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			114 lines
		
	
	
	
		
			4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			114 lines
		
	
	
	
		
			4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/**************************************************************************/
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/*  ip.h                                                                  */
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/**************************************************************************/
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/*                         This file is part of:                          */
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/*                             GODOT ENGINE                               */
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/*                        https://godotengine.org                         */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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/*                                                                        */
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/* Permission is hereby granted, free of charge, to any person obtaining  */
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/* a copy of this software and associated documentation files (the        */
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/* "Software"), to deal in the Software without restriction, including    */
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/* without limitation the rights to use, copy, modify, merge, publish,    */
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/* distribute, sublicense, and/or sell copies of the Software, and to     */
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/* permit persons to whom the Software is furnished to do so, subject to  */
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/* the following conditions:                                              */
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/*                                                                        */
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/* The above copyright notice and this permission notice shall be         */
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/* included in all copies or substantial portions of the Software.        */
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/*                                                                        */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
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/**************************************************************************/
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#ifndef IP_H
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#define IP_H
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#include "core/io/ip_address.h"
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#include "core/os/os.h"
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template <typename T>
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class TypedArray;
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struct _IP_ResolverPrivate;
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class IP : public Object {
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	GDCLASS(IP, Object);
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public:
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	enum ResolverStatus {
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		RESOLVER_STATUS_NONE,
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		RESOLVER_STATUS_WAITING,
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		RESOLVER_STATUS_DONE,
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		RESOLVER_STATUS_ERROR,
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	};
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	enum Type {
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		TYPE_NONE = 0,
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		TYPE_IPV4 = 1,
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		TYPE_IPV6 = 2,
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		TYPE_ANY = 3,
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	};
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	enum {
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		RESOLVER_MAX_QUERIES = 256,
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		RESOLVER_INVALID_ID = -1
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	};
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	typedef int ResolverID;
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private:
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	_IP_ResolverPrivate *resolver = nullptr;
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protected:
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	static IP *singleton;
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	static void _bind_methods();
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	PackedStringArray _get_local_addresses() const;
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	TypedArray<Dictionary> _get_local_interfaces() const;
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	static IP *(*_create)();
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public:
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	struct Interface_Info {
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		String name;
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		String name_friendly;
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		String index;
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		List<IPAddress> ip_addresses;
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	};
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	IPAddress resolve_hostname(const String &p_hostname, Type p_type = TYPE_ANY);
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	PackedStringArray resolve_hostname_addresses(const String &p_hostname, Type p_type = TYPE_ANY);
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	// async resolver hostname
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	ResolverID resolve_hostname_queue_item(const String &p_hostname, Type p_type = TYPE_ANY);
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	ResolverStatus get_resolve_item_status(ResolverID p_id) const;
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	IPAddress get_resolve_item_address(ResolverID p_id) const;
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	virtual void get_local_addresses(List<IPAddress> *r_addresses) const;
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	virtual void _resolve_hostname(List<IPAddress> &r_addresses, const String &p_hostname, Type p_type = TYPE_ANY) const = 0;
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	Array get_resolve_item_addresses(ResolverID p_id) const;
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	virtual void get_local_interfaces(HashMap<String, Interface_Info> *r_interfaces) const = 0;
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	void erase_resolve_item(ResolverID p_id);
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	void clear_cache(const String &p_hostname = "");
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	static IP *get_singleton();
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	static IP *create();
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	IP();
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	~IP();
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};
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VARIANT_ENUM_CAST(IP::Type);
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VARIANT_ENUM_CAST(IP::ResolverStatus);
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#endif // IP_H
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