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			112 lines
		
	
	
	
		
			5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			112 lines
		
	
	
	
		
			5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/**************************************************************************/
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/*  image_loader.h                                                        */
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/**************************************************************************/
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/*                         This file is part of:                          */
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/*                             GODOT ENGINE                               */
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/*                        https://godotengine.org                         */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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/*                                                                        */
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/* Permission is hereby granted, free of charge, to any person obtaining  */
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/* a copy of this software and associated documentation files (the        */
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/* "Software"), to deal in the Software without restriction, including    */
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/* without limitation the rights to use, copy, modify, merge, publish,    */
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/* distribute, sublicense, and/or sell copies of the Software, and to     */
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/* permit persons to whom the Software is furnished to do so, subject to  */
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/* the following conditions:                                              */
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/*                                                                        */
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/* The above copyright notice and this permission notice shall be         */
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/* included in all copies or substantial portions of the Software.        */
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/*                                                                        */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
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/**************************************************************************/
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#ifndef IMAGE_LOADER_H
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#define IMAGE_LOADER_H
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#include "core/core_bind.h"
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#include "core/io/file_access.h"
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#include "core/io/image.h"
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#include "core/io/resource_loader.h"
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#include "core/object/gdvirtual.gen.inc"
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#include "core/string/ustring.h"
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#include "core/templates/list.h"
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#include "core/variant/binder_common.h"
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class ImageLoader;
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class ImageFormatLoader : public RefCounted {
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	GDCLASS(ImageFormatLoader, RefCounted);
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	friend class ImageLoader;
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	friend class ResourceFormatLoaderImage;
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public:
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	enum LoaderFlags {
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		FLAG_NONE = 0,
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		FLAG_FORCE_LINEAR = 1,
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		FLAG_CONVERT_COLORS = 2,
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	};
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protected:
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	static void _bind_methods();
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	virtual Error load_image(Ref<Image> p_image, Ref<FileAccess> p_fileaccess, BitField<ImageFormatLoader::LoaderFlags> p_flags = FLAG_NONE, float p_scale = 1.0) = 0;
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	virtual void get_recognized_extensions(List<String> *p_extensions) const = 0;
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	bool recognize(const String &p_extension) const;
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public:
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	virtual ~ImageFormatLoader() {}
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};
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VARIANT_BITFIELD_CAST(ImageFormatLoader::LoaderFlags);
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class ImageFormatLoaderExtension : public ImageFormatLoader {
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	GDCLASS(ImageFormatLoaderExtension, ImageFormatLoader);
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protected:
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	static void _bind_methods();
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public:
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	virtual Error load_image(Ref<Image> p_image, Ref<FileAccess> p_fileaccess, BitField<ImageFormatLoader::LoaderFlags> p_flags = FLAG_NONE, float p_scale = 1.0) override;
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	virtual void get_recognized_extensions(List<String> *p_extensions) const override;
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	void add_format_loader();
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	void remove_format_loader();
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	GDVIRTUAL0RC(PackedStringArray, _get_recognized_extensions);
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	GDVIRTUAL4R(Error, _load_image, Ref<Image>, Ref<FileAccess>, BitField<ImageFormatLoader::LoaderFlags>, float);
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};
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class ImageLoader {
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	static Vector<Ref<ImageFormatLoader>> loader;
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	friend class ResourceFormatLoaderImage;
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protected:
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public:
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	static Error load_image(String p_file, Ref<Image> p_image, Ref<FileAccess> p_custom = Ref<FileAccess>(), BitField<ImageFormatLoader::LoaderFlags> p_flags = ImageFormatLoader::FLAG_NONE, float p_scale = 1.0);
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	static void get_recognized_extensions(List<String> *p_extensions);
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	static Ref<ImageFormatLoader> recognize(const String &p_extension);
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	static void add_image_format_loader(Ref<ImageFormatLoader> p_loader);
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	static void remove_image_format_loader(Ref<ImageFormatLoader> p_loader);
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	static void cleanup();
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};
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class ResourceFormatLoaderImage : public ResourceFormatLoader {
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public:
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	virtual Ref<Resource> load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE);
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	virtual void get_recognized_extensions(List<String> *p_extensions) const;
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	virtual bool handles_type(const String &p_type) const;
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	virtual String get_resource_type(const String &p_path) const;
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};
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#endif // IMAGE_LOADER_H
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