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REPLICATION_MODE_ALWAYS (sync) and REPLICATION_MODE_ON_CHANGE (watch) are now mutually exclusive. Prevent invalid NodePath from being added to the config. Optimize the replication config loading by composing the lists on demand. |
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| .. | ||
| MultiplayerSpawner.xml | ||
| MultiplayerSynchronizer.xml | ||
| SceneMultiplayer.xml | ||
| SceneReplicationConfig.xml | ||