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			109 lines
		
	
	
	
		
			5.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			109 lines
		
	
	
	
		
			5.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /**************************************************************************/
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| /*  nav_mesh_generator_3d.h                                               */
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| /**************************************************************************/
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| /*                         This file is part of:                          */
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| /*                             GODOT ENGINE                               */
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| /*                        https://godotengine.org                         */
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| /**************************************************************************/
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| /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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| /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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| /*                                                                        */
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| /* Permission is hereby granted, free of charge, to any person obtaining  */
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| /* a copy of this software and associated documentation files (the        */
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| /* "Software"), to deal in the Software without restriction, including    */
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| /* without limitation the rights to use, copy, modify, merge, publish,    */
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| /* distribute, sublicense, and/or sell copies of the Software, and to     */
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| /* permit persons to whom the Software is furnished to do so, subject to  */
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| /* the following conditions:                                              */
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| /*                                                                        */
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| /* The above copyright notice and this permission notice shall be         */
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| /* included in all copies or substantial portions of the Software.        */
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| /*                                                                        */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
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| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */
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| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
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| /**************************************************************************/
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| 
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| #ifndef NAV_MESH_GENERATOR_3D_H
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| #define NAV_MESH_GENERATOR_3D_H
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| 
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| #ifndef _3D_DISABLED
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| 
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| #include "core/object/class_db.h"
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| #include "core/object/worker_thread_pool.h"
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| #include "modules/modules_enabled.gen.h" // For csg, gridmap.
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| 
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| class Node;
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| class NavigationMesh;
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| class NavigationMeshSourceGeometryData3D;
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| 
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| class NavMeshGenerator3D : public Object {
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| 	static NavMeshGenerator3D *singleton;
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| 
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| 	static Mutex baking_navmesh_mutex;
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| 	static Mutex generator_task_mutex;
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| 
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| 	static bool use_threads;
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| 	static bool baking_use_multiple_threads;
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| 	static bool baking_use_high_priority_threads;
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| 
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| 	struct NavMeshGeneratorTask3D {
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| 		enum TaskStatus {
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| 			BAKING_STARTED,
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| 			BAKING_FINISHED,
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| 			BAKING_FAILED,
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| 			CALLBACK_DISPATCHED,
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| 			CALLBACK_FAILED,
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| 		};
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| 
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| 		Ref<NavigationMesh> navigation_mesh;
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| 		Ref<NavigationMeshSourceGeometryData3D> source_geometry_data;
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| 		Callable callback;
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| 		WorkerThreadPool::TaskID thread_task_id = WorkerThreadPool::INVALID_TASK_ID;
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| 		NavMeshGeneratorTask3D::TaskStatus status = NavMeshGeneratorTask3D::TaskStatus::BAKING_STARTED;
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| 	};
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| 
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| 	static HashMap<WorkerThreadPool::TaskID, NavMeshGeneratorTask3D *> generator_tasks;
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| 
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| 	static void generator_thread_bake(void *p_arg);
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| 
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| 	static HashSet<Ref<NavigationMesh>> baking_navmeshes;
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| 
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| 	static void generator_parse_geometry_node(const Ref<NavigationMesh> &p_navigation_mesh, Ref<NavigationMeshSourceGeometryData3D> p_source_geometry_data, Node *p_node, bool p_recurse_children);
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| 	static void generator_parse_source_geometry_data(const Ref<NavigationMesh> &p_navigation_mesh, Ref<NavigationMeshSourceGeometryData3D> p_source_geometry_data, Node *p_root_node);
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| 	static void generator_bake_from_source_geometry_data(Ref<NavigationMesh> p_navigation_mesh, const Ref<NavigationMeshSourceGeometryData3D> &p_source_geometry_data);
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| 
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| 	static void generator_parse_meshinstance3d_node(const Ref<NavigationMesh> &p_navigation_mesh, Ref<NavigationMeshSourceGeometryData3D> p_source_geometry_data, Node *p_node);
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| 	static void generator_parse_multimeshinstance3d_node(const Ref<NavigationMesh> &p_navigation_mesh, Ref<NavigationMeshSourceGeometryData3D> p_source_geometry_data, Node *p_node);
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| 	static void generator_parse_staticbody3d_node(const Ref<NavigationMesh> &p_navigation_mesh, Ref<NavigationMeshSourceGeometryData3D> p_source_geometry_data, Node *p_node);
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| #ifdef MODULE_CSG_ENABLED
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| 	static void generator_parse_csgshape3d_node(const Ref<NavigationMesh> &p_navigation_mesh, Ref<NavigationMeshSourceGeometryData3D> p_source_geometry_data, Node *p_node);
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| #endif // MODULE_CSG_ENABLED
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| #ifdef MODULE_GRIDMAP_ENABLED
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| 	static void generator_parse_gridmap_node(const Ref<NavigationMesh> &p_navigation_mesh, Ref<NavigationMeshSourceGeometryData3D> p_source_geometry_data, Node *p_node);
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| #endif // MODULE_GRIDMAP_ENABLED
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| 
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| 	static bool generator_emit_callback(const Callable &p_callback);
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| 
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| public:
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| 	static NavMeshGenerator3D *get_singleton();
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| 
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| 	static void sync();
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| 	static void cleanup();
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| 	static void finish();
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| 
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| 	static void parse_source_geometry_data(Ref<NavigationMesh> p_navigation_mesh, Ref<NavigationMeshSourceGeometryData3D> p_source_geometry_data, Node *p_root_node, const Callable &p_callback = Callable());
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| 	static void bake_from_source_geometry_data(Ref<NavigationMesh> p_navigation_mesh, Ref<NavigationMeshSourceGeometryData3D> p_source_geometry_data, const Callable &p_callback = Callable());
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| 	static void bake_from_source_geometry_data_async(Ref<NavigationMesh> p_navigation_mesh, Ref<NavigationMeshSourceGeometryData3D> p_source_geometry_data, const Callable &p_callback = Callable());
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| 
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| 	NavMeshGenerator3D();
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| 	~NavMeshGenerator3D();
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| };
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| 
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| #endif // _3D_DISABLED
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| 
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| #endif // NAV_MESH_GENERATOR_3D_H
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