godot/modules/openxr/doc_classes/OpenXRSpatialContextPersistenceConfig.xml
2025-09-27 12:23:33 +10:00

27 lines
1.2 KiB
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="OpenXRSpatialContextPersistenceConfig" inherits="OpenXRStructureBase" experimental="" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd">
<brief_description>
Configuration header for spatial persistence.
</brief_description>
<description>
Configuration header for spatial persistence. Pass this to [method OpenXRSpatialEntityExtension.create_spatial_context] as the next parameter to create a spatial context with spatial persistence capabilities.
</description>
<tutorials>
</tutorials>
<methods>
<method name="add_persistence_context">
<return type="void" />
<param index="0" name="persistence_context" type="RID" />
<description>
Adds a persistence context to this configuration. You must add at least one persistence context to create a valid configuration. You can create a persistence context by calling [method OpenXRSpatialAnchorCapability.create_persistence_context].
</description>
</method>
<method name="remove_persistence_context">
<return type="void" />
<param index="0" name="persistence_context" type="RID" />
<description>
Removes a persistence context.
</description>
</method>
</methods>
</class>