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			1811 lines
		
	
	
	
		
			65 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			1811 lines
		
	
	
	
		
			65 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /**************************************************************************/
 | |
| /*  gdscript_byte_codegen.cpp                                             */
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| /**************************************************************************/
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| /*                         This file is part of:                          */
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| /*                             GODOT ENGINE                               */
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| /*                        https://godotengine.org                         */
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| /**************************************************************************/
 | |
| /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
 | |
| /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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| /*                                                                        */
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| /* Permission is hereby granted, free of charge, to any person obtaining  */
 | |
| /* a copy of this software and associated documentation files (the        */
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| /* "Software"), to deal in the Software without restriction, including    */
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| /* without limitation the rights to use, copy, modify, merge, publish,    */
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| /* distribute, sublicense, and/or sell copies of the Software, and to     */
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| /* permit persons to whom the Software is furnished to do so, subject to  */
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| /* the following conditions:                                              */
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| /*                                                                        */
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| /* The above copyright notice and this permission notice shall be         */
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| /* included in all copies or substantial portions of the Software.        */
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| /*                                                                        */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
 | |
| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
 | |
| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */
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| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
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| /**************************************************************************/
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| 
 | |
| #include "gdscript_byte_codegen.h"
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| 
 | |
| #include "gdscript.h"
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| 
 | |
| #include "core/debugger/engine_debugger.h"
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| 
 | |
| uint32_t GDScriptByteCodeGenerator::add_parameter(const StringName &p_name, bool p_is_optional, const GDScriptDataType &p_type) {
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| 	function->_argument_count++;
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| 	function->argument_types.push_back(p_type);
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| 	if (p_is_optional) {
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| 		function->_default_arg_count++;
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| 	}
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| 
 | |
| 	return add_local(p_name, p_type);
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| }
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| 
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| uint32_t GDScriptByteCodeGenerator::add_local(const StringName &p_name, const GDScriptDataType &p_type) {
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| 	int stack_pos = locals.size() + RESERVED_STACK;
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| 	locals.push_back(StackSlot(p_type.builtin_type));
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| 	add_stack_identifier(p_name, stack_pos);
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| 	return stack_pos;
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| }
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| 
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| uint32_t GDScriptByteCodeGenerator::add_local_constant(const StringName &p_name, const Variant &p_constant) {
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| 	int index = add_or_get_constant(p_constant);
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| 	local_constants[p_name] = index;
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| 	return index;
 | |
| }
 | |
| 
 | |
| uint32_t GDScriptByteCodeGenerator::add_or_get_constant(const Variant &p_constant) {
 | |
| 	return get_constant_pos(p_constant);
 | |
| }
 | |
| 
 | |
| uint32_t GDScriptByteCodeGenerator::add_or_get_name(const StringName &p_name) {
 | |
| 	return get_name_map_pos(p_name);
 | |
| }
 | |
| 
 | |
| uint32_t GDScriptByteCodeGenerator::add_temporary(const GDScriptDataType &p_type) {
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| 	Variant::Type temp_type = Variant::NIL;
 | |
| 	if (p_type.has_type && p_type.kind == GDScriptDataType::BUILTIN) {
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| 		switch (p_type.builtin_type) {
 | |
| 			case Variant::NIL:
 | |
| 			case Variant::BOOL:
 | |
| 			case Variant::INT:
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| 			case Variant::FLOAT:
 | |
| 			case Variant::STRING:
 | |
| 			case Variant::VECTOR2:
 | |
| 			case Variant::VECTOR2I:
 | |
| 			case Variant::RECT2:
 | |
| 			case Variant::RECT2I:
 | |
| 			case Variant::VECTOR3:
 | |
| 			case Variant::VECTOR3I:
 | |
| 			case Variant::TRANSFORM2D:
 | |
| 			case Variant::VECTOR4:
 | |
| 			case Variant::VECTOR4I:
 | |
| 			case Variant::PLANE:
 | |
| 			case Variant::QUATERNION:
 | |
| 			case Variant::AABB:
 | |
| 			case Variant::BASIS:
 | |
| 			case Variant::TRANSFORM3D:
 | |
| 			case Variant::PROJECTION:
 | |
| 			case Variant::COLOR:
 | |
| 			case Variant::STRING_NAME:
 | |
| 			case Variant::NODE_PATH:
 | |
| 			case Variant::RID:
 | |
| 			case Variant::CALLABLE:
 | |
| 			case Variant::SIGNAL:
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| 				temp_type = p_type.builtin_type;
 | |
| 				break;
 | |
| 			case Variant::OBJECT:
 | |
| 			case Variant::DICTIONARY:
 | |
| 			case Variant::ARRAY:
 | |
| 			case Variant::PACKED_BYTE_ARRAY:
 | |
| 			case Variant::PACKED_INT32_ARRAY:
 | |
| 			case Variant::PACKED_INT64_ARRAY:
 | |
| 			case Variant::PACKED_FLOAT32_ARRAY:
 | |
| 			case Variant::PACKED_FLOAT64_ARRAY:
 | |
| 			case Variant::PACKED_STRING_ARRAY:
 | |
| 			case Variant::PACKED_VECTOR2_ARRAY:
 | |
| 			case Variant::PACKED_VECTOR3_ARRAY:
 | |
| 			case Variant::PACKED_COLOR_ARRAY:
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| 			case Variant::VARIANT_MAX:
 | |
| 				// Arrays, dictionaries, and objects are reference counted, so we don't use the pool for them.
 | |
| 				temp_type = Variant::NIL;
 | |
| 				break;
 | |
| 		}
 | |
| 	}
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| 
 | |
| 	if (!temporaries_pool.has(temp_type)) {
 | |
| 		temporaries_pool[temp_type] = List<int>();
 | |
| 	}
 | |
| 
 | |
| 	List<int> &pool = temporaries_pool[temp_type];
 | |
| 	if (pool.is_empty()) {
 | |
| 		StackSlot new_temp(temp_type);
 | |
| 		int idx = temporaries.size();
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| 		pool.push_back(idx);
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| 		temporaries.push_back(new_temp);
 | |
| 	}
 | |
| 	int slot = pool.front()->get();
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| 	pool.pop_front();
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| 	used_temporaries.push_back(slot);
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| 	return slot;
 | |
| }
 | |
| 
 | |
| void GDScriptByteCodeGenerator::pop_temporary() {
 | |
| 	ERR_FAIL_COND(used_temporaries.is_empty());
 | |
| 	int slot_idx = used_temporaries.back()->get();
 | |
| 	const StackSlot &slot = temporaries[slot_idx];
 | |
| 	if (slot.type == Variant::NIL) {
 | |
| 		// Avoid keeping in the stack long-lived references to objects,
 | |
| 		// which may prevent RefCounted objects from being freed.
 | |
| 		// However, the cleanup will be performed an the end of the
 | |
| 		// statement, to allow object references to survive chaining.
 | |
| 		temporaries_pending_clear.push_back(slot_idx);
 | |
| 	}
 | |
| 	temporaries_pool[slot.type].push_back(slot_idx);
 | |
| 	used_temporaries.pop_back();
 | |
| }
 | |
| 
 | |
| void GDScriptByteCodeGenerator::start_parameters() {
 | |
| 	if (function->_default_arg_count > 0) {
 | |
| 		append(GDScriptFunction::OPCODE_JUMP_TO_DEF_ARGUMENT);
 | |
| 		function->default_arguments.push_back(opcodes.size());
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void GDScriptByteCodeGenerator::end_parameters() {
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| 	function->default_arguments.reverse();
 | |
| }
 | |
| 
 | |
| void GDScriptByteCodeGenerator::write_start(GDScript *p_script, const StringName &p_function_name, bool p_static, Variant p_rpc_config, const GDScriptDataType &p_return_type) {
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| 	function = memnew(GDScriptFunction);
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| 	debug_stack = EngineDebugger::is_active();
 | |
| 
 | |
| 	function->name = p_function_name;
 | |
| 	function->_script = p_script;
 | |
| 	function->source = p_script->get_script_path();
 | |
| 
 | |
| #ifdef DEBUG_ENABLED
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| 	function->func_cname = (String(function->source) + " - " + String(p_function_name)).utf8();
 | |
| 	function->_func_cname = function->func_cname.get_data();
 | |
| #endif
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| 
 | |
| 	function->_static = p_static;
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| 	function->return_type = p_return_type;
 | |
| 	function->rpc_config = p_rpc_config;
 | |
| 	function->_argument_count = 0;
 | |
| }
 | |
| 
 | |
| GDScriptFunction *GDScriptByteCodeGenerator::write_end() {
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| #ifdef DEBUG_ENABLED
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| 	if (!used_temporaries.is_empty()) {
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| 		ERR_PRINT("Non-zero temporary variables at end of function: " + itos(used_temporaries.size()));
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| 	}
 | |
| #endif
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| 	append_opcode(GDScriptFunction::OPCODE_END);
 | |
| 
 | |
| 	for (int i = 0; i < temporaries.size(); i++) {
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| 		int stack_index = i + max_locals + RESERVED_STACK;
 | |
| 		for (int j = 0; j < temporaries[i].bytecode_indices.size(); j++) {
 | |
| 			opcodes.write[temporaries[i].bytecode_indices[j]] = stack_index | (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
 | |
| 		}
 | |
| 		if (temporaries[i].type != Variant::NIL) {
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| 			function->temporary_slots[stack_index] = temporaries[i].type;
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| 		}
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| 	}
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| 
 | |
| 	if (constant_map.size()) {
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| 		function->_constant_count = constant_map.size();
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| 		function->constants.resize(constant_map.size());
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| 		function->_constants_ptr = function->constants.ptrw();
 | |
| 		for (const KeyValue<Variant, int> &K : constant_map) {
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| 			function->constants.write[K.value] = K.key;
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| 		}
 | |
| 	} else {
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| 		function->_constants_ptr = nullptr;
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| 		function->_constant_count = 0;
 | |
| 	}
 | |
| 
 | |
| 	if (name_map.size()) {
 | |
| 		function->global_names.resize(name_map.size());
 | |
| 		function->_global_names_ptr = &function->global_names[0];
 | |
| 		for (const KeyValue<StringName, int> &E : name_map) {
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| 			function->global_names.write[E.value] = E.key;
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| 		}
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| 		function->_global_names_count = function->global_names.size();
 | |
| 
 | |
| 	} else {
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| 		function->_global_names_ptr = nullptr;
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| 		function->_global_names_count = 0;
 | |
| 	}
 | |
| 
 | |
| 	if (opcodes.size()) {
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| 		function->code = opcodes;
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| 		function->_code_ptr = &function->code.write[0];
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| 		function->_code_size = opcodes.size();
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| 
 | |
| 	} else {
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| 		function->_code_ptr = nullptr;
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| 		function->_code_size = 0;
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| 	}
 | |
| 
 | |
| 	if (function->default_arguments.size()) {
 | |
| 		function->_default_arg_count = function->default_arguments.size() - 1;
 | |
| 		function->_default_arg_ptr = &function->default_arguments[0];
 | |
| 	} else {
 | |
| 		function->_default_arg_count = 0;
 | |
| 		function->_default_arg_ptr = nullptr;
 | |
| 	}
 | |
| 
 | |
| 	if (operator_func_map.size()) {
 | |
| 		function->operator_funcs.resize(operator_func_map.size());
 | |
| 		function->_operator_funcs_count = function->operator_funcs.size();
 | |
| 		function->_operator_funcs_ptr = function->operator_funcs.ptr();
 | |
| 		for (const KeyValue<Variant::ValidatedOperatorEvaluator, int> &E : operator_func_map) {
 | |
| 			function->operator_funcs.write[E.value] = E.key;
 | |
| 		}
 | |
| 	} else {
 | |
| 		function->_operator_funcs_count = 0;
 | |
| 		function->_operator_funcs_ptr = nullptr;
 | |
| 	}
 | |
| 
 | |
| 	if (setters_map.size()) {
 | |
| 		function->setters.resize(setters_map.size());
 | |
| 		function->_setters_count = function->setters.size();
 | |
| 		function->_setters_ptr = function->setters.ptr();
 | |
| 		for (const KeyValue<Variant::ValidatedSetter, int> &E : setters_map) {
 | |
| 			function->setters.write[E.value] = E.key;
 | |
| 		}
 | |
| 	} else {
 | |
| 		function->_setters_count = 0;
 | |
| 		function->_setters_ptr = nullptr;
 | |
| 	}
 | |
| 
 | |
| 	if (getters_map.size()) {
 | |
| 		function->getters.resize(getters_map.size());
 | |
| 		function->_getters_count = function->getters.size();
 | |
| 		function->_getters_ptr = function->getters.ptr();
 | |
| 		for (const KeyValue<Variant::ValidatedGetter, int> &E : getters_map) {
 | |
| 			function->getters.write[E.value] = E.key;
 | |
| 		}
 | |
| 	} else {
 | |
| 		function->_getters_count = 0;
 | |
| 		function->_getters_ptr = nullptr;
 | |
| 	}
 | |
| 
 | |
| 	if (keyed_setters_map.size()) {
 | |
| 		function->keyed_setters.resize(keyed_setters_map.size());
 | |
| 		function->_keyed_setters_count = function->keyed_setters.size();
 | |
| 		function->_keyed_setters_ptr = function->keyed_setters.ptr();
 | |
| 		for (const KeyValue<Variant::ValidatedKeyedSetter, int> &E : keyed_setters_map) {
 | |
| 			function->keyed_setters.write[E.value] = E.key;
 | |
| 		}
 | |
| 	} else {
 | |
| 		function->_keyed_setters_count = 0;
 | |
| 		function->_keyed_setters_ptr = nullptr;
 | |
| 	}
 | |
| 
 | |
| 	if (keyed_getters_map.size()) {
 | |
| 		function->keyed_getters.resize(keyed_getters_map.size());
 | |
| 		function->_keyed_getters_count = function->keyed_getters.size();
 | |
| 		function->_keyed_getters_ptr = function->keyed_getters.ptr();
 | |
| 		for (const KeyValue<Variant::ValidatedKeyedGetter, int> &E : keyed_getters_map) {
 | |
| 			function->keyed_getters.write[E.value] = E.key;
 | |
| 		}
 | |
| 	} else {
 | |
| 		function->_keyed_getters_count = 0;
 | |
| 		function->_keyed_getters_ptr = nullptr;
 | |
| 	}
 | |
| 
 | |
| 	if (indexed_setters_map.size()) {
 | |
| 		function->indexed_setters.resize(indexed_setters_map.size());
 | |
| 		function->_indexed_setters_count = function->indexed_setters.size();
 | |
| 		function->_indexed_setters_ptr = function->indexed_setters.ptr();
 | |
| 		for (const KeyValue<Variant::ValidatedIndexedSetter, int> &E : indexed_setters_map) {
 | |
| 			function->indexed_setters.write[E.value] = E.key;
 | |
| 		}
 | |
| 	} else {
 | |
| 		function->_indexed_setters_count = 0;
 | |
| 		function->_indexed_setters_ptr = nullptr;
 | |
| 	}
 | |
| 
 | |
| 	if (indexed_getters_map.size()) {
 | |
| 		function->indexed_getters.resize(indexed_getters_map.size());
 | |
| 		function->_indexed_getters_count = function->indexed_getters.size();
 | |
| 		function->_indexed_getters_ptr = function->indexed_getters.ptr();
 | |
| 		for (const KeyValue<Variant::ValidatedIndexedGetter, int> &E : indexed_getters_map) {
 | |
| 			function->indexed_getters.write[E.value] = E.key;
 | |
| 		}
 | |
| 	} else {
 | |
| 		function->_indexed_getters_count = 0;
 | |
| 		function->_indexed_getters_ptr = nullptr;
 | |
| 	}
 | |
| 
 | |
| 	if (builtin_method_map.size()) {
 | |
| 		function->builtin_methods.resize(builtin_method_map.size());
 | |
| 		function->_builtin_methods_ptr = function->builtin_methods.ptr();
 | |
| 		function->_builtin_methods_count = builtin_method_map.size();
 | |
| 		for (const KeyValue<Variant::ValidatedBuiltInMethod, int> &E : builtin_method_map) {
 | |
| 			function->builtin_methods.write[E.value] = E.key;
 | |
| 		}
 | |
| 	} else {
 | |
| 		function->_builtin_methods_ptr = nullptr;
 | |
| 		function->_builtin_methods_count = 0;
 | |
| 	}
 | |
| 
 | |
| 	if (constructors_map.size()) {
 | |
| 		function->constructors.resize(constructors_map.size());
 | |
| 		function->_constructors_ptr = function->constructors.ptr();
 | |
| 		function->_constructors_count = constructors_map.size();
 | |
| 		for (const KeyValue<Variant::ValidatedConstructor, int> &E : constructors_map) {
 | |
| 			function->constructors.write[E.value] = E.key;
 | |
| 		}
 | |
| 	} else {
 | |
| 		function->_constructors_ptr = nullptr;
 | |
| 		function->_constructors_count = 0;
 | |
| 	}
 | |
| 
 | |
| 	if (utilities_map.size()) {
 | |
| 		function->utilities.resize(utilities_map.size());
 | |
| 		function->_utilities_ptr = function->utilities.ptr();
 | |
| 		function->_utilities_count = utilities_map.size();
 | |
| 		for (const KeyValue<Variant::ValidatedUtilityFunction, int> &E : utilities_map) {
 | |
| 			function->utilities.write[E.value] = E.key;
 | |
| 		}
 | |
| 	} else {
 | |
| 		function->_utilities_ptr = nullptr;
 | |
| 		function->_utilities_count = 0;
 | |
| 	}
 | |
| 
 | |
| 	if (gds_utilities_map.size()) {
 | |
| 		function->gds_utilities.resize(gds_utilities_map.size());
 | |
| 		function->_gds_utilities_ptr = function->gds_utilities.ptr();
 | |
| 		function->_gds_utilities_count = gds_utilities_map.size();
 | |
| 		for (const KeyValue<GDScriptUtilityFunctions::FunctionPtr, int> &E : gds_utilities_map) {
 | |
| 			function->gds_utilities.write[E.value] = E.key;
 | |
| 		}
 | |
| 	} else {
 | |
| 		function->_gds_utilities_ptr = nullptr;
 | |
| 		function->_gds_utilities_count = 0;
 | |
| 	}
 | |
| 
 | |
| 	if (method_bind_map.size()) {
 | |
| 		function->methods.resize(method_bind_map.size());
 | |
| 		function->_methods_ptr = function->methods.ptrw();
 | |
| 		function->_methods_count = method_bind_map.size();
 | |
| 		for (const KeyValue<MethodBind *, int> &E : method_bind_map) {
 | |
| 			function->methods.write[E.value] = E.key;
 | |
| 		}
 | |
| 	} else {
 | |
| 		function->_methods_ptr = nullptr;
 | |
| 		function->_methods_count = 0;
 | |
| 	}
 | |
| 
 | |
| 	if (lambdas_map.size()) {
 | |
| 		function->lambdas.resize(lambdas_map.size());
 | |
| 		function->_lambdas_ptr = function->lambdas.ptrw();
 | |
| 		function->_lambdas_count = lambdas_map.size();
 | |
| 		for (const KeyValue<GDScriptFunction *, int> &E : lambdas_map) {
 | |
| 			function->lambdas.write[E.value] = E.key;
 | |
| 		}
 | |
| 	} else {
 | |
| 		function->_lambdas_ptr = nullptr;
 | |
| 		function->_lambdas_count = 0;
 | |
| 	}
 | |
| 
 | |
| 	if (debug_stack) {
 | |
| 		function->stack_debug = stack_debug;
 | |
| 	}
 | |
| 	function->_stack_size = RESERVED_STACK + max_locals + temporaries.size();
 | |
| 	function->_instruction_args_size = instr_args_max;
 | |
| 	function->_ptrcall_args_size = ptrcall_max;
 | |
| 
 | |
| #ifdef DEBUG_ENABLED
 | |
| 	function->operator_names = operator_names;
 | |
| 	function->setter_names = setter_names;
 | |
| 	function->getter_names = getter_names;
 | |
| 	function->builtin_methods_names = builtin_methods_names;
 | |
| 	function->constructors_names = constructors_names;
 | |
| 	function->utilities_names = utilities_names;
 | |
| 	function->gds_utilities_names = gds_utilities_names;
 | |
| #endif
 | |
| 
 | |
| 	ended = true;
 | |
| 	return function;
 | |
| }
 | |
| 
 | |
| #ifdef DEBUG_ENABLED
 | |
| void GDScriptByteCodeGenerator::set_signature(const String &p_signature) {
 | |
| 	function->profile.signature = p_signature;
 | |
| }
 | |
| #endif
 | |
| 
 | |
| void GDScriptByteCodeGenerator::set_initial_line(int p_line) {
 | |
| 	function->_initial_line = p_line;
 | |
| }
 | |
| 
 | |
| #define HAS_BUILTIN_TYPE(m_var) \
 | |
| 	(m_var.type.has_type && m_var.type.kind == GDScriptDataType::BUILTIN)
 | |
| 
 | |
| #define IS_BUILTIN_TYPE(m_var, m_type) \
 | |
| 	(m_var.type.has_type && m_var.type.kind == GDScriptDataType::BUILTIN && m_var.type.builtin_type == m_type)
 | |
| 
 | |
| void GDScriptByteCodeGenerator::write_type_adjust(const Address &p_target, Variant::Type p_new_type) {
 | |
| 	switch (p_new_type) {
 | |
| 		case Variant::BOOL:
 | |
| 			append_opcode(GDScriptFunction::OPCODE_TYPE_ADJUST_BOOL);
 | |
| 			break;
 | |
| 		case Variant::INT:
 | |
| 			append_opcode(GDScriptFunction::OPCODE_TYPE_ADJUST_INT);
 | |
| 			break;
 | |
| 		case Variant::FLOAT:
 | |
| 			append_opcode(GDScriptFunction::OPCODE_TYPE_ADJUST_FLOAT);
 | |
| 			break;
 | |
| 		case Variant::STRING:
 | |
| 			append_opcode(GDScriptFunction::OPCODE_TYPE_ADJUST_STRING);
 | |
| 			break;
 | |
| 		case Variant::VECTOR2:
 | |
| 			append_opcode(GDScriptFunction::OPCODE_TYPE_ADJUST_VECTOR2);
 | |
| 			break;
 | |
| 		case Variant::VECTOR2I:
 | |
| 			append_opcode(GDScriptFunction::OPCODE_TYPE_ADJUST_VECTOR2I);
 | |
| 			break;
 | |
| 		case Variant::RECT2:
 | |
| 			append_opcode(GDScriptFunction::OPCODE_TYPE_ADJUST_RECT2);
 | |
| 			break;
 | |
| 		case Variant::RECT2I:
 | |
| 			append_opcode(GDScriptFunction::OPCODE_TYPE_ADJUST_RECT2I);
 | |
| 			break;
 | |
| 		case Variant::VECTOR3:
 | |
| 			append_opcode(GDScriptFunction::OPCODE_TYPE_ADJUST_VECTOR3);
 | |
| 			break;
 | |
| 		case Variant::VECTOR3I:
 | |
| 			append_opcode(GDScriptFunction::OPCODE_TYPE_ADJUST_VECTOR3I);
 | |
| 			break;
 | |
| 		case Variant::TRANSFORM2D:
 | |
| 			append_opcode(GDScriptFunction::OPCODE_TYPE_ADJUST_TRANSFORM2D);
 | |
| 			break;
 | |
| 		case Variant::VECTOR4:
 | |
| 			append_opcode(GDScriptFunction::OPCODE_TYPE_ADJUST_VECTOR3);
 | |
| 			break;
 | |
| 		case Variant::VECTOR4I:
 | |
| 			append_opcode(GDScriptFunction::OPCODE_TYPE_ADJUST_VECTOR3I);
 | |
| 			break;
 | |
| 		case Variant::PLANE:
 | |
| 			append_opcode(GDScriptFunction::OPCODE_TYPE_ADJUST_PLANE);
 | |
| 			break;
 | |
| 		case Variant::QUATERNION:
 | |
| 			append_opcode(GDScriptFunction::OPCODE_TYPE_ADJUST_QUATERNION);
 | |
| 			break;
 | |
| 		case Variant::AABB:
 | |
| 			append_opcode(GDScriptFunction::OPCODE_TYPE_ADJUST_AABB);
 | |
| 			break;
 | |
| 		case Variant::BASIS:
 | |
| 			append_opcode(GDScriptFunction::OPCODE_TYPE_ADJUST_BASIS);
 | |
| 			break;
 | |
| 		case Variant::TRANSFORM3D:
 | |
| 			append_opcode(GDScriptFunction::OPCODE_TYPE_ADJUST_TRANSFORM3D);
 | |
| 			break;
 | |
| 		case Variant::PROJECTION:
 | |
| 			append_opcode(GDScriptFunction::OPCODE_TYPE_ADJUST_PROJECTION);
 | |
| 			break;
 | |
| 		case Variant::COLOR:
 | |
| 			append_opcode(GDScriptFunction::OPCODE_TYPE_ADJUST_COLOR);
 | |
| 			break;
 | |
| 		case Variant::STRING_NAME:
 | |
| 			append_opcode(GDScriptFunction::OPCODE_TYPE_ADJUST_STRING_NAME);
 | |
| 			break;
 | |
| 		case Variant::NODE_PATH:
 | |
| 			append_opcode(GDScriptFunction::OPCODE_TYPE_ADJUST_NODE_PATH);
 | |
| 			break;
 | |
| 		case Variant::RID:
 | |
| 			append_opcode(GDScriptFunction::OPCODE_TYPE_ADJUST_RID);
 | |
| 			break;
 | |
| 		case Variant::OBJECT:
 | |
| 			append_opcode(GDScriptFunction::OPCODE_TYPE_ADJUST_OBJECT);
 | |
| 			break;
 | |
| 		case Variant::CALLABLE:
 | |
| 			append_opcode(GDScriptFunction::OPCODE_TYPE_ADJUST_CALLABLE);
 | |
| 			break;
 | |
| 		case Variant::SIGNAL:
 | |
| 			append_opcode(GDScriptFunction::OPCODE_TYPE_ADJUST_SIGNAL);
 | |
| 			break;
 | |
| 		case Variant::DICTIONARY:
 | |
| 			append_opcode(GDScriptFunction::OPCODE_TYPE_ADJUST_DICTIONARY);
 | |
| 			break;
 | |
| 		case Variant::ARRAY:
 | |
| 			append_opcode(GDScriptFunction::OPCODE_TYPE_ADJUST_ARRAY);
 | |
| 			break;
 | |
| 		case Variant::PACKED_BYTE_ARRAY:
 | |
| 			append_opcode(GDScriptFunction::OPCODE_TYPE_ADJUST_PACKED_BYTE_ARRAY);
 | |
| 			break;
 | |
| 		case Variant::PACKED_INT32_ARRAY:
 | |
| 			append_opcode(GDScriptFunction::OPCODE_TYPE_ADJUST_PACKED_INT32_ARRAY);
 | |
| 			break;
 | |
| 		case Variant::PACKED_INT64_ARRAY:
 | |
| 			append_opcode(GDScriptFunction::OPCODE_TYPE_ADJUST_PACKED_INT64_ARRAY);
 | |
| 			break;
 | |
| 		case Variant::PACKED_FLOAT32_ARRAY:
 | |
| 			append_opcode(GDScriptFunction::OPCODE_TYPE_ADJUST_PACKED_FLOAT32_ARRAY);
 | |
| 			break;
 | |
| 		case Variant::PACKED_FLOAT64_ARRAY:
 | |
| 			append_opcode(GDScriptFunction::OPCODE_TYPE_ADJUST_PACKED_FLOAT64_ARRAY);
 | |
| 			break;
 | |
| 		case Variant::PACKED_STRING_ARRAY:
 | |
| 			append_opcode(GDScriptFunction::OPCODE_TYPE_ADJUST_PACKED_STRING_ARRAY);
 | |
| 			break;
 | |
| 		case Variant::PACKED_VECTOR2_ARRAY:
 | |
| 			append_opcode(GDScriptFunction::OPCODE_TYPE_ADJUST_PACKED_VECTOR2_ARRAY);
 | |
| 			break;
 | |
| 		case Variant::PACKED_VECTOR3_ARRAY:
 | |
| 			append_opcode(GDScriptFunction::OPCODE_TYPE_ADJUST_PACKED_VECTOR3_ARRAY);
 | |
| 			break;
 | |
| 		case Variant::PACKED_COLOR_ARRAY:
 | |
| 			append_opcode(GDScriptFunction::OPCODE_TYPE_ADJUST_PACKED_COLOR_ARRAY);
 | |
| 			break;
 | |
| 		case Variant::NIL:
 | |
| 		case Variant::VARIANT_MAX:
 | |
| 			return;
 | |
| 	}
 | |
| 	append(p_target);
 | |
| }
 | |
| 
 | |
| void GDScriptByteCodeGenerator::write_unary_operator(const Address &p_target, Variant::Operator p_operator, const Address &p_left_operand) {
 | |
| 	if (HAS_BUILTIN_TYPE(p_left_operand)) {
 | |
| 		// Gather specific operator.
 | |
| 		Variant::ValidatedOperatorEvaluator op_func = Variant::get_validated_operator_evaluator(p_operator, p_left_operand.type.builtin_type, Variant::NIL);
 | |
| 
 | |
| 		append_opcode(GDScriptFunction::OPCODE_OPERATOR_VALIDATED);
 | |
| 		append(p_left_operand);
 | |
| 		append(Address());
 | |
| 		append(p_target);
 | |
| 		append(op_func);
 | |
| #ifdef DEBUG_ENABLED
 | |
| 		add_debug_name(operator_names, get_operation_pos(op_func), Variant::get_operator_name(p_operator));
 | |
| #endif
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	// No specific types, perform variant evaluation.
 | |
| 	append_opcode(GDScriptFunction::OPCODE_OPERATOR);
 | |
| 	append(p_left_operand);
 | |
| 	append(Address());
 | |
| 	append(p_target);
 | |
| 	append(p_operator);
 | |
| 	append(0); // Signature storage.
 | |
| 	append(0); // Return type storage.
 | |
| 	constexpr int _pointer_size = sizeof(Variant::ValidatedOperatorEvaluator) / sizeof(*(opcodes.ptr()));
 | |
| 	for (int i = 0; i < _pointer_size; i++) {
 | |
| 		append(0); // Space for function pointer.
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void GDScriptByteCodeGenerator::write_binary_operator(const Address &p_target, Variant::Operator p_operator, const Address &p_left_operand, const Address &p_right_operand) {
 | |
| 	// Avoid validated evaluator for modulo and division when operands are int, since there's no check for division by zero.
 | |
| 	if (HAS_BUILTIN_TYPE(p_left_operand) && HAS_BUILTIN_TYPE(p_right_operand) && ((p_operator != Variant::OP_DIVIDE && p_operator != Variant::OP_MODULE) || p_left_operand.type.builtin_type != Variant::INT || p_right_operand.type.builtin_type != Variant::INT)) {
 | |
| 		if (p_target.mode == Address::TEMPORARY) {
 | |
| 			Variant::Type result_type = Variant::get_operator_return_type(p_operator, p_left_operand.type.builtin_type, p_right_operand.type.builtin_type);
 | |
| 			Variant::Type temp_type = temporaries[p_target.address].type;
 | |
| 			if (result_type != temp_type) {
 | |
| 				write_type_adjust(p_target, result_type);
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		// Gather specific operator.
 | |
| 		Variant::ValidatedOperatorEvaluator op_func = Variant::get_validated_operator_evaluator(p_operator, p_left_operand.type.builtin_type, p_right_operand.type.builtin_type);
 | |
| 
 | |
| 		append_opcode(GDScriptFunction::OPCODE_OPERATOR_VALIDATED);
 | |
| 		append(p_left_operand);
 | |
| 		append(p_right_operand);
 | |
| 		append(p_target);
 | |
| 		append(op_func);
 | |
| #ifdef DEBUG_ENABLED
 | |
| 		add_debug_name(operator_names, get_operation_pos(op_func), Variant::get_operator_name(p_operator));
 | |
| #endif
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	// No specific types, perform variant evaluation.
 | |
| 	append_opcode(GDScriptFunction::OPCODE_OPERATOR);
 | |
| 	append(p_left_operand);
 | |
| 	append(p_right_operand);
 | |
| 	append(p_target);
 | |
| 	append(p_operator);
 | |
| 	append(0); // Signature storage.
 | |
| 	append(0); // Return type storage.
 | |
| 	constexpr int _pointer_size = sizeof(Variant::ValidatedOperatorEvaluator) / sizeof(*(opcodes.ptr()));
 | |
| 	for (int i = 0; i < _pointer_size; i++) {
 | |
| 		append(0); // Space for function pointer.
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void GDScriptByteCodeGenerator::write_type_test(const Address &p_target, const Address &p_source, const GDScriptDataType &p_type) {
 | |
| 	switch (p_type.kind) {
 | |
| 		case GDScriptDataType::BUILTIN: {
 | |
| 			if (p_type.builtin_type == Variant::ARRAY && p_type.has_container_element_type()) {
 | |
| 				const GDScriptDataType &element_type = p_type.get_container_element_type();
 | |
| 				append_opcode(GDScriptFunction::OPCODE_TYPE_TEST_ARRAY);
 | |
| 				append(p_target);
 | |
| 				append(p_source);
 | |
| 				append(get_constant_pos(element_type.script_type) | (GDScriptFunction::ADDR_TYPE_CONSTANT << GDScriptFunction::ADDR_BITS));
 | |
| 				append(element_type.builtin_type);
 | |
| 				append(element_type.native_type);
 | |
| 			} else {
 | |
| 				append_opcode(GDScriptFunction::OPCODE_TYPE_TEST_BUILTIN);
 | |
| 				append(p_target);
 | |
| 				append(p_source);
 | |
| 				append(p_type.builtin_type);
 | |
| 			}
 | |
| 		} break;
 | |
| 		case GDScriptDataType::NATIVE: {
 | |
| 			append_opcode(GDScriptFunction::OPCODE_TYPE_TEST_NATIVE);
 | |
| 			append(p_target);
 | |
| 			append(p_source);
 | |
| 			append(p_type.native_type);
 | |
| 		} break;
 | |
| 		case GDScriptDataType::SCRIPT:
 | |
| 		case GDScriptDataType::GDSCRIPT: {
 | |
| 			const Variant &script = p_type.script_type;
 | |
| 			append_opcode(GDScriptFunction::OPCODE_TYPE_TEST_SCRIPT);
 | |
| 			append(p_target);
 | |
| 			append(p_source);
 | |
| 			append(get_constant_pos(script) | (GDScriptFunction::ADDR_TYPE_CONSTANT << GDScriptFunction::ADDR_BITS));
 | |
| 		} break;
 | |
| 		default: {
 | |
| 			ERR_PRINT("Compiler bug: unresolved type in type test.");
 | |
| 			append_opcode(GDScriptFunction::OPCODE_ASSIGN_FALSE);
 | |
| 			append(p_target);
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void GDScriptByteCodeGenerator::write_and_left_operand(const Address &p_left_operand) {
 | |
| 	append_opcode(GDScriptFunction::OPCODE_JUMP_IF_NOT);
 | |
| 	append(p_left_operand);
 | |
| 	logic_op_jump_pos1.push_back(opcodes.size());
 | |
| 	append(0); // Jump target, will be patched.
 | |
| }
 | |
| 
 | |
| void GDScriptByteCodeGenerator::write_and_right_operand(const Address &p_right_operand) {
 | |
| 	append_opcode(GDScriptFunction::OPCODE_JUMP_IF_NOT);
 | |
| 	append(p_right_operand);
 | |
| 	logic_op_jump_pos2.push_back(opcodes.size());
 | |
| 	append(0); // Jump target, will be patched.
 | |
| }
 | |
| 
 | |
| void GDScriptByteCodeGenerator::write_end_and(const Address &p_target) {
 | |
| 	// If here means both operands are true.
 | |
| 	append_opcode(GDScriptFunction::OPCODE_ASSIGN_TRUE);
 | |
| 	append(p_target);
 | |
| 	// Jump away from the fail condition.
 | |
| 	append_opcode(GDScriptFunction::OPCODE_JUMP);
 | |
| 	append(opcodes.size() + 3);
 | |
| 	// Here it means one of operands is false.
 | |
| 	patch_jump(logic_op_jump_pos1.back()->get());
 | |
| 	patch_jump(logic_op_jump_pos2.back()->get());
 | |
| 	logic_op_jump_pos1.pop_back();
 | |
| 	logic_op_jump_pos2.pop_back();
 | |
| 	append_opcode(GDScriptFunction::OPCODE_ASSIGN_FALSE);
 | |
| 	append(p_target);
 | |
| }
 | |
| 
 | |
| void GDScriptByteCodeGenerator::write_or_left_operand(const Address &p_left_operand) {
 | |
| 	append_opcode(GDScriptFunction::OPCODE_JUMP_IF);
 | |
| 	append(p_left_operand);
 | |
| 	logic_op_jump_pos1.push_back(opcodes.size());
 | |
| 	append(0); // Jump target, will be patched.
 | |
| }
 | |
| 
 | |
| void GDScriptByteCodeGenerator::write_or_right_operand(const Address &p_right_operand) {
 | |
| 	append_opcode(GDScriptFunction::OPCODE_JUMP_IF);
 | |
| 	append(p_right_operand);
 | |
| 	logic_op_jump_pos2.push_back(opcodes.size());
 | |
| 	append(0); // Jump target, will be patched.
 | |
| }
 | |
| 
 | |
| void GDScriptByteCodeGenerator::write_end_or(const Address &p_target) {
 | |
| 	// If here means both operands are false.
 | |
| 	append_opcode(GDScriptFunction::OPCODE_ASSIGN_FALSE);
 | |
| 	append(p_target);
 | |
| 	// Jump away from the success condition.
 | |
| 	append_opcode(GDScriptFunction::OPCODE_JUMP);
 | |
| 	append(opcodes.size() + 3);
 | |
| 	// Here it means one of operands is true.
 | |
| 	patch_jump(logic_op_jump_pos1.back()->get());
 | |
| 	patch_jump(logic_op_jump_pos2.back()->get());
 | |
| 	logic_op_jump_pos1.pop_back();
 | |
| 	logic_op_jump_pos2.pop_back();
 | |
| 	append_opcode(GDScriptFunction::OPCODE_ASSIGN_TRUE);
 | |
| 	append(p_target);
 | |
| }
 | |
| 
 | |
| void GDScriptByteCodeGenerator::write_start_ternary(const Address &p_target) {
 | |
| 	ternary_result.push_back(p_target);
 | |
| }
 | |
| 
 | |
| void GDScriptByteCodeGenerator::write_ternary_condition(const Address &p_condition) {
 | |
| 	append_opcode(GDScriptFunction::OPCODE_JUMP_IF_NOT);
 | |
| 	append(p_condition);
 | |
| 	ternary_jump_fail_pos.push_back(opcodes.size());
 | |
| 	append(0); // Jump target, will be patched.
 | |
| }
 | |
| 
 | |
| void GDScriptByteCodeGenerator::write_ternary_true_expr(const Address &p_expr) {
 | |
| 	append_opcode(GDScriptFunction::OPCODE_ASSIGN);
 | |
| 	append(ternary_result.back()->get());
 | |
| 	append(p_expr);
 | |
| 	// Jump away from the false path.
 | |
| 	append_opcode(GDScriptFunction::OPCODE_JUMP);
 | |
| 	ternary_jump_skip_pos.push_back(opcodes.size());
 | |
| 	append(0);
 | |
| 	// Fail must jump here.
 | |
| 	patch_jump(ternary_jump_fail_pos.back()->get());
 | |
| 	ternary_jump_fail_pos.pop_back();
 | |
| }
 | |
| 
 | |
| void GDScriptByteCodeGenerator::write_ternary_false_expr(const Address &p_expr) {
 | |
| 	append_opcode(GDScriptFunction::OPCODE_ASSIGN);
 | |
| 	append(ternary_result.back()->get());
 | |
| 	append(p_expr);
 | |
| }
 | |
| 
 | |
| void GDScriptByteCodeGenerator::write_end_ternary() {
 | |
| 	patch_jump(ternary_jump_skip_pos.back()->get());
 | |
| 	ternary_jump_skip_pos.pop_back();
 | |
| 	ternary_result.pop_back();
 | |
| }
 | |
| 
 | |
| void GDScriptByteCodeGenerator::write_set(const Address &p_target, const Address &p_index, const Address &p_source) {
 | |
| 	if (HAS_BUILTIN_TYPE(p_target)) {
 | |
| 		if (IS_BUILTIN_TYPE(p_index, Variant::INT) && Variant::get_member_validated_indexed_setter(p_target.type.builtin_type) &&
 | |
| 				IS_BUILTIN_TYPE(p_source, Variant::get_indexed_element_type(p_target.type.builtin_type))) {
 | |
| 			// Use indexed setter instead.
 | |
| 			Variant::ValidatedIndexedSetter setter = Variant::get_member_validated_indexed_setter(p_target.type.builtin_type);
 | |
| 			append_opcode(GDScriptFunction::OPCODE_SET_INDEXED_VALIDATED);
 | |
| 			append(p_target);
 | |
| 			append(p_index);
 | |
| 			append(p_source);
 | |
| 			append(setter);
 | |
| 			return;
 | |
| 		} else if (Variant::get_member_validated_keyed_setter(p_target.type.builtin_type)) {
 | |
| 			Variant::ValidatedKeyedSetter setter = Variant::get_member_validated_keyed_setter(p_target.type.builtin_type);
 | |
| 			append_opcode(GDScriptFunction::OPCODE_SET_KEYED_VALIDATED);
 | |
| 			append(p_target);
 | |
| 			append(p_index);
 | |
| 			append(p_source);
 | |
| 			append(setter);
 | |
| 			return;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	append_opcode(GDScriptFunction::OPCODE_SET_KEYED);
 | |
| 	append(p_target);
 | |
| 	append(p_index);
 | |
| 	append(p_source);
 | |
| }
 | |
| 
 | |
| void GDScriptByteCodeGenerator::write_get(const Address &p_target, const Address &p_index, const Address &p_source) {
 | |
| 	if (HAS_BUILTIN_TYPE(p_source)) {
 | |
| 		if (IS_BUILTIN_TYPE(p_index, Variant::INT) && Variant::get_member_validated_indexed_getter(p_source.type.builtin_type)) {
 | |
| 			// Use indexed getter instead.
 | |
| 			Variant::ValidatedIndexedGetter getter = Variant::get_member_validated_indexed_getter(p_source.type.builtin_type);
 | |
| 			append_opcode(GDScriptFunction::OPCODE_GET_INDEXED_VALIDATED);
 | |
| 			append(p_source);
 | |
| 			append(p_index);
 | |
| 			append(p_target);
 | |
| 			append(getter);
 | |
| 			return;
 | |
| 		} else if (Variant::get_member_validated_keyed_getter(p_source.type.builtin_type)) {
 | |
| 			Variant::ValidatedKeyedGetter getter = Variant::get_member_validated_keyed_getter(p_source.type.builtin_type);
 | |
| 			append_opcode(GDScriptFunction::OPCODE_GET_KEYED_VALIDATED);
 | |
| 			append(p_source);
 | |
| 			append(p_index);
 | |
| 			append(p_target);
 | |
| 			append(getter);
 | |
| 			return;
 | |
| 		}
 | |
| 	}
 | |
| 	append_opcode(GDScriptFunction::OPCODE_GET_KEYED);
 | |
| 	append(p_source);
 | |
| 	append(p_index);
 | |
| 	append(p_target);
 | |
| }
 | |
| 
 | |
| void GDScriptByteCodeGenerator::write_set_named(const Address &p_target, const StringName &p_name, const Address &p_source) {
 | |
| 	if (HAS_BUILTIN_TYPE(p_target) && Variant::get_member_validated_setter(p_target.type.builtin_type, p_name) &&
 | |
| 			IS_BUILTIN_TYPE(p_source, Variant::get_member_type(p_target.type.builtin_type, p_name))) {
 | |
| 		Variant::ValidatedSetter setter = Variant::get_member_validated_setter(p_target.type.builtin_type, p_name);
 | |
| 		append_opcode(GDScriptFunction::OPCODE_SET_NAMED_VALIDATED);
 | |
| 		append(p_target);
 | |
| 		append(p_source);
 | |
| 		append(setter);
 | |
| #ifdef DEBUG_ENABLED
 | |
| 		add_debug_name(setter_names, get_setter_pos(setter), p_name);
 | |
| #endif
 | |
| 		return;
 | |
| 	}
 | |
| 	append_opcode(GDScriptFunction::OPCODE_SET_NAMED);
 | |
| 	append(p_target);
 | |
| 	append(p_source);
 | |
| 	append(p_name);
 | |
| }
 | |
| 
 | |
| void GDScriptByteCodeGenerator::write_get_named(const Address &p_target, const StringName &p_name, const Address &p_source) {
 | |
| 	if (HAS_BUILTIN_TYPE(p_source) && Variant::get_member_validated_getter(p_source.type.builtin_type, p_name)) {
 | |
| 		Variant::ValidatedGetter getter = Variant::get_member_validated_getter(p_source.type.builtin_type, p_name);
 | |
| 		append_opcode(GDScriptFunction::OPCODE_GET_NAMED_VALIDATED);
 | |
| 		append(p_source);
 | |
| 		append(p_target);
 | |
| 		append(getter);
 | |
| #ifdef DEBUG_ENABLED
 | |
| 		add_debug_name(getter_names, get_getter_pos(getter), p_name);
 | |
| #endif
 | |
| 		return;
 | |
| 	}
 | |
| 	append_opcode(GDScriptFunction::OPCODE_GET_NAMED);
 | |
| 	append(p_source);
 | |
| 	append(p_target);
 | |
| 	append(p_name);
 | |
| }
 | |
| 
 | |
| void GDScriptByteCodeGenerator::write_set_member(const Address &p_value, const StringName &p_name) {
 | |
| 	append_opcode(GDScriptFunction::OPCODE_SET_MEMBER);
 | |
| 	append(p_value);
 | |
| 	append(p_name);
 | |
| }
 | |
| 
 | |
| void GDScriptByteCodeGenerator::write_get_member(const Address &p_target, const StringName &p_name) {
 | |
| 	append_opcode(GDScriptFunction::OPCODE_GET_MEMBER);
 | |
| 	append(p_target);
 | |
| 	append(p_name);
 | |
| }
 | |
| 
 | |
| void GDScriptByteCodeGenerator::write_set_static_variable(const Address &p_value, const Address &p_class, int p_index) {
 | |
| 	append_opcode(GDScriptFunction::OPCODE_SET_STATIC_VARIABLE);
 | |
| 	append(p_value);
 | |
| 	append(p_class);
 | |
| 	append(p_index);
 | |
| }
 | |
| 
 | |
| void GDScriptByteCodeGenerator::write_get_static_variable(const Address &p_target, const Address &p_class, int p_index) {
 | |
| 	append_opcode(GDScriptFunction::OPCODE_GET_STATIC_VARIABLE);
 | |
| 	append(p_target);
 | |
| 	append(p_class);
 | |
| 	append(p_index);
 | |
| }
 | |
| 
 | |
| void GDScriptByteCodeGenerator::write_assign_with_conversion(const Address &p_target, const Address &p_source) {
 | |
| 	switch (p_target.type.kind) {
 | |
| 		case GDScriptDataType::BUILTIN: {
 | |
| 			if (p_target.type.builtin_type == Variant::ARRAY && p_target.type.has_container_element_type()) {
 | |
| 				const GDScriptDataType &element_type = p_target.type.get_container_element_type();
 | |
| 				append_opcode(GDScriptFunction::OPCODE_ASSIGN_TYPED_ARRAY);
 | |
| 				append(p_target);
 | |
| 				append(p_source);
 | |
| 				append(get_constant_pos(element_type.script_type) | (GDScriptFunction::ADDR_TYPE_CONSTANT << GDScriptFunction::ADDR_BITS));
 | |
| 				append(element_type.builtin_type);
 | |
| 				append(element_type.native_type);
 | |
| 			} else {
 | |
| 				append_opcode(GDScriptFunction::OPCODE_ASSIGN_TYPED_BUILTIN);
 | |
| 				append(p_target);
 | |
| 				append(p_source);
 | |
| 				append(p_target.type.builtin_type);
 | |
| 			}
 | |
| 		} break;
 | |
| 		case GDScriptDataType::NATIVE: {
 | |
| 			int class_idx = GDScriptLanguage::get_singleton()->get_global_map()[p_target.type.native_type];
 | |
| 			Variant nc = GDScriptLanguage::get_singleton()->get_global_array()[class_idx];
 | |
| 			class_idx = get_constant_pos(nc) | (GDScriptFunction::ADDR_TYPE_CONSTANT << GDScriptFunction::ADDR_BITS);
 | |
| 			append_opcode(GDScriptFunction::OPCODE_ASSIGN_TYPED_NATIVE);
 | |
| 			append(p_target);
 | |
| 			append(p_source);
 | |
| 			append(class_idx);
 | |
| 		} break;
 | |
| 		case GDScriptDataType::SCRIPT:
 | |
| 		case GDScriptDataType::GDSCRIPT: {
 | |
| 			Variant script = p_target.type.script_type;
 | |
| 			int idx = get_constant_pos(script) | (GDScriptFunction::ADDR_TYPE_CONSTANT << GDScriptFunction::ADDR_BITS);
 | |
| 
 | |
| 			append_opcode(GDScriptFunction::OPCODE_ASSIGN_TYPED_SCRIPT);
 | |
| 			append(p_target);
 | |
| 			append(p_source);
 | |
| 			append(idx);
 | |
| 		} break;
 | |
| 		default: {
 | |
| 			ERR_PRINT("Compiler bug: unresolved assign.");
 | |
| 
 | |
| 			// Shouldn't get here, but fail-safe to a regular assignment
 | |
| 			append_opcode(GDScriptFunction::OPCODE_ASSIGN);
 | |
| 			append(p_target);
 | |
| 			append(p_source);
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void GDScriptByteCodeGenerator::write_assign(const Address &p_target, const Address &p_source) {
 | |
| 	if (p_target.type.kind == GDScriptDataType::BUILTIN && p_target.type.builtin_type == Variant::ARRAY && p_target.type.has_container_element_type()) {
 | |
| 		const GDScriptDataType &element_type = p_target.type.get_container_element_type();
 | |
| 		append_opcode(GDScriptFunction::OPCODE_ASSIGN_TYPED_ARRAY);
 | |
| 		append(p_target);
 | |
| 		append(p_source);
 | |
| 		append(get_constant_pos(element_type.script_type) | (GDScriptFunction::ADDR_TYPE_CONSTANT << GDScriptFunction::ADDR_BITS));
 | |
| 		append(element_type.builtin_type);
 | |
| 		append(element_type.native_type);
 | |
| 	} else if (p_target.type.kind == GDScriptDataType::BUILTIN && p_source.type.kind == GDScriptDataType::BUILTIN && p_target.type.builtin_type != p_source.type.builtin_type) {
 | |
| 		// Need conversion.
 | |
| 		append_opcode(GDScriptFunction::OPCODE_ASSIGN_TYPED_BUILTIN);
 | |
| 		append(p_target);
 | |
| 		append(p_source);
 | |
| 		append(p_target.type.builtin_type);
 | |
| 	} else {
 | |
| 		append_opcode(GDScriptFunction::OPCODE_ASSIGN);
 | |
| 		append(p_target);
 | |
| 		append(p_source);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void GDScriptByteCodeGenerator::write_assign_true(const Address &p_target) {
 | |
| 	append_opcode(GDScriptFunction::OPCODE_ASSIGN_TRUE);
 | |
| 	append(p_target);
 | |
| }
 | |
| 
 | |
| void GDScriptByteCodeGenerator::write_assign_false(const Address &p_target) {
 | |
| 	append_opcode(GDScriptFunction::OPCODE_ASSIGN_FALSE);
 | |
| 	append(p_target);
 | |
| }
 | |
| 
 | |
| void GDScriptByteCodeGenerator::write_assign_default_parameter(const Address &p_dst, const Address &p_src, bool p_use_conversion) {
 | |
| 	if (p_use_conversion) {
 | |
| 		write_assign_with_conversion(p_dst, p_src);
 | |
| 	} else {
 | |
| 		write_assign(p_dst, p_src);
 | |
| 	}
 | |
| 	function->default_arguments.push_back(opcodes.size());
 | |
| }
 | |
| 
 | |
| void GDScriptByteCodeGenerator::write_store_global(const Address &p_dst, int p_global_index) {
 | |
| 	append_opcode(GDScriptFunction::OPCODE_STORE_GLOBAL);
 | |
| 	append(p_dst);
 | |
| 	append(p_global_index);
 | |
| }
 | |
| 
 | |
| void GDScriptByteCodeGenerator::write_store_named_global(const Address &p_dst, const StringName &p_global) {
 | |
| 	append_opcode(GDScriptFunction::OPCODE_STORE_NAMED_GLOBAL);
 | |
| 	append(p_dst);
 | |
| 	append(p_global);
 | |
| }
 | |
| 
 | |
| void GDScriptByteCodeGenerator::write_cast(const Address &p_target, const Address &p_source, const GDScriptDataType &p_type) {
 | |
| 	int index = 0;
 | |
| 
 | |
| 	switch (p_type.kind) {
 | |
| 		case GDScriptDataType::BUILTIN: {
 | |
| 			append_opcode(GDScriptFunction::OPCODE_CAST_TO_BUILTIN);
 | |
| 			index = p_type.builtin_type;
 | |
| 		} break;
 | |
| 		case GDScriptDataType::NATIVE: {
 | |
| 			int class_idx = GDScriptLanguage::get_singleton()->get_global_map()[p_type.native_type];
 | |
| 			Variant nc = GDScriptLanguage::get_singleton()->get_global_array()[class_idx];
 | |
| 			append_opcode(GDScriptFunction::OPCODE_CAST_TO_NATIVE);
 | |
| 			index = get_constant_pos(nc) | (GDScriptFunction::ADDR_TYPE_CONSTANT << GDScriptFunction::ADDR_BITS);
 | |
| 		} break;
 | |
| 		case GDScriptDataType::SCRIPT:
 | |
| 		case GDScriptDataType::GDSCRIPT: {
 | |
| 			Variant script = p_type.script_type;
 | |
| 			int idx = get_constant_pos(script) | (GDScriptFunction::ADDR_TYPE_CONSTANT << GDScriptFunction::ADDR_BITS);
 | |
| 			append_opcode(GDScriptFunction::OPCODE_CAST_TO_SCRIPT);
 | |
| 			index = idx;
 | |
| 		} break;
 | |
| 		default: {
 | |
| 			return;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	append(p_source);
 | |
| 	append(p_target);
 | |
| 	append(index);
 | |
| }
 | |
| 
 | |
| GDScriptByteCodeGenerator::CallTarget GDScriptByteCodeGenerator::get_call_target(const GDScriptCodeGenerator::Address &p_target, Variant::Type p_type) {
 | |
| 	if (p_target.mode == Address::NIL) {
 | |
| 		GDScriptDataType type;
 | |
| 		if (p_type != Variant::NIL) {
 | |
| 			type.has_type = true;
 | |
| 			type.kind = GDScriptDataType::BUILTIN;
 | |
| 			type.builtin_type = p_type;
 | |
| 		}
 | |
| 		uint32_t addr = add_temporary(type);
 | |
| 		return CallTarget(Address(Address::TEMPORARY, addr, type), true, this);
 | |
| 	} else {
 | |
| 		return CallTarget(p_target, false, this);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void GDScriptByteCodeGenerator::write_call(const Address &p_target, const Address &p_base, const StringName &p_function_name, const Vector<Address> &p_arguments) {
 | |
| 	append_opcode_and_argcount(p_target.mode == Address::NIL ? GDScriptFunction::OPCODE_CALL : GDScriptFunction::OPCODE_CALL_RETURN, 2 + p_arguments.size());
 | |
| 	for (int i = 0; i < p_arguments.size(); i++) {
 | |
| 		append(p_arguments[i]);
 | |
| 	}
 | |
| 	append(p_base);
 | |
| 	CallTarget ct = get_call_target(p_target);
 | |
| 	append(ct.target);
 | |
| 	append(p_arguments.size());
 | |
| 	append(p_function_name);
 | |
| 	ct.cleanup();
 | |
| }
 | |
| 
 | |
| void GDScriptByteCodeGenerator::write_super_call(const Address &p_target, const StringName &p_function_name, const Vector<Address> &p_arguments) {
 | |
| 	append_opcode_and_argcount(GDScriptFunction::OPCODE_CALL_SELF_BASE, 1 + p_arguments.size());
 | |
| 	for (int i = 0; i < p_arguments.size(); i++) {
 | |
| 		append(p_arguments[i]);
 | |
| 	}
 | |
| 	CallTarget ct = get_call_target(p_target);
 | |
| 	append(ct.target);
 | |
| 	append(p_arguments.size());
 | |
| 	append(p_function_name);
 | |
| 	ct.cleanup();
 | |
| }
 | |
| 
 | |
| void GDScriptByteCodeGenerator::write_call_async(const Address &p_target, const Address &p_base, const StringName &p_function_name, const Vector<Address> &p_arguments) {
 | |
| 	append_opcode_and_argcount(GDScriptFunction::OPCODE_CALL_ASYNC, 2 + p_arguments.size());
 | |
| 	for (int i = 0; i < p_arguments.size(); i++) {
 | |
| 		append(p_arguments[i]);
 | |
| 	}
 | |
| 	append(p_base);
 | |
| 	CallTarget ct = get_call_target(p_target);
 | |
| 	append(ct.target);
 | |
| 	append(p_arguments.size());
 | |
| 	append(p_function_name);
 | |
| 	ct.cleanup();
 | |
| }
 | |
| 
 | |
| void GDScriptByteCodeGenerator::write_call_gdscript_utility(const Address &p_target, const StringName &p_function, const Vector<Address> &p_arguments) {
 | |
| 	append_opcode_and_argcount(GDScriptFunction::OPCODE_CALL_GDSCRIPT_UTILITY, 1 + p_arguments.size());
 | |
| 	GDScriptUtilityFunctions::FunctionPtr gds_function = GDScriptUtilityFunctions::get_function(p_function);
 | |
| 	for (int i = 0; i < p_arguments.size(); i++) {
 | |
| 		append(p_arguments[i]);
 | |
| 	}
 | |
| 	CallTarget ct = get_call_target(p_target);
 | |
| 	append(ct.target);
 | |
| 	append(p_arguments.size());
 | |
| 	append(gds_function);
 | |
| 	ct.cleanup();
 | |
| #ifdef DEBUG_ENABLED
 | |
| 	add_debug_name(gds_utilities_names, get_gds_utility_pos(gds_function), p_function);
 | |
| #endif
 | |
| }
 | |
| 
 | |
| void GDScriptByteCodeGenerator::write_call_utility(const Address &p_target, const StringName &p_function, const Vector<Address> &p_arguments) {
 | |
| 	bool is_validated = true;
 | |
| 	if (Variant::is_utility_function_vararg(p_function)) {
 | |
| 		is_validated = false; // Vararg needs runtime checks, can't use validated call.
 | |
| 	} else if (p_arguments.size() == Variant::get_utility_function_argument_count(p_function)) {
 | |
| 		bool all_types_exact = true;
 | |
| 		for (int i = 0; i < p_arguments.size(); i++) {
 | |
| 			if (!IS_BUILTIN_TYPE(p_arguments[i], Variant::get_utility_function_argument_type(p_function, i))) {
 | |
| 				all_types_exact = false;
 | |
| 				break;
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		is_validated = all_types_exact;
 | |
| 	}
 | |
| 
 | |
| 	if (is_validated) {
 | |
| 		Variant::Type result_type = Variant::has_utility_function_return_value(p_function) ? Variant::get_utility_function_return_type(p_function) : Variant::NIL;
 | |
| 		CallTarget ct = get_call_target(p_target, result_type);
 | |
| 		Variant::Type temp_type = temporaries[ct.target.address].type;
 | |
| 		if (result_type != temp_type) {
 | |
| 			write_type_adjust(ct.target, result_type);
 | |
| 		}
 | |
| 		append_opcode_and_argcount(GDScriptFunction::OPCODE_CALL_UTILITY_VALIDATED, 1 + p_arguments.size());
 | |
| 		for (int i = 0; i < p_arguments.size(); i++) {
 | |
| 			append(p_arguments[i]);
 | |
| 		}
 | |
| 		append(ct.target);
 | |
| 		append(p_arguments.size());
 | |
| 		append(Variant::get_validated_utility_function(p_function));
 | |
| 		ct.cleanup();
 | |
| #ifdef DEBUG_ENABLED
 | |
| 		add_debug_name(utilities_names, get_utility_pos(Variant::get_validated_utility_function(p_function)), p_function);
 | |
| #endif
 | |
| 	} else {
 | |
| 		append_opcode_and_argcount(GDScriptFunction::OPCODE_CALL_UTILITY, 1 + p_arguments.size());
 | |
| 		for (int i = 0; i < p_arguments.size(); i++) {
 | |
| 			append(p_arguments[i]);
 | |
| 		}
 | |
| 		CallTarget ct = get_call_target(p_target);
 | |
| 		append(ct.target);
 | |
| 		append(p_arguments.size());
 | |
| 		append(p_function);
 | |
| 		ct.cleanup();
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void GDScriptByteCodeGenerator::write_call_builtin_type(const Address &p_target, const Address &p_base, Variant::Type p_type, const StringName &p_method, bool p_is_static, const Vector<Address> &p_arguments) {
 | |
| 	bool is_validated = false;
 | |
| 
 | |
| 	// Check if all types are correct.
 | |
| 	if (Variant::is_builtin_method_vararg(p_type, p_method)) {
 | |
| 		is_validated = false; // Vararg needs runtime checks, can't use validated call.
 | |
| 	} else if (p_arguments.size() == Variant::get_builtin_method_argument_count(p_type, p_method)) {
 | |
| 		bool all_types_exact = true;
 | |
| 		for (int i = 0; i < p_arguments.size(); i++) {
 | |
| 			if (!IS_BUILTIN_TYPE(p_arguments[i], Variant::get_builtin_method_argument_type(p_type, p_method, i))) {
 | |
| 				all_types_exact = false;
 | |
| 				break;
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		is_validated = all_types_exact;
 | |
| 	}
 | |
| 
 | |
| 	if (!is_validated) {
 | |
| 		// Perform regular call.
 | |
| 		if (p_is_static) {
 | |
| 			append_opcode_and_argcount(GDScriptFunction::OPCODE_CALL_BUILTIN_STATIC, p_arguments.size() + 1);
 | |
| 			for (int i = 0; i < p_arguments.size(); i++) {
 | |
| 				append(p_arguments[i]);
 | |
| 			}
 | |
| 			CallTarget ct = get_call_target(p_target);
 | |
| 			append(ct.target);
 | |
| 			append(p_type);
 | |
| 			append(p_method);
 | |
| 			append(p_arguments.size());
 | |
| 			ct.cleanup();
 | |
| 		} else {
 | |
| 			write_call(p_target, p_base, p_method, p_arguments);
 | |
| 		}
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	Variant::Type result_type = Variant::get_builtin_method_return_type(p_type, p_method);
 | |
| 	CallTarget ct = get_call_target(p_target, result_type);
 | |
| 	Variant::Type temp_type = temporaries[ct.target.address].type;
 | |
| 	if (result_type != temp_type) {
 | |
| 		write_type_adjust(ct.target, result_type);
 | |
| 	}
 | |
| 
 | |
| 	append_opcode_and_argcount(GDScriptFunction::OPCODE_CALL_BUILTIN_TYPE_VALIDATED, 2 + p_arguments.size());
 | |
| 
 | |
| 	for (int i = 0; i < p_arguments.size(); i++) {
 | |
| 		append(p_arguments[i]);
 | |
| 	}
 | |
| 	append(p_base);
 | |
| 	append(ct.target);
 | |
| 	append(p_arguments.size());
 | |
| 	append(Variant::get_validated_builtin_method(p_type, p_method));
 | |
| 	ct.cleanup();
 | |
| 
 | |
| #ifdef DEBUG_ENABLED
 | |
| 	add_debug_name(builtin_methods_names, get_builtin_method_pos(Variant::get_validated_builtin_method(p_type, p_method)), p_method);
 | |
| #endif
 | |
| }
 | |
| 
 | |
| void GDScriptByteCodeGenerator::write_call_builtin_type(const Address &p_target, const Address &p_base, Variant::Type p_type, const StringName &p_method, const Vector<Address> &p_arguments) {
 | |
| 	write_call_builtin_type(p_target, p_base, p_type, p_method, false, p_arguments);
 | |
| }
 | |
| 
 | |
| void GDScriptByteCodeGenerator::write_call_builtin_type_static(const Address &p_target, Variant::Type p_type, const StringName &p_method, const Vector<Address> &p_arguments) {
 | |
| 	write_call_builtin_type(p_target, Address(), p_type, p_method, true, p_arguments);
 | |
| }
 | |
| 
 | |
| void GDScriptByteCodeGenerator::write_call_native_static(const Address &p_target, const StringName &p_class, const StringName &p_method, const Vector<Address> &p_arguments) {
 | |
| 	bool is_validated = false;
 | |
| 
 | |
| 	MethodBind *method = ClassDB::get_method(p_class, p_method);
 | |
| 
 | |
| 	if (!is_validated) {
 | |
| 		// Perform regular call.
 | |
| 		append_opcode_and_argcount(GDScriptFunction::OPCODE_CALL_NATIVE_STATIC, p_arguments.size() + 1);
 | |
| 		for (int i = 0; i < p_arguments.size(); i++) {
 | |
| 			append(p_arguments[i]);
 | |
| 		}
 | |
| 		CallTarget ct = get_call_target(p_target);
 | |
| 		append(ct.target);
 | |
| 		append(method);
 | |
| 		append(p_arguments.size());
 | |
| 		ct.cleanup();
 | |
| 		return;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void GDScriptByteCodeGenerator::write_call_method_bind(const Address &p_target, const Address &p_base, MethodBind *p_method, const Vector<Address> &p_arguments) {
 | |
| 	append_opcode_and_argcount(p_target.mode == Address::NIL ? GDScriptFunction::OPCODE_CALL_METHOD_BIND : GDScriptFunction::OPCODE_CALL_METHOD_BIND_RET, 2 + p_arguments.size());
 | |
| 	for (int i = 0; i < p_arguments.size(); i++) {
 | |
| 		append(p_arguments[i]);
 | |
| 	}
 | |
| 	CallTarget ct = get_call_target(p_target);
 | |
| 	append(p_base);
 | |
| 	append(ct.target);
 | |
| 	append(p_arguments.size());
 | |
| 	append(p_method);
 | |
| 	ct.cleanup();
 | |
| }
 | |
| 
 | |
| void GDScriptByteCodeGenerator::write_call_ptrcall(const Address &p_target, const Address &p_base, MethodBind *p_method, const Vector<Address> &p_arguments) {
 | |
| #define CASE_TYPE(m_type)                                                                                   \
 | |
| 	case Variant::m_type:                                                                                   \
 | |
| 		append_opcode_and_argcount(GDScriptFunction::OPCODE_CALL_PTRCALL_##m_type, 2 + p_arguments.size()); \
 | |
| 		break
 | |
| 
 | |
| 	bool is_ptrcall = true;
 | |
| 
 | |
| 	if (p_method->has_return()) {
 | |
| 		MethodInfo info;
 | |
| 		ClassDB::get_method_info(p_method->get_instance_class(), p_method->get_name(), &info);
 | |
| 		switch (info.return_val.type) {
 | |
| 			CASE_TYPE(BOOL);
 | |
| 			CASE_TYPE(INT);
 | |
| 			CASE_TYPE(FLOAT);
 | |
| 			CASE_TYPE(STRING);
 | |
| 			CASE_TYPE(VECTOR2);
 | |
| 			CASE_TYPE(VECTOR2I);
 | |
| 			CASE_TYPE(RECT2);
 | |
| 			CASE_TYPE(RECT2I);
 | |
| 			CASE_TYPE(VECTOR3);
 | |
| 			CASE_TYPE(VECTOR3I);
 | |
| 			CASE_TYPE(TRANSFORM2D);
 | |
| 			CASE_TYPE(PLANE);
 | |
| 			CASE_TYPE(AABB);
 | |
| 			CASE_TYPE(BASIS);
 | |
| 			CASE_TYPE(TRANSFORM3D);
 | |
| 			CASE_TYPE(COLOR);
 | |
| 			CASE_TYPE(STRING_NAME);
 | |
| 			CASE_TYPE(NODE_PATH);
 | |
| 			CASE_TYPE(RID);
 | |
| 			CASE_TYPE(QUATERNION);
 | |
| 			CASE_TYPE(OBJECT);
 | |
| 			CASE_TYPE(CALLABLE);
 | |
| 			CASE_TYPE(SIGNAL);
 | |
| 			CASE_TYPE(DICTIONARY);
 | |
| 			CASE_TYPE(ARRAY);
 | |
| 			CASE_TYPE(PACKED_BYTE_ARRAY);
 | |
| 			CASE_TYPE(PACKED_INT32_ARRAY);
 | |
| 			CASE_TYPE(PACKED_INT64_ARRAY);
 | |
| 			CASE_TYPE(PACKED_FLOAT32_ARRAY);
 | |
| 			CASE_TYPE(PACKED_FLOAT64_ARRAY);
 | |
| 			CASE_TYPE(PACKED_STRING_ARRAY);
 | |
| 			CASE_TYPE(PACKED_VECTOR2_ARRAY);
 | |
| 			CASE_TYPE(PACKED_VECTOR3_ARRAY);
 | |
| 			CASE_TYPE(PACKED_COLOR_ARRAY);
 | |
| 			default:
 | |
| 				append_opcode_and_argcount(p_target.mode == Address::NIL ? GDScriptFunction::OPCODE_CALL_METHOD_BIND : GDScriptFunction::OPCODE_CALL_METHOD_BIND_RET, 2 + p_arguments.size());
 | |
| 				is_ptrcall = false;
 | |
| 				break;
 | |
| 		}
 | |
| 	} else {
 | |
| 		append_opcode_and_argcount(GDScriptFunction::OPCODE_CALL_PTRCALL_NO_RETURN, 2 + p_arguments.size());
 | |
| 	}
 | |
| 
 | |
| 	for (int i = 0; i < p_arguments.size(); i++) {
 | |
| 		append(p_arguments[i]);
 | |
| 	}
 | |
| 	append(p_base);
 | |
| 	CallTarget ct = get_call_target(p_target);
 | |
| 	append(ct.target);
 | |
| 	append(p_arguments.size());
 | |
| 	append(p_method);
 | |
| 	ct.cleanup();
 | |
| 	if (is_ptrcall) {
 | |
| 		alloc_ptrcall(p_arguments.size());
 | |
| 	}
 | |
| 
 | |
| #undef CASE_TYPE
 | |
| }
 | |
| 
 | |
| void GDScriptByteCodeGenerator::write_call_self(const Address &p_target, const StringName &p_function_name, const Vector<Address> &p_arguments) {
 | |
| 	append_opcode_and_argcount(p_target.mode == Address::NIL ? GDScriptFunction::OPCODE_CALL : GDScriptFunction::OPCODE_CALL_RETURN, 2 + p_arguments.size());
 | |
| 	for (int i = 0; i < p_arguments.size(); i++) {
 | |
| 		append(p_arguments[i]);
 | |
| 	}
 | |
| 	append(GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
 | |
| 	CallTarget ct = get_call_target(p_target);
 | |
| 	append(ct.target);
 | |
| 	append(p_arguments.size());
 | |
| 	append(p_function_name);
 | |
| 	ct.cleanup();
 | |
| }
 | |
| 
 | |
| void GDScriptByteCodeGenerator::write_call_self_async(const Address &p_target, const StringName &p_function_name, const Vector<Address> &p_arguments) {
 | |
| 	append_opcode_and_argcount(GDScriptFunction::OPCODE_CALL_ASYNC, 2 + p_arguments.size());
 | |
| 	for (int i = 0; i < p_arguments.size(); i++) {
 | |
| 		append(p_arguments[i]);
 | |
| 	}
 | |
| 	append(GDScriptFunction::ADDR_SELF);
 | |
| 	CallTarget ct = get_call_target(p_target);
 | |
| 	append(ct.target);
 | |
| 	append(p_arguments.size());
 | |
| 	append(p_function_name);
 | |
| 	ct.cleanup();
 | |
| }
 | |
| 
 | |
| void GDScriptByteCodeGenerator::write_call_script_function(const Address &p_target, const Address &p_base, const StringName &p_function_name, const Vector<Address> &p_arguments) {
 | |
| 	append_opcode_and_argcount(p_target.mode == Address::NIL ? GDScriptFunction::OPCODE_CALL : GDScriptFunction::OPCODE_CALL_RETURN, 2 + p_arguments.size());
 | |
| 	for (int i = 0; i < p_arguments.size(); i++) {
 | |
| 		append(p_arguments[i]);
 | |
| 	}
 | |
| 	append(p_base);
 | |
| 	CallTarget ct = get_call_target(p_target);
 | |
| 	append(ct.target);
 | |
| 	append(p_arguments.size());
 | |
| 	append(p_function_name);
 | |
| 	ct.cleanup();
 | |
| }
 | |
| 
 | |
| void GDScriptByteCodeGenerator::write_lambda(const Address &p_target, GDScriptFunction *p_function, const Vector<Address> &p_captures, bool p_use_self) {
 | |
| 	append_opcode_and_argcount(p_use_self ? GDScriptFunction::OPCODE_CREATE_SELF_LAMBDA : GDScriptFunction::OPCODE_CREATE_LAMBDA, 1 + p_captures.size());
 | |
| 	for (int i = 0; i < p_captures.size(); i++) {
 | |
| 		append(p_captures[i]);
 | |
| 	}
 | |
| 
 | |
| 	CallTarget ct = get_call_target(p_target);
 | |
| 	append(ct.target);
 | |
| 	append(p_captures.size());
 | |
| 	append(p_function);
 | |
| 	ct.cleanup();
 | |
| }
 | |
| 
 | |
| void GDScriptByteCodeGenerator::write_construct(const Address &p_target, Variant::Type p_type, const Vector<Address> &p_arguments) {
 | |
| 	// Try to find an appropriate constructor.
 | |
| 	bool all_have_type = true;
 | |
| 	Vector<Variant::Type> arg_types;
 | |
| 	for (int i = 0; i < p_arguments.size(); i++) {
 | |
| 		if (!HAS_BUILTIN_TYPE(p_arguments[i])) {
 | |
| 			all_have_type = false;
 | |
| 			break;
 | |
| 		}
 | |
| 		arg_types.push_back(p_arguments[i].type.builtin_type);
 | |
| 	}
 | |
| 	if (all_have_type) {
 | |
| 		int valid_constructor = -1;
 | |
| 		for (int i = 0; i < Variant::get_constructor_count(p_type); i++) {
 | |
| 			if (Variant::get_constructor_argument_count(p_type, i) != p_arguments.size()) {
 | |
| 				continue;
 | |
| 			}
 | |
| 			int types_correct = true;
 | |
| 			for (int j = 0; j < arg_types.size(); j++) {
 | |
| 				if (arg_types[j] != Variant::get_constructor_argument_type(p_type, i, j)) {
 | |
| 					types_correct = false;
 | |
| 					break;
 | |
| 				}
 | |
| 			}
 | |
| 			if (types_correct) {
 | |
| 				valid_constructor = i;
 | |
| 				break;
 | |
| 			}
 | |
| 		}
 | |
| 		if (valid_constructor >= 0) {
 | |
| 			append_opcode_and_argcount(GDScriptFunction::OPCODE_CONSTRUCT_VALIDATED, 1 + p_arguments.size());
 | |
| 			for (int i = 0; i < p_arguments.size(); i++) {
 | |
| 				append(p_arguments[i]);
 | |
| 			}
 | |
| 			CallTarget ct = get_call_target(p_target);
 | |
| 			append(ct.target);
 | |
| 			append(p_arguments.size());
 | |
| 			append(Variant::get_validated_constructor(p_type, valid_constructor));
 | |
| 			ct.cleanup();
 | |
| #ifdef DEBUG_ENABLED
 | |
| 			add_debug_name(constructors_names, get_constructor_pos(Variant::get_validated_constructor(p_type, valid_constructor)), Variant::get_type_name(p_type));
 | |
| #endif
 | |
| 			return;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	append_opcode_and_argcount(GDScriptFunction::OPCODE_CONSTRUCT, 1 + p_arguments.size());
 | |
| 	for (int i = 0; i < p_arguments.size(); i++) {
 | |
| 		append(p_arguments[i]);
 | |
| 	}
 | |
| 	CallTarget ct = get_call_target(p_target);
 | |
| 	append(ct.target);
 | |
| 	append(p_arguments.size());
 | |
| 	append(p_type);
 | |
| 	ct.cleanup();
 | |
| }
 | |
| 
 | |
| void GDScriptByteCodeGenerator::write_construct_array(const Address &p_target, const Vector<Address> &p_arguments) {
 | |
| 	append_opcode_and_argcount(GDScriptFunction::OPCODE_CONSTRUCT_ARRAY, 1 + p_arguments.size());
 | |
| 	for (int i = 0; i < p_arguments.size(); i++) {
 | |
| 		append(p_arguments[i]);
 | |
| 	}
 | |
| 	CallTarget ct = get_call_target(p_target);
 | |
| 	append(ct.target);
 | |
| 	append(p_arguments.size());
 | |
| 	ct.cleanup();
 | |
| }
 | |
| 
 | |
| void GDScriptByteCodeGenerator::write_construct_typed_array(const Address &p_target, const GDScriptDataType &p_element_type, const Vector<Address> &p_arguments) {
 | |
| 	append_opcode_and_argcount(GDScriptFunction::OPCODE_CONSTRUCT_TYPED_ARRAY, 2 + p_arguments.size());
 | |
| 	for (int i = 0; i < p_arguments.size(); i++) {
 | |
| 		append(p_arguments[i]);
 | |
| 	}
 | |
| 	CallTarget ct = get_call_target(p_target);
 | |
| 	append(ct.target);
 | |
| 	append(get_constant_pos(p_element_type.script_type) | (GDScriptFunction::ADDR_TYPE_CONSTANT << GDScriptFunction::ADDR_BITS));
 | |
| 	append(p_arguments.size());
 | |
| 	append(p_element_type.builtin_type);
 | |
| 	append(p_element_type.native_type);
 | |
| 	ct.cleanup();
 | |
| }
 | |
| 
 | |
| void GDScriptByteCodeGenerator::write_construct_dictionary(const Address &p_target, const Vector<Address> &p_arguments) {
 | |
| 	append_opcode_and_argcount(GDScriptFunction::OPCODE_CONSTRUCT_DICTIONARY, 1 + p_arguments.size());
 | |
| 	for (int i = 0; i < p_arguments.size(); i++) {
 | |
| 		append(p_arguments[i]);
 | |
| 	}
 | |
| 	CallTarget ct = get_call_target(p_target);
 | |
| 	append(ct.target);
 | |
| 	append(p_arguments.size() / 2); // This is number of key-value pairs, so only half of actual arguments.
 | |
| 	ct.cleanup();
 | |
| }
 | |
| 
 | |
| void GDScriptByteCodeGenerator::write_await(const Address &p_target, const Address &p_operand) {
 | |
| 	append_opcode(GDScriptFunction::OPCODE_AWAIT);
 | |
| 	append(p_operand);
 | |
| 	append_opcode(GDScriptFunction::OPCODE_AWAIT_RESUME);
 | |
| 	append(p_target);
 | |
| }
 | |
| 
 | |
| void GDScriptByteCodeGenerator::write_if(const Address &p_condition) {
 | |
| 	append_opcode(GDScriptFunction::OPCODE_JUMP_IF_NOT);
 | |
| 	append(p_condition);
 | |
| 	if_jmp_addrs.push_back(opcodes.size());
 | |
| 	append(0); // Jump destination, will be patched.
 | |
| }
 | |
| 
 | |
| void GDScriptByteCodeGenerator::write_else() {
 | |
| 	append_opcode(GDScriptFunction::OPCODE_JUMP); // Jump from true if block;
 | |
| 	int else_jmp_addr = opcodes.size();
 | |
| 	append(0); // Jump destination, will be patched.
 | |
| 
 | |
| 	patch_jump(if_jmp_addrs.back()->get());
 | |
| 	if_jmp_addrs.pop_back();
 | |
| 	if_jmp_addrs.push_back(else_jmp_addr);
 | |
| }
 | |
| 
 | |
| void GDScriptByteCodeGenerator::write_endif() {
 | |
| 	patch_jump(if_jmp_addrs.back()->get());
 | |
| 	if_jmp_addrs.pop_back();
 | |
| }
 | |
| 
 | |
| void GDScriptByteCodeGenerator::write_jump_if_shared(const Address &p_value) {
 | |
| 	append_opcode(GDScriptFunction::OPCODE_JUMP_IF_SHARED);
 | |
| 	append(p_value);
 | |
| 	if_jmp_addrs.push_back(opcodes.size());
 | |
| 	append(0); // Jump destination, will be patched.
 | |
| }
 | |
| 
 | |
| void GDScriptByteCodeGenerator::write_end_jump_if_shared() {
 | |
| 	patch_jump(if_jmp_addrs.back()->get());
 | |
| 	if_jmp_addrs.pop_back();
 | |
| }
 | |
| 
 | |
| void GDScriptByteCodeGenerator::start_for(const GDScriptDataType &p_iterator_type, const GDScriptDataType &p_list_type) {
 | |
| 	Address counter(Address::LOCAL_VARIABLE, add_local("@counter_pos", p_iterator_type), p_iterator_type);
 | |
| 	Address container(Address::LOCAL_VARIABLE, add_local("@container_pos", p_list_type), p_list_type);
 | |
| 
 | |
| 	// Store state.
 | |
| 	for_counter_variables.push_back(counter);
 | |
| 	for_container_variables.push_back(container);
 | |
| }
 | |
| 
 | |
| void GDScriptByteCodeGenerator::write_for_assignment(const Address &p_list) {
 | |
| 	const Address &container = for_container_variables.back()->get();
 | |
| 
 | |
| 	// Assign container.
 | |
| 	append_opcode(GDScriptFunction::OPCODE_ASSIGN);
 | |
| 	append(container);
 | |
| 	append(p_list);
 | |
| }
 | |
| 
 | |
| void GDScriptByteCodeGenerator::write_for(const Address &p_variable, bool p_use_conversion) {
 | |
| 	const Address &counter = for_counter_variables.back()->get();
 | |
| 	const Address &container = for_container_variables.back()->get();
 | |
| 
 | |
| 	current_breaks_to_patch.push_back(List<int>());
 | |
| 
 | |
| 	GDScriptFunction::Opcode begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN;
 | |
| 	GDScriptFunction::Opcode iterate_opcode = GDScriptFunction::OPCODE_ITERATE;
 | |
| 
 | |
| 	if (container.type.has_type) {
 | |
| 		if (container.type.kind == GDScriptDataType::BUILTIN) {
 | |
| 			switch (container.type.builtin_type) {
 | |
| 				case Variant::INT:
 | |
| 					begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_INT;
 | |
| 					iterate_opcode = GDScriptFunction::OPCODE_ITERATE_INT;
 | |
| 					break;
 | |
| 				case Variant::FLOAT:
 | |
| 					begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_FLOAT;
 | |
| 					iterate_opcode = GDScriptFunction::OPCODE_ITERATE_FLOAT;
 | |
| 					break;
 | |
| 				case Variant::VECTOR2:
 | |
| 					begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_VECTOR2;
 | |
| 					iterate_opcode = GDScriptFunction::OPCODE_ITERATE_VECTOR2;
 | |
| 					break;
 | |
| 				case Variant::VECTOR2I:
 | |
| 					begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_VECTOR2I;
 | |
| 					iterate_opcode = GDScriptFunction::OPCODE_ITERATE_VECTOR2I;
 | |
| 					break;
 | |
| 				case Variant::VECTOR3:
 | |
| 					begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_VECTOR3;
 | |
| 					iterate_opcode = GDScriptFunction::OPCODE_ITERATE_VECTOR3;
 | |
| 					break;
 | |
| 				case Variant::VECTOR3I:
 | |
| 					begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_VECTOR3I;
 | |
| 					iterate_opcode = GDScriptFunction::OPCODE_ITERATE_VECTOR3I;
 | |
| 					break;
 | |
| 				case Variant::STRING:
 | |
| 					begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_STRING;
 | |
| 					iterate_opcode = GDScriptFunction::OPCODE_ITERATE_STRING;
 | |
| 					break;
 | |
| 				case Variant::DICTIONARY:
 | |
| 					begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_DICTIONARY;
 | |
| 					iterate_opcode = GDScriptFunction::OPCODE_ITERATE_DICTIONARY;
 | |
| 					break;
 | |
| 				case Variant::ARRAY:
 | |
| 					begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_ARRAY;
 | |
| 					iterate_opcode = GDScriptFunction::OPCODE_ITERATE_ARRAY;
 | |
| 					break;
 | |
| 				case Variant::PACKED_BYTE_ARRAY:
 | |
| 					begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_PACKED_BYTE_ARRAY;
 | |
| 					iterate_opcode = GDScriptFunction::OPCODE_ITERATE_PACKED_BYTE_ARRAY;
 | |
| 					break;
 | |
| 				case Variant::PACKED_INT32_ARRAY:
 | |
| 					begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_PACKED_INT32_ARRAY;
 | |
| 					iterate_opcode = GDScriptFunction::OPCODE_ITERATE_PACKED_INT32_ARRAY;
 | |
| 					break;
 | |
| 				case Variant::PACKED_INT64_ARRAY:
 | |
| 					begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_PACKED_INT64_ARRAY;
 | |
| 					iterate_opcode = GDScriptFunction::OPCODE_ITERATE_PACKED_INT64_ARRAY;
 | |
| 					break;
 | |
| 				case Variant::PACKED_FLOAT32_ARRAY:
 | |
| 					begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_PACKED_FLOAT32_ARRAY;
 | |
| 					iterate_opcode = GDScriptFunction::OPCODE_ITERATE_PACKED_FLOAT32_ARRAY;
 | |
| 					break;
 | |
| 				case Variant::PACKED_FLOAT64_ARRAY:
 | |
| 					begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_PACKED_FLOAT64_ARRAY;
 | |
| 					iterate_opcode = GDScriptFunction::OPCODE_ITERATE_PACKED_FLOAT64_ARRAY;
 | |
| 					break;
 | |
| 				case Variant::PACKED_STRING_ARRAY:
 | |
| 					begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_PACKED_STRING_ARRAY;
 | |
| 					iterate_opcode = GDScriptFunction::OPCODE_ITERATE_PACKED_STRING_ARRAY;
 | |
| 					break;
 | |
| 				case Variant::PACKED_VECTOR2_ARRAY:
 | |
| 					begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_PACKED_VECTOR2_ARRAY;
 | |
| 					iterate_opcode = GDScriptFunction::OPCODE_ITERATE_PACKED_VECTOR2_ARRAY;
 | |
| 					break;
 | |
| 				case Variant::PACKED_VECTOR3_ARRAY:
 | |
| 					begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_PACKED_VECTOR3_ARRAY;
 | |
| 					iterate_opcode = GDScriptFunction::OPCODE_ITERATE_PACKED_VECTOR3_ARRAY;
 | |
| 					break;
 | |
| 				case Variant::PACKED_COLOR_ARRAY:
 | |
| 					begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_PACKED_COLOR_ARRAY;
 | |
| 					iterate_opcode = GDScriptFunction::OPCODE_ITERATE_PACKED_COLOR_ARRAY;
 | |
| 					break;
 | |
| 				default:
 | |
| 					break;
 | |
| 			}
 | |
| 		} else {
 | |
| 			begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_OBJECT;
 | |
| 			iterate_opcode = GDScriptFunction::OPCODE_ITERATE_OBJECT;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	Address temp;
 | |
| 	if (p_use_conversion) {
 | |
| 		temp = Address(Address::LOCAL_VARIABLE, add_local("@iterator_temp", GDScriptDataType()));
 | |
| 	}
 | |
| 
 | |
| 	// Begin loop.
 | |
| 	append_opcode(begin_opcode);
 | |
| 	append(counter);
 | |
| 	append(container);
 | |
| 	append(p_use_conversion ? temp : p_variable);
 | |
| 	for_jmp_addrs.push_back(opcodes.size());
 | |
| 	append(0); // End of loop address, will be patched.
 | |
| 	append_opcode(GDScriptFunction::OPCODE_JUMP);
 | |
| 	append(opcodes.size() + 6); // Skip over 'continue' code.
 | |
| 
 | |
| 	// Next iteration.
 | |
| 	int continue_addr = opcodes.size();
 | |
| 	continue_addrs.push_back(continue_addr);
 | |
| 	append_opcode(iterate_opcode);
 | |
| 	append(counter);
 | |
| 	append(container);
 | |
| 	append(p_use_conversion ? temp : p_variable);
 | |
| 	for_jmp_addrs.push_back(opcodes.size());
 | |
| 	append(0); // Jump destination, will be patched.
 | |
| 
 | |
| 	if (p_use_conversion) {
 | |
| 		write_assign_with_conversion(p_variable, temp);
 | |
| 		const GDScriptDataType &type = p_variable.type;
 | |
| 		if (type.kind != GDScriptDataType::BUILTIN || type.builtin_type == Variant::ARRAY || type.builtin_type == Variant::DICTIONARY) {
 | |
| 			write_assign_false(temp); // Can contain RefCounted, so clear it.
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void GDScriptByteCodeGenerator::write_endfor() {
 | |
| 	// Jump back to loop check.
 | |
| 	append_opcode(GDScriptFunction::OPCODE_JUMP);
 | |
| 	append(continue_addrs.back()->get());
 | |
| 	continue_addrs.pop_back();
 | |
| 
 | |
| 	// Patch end jumps (two of them).
 | |
| 	for (int i = 0; i < 2; i++) {
 | |
| 		patch_jump(for_jmp_addrs.back()->get());
 | |
| 		for_jmp_addrs.pop_back();
 | |
| 	}
 | |
| 
 | |
| 	// Patch break statements.
 | |
| 	for (const int &E : current_breaks_to_patch.back()->get()) {
 | |
| 		patch_jump(E);
 | |
| 	}
 | |
| 	current_breaks_to_patch.pop_back();
 | |
| 
 | |
| 	// Pop state.
 | |
| 	for_counter_variables.pop_back();
 | |
| 	for_container_variables.pop_back();
 | |
| }
 | |
| 
 | |
| void GDScriptByteCodeGenerator::start_while_condition() {
 | |
| 	current_breaks_to_patch.push_back(List<int>());
 | |
| 	continue_addrs.push_back(opcodes.size());
 | |
| }
 | |
| 
 | |
| void GDScriptByteCodeGenerator::write_while(const Address &p_condition) {
 | |
| 	// Condition check.
 | |
| 	append_opcode(GDScriptFunction::OPCODE_JUMP_IF_NOT);
 | |
| 	append(p_condition);
 | |
| 	while_jmp_addrs.push_back(opcodes.size());
 | |
| 	append(0); // End of loop address, will be patched.
 | |
| }
 | |
| 
 | |
| void GDScriptByteCodeGenerator::write_endwhile() {
 | |
| 	// Jump back to loop check.
 | |
| 	append_opcode(GDScriptFunction::OPCODE_JUMP);
 | |
| 	append(continue_addrs.back()->get());
 | |
| 	continue_addrs.pop_back();
 | |
| 
 | |
| 	// Patch end jump.
 | |
| 	patch_jump(while_jmp_addrs.back()->get());
 | |
| 	while_jmp_addrs.pop_back();
 | |
| 
 | |
| 	// Patch break statements.
 | |
| 	for (const int &E : current_breaks_to_patch.back()->get()) {
 | |
| 		patch_jump(E);
 | |
| 	}
 | |
| 	current_breaks_to_patch.pop_back();
 | |
| }
 | |
| 
 | |
| void GDScriptByteCodeGenerator::write_break() {
 | |
| 	append_opcode(GDScriptFunction::OPCODE_JUMP);
 | |
| 	current_breaks_to_patch.back()->get().push_back(opcodes.size());
 | |
| 	append(0);
 | |
| }
 | |
| 
 | |
| void GDScriptByteCodeGenerator::write_continue() {
 | |
| 	append_opcode(GDScriptFunction::OPCODE_JUMP);
 | |
| 	append(continue_addrs.back()->get());
 | |
| }
 | |
| 
 | |
| void GDScriptByteCodeGenerator::write_breakpoint() {
 | |
| 	append_opcode(GDScriptFunction::OPCODE_BREAKPOINT);
 | |
| }
 | |
| 
 | |
| void GDScriptByteCodeGenerator::write_newline(int p_line) {
 | |
| 	append_opcode(GDScriptFunction::OPCODE_LINE);
 | |
| 	append(p_line);
 | |
| 	current_line = p_line;
 | |
| }
 | |
| 
 | |
| void GDScriptByteCodeGenerator::write_return(const Address &p_return_value) {
 | |
| 	if (!function->return_type.has_type || p_return_value.type.has_type) {
 | |
| 		// Either the function is untyped or the return value is also typed.
 | |
| 
 | |
| 		// If this is a typed function, then we need to check for potential conversions.
 | |
| 		if (function->return_type.has_type) {
 | |
| 			if (function->return_type.kind == GDScriptDataType::BUILTIN && function->return_type.builtin_type == Variant::ARRAY && function->return_type.has_container_element_type()) {
 | |
| 				// Typed array.
 | |
| 				const GDScriptDataType &element_type = function->return_type.get_container_element_type();
 | |
| 				append_opcode(GDScriptFunction::OPCODE_RETURN_TYPED_ARRAY);
 | |
| 				append(p_return_value);
 | |
| 				append(get_constant_pos(element_type.script_type) | (GDScriptFunction::ADDR_TYPE_CONSTANT << GDScriptFunction::ADDR_BITS));
 | |
| 				append(element_type.builtin_type);
 | |
| 				append(element_type.native_type);
 | |
| 			} else if (function->return_type.kind == GDScriptDataType::BUILTIN && p_return_value.type.kind == GDScriptDataType::BUILTIN && function->return_type.builtin_type != p_return_value.type.builtin_type) {
 | |
| 				// Add conversion.
 | |
| 				append_opcode(GDScriptFunction::OPCODE_RETURN_TYPED_BUILTIN);
 | |
| 				append(p_return_value);
 | |
| 				append(function->return_type.builtin_type);
 | |
| 			} else {
 | |
| 				// Just assign.
 | |
| 				append_opcode(GDScriptFunction::OPCODE_RETURN);
 | |
| 				append(p_return_value);
 | |
| 			}
 | |
| 		} else {
 | |
| 			append_opcode(GDScriptFunction::OPCODE_RETURN);
 | |
| 			append(p_return_value);
 | |
| 		}
 | |
| 	} else {
 | |
| 		switch (function->return_type.kind) {
 | |
| 			case GDScriptDataType::BUILTIN: {
 | |
| 				if (function->return_type.builtin_type == Variant::ARRAY && function->return_type.has_container_element_type()) {
 | |
| 					const GDScriptDataType &element_type = function->return_type.get_container_element_type();
 | |
| 					append_opcode(GDScriptFunction::OPCODE_RETURN_TYPED_ARRAY);
 | |
| 					append(p_return_value);
 | |
| 					append(get_constant_pos(element_type.script_type) | (GDScriptFunction::ADDR_TYPE_CONSTANT << GDScriptFunction::ADDR_BITS));
 | |
| 					append(element_type.builtin_type);
 | |
| 					append(element_type.native_type);
 | |
| 				} else {
 | |
| 					append_opcode(GDScriptFunction::OPCODE_RETURN_TYPED_BUILTIN);
 | |
| 					append(p_return_value);
 | |
| 					append(function->return_type.builtin_type);
 | |
| 				}
 | |
| 			} break;
 | |
| 			case GDScriptDataType::NATIVE: {
 | |
| 				append_opcode(GDScriptFunction::OPCODE_RETURN_TYPED_NATIVE);
 | |
| 				append(p_return_value);
 | |
| 				int class_idx = GDScriptLanguage::get_singleton()->get_global_map()[function->return_type.native_type];
 | |
| 				Variant nc = GDScriptLanguage::get_singleton()->get_global_array()[class_idx];
 | |
| 				class_idx = get_constant_pos(nc) | (GDScriptFunction::ADDR_TYPE_CONSTANT << GDScriptFunction::ADDR_BITS);
 | |
| 				append(class_idx);
 | |
| 			} break;
 | |
| 			case GDScriptDataType::GDSCRIPT:
 | |
| 			case GDScriptDataType::SCRIPT: {
 | |
| 				Variant script = function->return_type.script_type;
 | |
| 				int script_idx = get_constant_pos(script) | (GDScriptFunction::ADDR_TYPE_CONSTANT << GDScriptFunction::ADDR_BITS);
 | |
| 
 | |
| 				append_opcode(GDScriptFunction::OPCODE_RETURN_TYPED_SCRIPT);
 | |
| 				append(p_return_value);
 | |
| 				append(script_idx);
 | |
| 			} break;
 | |
| 			default: {
 | |
| 				ERR_PRINT("Compiler bug: unresolved return.");
 | |
| 
 | |
| 				// Shouldn't get here, but fail-safe to a regular return;
 | |
| 				append_opcode(GDScriptFunction::OPCODE_RETURN);
 | |
| 				append(p_return_value);
 | |
| 			} break;
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void GDScriptByteCodeGenerator::write_assert(const Address &p_test, const Address &p_message) {
 | |
| 	append_opcode(GDScriptFunction::OPCODE_ASSERT);
 | |
| 	append(p_test);
 | |
| 	append(p_message);
 | |
| }
 | |
| 
 | |
| void GDScriptByteCodeGenerator::start_block() {
 | |
| 	push_stack_identifiers();
 | |
| }
 | |
| 
 | |
| void GDScriptByteCodeGenerator::end_block() {
 | |
| 	pop_stack_identifiers();
 | |
| }
 | |
| 
 | |
| void GDScriptByteCodeGenerator::clean_temporaries() {
 | |
| 	List<int>::Element *E = temporaries_pending_clear.front();
 | |
| 	while (E) {
 | |
| 		// The temporary may have been re-used as something else than an object
 | |
| 		// since it was added to the list. In that case, there's no need to clear it.
 | |
| 		int slot_idx = E->get();
 | |
| 		const StackSlot &slot = temporaries[slot_idx];
 | |
| 		if (slot.type == Variant::NIL) {
 | |
| 			write_assign_false(Address(Address::TEMPORARY, slot_idx));
 | |
| 		}
 | |
| 
 | |
| 		List<int>::Element *next = E->next();
 | |
| 		E->erase();
 | |
| 		E = next;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| GDScriptByteCodeGenerator::~GDScriptByteCodeGenerator() {
 | |
| 	if (!ended && function != nullptr) {
 | |
| 		memdelete(function);
 | |
| 	}
 | |
| }
 | 
