDOW_ID;
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| 
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| 	HCURSOR hCursor;
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| 
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| 	WNDPROC user_proc = nullptr;
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| 
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| 	void _send_window_event(const WindowData &wd, WindowEvent p_event);
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| 	void _get_window_style(bool p_main_window, bool p_fullscreen, bool p_borderless, bool p_resizable, bool p_maximized, bool p_no_activate_focus, DWORD &r_style, DWORD &r_style_ex);
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| 
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| 	MouseMode mouse_mode;
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| 	bool alt_mem = false;
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| 	bool gr_mem = false;
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| 	bool shift_mem = false;
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| 	bool control_mem = false;
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| 	bool meta_mem = false;
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| 	uint32_t last_button_state = 0;
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| 	bool use_raw_input = false;
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| 	bool drop_events = false;
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| 	bool in_dispatch_input_event = false;
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| 	bool console_visible = false;
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| 
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| 	WNDCLASSEXW wc;
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| 
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| 	HCURSOR cursors[CURSOR_MAX] = { nullptr };
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| 	CursorShape cursor_shape = CursorShape::CURSOR_ARROW;
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| 	Map<CursorShape, Vector<Variant>> cursors_cache;
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| 
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| 	void _drag_event(WindowID p_window, float p_x, float p_y, int idx);
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| 	void _touch_event(WindowID p_window, bool p_pressed, float p_x, float p_y, int idx);
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| 
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| 	void _update_window_style(WindowID p_window, bool p_repaint = true);
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| 	void _update_window_mouse_passthrough(WindowID p_window);
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| 
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| 	void _update_real_mouse_position(WindowID p_window);
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| 
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| 	void _set_mouse_mode_impl(MouseMode p_mode);
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| 
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| 	void _process_activate_event(WindowID p_window_id, WPARAM wParam, LPARAM lParam);
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| 	void _process_key_events();
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| 
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| 	static void _dispatch_input_events(const Ref<InputEvent> &p_event);
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| 	void _dispatch_input_event(const Ref<InputEvent> &p_event);
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| 
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| public:
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| 	LRESULT WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
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| 
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| 	virtual bool has_feature(Feature p_feature) const;
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| 	virtual String get_name() const;
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| 
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| 	virtual void alert(const String &p_alert, const String &p_title = "ALERT!");
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| 
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| 	virtual void mouse_set_mode(MouseMode p_mode);
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| 	virtual MouseMode mouse_get_mode() const;
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| 
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| 	virtual void mouse_warp_to_position(const Point2i &p_to);
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| 	virtual Point2i mouse_get_position() const;
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| 	virtual int mouse_get_button_state() const;
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| 
 | |
| 	virtual void clipboard_set(const String &p_text);
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| 	virtual String clipboard_get() const;
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| 
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| 	virtual int get_screen_count() const;
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| 	virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
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| 	virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
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| 	virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
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| 	virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
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| 	virtual bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
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| 
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| 	virtual void screen_set_orientation(ScreenOrientation p_orientation, int p_screen = SCREEN_OF_MAIN_WINDOW);
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| 	ScreenOrientation screen_get_orientation(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
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| 
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| 	virtual void screen_set_keep_on(bool p_enable); //disable screensaver
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| 	virtual bool screen_is_kept_on() const;
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| 
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| 	virtual Vector<DisplayServer::WindowID> get_window_list() const;
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| 
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| 	virtual WindowID create_sub_window(WindowMode p_mode, uint32_t p_flags, const Rect2i &p_rect = Rect2i());
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| 	virtual void show_window(WindowID p_window);
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| 	virtual void delete_sub_window(WindowID p_window);
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| 
 | |
| 	virtual WindowID get_window_at_screen_position(const Point2i &p_position) const;
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| 
 | |
| 	virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID);
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| 	virtual ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const;
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| 
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| 	virtual void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
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| 
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| 	virtual void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
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| 	virtual void window_set_input_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
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| 	virtual void window_set_input_text_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
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| 
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| 	virtual void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
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| 
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| 	virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID);
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| 	virtual void window_set_mouse_passthrough(const Vector<Vector2> &p_region, WindowID p_window = MAIN_WINDOW_ID);
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| 
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| 	virtual int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const;
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| 	virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID);
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| 
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| 	virtual Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const;
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| 	virtual void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID);
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| 
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| 	virtual void window_set_transient(WindowID p_window, WindowID p_parent);
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| 
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| 	virtual void window_set_max_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID);
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| 	virtual Size2i window_get_max_size(WindowID p_window = MAIN_WINDOW_ID) const;
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| 
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| 	virtual void window_set_min_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID);
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| 	virtual Size2i window_get_min_size(WindowID p_window = MAIN_WINDOW_ID) const;
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| 
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| 	virtual void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID);
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| 	virtual Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const;
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| 	virtual Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const; //wtf is this? should probable use proper name
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| 
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| 	virtual void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID);
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| 	virtual WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const;
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| 
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| 	virtual bool window_is_maximize_allowed(WindowID p_window = MAIN_WINDOW_ID) const;
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| 
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| 	virtual void window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window = MAIN_WINDOW_ID);
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| 	virtual bool window_get_flag(WindowFlags p_flag, WindowID p_window = MAIN_WINDOW_ID) const;
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| 
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| 	virtual void window_request_attention(WindowID p_window = MAIN_WINDOW_ID);
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| 	virtual void window_move_to_foreground(WindowID p_window = MAIN_WINDOW_ID);
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| 
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| 	virtual bool window_can_draw(WindowID p_window = MAIN_WINDOW_ID) const;
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| 
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| 	virtual bool can_any_window_draw() const;
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| 
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| 	virtual void window_set_ime_active(const bool p_active, WindowID p_window = MAIN_WINDOW_ID);
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| 	virtual void window_set_ime_position(const Point2i &p_pos, WindowID p_window = MAIN_WINDOW_ID);
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| 
 | |
| 	virtual void console_set_visible(bool p_enabled);
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| 	virtual bool is_console_visible() const;
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| 
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| 	virtual void cursor_set_shape(CursorShape p_shape);
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| 	virtual CursorShape cursor_get_shape() const;
 | |
| 	virtual void cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape = CURSOR_ARROW, const Vector2 &p_hotspot = Vector2());
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| 
 | |
| 	virtual bool get_swap_cancel_ok();
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| 
 | |
| 	virtual void enable_for_stealing_focus(OS::ProcessID pid);
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| 
 | |
| 	virtual int keyboard_get_layout_count() const;
 | |
| 	virtual int keyboard_get_current_layout() const;
 | |
| 	virtual void keyboard_set_current_layout(int p_index);
 | |
| 	virtual String keyboard_get_layout_language(int p_index) const;
 | |
| 	virtual String keyboard_get_layout_name(int p_index) const;
 | |
| 
 | |
| 	virtual int tablet_get_driver_count() const;
 | |
| 	virtual String tablet_get_driver_name(int p_driver) const;
 | |
| 	virtual String tablet_get_current_driver() const;
 | |
| 	virtual void tablet_set_current_driver(const String &p_driver);
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| 
 | |
| 	virtual void process_events();
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| 
 | |
| 	virtual void force_process_and_drop_events();
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| 
 | |
| 	virtual void release_rendering_thread();
 | |
| 	virtual void make_rendering_thread();
 | |
| 	virtual void swap_buffers();
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| 
 | |
| 	virtual void set_native_icon(const String &p_filename);
 | |
| 	virtual void set_icon(const Ref<Image> &p_icon);
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| 
 | |
| 	virtual void vsync_set_use_via_compositor(bool p_enable);
 | |
| 	virtual bool vsync_is_using_via_compositor() const;
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| 
 | |
| 	virtual void set_context(Context p_context);
 | |
| 
 | |
| 	static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
 | |
| 	static Vector<String> get_rendering_drivers_func();
 | |
| 	static void register_windows_driver();
 | |
| 
 | |
| 	DisplayServerWindows(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
 | |
| 	~DisplayServerWindows();
 | |
| };
 | |
| 
 | |
| #endif // DISPLAY_SERVER_WINDOWS_H
 | 
